1 ------------------------------------------------------------------------- 2 drawElements Quality Program Test Specification 3 ----------------------------------------------- 4 5 Copyright 2014 The Android Open Source Project 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18 ------------------------------------------------------------------------- 19 Texture specification 20 21 Tests: 22 + dEQP-GLES31.functional.texture.format.*cube_array* 23 + dEQP-GLES31.functional.texture.specification.*cube_array* 24 25 Includes: 26 + Creating and sampling from cube map arrays 27 + All formats 28 + Various methods for specifying cube map array contents 29 - TexImage3D 30 - TexSubImage3D 31 - Uploads from pixel buffer objects 32 + Immutable cube map arrays (TexStorage3D) 33 34 Excludes: 35 + Strict texture filtering validation 36 - Will be added in 2014.3 release 37 + Rendering into cube map arrays 38 - Will be added in 2014.3 release 39 + Negative tests 40 - Will be added in 2014.4 release 41 42 Description: 43 44 Tests perform a set of API calls that create and specify cube map array 45 texture. Depending on the case texture is sampled one or more times. 46 Specification tests go through all levels, faces, and layers. 47 48 The result images are checked against a reference image rendered by a 49 reference implementation. 50