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      1 #ifndef _VKTSSBOLAYOUTCASE_HPP
      2 #define _VKTSSBOLAYOUTCASE_HPP
      3 /*------------------------------------------------------------------------
      4  * Vulkan Conformance Tests
      5  * ------------------------
      6  *
      7  * Copyright (c) 2015 The Khronos Group Inc.
      8  * Copyright (c) 2015 Samsung Electronics Co., Ltd.
      9  *
     10  * Licensed under the Apache License, Version 2.0 (the "License");
     11  * you may not use this file except in compliance with the License.
     12  * You may obtain a copy of the License at
     13  *
     14  *      http://www.apache.org/licenses/LICENSE-2.0
     15  *
     16  * Unless required by applicable law or agreed to in writing, software
     17  * distributed under the License is distributed on an "AS IS" BASIS,
     18  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     19  * See the License for the specific language governing permissions and
     20  * limitations under the License.
     21  *
     22  *//*!
     23  * \file
     24  * \brief SSBO layout tests.
     25  *//*--------------------------------------------------------------------*/
     26 
     27 #include "vktTestCase.hpp"
     28 #include "tcuDefs.hpp"
     29 #include "gluShaderUtil.hpp"
     30 #include "gluVarType.hpp"
     31 
     32 namespace vkt
     33 {
     34 
     35 namespace ssbo
     36 {
     37 
     38 enum BufferVarFlags
     39 {
     40 	LAYOUT_STD140		= (1<<0),
     41 	LAYOUT_STD430		= (1<<1),
     42 	LAYOUT_ROW_MAJOR	= (1<<2),
     43 	LAYOUT_COLUMN_MAJOR	= (1<<3),	//!< \note Lack of both flags means column-major matrix.
     44 	LAYOUT_MASK			= LAYOUT_STD430|LAYOUT_STD140|LAYOUT_ROW_MAJOR|LAYOUT_COLUMN_MAJOR,
     45 
     46 	// \todo [2013-10-14 pyry] Investigate adding these.
     47 /*	QUALIFIER_COHERENT	= (1<<4),
     48 	QUALIFIER_VOLATILE	= (1<<5),
     49 	QUALIFIER_RESTRICT	= (1<<6),
     50 	QUALIFIER_READONLY	= (1<<7),
     51 	QUALIFIER_WRITEONLY	= (1<<8),*/
     52 
     53 	ACCESS_READ			= (1<<9),	//!< Buffer variable is read in the shader.
     54 	ACCESS_WRITE		= (1<<10),	//!< Buffer variable is written in the shader.
     55 };
     56 
     57 enum MatrixLoadFlags
     58 {
     59 	LOAD_FULL_MATRIX		= 0,
     60 	LOAD_MATRIX_COMPONENTS	= 1,
     61 };
     62 
     63 class BufferVar
     64 {
     65 public:
     66 						BufferVar		(const char* name, const glu::VarType& type, deUint32 flags);
     67 
     68 	const char*			getName			(void) const { return m_name.c_str();	}
     69 	const glu::VarType&	getType			(void) const { return m_type;			}
     70 	deUint32			getFlags		(void) const { return m_flags;			}
     71 
     72 private:
     73 	std::string			m_name;
     74 	glu::VarType		m_type;
     75 	deUint32			m_flags;
     76 };
     77 
     78 class BufferBlock
     79 {
     80 public:
     81 	typedef std::vector<BufferVar>::iterator		iterator;
     82 	typedef std::vector<BufferVar>::const_iterator	const_iterator;
     83 
     84 							BufferBlock				(const char* blockName);
     85 
     86 	const char*				getBlockName			(void) const { return m_blockName.c_str();		}
     87 	const char*				getInstanceName			(void) const { return m_instanceName.empty() ? DE_NULL : m_instanceName.c_str();	}
     88 	bool					isArray					(void) const { return m_arraySize > 0;			}
     89 	int						getArraySize			(void) const { return m_arraySize;				}
     90 	deUint32				getFlags				(void) const { return m_flags;					}
     91 
     92 	void					setInstanceName			(const char* name)			{ m_instanceName = name;			}
     93 	void					setFlags				(deUint32 flags)			{ m_flags = flags;					}
     94 	void					addMember				(const BufferVar& var)		{ m_variables.push_back(var);		}
     95 	void					setArraySize			(int arraySize);
     96 
     97 	int						getLastUnsizedArraySize	(int instanceNdx) const		{ return m_lastUnsizedArraySizes[instanceNdx];	}
     98 	void					setLastUnsizedArraySize	(int instanceNdx, int size)	{ m_lastUnsizedArraySizes[instanceNdx] = size;	}
     99 
    100 	inline iterator			begin					(void)			{ return m_variables.begin();	}
    101 	inline const_iterator	begin					(void) const	{ return m_variables.begin();	}
    102 	inline iterator			end						(void)			{ return m_variables.end();		}
    103 	inline const_iterator	end						(void) const	{ return m_variables.end();		}
    104 
    105 private:
    106 	std::string				m_blockName;
    107 	std::string				m_instanceName;
    108 	std::vector<BufferVar>	m_variables;
    109 	int						m_arraySize;				//!< Array size or 0 if not interface block array.
    110 	std::vector<int>		m_lastUnsizedArraySizes;	//!< Sizes of last unsized array element, can be different per instance.
    111 	deUint32				m_flags;
    112 };
    113 
    114 class ShaderInterface
    115 {
    116 public:
    117 									ShaderInterface			(void);
    118 									~ShaderInterface		(void);
    119 
    120 	glu::StructType&				allocStruct				(const char* name);
    121 	const glu::StructType*			findStruct				(const char* name) const;
    122 	void							getNamedStructs			(std::vector<const glu::StructType*>& structs) const;
    123 
    124 	BufferBlock&					allocBlock				(const char* name);
    125 
    126 	int								getNumBlocks			(void) const	{ return (int)m_bufferBlocks.size();	}
    127 	const BufferBlock&				getBlock				(int ndx) const	{ return *m_bufferBlocks[ndx];			}
    128 
    129 private:
    130 									ShaderInterface			(const ShaderInterface&);
    131 	ShaderInterface&				operator=				(const ShaderInterface&);
    132 
    133 	std::vector<glu::StructType*>	m_structs;
    134 	std::vector<BufferBlock*>		m_bufferBlocks;
    135 };
    136 
    137 struct BufferVarLayoutEntry
    138 {
    139 	BufferVarLayoutEntry (void)
    140 		: type					(glu::TYPE_LAST)
    141 		, blockNdx				(-1)
    142 		, offset				(-1)
    143 		, arraySize				(-1)
    144 		, arrayStride			(-1)
    145 		, matrixStride			(-1)
    146 		, topLevelArraySize		(-1)
    147 		, topLevelArrayStride	(-1)
    148 		, isRowMajor			(false)
    149 	{
    150 	}
    151 
    152 	std::string			name;
    153 	glu::DataType		type;
    154 	int					blockNdx;
    155 	int					offset;
    156 	int					arraySize;
    157 	int					arrayStride;
    158 	int					matrixStride;
    159 	int					topLevelArraySize;
    160 	int					topLevelArrayStride;
    161 	bool				isRowMajor;
    162 };
    163 
    164 struct BlockLayoutEntry
    165 {
    166 	BlockLayoutEntry (void)
    167 		: size(0)
    168 	{
    169 	}
    170 
    171 	std::string			name;
    172 	int					size;
    173 	std::vector<int>	activeVarIndices;
    174 };
    175 
    176 class BufferLayout
    177 {
    178 public:
    179 	std::vector<BlockLayoutEntry>		blocks;
    180 	std::vector<BufferVarLayoutEntry>	bufferVars;
    181 
    182 	int									getVariableIndex		(const std::string& name) const;
    183 	int									getBlockIndex			(const std::string& name) const;
    184 };
    185 
    186 // BlockDataPtr
    187 
    188 struct BlockDataPtr
    189 {
    190 	void*		ptr;
    191 	int			size;						//!< Redundant, for debugging purposes.
    192 	int			lastUnsizedArraySize;
    193 
    194 	BlockDataPtr (void* ptr_, int size_, int lastUnsizedArraySize_)
    195 		: ptr					(ptr_)
    196 		, size					(size_)
    197 		, lastUnsizedArraySize	(lastUnsizedArraySize_)
    198 	{
    199 	}
    200 
    201 	BlockDataPtr (void)
    202 		: ptr					(DE_NULL)
    203 		, size					(0)
    204 		, lastUnsizedArraySize	(0)
    205 	{
    206 	}
    207 };
    208 
    209 struct RefDataStorage
    210 {
    211 	std::vector<deUint8>			data;
    212 	std::vector<BlockDataPtr>	pointers;
    213 };
    214 
    215 class SSBOLayoutCase : public vkt::TestCase
    216 {
    217 public:
    218 	enum BufferMode
    219 	{
    220 		BUFFERMODE_SINGLE = 0,	//!< Single buffer shared between uniform blocks.
    221 		BUFFERMODE_PER_BLOCK,	//!< Per-block buffers
    222 
    223 		BUFFERMODE_LAST
    224 	};
    225 
    226 								SSBOLayoutCase				(tcu::TestContext& testCtx, const char* name, const char* description, BufferMode bufferMode, MatrixLoadFlags matrixLoadFlag);
    227 	virtual						~SSBOLayoutCase				(void);
    228 
    229 	virtual void				initPrograms				(vk::SourceCollections& programCollection) const;
    230 	virtual TestInstance*		createInstance				(Context& context) const;
    231 
    232 protected:
    233 	void                        init                        (void);
    234 
    235 	BufferMode					m_bufferMode;
    236 	ShaderInterface				m_interface;
    237 	MatrixLoadFlags				m_matrixLoadFlag;
    238 
    239 private:
    240 								SSBOLayoutCase				(const SSBOLayoutCase&);
    241 	SSBOLayoutCase&				operator=					(const SSBOLayoutCase&);
    242 
    243 	BufferLayout				m_refLayout;
    244 	RefDataStorage				m_initialData;	// Initial data stored in buffer.
    245 	RefDataStorage				m_writeData;		// Data written by compute shader.
    246 	std::string					m_computeShaderSrc;
    247 };
    248 
    249 } // ssbo
    250 } // vkt
    251 
    252 #endif // _VKTSSBOLAYOUTCASE_HPP
    253