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      1 -------------------------------------------------------------------------
      2 drawElements Quality Program Test Specification
      3 -----------------------------------------------
      4 
      5 Copyright 2014 The Android Open Source Project
      6 
      7 Licensed under the Apache License, Version 2.0 (the "License");
      8 you may not use this file except in compliance with the License.
      9 You may obtain a copy of the License at
     10 
     11      http://www.apache.org/licenses/LICENSE-2.0
     12 
     13 Unless required by applicable law or agreed to in writing, software
     14 distributed under the License is distributed on an "AS IS" BASIS,
     15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16 See the License for the specific language governing permissions and
     17 limitations under the License.
     18 -------------------------------------------------------------------------
     19     Texture swizzle tests
     20 
     21 Tests:
     22  + dEQP-GLES3.functional.texture.swizzle.*
     23 
     24 Includes:
     25  + All texture swizzle modes applied separately for each channel
     26  + Randomized swizzle mode combinations
     27  + RED, RG, RGB, RGBA, A, L, LA texture formats
     28 
     29 Excludes:
     30 
     31 Description:
     32 
     33 Texture format tests render a single quad, consisting of two triangles.
     34 The viewport is configured to match the texture size. Texture coordinates
     35 yield a 1:1 mapping from texels to framebuffer pixels. Thus filtering
     36 shouldn't affect the final rendered image.
     37 
     38 The rendered image is compared against a reference that is produced by
     39 reference renderer. A simple threshold-based comparison is used.
     40