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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES 3.1 Module
      3  * -------------------------------------------------
      4  *
      5  * Copyright 2015 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Texture Param State Query tests.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "es31fTextureStateQueryTests.hpp"
     25 #include "glsTextureStateQueryTests.hpp"
     26 #include "glsStateQueryUtil.hpp"
     27 #include "glwEnums.hpp"
     28 
     29 namespace deqp
     30 {
     31 namespace gles31
     32 {
     33 namespace Functional
     34 {
     35 
     36 using namespace gls::StateQueryUtil;
     37 using namespace gls::TextureStateQueryTests;
     38 
     39 static const char* getVerifierSuffix (QueryType type)
     40 {
     41 	switch (type)
     42 	{
     43 		case QUERY_TEXTURE_PARAM_FLOAT:
     44 		case QUERY_TEXTURE_PARAM_FLOAT_VEC4:					return "_float";
     45 
     46 		case QUERY_TEXTURE_PARAM_INTEGER:
     47 		case QUERY_TEXTURE_PARAM_INTEGER_VEC4:					return "_integer";
     48 
     49 		case QUERY_TEXTURE_PARAM_PURE_INTEGER:
     50 		case QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4:				return "_pure_int";
     51 
     52 		case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER:
     53 		case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4:	return "_pure_uint";
     54 
     55 		default:
     56 			DE_ASSERT(DE_FALSE);
     57 			return DE_NULL;
     58 	}
     59 }
     60 
     61 static bool isIsVectorQuery (TesterType tester)
     62 {
     63 	return tester == TESTER_TEXTURE_BORDER_COLOR;
     64 }
     65 
     66 static bool isExtendedParamQuery (TesterType tester)
     67 {
     68 	return	tester == TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER ||
     69 			tester == TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER ||
     70 			tester == TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER;
     71 }
     72 
     73 TextureStateQueryTests::TextureStateQueryTests (Context& context)
     74 	: TestCaseGroup(context, "texture", "Texture State Query tests")
     75 {
     76 }
     77 
     78 TextureStateQueryTests::~TextureStateQueryTests (void)
     79 {
     80 }
     81 
     82 void TextureStateQueryTests::init (void)
     83 {
     84 	static const QueryType scalarVerifiers[] =
     85 	{
     86 		QUERY_TEXTURE_PARAM_INTEGER,
     87 		QUERY_TEXTURE_PARAM_FLOAT,
     88 		QUERY_TEXTURE_PARAM_PURE_INTEGER,
     89 		QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER,
     90 	};
     91 	static const QueryType nonPureVerifiers[] =
     92 	{
     93 		QUERY_TEXTURE_PARAM_INTEGER,
     94 		QUERY_TEXTURE_PARAM_FLOAT,
     95 	};
     96 	static const QueryType vec4Verifiers[] =
     97 	{
     98 		QUERY_TEXTURE_PARAM_INTEGER_VEC4,
     99 		QUERY_TEXTURE_PARAM_FLOAT_VEC4,
    100 		QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4,
    101 		QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4,
    102 	};
    103 
    104 #define FOR_EACH_VERIFIER(VERIFIERS, X) \
    105 	for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); ++verifierNdx)	\
    106 	{																						\
    107 		const char* verifierSuffix = getVerifierSuffix((VERIFIERS)[verifierNdx]);			\
    108 		const QueryType verifier = (VERIFIERS)[verifierNdx];								\
    109 		targetGroup->addChild(X);															\
    110 	}
    111 
    112 	static const struct
    113 	{
    114 		const char*	name;
    115 		glw::GLenum	target;
    116 		bool		newInGLES31;
    117 	} textureTargets[] =
    118 	{
    119 		{ "texture_2d",						GL_TEXTURE_2D,						false,	},
    120 		{ "texture_3d",						GL_TEXTURE_3D,						false,	},
    121 		{ "texture_2d_array",				GL_TEXTURE_2D_ARRAY,				false,	},
    122 		{ "texture_cube_map",				GL_TEXTURE_CUBE_MAP,				false,	},
    123 		{ "texture_2d_multisample",			GL_TEXTURE_2D_MULTISAMPLE,			true,	},
    124 		{ "texture_2d_multisample_array",	GL_TEXTURE_2D_MULTISAMPLE_ARRAY,	true,	}, // GL_OES_texture_storage_multisample_2d_array
    125 		{ "texture_buffer",					GL_TEXTURE_BUFFER,					true,	}, // GL_EXT_texture_buffer
    126 		{ "texture_cube_array",				GL_TEXTURE_CUBE_MAP_ARRAY,			true,	}, // GL_EXT_texture_cube_map_array
    127 	};
    128 	static const struct
    129 	{
    130 		const char*	name;
    131 		const char*	desc;
    132 		TesterType	tester;
    133 		bool		newInGLES31;
    134 	} states[] =
    135 	{
    136 		{ "texture_swizzle_r",				"TEXTURE_SWIZZLE_R",				TESTER_TEXTURE_SWIZZLE_R,				false	},
    137 		{ "texture_swizzle_g",				"TEXTURE_SWIZZLE_G",				TESTER_TEXTURE_SWIZZLE_G,				false	},
    138 		{ "texture_swizzle_b",				"TEXTURE_SWIZZLE_B",				TESTER_TEXTURE_SWIZZLE_B,				false	},
    139 		{ "texture_swizzle_a",				"TEXTURE_SWIZZLE_A",				TESTER_TEXTURE_SWIZZLE_A,				false	},
    140 		{ "texture_wrap_s",					"TEXTURE_WRAP_S",					TESTER_TEXTURE_WRAP_S,					false	},
    141 		{ "texture_wrap_t",					"TEXTURE_WRAP_T",					TESTER_TEXTURE_WRAP_T,					false	},
    142 		{ "texture_wrap_r",					"TEXTURE_WRAP_R",					TESTER_TEXTURE_WRAP_R,					false	},
    143 		{ "texture_mag_filter",				"TEXTURE_MAG_FILTER",				TESTER_TEXTURE_MAG_FILTER,				false	},
    144 		{ "texture_min_filter",				"TEXTURE_MIN_FILTER",				TESTER_TEXTURE_MIN_FILTER,				false	},
    145 		{ "texture_min_lod",				"TEXTURE_MIN_LOD",					TESTER_TEXTURE_MIN_LOD,					false	},
    146 		{ "texture_max_lod",				"TEXTURE_MAX_LOD",					TESTER_TEXTURE_MAX_LOD,					false	},
    147 		{ "texture_base_level",				"TEXTURE_BASE_LEVEL",				TESTER_TEXTURE_BASE_LEVEL,				false	},
    148 		{ "texture_max_level",				"TEXTURE_MAX_LEVEL",				TESTER_TEXTURE_MAX_LEVEL,				false	},
    149 		{ "texture_compare_mode",			"TEXTURE_COMPARE_MODE",				TESTER_TEXTURE_COMPARE_MODE,			false	},
    150 		{ "texture_compare_func",			"TEXTURE_COMPARE_FUNC",				TESTER_TEXTURE_COMPARE_FUNC,			false	},
    151 		{ "texture_immutable_levels",		"TEXTURE_IMMUTABLE_LEVELS",			TESTER_TEXTURE_IMMUTABLE_LEVELS,		false	},
    152 		{ "texture_immutable_format",		"TEXTURE_IMMUTABLE_FORMAT",			TESTER_TEXTURE_IMMUTABLE_FORMAT,		false	},
    153 		{ "depth_stencil_mode",				"DEPTH_STENCIL_TEXTURE_MODE",		TESTER_DEPTH_STENCIL_TEXTURE_MODE,		true	},
    154 		{ "texture_srgb_decode",			"TEXTURE_SRGB_DECODE_EXT",			TESTER_TEXTURE_SRGB_DECODE_EXT,			true	},
    155 		{ "texture_border_color",			"TEXTURE_BORDER_COLOR",				TESTER_TEXTURE_BORDER_COLOR,			true	},
    156 		{ "texture_wrap_s_clamp_to_border",	"TEXTURE_WRAP_S_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER,	true	},
    157 		{ "texture_wrap_t_clamp_to_border",	"TEXTURE_WRAP_T_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER,	true	},
    158 		{ "texture_wrap_r_clamp_to_border",	"TEXTURE_WRAP_R_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER,	true	},
    159 	};
    160 	static const struct
    161 	{
    162 		const char* name;
    163 		const char* desc;
    164 		QueryType	verifier;
    165 	} pureSetters[] =
    166 	{
    167 		{ "set_pure_int",	"Set state with pure int",			QUERY_TEXTURE_PARAM_PURE_INTEGER			},
    168 		{ "set_pure_uint",	"Set state with pure unsigned int",	QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER	},
    169 	};
    170 	static const struct
    171 	{
    172 		const char*	name;
    173 		const char*	desc;
    174 		TesterType	intTester;
    175 		TesterType	uintTester;
    176 	} pureStates[] =
    177 	{
    178 		{ "texture_swizzle_r",				"TEXTURE_SWIZZLE_R",				TESTER_TEXTURE_SWIZZLE_R_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_R_SET_PURE_UINT				},
    179 		{ "texture_swizzle_g",				"TEXTURE_SWIZZLE_G",				TESTER_TEXTURE_SWIZZLE_G_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_G_SET_PURE_UINT				},
    180 		{ "texture_swizzle_b",				"TEXTURE_SWIZZLE_B",				TESTER_TEXTURE_SWIZZLE_B_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_B_SET_PURE_UINT				},
    181 		{ "texture_swizzle_a",				"TEXTURE_SWIZZLE_A",				TESTER_TEXTURE_SWIZZLE_A_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_A_SET_PURE_UINT				},
    182 		{ "texture_wrap_s",					"TEXTURE_WRAP_S",					TESTER_TEXTURE_WRAP_S_SET_PURE_INT,				TESTER_TEXTURE_WRAP_S_SET_PURE_UINT					},
    183 		{ "texture_wrap_t",					"TEXTURE_WRAP_T",					TESTER_TEXTURE_WRAP_T_SET_PURE_INT,				TESTER_TEXTURE_WRAP_T_SET_PURE_UINT					},
    184 		{ "texture_wrap_r",					"TEXTURE_WRAP_R",					TESTER_TEXTURE_WRAP_R_SET_PURE_INT,				TESTER_TEXTURE_WRAP_R_SET_PURE_UINT					},
    185 		{ "texture_mag_filter",				"TEXTURE_MAG_FILTER",				TESTER_TEXTURE_MAG_FILTER_SET_PURE_INT,			TESTER_TEXTURE_MAG_FILTER_SET_PURE_UINT				},
    186 		{ "texture_min_filter",				"TEXTURE_MIN_FILTER",				TESTER_TEXTURE_MIN_FILTER_SET_PURE_INT,			TESTER_TEXTURE_MIN_FILTER_SET_PURE_UINT				},
    187 		{ "texture_min_lod",				"TEXTURE_MIN_LOD",					TESTER_TEXTURE_MIN_LOD_SET_PURE_INT,			TESTER_TEXTURE_MIN_LOD_SET_PURE_UINT				},
    188 		{ "texture_max_lod",				"TEXTURE_MAX_LOD",					TESTER_TEXTURE_MAX_LOD_SET_PURE_INT,			TESTER_TEXTURE_MAX_LOD_SET_PURE_UINT				},
    189 		{ "texture_base_level",				"TEXTURE_BASE_LEVEL",				TESTER_TEXTURE_BASE_LEVEL_SET_PURE_INT,			TESTER_TEXTURE_BASE_LEVEL_SET_PURE_UINT				},
    190 		{ "texture_max_level",				"TEXTURE_MAX_LEVEL",				TESTER_TEXTURE_MAX_LEVEL_SET_PURE_INT,			TESTER_TEXTURE_MAX_LEVEL_SET_PURE_UINT				},
    191 		{ "texture_compare_mode",			"TEXTURE_COMPARE_MODE",				TESTER_TEXTURE_COMPARE_MODE_SET_PURE_INT,		TESTER_TEXTURE_COMPARE_MODE_SET_PURE_UINT			},
    192 		{ "texture_compare_func",			"TEXTURE_COMPARE_FUNC",				TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_INT,		TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_UINT			},
    193 		// \note texture_immutable_levels is not settable
    194 		// \note texture_immutable_format is not settable
    195 		{ "depth_stencil_mode",				"DEPTH_STENCIL_TEXTURE_MODE",		TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_INT,	TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_UINT		},
    196 		{ "texture_srgb_decode",			"TEXTURE_SRGB_DECODE_EXT",			TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_INT,	TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_UINT		},
    197 		// \note texture_border_color is already checked
    198 		// \note texture_wrap_*_clamp_to_border brings no additional coverage
    199 	};
    200 
    201 	for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(textureTargets); ++targetNdx)
    202 	{
    203 		tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, textureTargets[targetNdx].name, textureTargets[targetNdx].name);
    204 		addChild(targetGroup);
    205 
    206 		if (textureTargets[targetNdx].newInGLES31)
    207 		{
    208 			targetGroup->addChild(createIsTextureTest(m_testCtx,
    209 													  m_context.getRenderContext(),
    210 													  "is_texture",
    211 													  "IsTexture",
    212 													  textureTargets[targetNdx].target));
    213 		}
    214 
    215 		for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(states); ++stateNdx)
    216 		{
    217 			if (!isLegalTesterForTarget(textureTargets[targetNdx].target, states[stateNdx].tester))
    218 				continue;
    219 
    220 			// for old targets, check only new states
    221 			if (!textureTargets[targetNdx].newInGLES31 && !states[stateNdx].newInGLES31)
    222 				continue;
    223 
    224 			if (isExtendedParamQuery(states[stateNdx].tester))
    225 			{
    226 				// no need to cover for all getters if the only thing new is the param name
    227 				FOR_EACH_VERIFIER(nonPureVerifiers, createTexParamTest(m_testCtx,
    228 																	   m_context.getRenderContext(),
    229 																	   std::string() + states[stateNdx].name + verifierSuffix,
    230 																	   states[stateNdx].desc,
    231 																	   verifier,
    232 																	   textureTargets[targetNdx].target,
    233 																	   states[stateNdx].tester));
    234 			}
    235 			else if (isIsVectorQuery(states[stateNdx].tester))
    236 			{
    237 				FOR_EACH_VERIFIER(vec4Verifiers, createTexParamTest(m_testCtx,
    238 																	m_context.getRenderContext(),
    239 																	std::string() + states[stateNdx].name + verifierSuffix,
    240 																	states[stateNdx].desc,
    241 																	verifier,
    242 																	textureTargets[targetNdx].target,
    243 																	states[stateNdx].tester));
    244 			}
    245 			else
    246 			{
    247 				FOR_EACH_VERIFIER(scalarVerifiers, createTexParamTest(m_testCtx,
    248 																	  m_context.getRenderContext(),
    249 																	  std::string() + states[stateNdx].name + verifierSuffix,
    250 																	  states[stateNdx].desc,
    251 																	  verifier,
    252 																	  textureTargets[targetNdx].target,
    253 																	  states[stateNdx].tester));
    254 			}
    255 		}
    256 	}
    257 
    258 #undef FOR_EACH_VERIFIER
    259 
    260 	// set_pure_uint
    261 	// set_pure_int
    262 	for (int setterNdx = 0; setterNdx < DE_LENGTH_OF_ARRAY(pureSetters); ++setterNdx)
    263 	{
    264 		tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, pureSetters[setterNdx].name, pureSetters[setterNdx].desc);
    265 		addChild(targetGroup);
    266 
    267 		for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(pureStates); ++stateNdx)
    268 		{
    269 			const TesterType	tester	= (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_INTEGER)				? (pureStates[stateNdx].intTester)
    270 										: (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER)	? (pureStates[stateNdx].uintTester)
    271 										: (TESTER_LAST);
    272 			// need 3d texture to test R wrap
    273 			const glw::GLenum	target	= (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
    274 
    275 			targetGroup->addChild(createTexParamTest(m_testCtx,
    276 													 m_context.getRenderContext(),
    277 													 std::string() + pureStates[stateNdx].name,
    278 													 pureStates[stateNdx].desc,
    279 													 pureSetters[setterNdx].verifier,
    280 													 target,
    281 													 tester));
    282 		}
    283 	}
    284 }
    285 
    286 } // Functional
    287 } // gles31
    288 } // deqp
    289