1 2 3 You can find recipes for using Google Mock here. If you haven't yet, 4 please read the [ForDummies](V1_5_ForDummies.md) document first to make sure you understand 5 the basics. 6 7 **Note:** Google Mock lives in the `testing` name space. For 8 readability, it is recommended to write `using ::testing::Foo;` once in 9 your file before using the name `Foo` defined by Google Mock. We omit 10 such `using` statements in this page for brevity, but you should do it 11 in your own code. 12 13 # Creating Mock Classes # 14 15 ## Mocking Private or Protected Methods ## 16 17 You must always put a mock method definition (`MOCK_METHOD*`) in a 18 `public:` section of the mock class, regardless of the method being 19 mocked being `public`, `protected`, or `private` in the base class. 20 This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function 21 from outside of the mock class. (Yes, C++ allows a subclass to change 22 the access level of a virtual function in the base class.) Example: 23 24 ``` 25 class Foo { 26 public: 27 ... 28 virtual bool Transform(Gadget* g) = 0; 29 30 protected: 31 virtual void Resume(); 32 33 private: 34 virtual int GetTimeOut(); 35 }; 36 37 class MockFoo : public Foo { 38 public: 39 ... 40 MOCK_METHOD1(Transform, bool(Gadget* g)); 41 42 // The following must be in the public section, even though the 43 // methods are protected or private in the base class. 44 MOCK_METHOD0(Resume, void()); 45 MOCK_METHOD0(GetTimeOut, int()); 46 }; 47 ``` 48 49 ## Mocking Overloaded Methods ## 50 51 You can mock overloaded functions as usual. No special attention is required: 52 53 ``` 54 class Foo { 55 ... 56 57 // Must be virtual as we'll inherit from Foo. 58 virtual ~Foo(); 59 60 // Overloaded on the types and/or numbers of arguments. 61 virtual int Add(Element x); 62 virtual int Add(int times, Element x); 63 64 // Overloaded on the const-ness of this object. 65 virtual Bar& GetBar(); 66 virtual const Bar& GetBar() const; 67 }; 68 69 class MockFoo : public Foo { 70 ... 71 MOCK_METHOD1(Add, int(Element x)); 72 MOCK_METHOD2(Add, int(int times, Element x); 73 74 MOCK_METHOD0(GetBar, Bar&()); 75 MOCK_CONST_METHOD0(GetBar, const Bar&()); 76 }; 77 ``` 78 79 **Note:** if you don't mock all versions of the overloaded method, the 80 compiler will give you a warning about some methods in the base class 81 being hidden. To fix that, use `using` to bring them in scope: 82 83 ``` 84 class MockFoo : public Foo { 85 ... 86 using Foo::Add; 87 MOCK_METHOD1(Add, int(Element x)); 88 // We don't want to mock int Add(int times, Element x); 89 ... 90 }; 91 ``` 92 93 ## Mocking Class Templates ## 94 95 To mock a class template, append `_T` to the `MOCK_*` macros: 96 97 ``` 98 template <typename Elem> 99 class StackInterface { 100 ... 101 // Must be virtual as we'll inherit from StackInterface. 102 virtual ~StackInterface(); 103 104 virtual int GetSize() const = 0; 105 virtual void Push(const Elem& x) = 0; 106 }; 107 108 template <typename Elem> 109 class MockStack : public StackInterface<Elem> { 110 ... 111 MOCK_CONST_METHOD0_T(GetSize, int()); 112 MOCK_METHOD1_T(Push, void(const Elem& x)); 113 }; 114 ``` 115 116 ## Mocking Nonvirtual Methods ## 117 118 Google Mock can mock non-virtual functions to be used in what we call _hi-perf 119 dependency injection_. 120 121 In this case, instead of sharing a common base class with the real 122 class, your mock class will be _unrelated_ to the real class, but 123 contain methods with the same signatures. The syntax for mocking 124 non-virtual methods is the _same_ as mocking virtual methods: 125 126 ``` 127 // A simple packet stream class. None of its members is virtual. 128 class ConcretePacketStream { 129 public: 130 void AppendPacket(Packet* new_packet); 131 const Packet* GetPacket(size_t packet_number) const; 132 size_t NumberOfPackets() const; 133 ... 134 }; 135 136 // A mock packet stream class. It inherits from no other, but defines 137 // GetPacket() and NumberOfPackets(). 138 class MockPacketStream { 139 public: 140 MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number)); 141 MOCK_CONST_METHOD0(NumberOfPackets, size_t()); 142 ... 143 }; 144 ``` 145 146 Note that the mock class doesn't define `AppendPacket()`, unlike the 147 real class. That's fine as long as the test doesn't need to call it. 148 149 Next, you need a way to say that you want to use 150 `ConcretePacketStream` in production code, and use `MockPacketStream` 151 in tests. Since the functions are not virtual and the two classes are 152 unrelated, you must specify your choice at _compile time_ (as opposed 153 to run time). 154 155 One way to do it is to templatize your code that needs to use a packet 156 stream. More specifically, you will give your code a template type 157 argument for the type of the packet stream. In production, you will 158 instantiate your template with `ConcretePacketStream` as the type 159 argument. In tests, you will instantiate the same template with 160 `MockPacketStream`. For example, you may write: 161 162 ``` 163 template <class PacketStream> 164 void CreateConnection(PacketStream* stream) { ... } 165 166 template <class PacketStream> 167 class PacketReader { 168 public: 169 void ReadPackets(PacketStream* stream, size_t packet_num); 170 }; 171 ``` 172 173 Then you can use `CreateConnection<ConcretePacketStream>()` and 174 `PacketReader<ConcretePacketStream>` in production code, and use 175 `CreateConnection<MockPacketStream>()` and 176 `PacketReader<MockPacketStream>` in tests. 177 178 ``` 179 MockPacketStream mock_stream; 180 EXPECT_CALL(mock_stream, ...)...; 181 .. set more expectations on mock_stream ... 182 PacketReader<MockPacketStream> reader(&mock_stream); 183 ... exercise reader ... 184 ``` 185 186 ## Mocking Free Functions ## 187 188 It's possible to use Google Mock to mock a free function (i.e. a 189 C-style function or a static method). You just need to rewrite your 190 code to use an interface (abstract class). 191 192 Instead of calling a free function (say, `OpenFile`) directly, 193 introduce an interface for it and have a concrete subclass that calls 194 the free function: 195 196 ``` 197 class FileInterface { 198 public: 199 ... 200 virtual bool Open(const char* path, const char* mode) = 0; 201 }; 202 203 class File : public FileInterface { 204 public: 205 ... 206 virtual bool Open(const char* path, const char* mode) { 207 return OpenFile(path, mode); 208 } 209 }; 210 ``` 211 212 Your code should talk to `FileInterface` to open a file. Now it's 213 easy to mock out the function. 214 215 This may seem much hassle, but in practice you often have multiple 216 related functions that you can put in the same interface, so the 217 per-function syntactic overhead will be much lower. 218 219 If you are concerned about the performance overhead incurred by 220 virtual functions, and profiling confirms your concern, you can 221 combine this with the recipe for [mocking non-virtual methods](#Mocking_Nonvirtual_Methods.md). 222 223 ## Nice Mocks and Strict Mocks ## 224 225 If a mock method has no `EXPECT_CALL` spec but is called, Google Mock 226 will print a warning about the "uninteresting call". The rationale is: 227 228 * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called. 229 * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, he can add an `EXPECT_CALL()` to suppress the warning. 230 231 However, sometimes you may want to suppress all "uninteresting call" 232 warnings, while sometimes you may want the opposite, i.e. to treat all 233 of them as errors. Google Mock lets you make the decision on a 234 per-mock-object basis. 235 236 Suppose your test uses a mock class `MockFoo`: 237 238 ``` 239 TEST(...) { 240 MockFoo mock_foo; 241 EXPECT_CALL(mock_foo, DoThis()); 242 ... code that uses mock_foo ... 243 } 244 ``` 245 246 If a method of `mock_foo` other than `DoThis()` is called, it will be 247 reported by Google Mock as a warning. However, if you rewrite your 248 test to use `NiceMock<MockFoo>` instead, the warning will be gone, 249 resulting in a cleaner test output: 250 251 ``` 252 using ::testing::NiceMock; 253 254 TEST(...) { 255 NiceMock<MockFoo> mock_foo; 256 EXPECT_CALL(mock_foo, DoThis()); 257 ... code that uses mock_foo ... 258 } 259 ``` 260 261 `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used 262 wherever `MockFoo` is accepted. 263 264 It also works if `MockFoo`'s constructor takes some arguments, as 265 `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors: 266 267 ``` 268 using ::testing::NiceMock; 269 270 TEST(...) { 271 NiceMock<MockFoo> mock_foo(5, "hi"); // Calls MockFoo(5, "hi"). 272 EXPECT_CALL(mock_foo, DoThis()); 273 ... code that uses mock_foo ... 274 } 275 ``` 276 277 The usage of `StrictMock` is similar, except that it makes all 278 uninteresting calls failures: 279 280 ``` 281 using ::testing::StrictMock; 282 283 TEST(...) { 284 StrictMock<MockFoo> mock_foo; 285 EXPECT_CALL(mock_foo, DoThis()); 286 ... code that uses mock_foo ... 287 288 // The test will fail if a method of mock_foo other than DoThis() 289 // is called. 290 } 291 ``` 292 293 There are some caveats though (I don't like them just as much as the 294 next guy, but sadly they are side effects of C++'s limitations): 295 296 1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock<StrictMock<MockFoo> >`) is **not** supported. 297 1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml). 298 1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict. This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual. In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class. This rule is required for safety. Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.) 299 300 Finally, you should be **very cautious** when using this feature, as the 301 decision you make applies to **all** future changes to the mock 302 class. If an important change is made in the interface you are mocking 303 (and thus in the mock class), it could break your tests (if you use 304 `StrictMock`) or let bugs pass through without a warning (if you use 305 `NiceMock`). Therefore, try to specify the mock's behavior using 306 explicit `EXPECT_CALL` first, and only turn to `NiceMock` or 307 `StrictMock` as the last resort. 308 309 ## Simplifying the Interface without Breaking Existing Code ## 310 311 Sometimes a method has a long list of arguments that is mostly 312 uninteresting. For example, 313 314 ``` 315 class LogSink { 316 public: 317 ... 318 virtual void send(LogSeverity severity, const char* full_filename, 319 const char* base_filename, int line, 320 const struct tm* tm_time, 321 const char* message, size_t message_len) = 0; 322 }; 323 ``` 324 325 This method's argument list is lengthy and hard to work with (let's 326 say that the `message` argument is not even 0-terminated). If we mock 327 it as is, using the mock will be awkward. If, however, we try to 328 simplify this interface, we'll need to fix all clients depending on 329 it, which is often infeasible. 330 331 The trick is to re-dispatch the method in the mock class: 332 333 ``` 334 class ScopedMockLog : public LogSink { 335 public: 336 ... 337 virtual void send(LogSeverity severity, const char* full_filename, 338 const char* base_filename, int line, const tm* tm_time, 339 const char* message, size_t message_len) { 340 // We are only interested in the log severity, full file name, and 341 // log message. 342 Log(severity, full_filename, std::string(message, message_len)); 343 } 344 345 // Implements the mock method: 346 // 347 // void Log(LogSeverity severity, 348 // const string& file_path, 349 // const string& message); 350 MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path, 351 const string& message)); 352 }; 353 ``` 354 355 By defining a new mock method with a trimmed argument list, we make 356 the mock class much more user-friendly. 357 358 ## Alternative to Mocking Concrete Classes ## 359 360 Often you may find yourself using classes that don't implement 361 interfaces. In order to test your code that uses such a class (let's 362 call it `Concrete`), you may be tempted to make the methods of 363 `Concrete` virtual and then mock it. 364 365 Try not to do that. 366 367 Making a non-virtual function virtual is a big decision. It creates an 368 extension point where subclasses can tweak your class' behavior. This 369 weakens your control on the class because now it's harder to maintain 370 the class' invariants. You should make a function virtual only when 371 there is a valid reason for a subclass to override it. 372 373 Mocking concrete classes directly is problematic as it creates a tight 374 coupling between the class and the tests - any small change in the 375 class may invalidate your tests and make test maintenance a pain. 376 377 To avoid such problems, many programmers have been practicing "coding 378 to interfaces": instead of talking to the `Concrete` class, your code 379 would define an interface and talk to it. Then you implement that 380 interface as an adaptor on top of `Concrete`. In tests, you can easily 381 mock that interface to observe how your code is doing. 382 383 This technique incurs some overhead: 384 385 * You pay the cost of virtual function calls (usually not a problem). 386 * There is more abstraction for the programmers to learn. 387 388 However, it can also bring significant benefits in addition to better 389 testability: 390 391 * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive. 392 * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change. 393 394 Some people worry that if everyone is practicing this technique, they 395 will end up writing lots of redundant code. This concern is totally 396 understandable. However, there are two reasons why it may not be the 397 case: 398 399 * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code. 400 * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it. 401 402 You need to weigh the pros and cons carefully for your particular 403 problem, but I'd like to assure you that the Java community has been 404 practicing this for a long time and it's a proven effective technique 405 applicable in a wide variety of situations. :-) 406 407 ## Delegating Calls to a Fake ## 408 409 Some times you have a non-trivial fake implementation of an 410 interface. For example: 411 412 ``` 413 class Foo { 414 public: 415 virtual ~Foo() {} 416 virtual char DoThis(int n) = 0; 417 virtual void DoThat(const char* s, int* p) = 0; 418 }; 419 420 class FakeFoo : public Foo { 421 public: 422 virtual char DoThis(int n) { 423 return (n > 0) ? '+' : 424 (n < 0) ? '-' : '0'; 425 } 426 427 virtual void DoThat(const char* s, int* p) { 428 *p = strlen(s); 429 } 430 }; 431 ``` 432 433 Now you want to mock this interface such that you can set expectations 434 on it. However, you also want to use `FakeFoo` for the default 435 behavior, as duplicating it in the mock object is, well, a lot of 436 work. 437 438 When you define the mock class using Google Mock, you can have it 439 delegate its default action to a fake class you already have, using 440 this pattern: 441 442 ``` 443 using ::testing::_; 444 using ::testing::Invoke; 445 446 class MockFoo : public Foo { 447 public: 448 // Normal mock method definitions using Google Mock. 449 MOCK_METHOD1(DoThis, char(int n)); 450 MOCK_METHOD2(DoThat, void(const char* s, int* p)); 451 452 // Delegates the default actions of the methods to a FakeFoo object. 453 // This must be called *before* the custom ON_CALL() statements. 454 void DelegateToFake() { 455 ON_CALL(*this, DoThis(_)) 456 .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis)); 457 ON_CALL(*this, DoThat(_, _)) 458 .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat)); 459 } 460 private: 461 FakeFoo fake_; // Keeps an instance of the fake in the mock. 462 }; 463 ``` 464 465 With that, you can use `MockFoo` in your tests as usual. Just remember 466 that if you don't explicitly set an action in an `ON_CALL()` or 467 `EXPECT_CALL()`, the fake will be called upon to do it: 468 469 ``` 470 using ::testing::_; 471 472 TEST(AbcTest, Xyz) { 473 MockFoo foo; 474 foo.DelegateToFake(); // Enables the fake for delegation. 475 476 // Put your ON_CALL(foo, ...)s here, if any. 477 478 // No action specified, meaning to use the default action. 479 EXPECT_CALL(foo, DoThis(5)); 480 EXPECT_CALL(foo, DoThat(_, _)); 481 482 int n = 0; 483 EXPECT_EQ('+', foo.DoThis(5)); // FakeFoo::DoThis() is invoked. 484 foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked. 485 EXPECT_EQ(2, n); 486 } 487 ``` 488 489 **Some tips:** 490 491 * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`. 492 * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use. 493 * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type. 494 * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code. 495 496 Regarding the tip on mixing a mock and a fake, here's an example on 497 why it may be a bad sign: Suppose you have a class `System` for 498 low-level system operations. In particular, it does file and I/O 499 operations. And suppose you want to test how your code uses `System` 500 to do I/O, and you just want the file operations to work normally. If 501 you mock out the entire `System` class, you'll have to provide a fake 502 implementation for the file operation part, which suggests that 503 `System` is taking on too many roles. 504 505 Instead, you can define a `FileOps` interface and an `IOOps` interface 506 and split `System`'s functionalities into the two. Then you can mock 507 `IOOps` without mocking `FileOps`. 508 509 ## Delegating Calls to a Real Object ## 510 511 When using testing doubles (mocks, fakes, stubs, and etc), sometimes 512 their behaviors will differ from those of the real objects. This 513 difference could be either intentional (as in simulating an error such 514 that you can test the error handling code) or unintentional. If your 515 mocks have different behaviors than the real objects by mistake, you 516 could end up with code that passes the tests but fails in production. 517 518 You can use the _delegating-to-real_ technique to ensure that your 519 mock has the same behavior as the real object while retaining the 520 ability to validate calls. This technique is very similar to the 521 delegating-to-fake technique, the difference being that we use a real 522 object instead of a fake. Here's an example: 523 524 ``` 525 using ::testing::_; 526 using ::testing::AtLeast; 527 using ::testing::Invoke; 528 529 class MockFoo : public Foo { 530 public: 531 MockFoo() { 532 // By default, all calls are delegated to the real object. 533 ON_CALL(*this, DoThis()) 534 .WillByDefault(Invoke(&real_, &Foo::DoThis)); 535 ON_CALL(*this, DoThat(_)) 536 .WillByDefault(Invoke(&real_, &Foo::DoThat)); 537 ... 538 } 539 MOCK_METHOD0(DoThis, ...); 540 MOCK_METHOD1(DoThat, ...); 541 ... 542 private: 543 Foo real_; 544 }; 545 ... 546 547 MockFoo mock; 548 549 EXPECT_CALL(mock, DoThis()) 550 .Times(3); 551 EXPECT_CALL(mock, DoThat("Hi")) 552 .Times(AtLeast(1)); 553 ... use mock in test ... 554 ``` 555 556 With this, Google Mock will verify that your code made the right calls 557 (with the right arguments, in the right order, called the right number 558 of times, etc), and a real object will answer the calls (so the 559 behavior will be the same as in production). This gives you the best 560 of both worlds. 561 562 ## Delegating Calls to a Parent Class ## 563 564 Ideally, you should code to interfaces, whose methods are all pure 565 virtual. In reality, sometimes you do need to mock a virtual method 566 that is not pure (i.e, it already has an implementation). For example: 567 568 ``` 569 class Foo { 570 public: 571 virtual ~Foo(); 572 573 virtual void Pure(int n) = 0; 574 virtual int Concrete(const char* str) { ... } 575 }; 576 577 class MockFoo : public Foo { 578 public: 579 // Mocking a pure method. 580 MOCK_METHOD1(Pure, void(int n)); 581 // Mocking a concrete method. Foo::Concrete() is shadowed. 582 MOCK_METHOD1(Concrete, int(const char* str)); 583 }; 584 ``` 585 586 Sometimes you may want to call `Foo::Concrete()` instead of 587 `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub 588 action, or perhaps your test doesn't need to mock `Concrete()` at all 589 (but it would be oh-so painful to have to define a new mock class 590 whenever you don't need to mock one of its methods). 591 592 The trick is to leave a back door in your mock class for accessing the 593 real methods in the base class: 594 595 ``` 596 class MockFoo : public Foo { 597 public: 598 // Mocking a pure method. 599 MOCK_METHOD1(Pure, void(int n)); 600 // Mocking a concrete method. Foo::Concrete() is shadowed. 601 MOCK_METHOD1(Concrete, int(const char* str)); 602 603 // Use this to call Concrete() defined in Foo. 604 int FooConcrete(const char* str) { return Foo::Concrete(str); } 605 }; 606 ``` 607 608 Now, you can call `Foo::Concrete()` inside an action by: 609 610 ``` 611 using ::testing::_; 612 using ::testing::Invoke; 613 ... 614 EXPECT_CALL(foo, Concrete(_)) 615 .WillOnce(Invoke(&foo, &MockFoo::FooConcrete)); 616 ``` 617 618 or tell the mock object that you don't want to mock `Concrete()`: 619 620 ``` 621 using ::testing::Invoke; 622 ... 623 ON_CALL(foo, Concrete(_)) 624 .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete)); 625 ``` 626 627 (Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do 628 that, `MockFoo::Concrete()` will be called (and cause an infinite 629 recursion) since `Foo::Concrete()` is virtual. That's just how C++ 630 works.) 631 632 # Using Matchers # 633 634 ## Matching Argument Values Exactly ## 635 636 You can specify exactly which arguments a mock method is expecting: 637 638 ``` 639 using ::testing::Return; 640 ... 641 EXPECT_CALL(foo, DoThis(5)) 642 .WillOnce(Return('a')); 643 EXPECT_CALL(foo, DoThat("Hello", bar)); 644 ``` 645 646 ## Using Simple Matchers ## 647 648 You can use matchers to match arguments that have a certain property: 649 650 ``` 651 using ::testing::Ge; 652 using ::testing::NotNull; 653 using ::testing::Return; 654 ... 655 EXPECT_CALL(foo, DoThis(Ge(5))) // The argument must be >= 5. 656 .WillOnce(Return('a')); 657 EXPECT_CALL(foo, DoThat("Hello", NotNull())); 658 // The second argument must not be NULL. 659 ``` 660 661 A frequently used matcher is `_`, which matches anything: 662 663 ``` 664 using ::testing::_; 665 using ::testing::NotNull; 666 ... 667 EXPECT_CALL(foo, DoThat(_, NotNull())); 668 ``` 669 670 ## Combining Matchers ## 671 672 You can build complex matchers from existing ones using `AllOf()`, 673 `AnyOf()`, and `Not()`: 674 675 ``` 676 using ::testing::AllOf; 677 using ::testing::Gt; 678 using ::testing::HasSubstr; 679 using ::testing::Ne; 680 using ::testing::Not; 681 ... 682 // The argument must be > 5 and != 10. 683 EXPECT_CALL(foo, DoThis(AllOf(Gt(5), 684 Ne(10)))); 685 686 // The first argument must not contain sub-string "blah". 687 EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")), 688 NULL)); 689 ``` 690 691 ## Casting Matchers ## 692 693 Google Mock matchers are statically typed, meaning that the compiler 694 can catch your mistake if you use a matcher of the wrong type (for 695 example, if you use `Eq(5)` to match a `string` argument). Good for 696 you! 697 698 Sometimes, however, you know what you're doing and want the compiler 699 to give you some slack. One example is that you have a matcher for 700 `long` and the argument you want to match is `int`. While the two 701 types aren't exactly the same, there is nothing really wrong with 702 using a `Matcher<long>` to match an `int` - after all, we can first 703 convert the `int` argument to a `long` before giving it to the 704 matcher. 705 706 To support this need, Google Mock gives you the 707 `SafeMatcherCast<T>(m)` function. It casts a matcher `m` to type 708 `Matcher<T>`. To ensure safety, Google Mock checks that (let `U` be the 709 type `m` accepts): 710 711 1. Type `T` can be implicitly cast to type `U`; 712 1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and 713 1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value). 714 715 The code won't compile if any of these conditions isn't met. 716 717 Here's one example: 718 719 ``` 720 using ::testing::SafeMatcherCast; 721 722 // A base class and a child class. 723 class Base { ... }; 724 class Derived : public Base { ... }; 725 726 class MockFoo : public Foo { 727 public: 728 MOCK_METHOD1(DoThis, void(Derived* derived)); 729 }; 730 ... 731 732 MockFoo foo; 733 // m is a Matcher<Base*> we got from somewhere. 734 EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m))); 735 ``` 736 737 If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar 738 function `MatcherCast<T>(m)`. The difference is that `MatcherCast` works 739 as long as you can `static_cast` type `T` to type `U`. 740 741 `MatcherCast` essentially lets you bypass C++'s type system 742 (`static_cast` isn't always safe as it could throw away information, 743 for example), so be careful not to misuse/abuse it. 744 745 ## Selecting Between Overloaded Functions ## 746 747 If you expect an overloaded function to be called, the compiler may 748 need some help on which overloaded version it is. 749 750 To disambiguate functions overloaded on the const-ness of this object, 751 use the `Const()` argument wrapper. 752 753 ``` 754 using ::testing::ReturnRef; 755 756 class MockFoo : public Foo { 757 ... 758 MOCK_METHOD0(GetBar, Bar&()); 759 MOCK_CONST_METHOD0(GetBar, const Bar&()); 760 }; 761 ... 762 763 MockFoo foo; 764 Bar bar1, bar2; 765 EXPECT_CALL(foo, GetBar()) // The non-const GetBar(). 766 .WillOnce(ReturnRef(bar1)); 767 EXPECT_CALL(Const(foo), GetBar()) // The const GetBar(). 768 .WillOnce(ReturnRef(bar2)); 769 ``` 770 771 (`Const()` is defined by Google Mock and returns a `const` reference 772 to its argument.) 773 774 To disambiguate overloaded functions with the same number of arguments 775 but different argument types, you may need to specify the exact type 776 of a matcher, either by wrapping your matcher in `Matcher<type>()`, or 777 using a matcher whose type is fixed (`TypedEq<type>`, `An<type>()`, 778 etc): 779 780 ``` 781 using ::testing::An; 782 using ::testing::Lt; 783 using ::testing::Matcher; 784 using ::testing::TypedEq; 785 786 class MockPrinter : public Printer { 787 public: 788 MOCK_METHOD1(Print, void(int n)); 789 MOCK_METHOD1(Print, void(char c)); 790 }; 791 792 TEST(PrinterTest, Print) { 793 MockPrinter printer; 794 795 EXPECT_CALL(printer, Print(An<int>())); // void Print(int); 796 EXPECT_CALL(printer, Print(Matcher<int>(Lt(5)))); // void Print(int); 797 EXPECT_CALL(printer, Print(TypedEq<char>('a'))); // void Print(char); 798 799 printer.Print(3); 800 printer.Print(6); 801 printer.Print('a'); 802 } 803 ``` 804 805 ## Performing Different Actions Based on the Arguments ## 806 807 When a mock method is called, the _last_ matching expectation that's 808 still active will be selected (think "newer overrides older"). So, you 809 can make a method do different things depending on its argument values 810 like this: 811 812 ``` 813 using ::testing::_; 814 using ::testing::Lt; 815 using ::testing::Return; 816 ... 817 // The default case. 818 EXPECT_CALL(foo, DoThis(_)) 819 .WillRepeatedly(Return('b')); 820 821 // The more specific case. 822 EXPECT_CALL(foo, DoThis(Lt(5))) 823 .WillRepeatedly(Return('a')); 824 ``` 825 826 Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will 827 be returned; otherwise `'b'` will be returned. 828 829 ## Matching Multiple Arguments as a Whole ## 830 831 Sometimes it's not enough to match the arguments individually. For 832 example, we may want to say that the first argument must be less than 833 the second argument. The `With()` clause allows us to match 834 all arguments of a mock function as a whole. For example, 835 836 ``` 837 using ::testing::_; 838 using ::testing::Lt; 839 using ::testing::Ne; 840 ... 841 EXPECT_CALL(foo, InRange(Ne(0), _)) 842 .With(Lt()); 843 ``` 844 845 says that the first argument of `InRange()` must not be 0, and must be 846 less than the second argument. 847 848 The expression inside `With()` must be a matcher of type 849 `Matcher<tr1::tuple<A1, ..., An> >`, where `A1`, ..., `An` are the 850 types of the function arguments. 851 852 You can also write `AllArgs(m)` instead of `m` inside `.With()`. The 853 two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable 854 than `.With(Lt())`. 855 856 You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments 857 against `m`. For example, 858 859 ``` 860 using ::testing::_; 861 using ::testing::AllOf; 862 using ::testing::Args; 863 using ::testing::Lt; 864 ... 865 EXPECT_CALL(foo, Blah(_, _, _)) 866 .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt()))); 867 ``` 868 869 says that `Blah()` will be called with arguments `x`, `y`, and `z` where 870 `x < y < z`. 871 872 As a convenience and example, Google Mock provides some matchers for 873 2-tuples, including the `Lt()` matcher above. See the [CheatSheet](V1_5_CheatSheet.md) for 874 the complete list. 875 876 ## Using Matchers as Predicates ## 877 878 Have you noticed that a matcher is just a fancy predicate that also 879 knows how to describe itself? Many existing algorithms take predicates 880 as arguments (e.g. those defined in STL's `<algorithm>` header), and 881 it would be a shame if Google Mock matchers are not allowed to 882 participate. 883 884 Luckily, you can use a matcher where a unary predicate functor is 885 expected by wrapping it inside the `Matches()` function. For example, 886 887 ``` 888 #include <algorithm> 889 #include <vector> 890 891 std::vector<int> v; 892 ... 893 // How many elements in v are >= 10? 894 const int count = count_if(v.begin(), v.end(), Matches(Ge(10))); 895 ``` 896 897 Since you can build complex matchers from simpler ones easily using 898 Google Mock, this gives you a way to conveniently construct composite 899 predicates (doing the same using STL's `<functional>` header is just 900 painful). For example, here's a predicate that's satisfied by any 901 number that is >= 0, <= 100, and != 50: 902 903 ``` 904 Matches(AllOf(Ge(0), Le(100), Ne(50))) 905 ``` 906 907 ## Using Matchers in Google Test Assertions ## 908 909 Since matchers are basically predicates that also know how to describe 910 themselves, there is a way to take advantage of them in 911 [Google Test](http://code.google.com/p/googletest/) assertions. It's 912 called `ASSERT_THAT` and `EXPECT_THAT`: 913 914 ``` 915 ASSERT_THAT(value, matcher); // Asserts that value matches matcher. 916 EXPECT_THAT(value, matcher); // The non-fatal version. 917 ``` 918 919 For example, in a Google Test test you can write: 920 921 ``` 922 #include <gmock/gmock.h> 923 924 using ::testing::AllOf; 925 using ::testing::Ge; 926 using ::testing::Le; 927 using ::testing::MatchesRegex; 928 using ::testing::StartsWith; 929 ... 930 931 EXPECT_THAT(Foo(), StartsWith("Hello")); 932 EXPECT_THAT(Bar(), MatchesRegex("Line \\d+")); 933 ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10))); 934 ``` 935 936 which (as you can probably guess) executes `Foo()`, `Bar()`, and 937 `Baz()`, and verifies that: 938 939 * `Foo()` returns a string that starts with `"Hello"`. 940 * `Bar()` returns a string that matches regular expression `"Line \\d+"`. 941 * `Baz()` returns a number in the range [5, 10]. 942 943 The nice thing about these macros is that _they read like 944 English_. They generate informative messages too. For example, if the 945 first `EXPECT_THAT()` above fails, the message will be something like: 946 947 ``` 948 Value of: Foo() 949 Actual: "Hi, world!" 950 Expected: starts with "Hello" 951 ``` 952 953 **Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the 954 [Hamcrest](http://code.google.com/p/hamcrest/) project, which adds 955 `assertThat()` to JUnit. 956 957 ## Using Predicates as Matchers ## 958 959 Google Mock provides a built-in set of matchers. In case you find them 960 lacking, you can use an arbitray unary predicate function or functor 961 as a matcher - as long as the predicate accepts a value of the type 962 you want. You do this by wrapping the predicate inside the `Truly()` 963 function, for example: 964 965 ``` 966 using ::testing::Truly; 967 968 int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; } 969 ... 970 971 // Bar() must be called with an even number. 972 EXPECT_CALL(foo, Bar(Truly(IsEven))); 973 ``` 974 975 Note that the predicate function / functor doesn't have to return 976 `bool`. It works as long as the return value can be used as the 977 condition in statement `if (condition) ...`. 978 979 ## Matching Arguments that Are Not Copyable ## 980 981 When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves 982 away a copy of `bar`. When `Foo()` is called later, Google Mock 983 compares the argument to `Foo()` with the saved copy of `bar`. This 984 way, you don't need to worry about `bar` being modified or destroyed 985 after the `EXPECT_CALL()` is executed. The same is true when you use 986 matchers like `Eq(bar)`, `Le(bar)`, and so on. 987 988 But what if `bar` cannot be copied (i.e. has no copy constructor)? You 989 could define your own matcher function and use it with `Truly()`, as 990 the previous couple of recipes have shown. Or, you may be able to get 991 away from it if you can guarantee that `bar` won't be changed after 992 the `EXPECT_CALL()` is executed. Just tell Google Mock that it should 993 save a reference to `bar`, instead of a copy of it. Here's how: 994 995 ``` 996 using ::testing::Eq; 997 using ::testing::ByRef; 998 using ::testing::Lt; 999 ... 1000 // Expects that Foo()'s argument == bar. 1001 EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar)))); 1002 1003 // Expects that Foo()'s argument < bar. 1004 EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar)))); 1005 ``` 1006 1007 Remember: if you do this, don't change `bar` after the 1008 `EXPECT_CALL()`, or the result is undefined. 1009 1010 ## Validating a Member of an Object ## 1011 1012 Often a mock function takes a reference to object as an argument. When 1013 matching the argument, you may not want to compare the entire object 1014 against a fixed object, as that may be over-specification. Instead, 1015 you may need to validate a certain member variable or the result of a 1016 certain getter method of the object. You can do this with `Field()` 1017 and `Property()`. More specifically, 1018 1019 ``` 1020 Field(&Foo::bar, m) 1021 ``` 1022 1023 is a matcher that matches a `Foo` object whose `bar` member variable 1024 satisfies matcher `m`. 1025 1026 ``` 1027 Property(&Foo::baz, m) 1028 ``` 1029 1030 is a matcher that matches a `Foo` object whose `baz()` method returns 1031 a value that satisfies matcher `m`. 1032 1033 For example: 1034 1035 > | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. | 1036 |:-----------------------------|:-----------------------------------| 1037 > | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. | 1038 1039 Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no 1040 argument and be declared as `const`. 1041 1042 BTW, `Field()` and `Property()` can also match plain pointers to 1043 objects. For instance, 1044 1045 ``` 1046 Field(&Foo::number, Ge(3)) 1047 ``` 1048 1049 matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`, 1050 the match will always fail regardless of the inner matcher. 1051 1052 What if you want to validate more than one members at the same time? 1053 Remember that there is `AllOf()`. 1054 1055 ## Validating the Value Pointed to by a Pointer Argument ## 1056 1057 C++ functions often take pointers as arguments. You can use matchers 1058 like `NULL`, `NotNull()`, and other comparison matchers to match a 1059 pointer, but what if you want to make sure the value _pointed to_ by 1060 the pointer, instead of the pointer itself, has a certain property? 1061 Well, you can use the `Pointee(m)` matcher. 1062 1063 `Pointee(m)` matches a pointer iff `m` matches the value the pointer 1064 points to. For example: 1065 1066 ``` 1067 using ::testing::Ge; 1068 using ::testing::Pointee; 1069 ... 1070 EXPECT_CALL(foo, Bar(Pointee(Ge(3)))); 1071 ``` 1072 1073 expects `foo.Bar()` to be called with a pointer that points to a value 1074 greater than or equal to 3. 1075 1076 One nice thing about `Pointee()` is that it treats a `NULL` pointer as 1077 a match failure, so you can write `Pointee(m)` instead of 1078 1079 ``` 1080 AllOf(NotNull(), Pointee(m)) 1081 ``` 1082 1083 without worrying that a `NULL` pointer will crash your test. 1084 1085 Also, did we tell you that `Pointee()` works with both raw pointers 1086 **and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and 1087 etc)? 1088 1089 What if you have a pointer to pointer? You guessed it - you can use 1090 nested `Pointee()` to probe deeper inside the value. For example, 1091 `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer 1092 that points to a number less than 3 (what a mouthful...). 1093 1094 ## Testing a Certain Property of an Object ## 1095 1096 Sometimes you want to specify that an object argument has a certain 1097 property, but there is no existing matcher that does this. If you want 1098 good error messages, you should define a matcher. If you want to do it 1099 quick and dirty, you could get away with writing an ordinary function. 1100 1101 Let's say you have a mock function that takes an object of type `Foo`, 1102 which has an `int bar()` method and an `int baz()` method, and you 1103 want to constrain that the argument's `bar()` value plus its `baz()` 1104 value is a given number. Here's how you can define a matcher to do it: 1105 1106 ``` 1107 using ::testing::MatcherInterface; 1108 using ::testing::MatchResultListener; 1109 1110 class BarPlusBazEqMatcher : public MatcherInterface<const Foo&> { 1111 public: 1112 explicit BarPlusBazEqMatcher(int expected_sum) 1113 : expected_sum_(expected_sum) {} 1114 1115 virtual bool MatchAndExplain(const Foo& foo, 1116 MatchResultListener* listener) const { 1117 return (foo.bar() + foo.baz()) == expected_sum_; 1118 } 1119 1120 virtual void DescribeTo(::std::ostream* os) const { 1121 *os << "bar() + baz() equals " << expected_sum_; 1122 } 1123 1124 virtual void DescribeNegationTo(::std::ostream* os) const { 1125 *os << "bar() + baz() does not equal " << expected_sum_; 1126 } 1127 private: 1128 const int expected_sum_; 1129 }; 1130 1131 inline Matcher<const Foo&> BarPlusBazEq(int expected_sum) { 1132 return MakeMatcher(new BarPlusBazEqMatcher(expected_sum)); 1133 } 1134 1135 ... 1136 1137 EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...; 1138 ``` 1139 1140 ## Matching Containers ## 1141 1142 Sometimes an STL container (e.g. list, vector, map, ...) is passed to 1143 a mock function and you may want to validate it. Since most STL 1144 containers support the `==` operator, you can write 1145 `Eq(expected_container)` or simply `expected_container` to match a 1146 container exactly. 1147 1148 Sometimes, though, you may want to be more flexible (for example, the 1149 first element must be an exact match, but the second element can be 1150 any positive number, and so on). Also, containers used in tests often 1151 have a small number of elements, and having to define the expected 1152 container out-of-line is a bit of a hassle. 1153 1154 You can use the `ElementsAre()` matcher in such cases: 1155 1156 ``` 1157 using ::testing::_; 1158 using ::testing::ElementsAre; 1159 using ::testing::Gt; 1160 ... 1161 1162 MOCK_METHOD1(Foo, void(const vector<int>& numbers)); 1163 ... 1164 1165 EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5))); 1166 ``` 1167 1168 The above matcher says that the container must have 4 elements, which 1169 must be 1, greater than 0, anything, and 5 respectively. 1170 1171 `ElementsAre()` is overloaded to take 0 to 10 arguments. If more are 1172 needed, you can place them in a C-style array and use 1173 `ElementsAreArray()` instead: 1174 1175 ``` 1176 using ::testing::ElementsAreArray; 1177 ... 1178 1179 // ElementsAreArray accepts an array of element values. 1180 const int expected_vector1[] = { 1, 5, 2, 4, ... }; 1181 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1))); 1182 1183 // Or, an array of element matchers. 1184 Matcher<int> expected_vector2 = { 1, Gt(2), _, 3, ... }; 1185 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2))); 1186 ``` 1187 1188 In case the array needs to be dynamically created (and therefore the 1189 array size cannot be inferred by the compiler), you can give 1190 `ElementsAreArray()` an additional argument to specify the array size: 1191 1192 ``` 1193 using ::testing::ElementsAreArray; 1194 ... 1195 int* const expected_vector3 = new int[count]; 1196 ... fill expected_vector3 with values ... 1197 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count))); 1198 ``` 1199 1200 **Tips:** 1201 1202 * `ElementAre*()` works with _any_ container that implements the STL iterator concept (i.e. it has a `const_iterator` type and supports `begin()/end()`) and supports `size()`, not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern. 1203 * You can use nested `ElementAre*()` to match nested (multi-dimensional) containers. 1204 * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`. 1205 * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`). 1206 1207 ## Sharing Matchers ## 1208 1209 Under the hood, a Google Mock matcher object consists of a pointer to 1210 a ref-counted implementation object. Copying matchers is allowed and 1211 very efficient, as only the pointer is copied. When the last matcher 1212 that references the implementation object dies, the implementation 1213 object will be deleted. 1214 1215 Therefore, if you have some complex matcher that you want to use again 1216 and again, there is no need to build it everytime. Just assign it to a 1217 matcher variable and use that variable repeatedly! For example, 1218 1219 ``` 1220 Matcher<int> in_range = AllOf(Gt(5), Le(10)); 1221 ... use in_range as a matcher in multiple EXPECT_CALLs ... 1222 ``` 1223 1224 # Setting Expectations # 1225 1226 ## Ignoring Uninteresting Calls ## 1227 1228 If you are not interested in how a mock method is called, just don't 1229 say anything about it. In this case, if the method is ever called, 1230 Google Mock will perform its default action to allow the test program 1231 to continue. If you are not happy with the default action taken by 1232 Google Mock, you can override it using `DefaultValue<T>::Set()` 1233 (described later in this document) or `ON_CALL()`. 1234 1235 Please note that once you expressed interest in a particular mock 1236 method (via `EXPECT_CALL()`), all invocations to it must match some 1237 expectation. If this function is called but the arguments don't match 1238 any `EXPECT_CALL()` statement, it will be an error. 1239 1240 ## Disallowing Unexpected Calls ## 1241 1242 If a mock method shouldn't be called at all, explicitly say so: 1243 1244 ``` 1245 using ::testing::_; 1246 ... 1247 EXPECT_CALL(foo, Bar(_)) 1248 .Times(0); 1249 ``` 1250 1251 If some calls to the method are allowed, but the rest are not, just 1252 list all the expected calls: 1253 1254 ``` 1255 using ::testing::AnyNumber; 1256 using ::testing::Gt; 1257 ... 1258 EXPECT_CALL(foo, Bar(5)); 1259 EXPECT_CALL(foo, Bar(Gt(10))) 1260 .Times(AnyNumber()); 1261 ``` 1262 1263 A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()` 1264 statements will be an error. 1265 1266 ## Expecting Ordered Calls ## 1267 1268 Although an `EXPECT_CALL()` statement defined earlier takes precedence 1269 when Google Mock tries to match a function call with an expectation, 1270 by default calls don't have to happen in the order `EXPECT_CALL()` 1271 statements are written. For example, if the arguments match the 1272 matchers in the third `EXPECT_CALL()`, but not those in the first two, 1273 then the third expectation will be used. 1274 1275 If you would rather have all calls occur in the order of the 1276 expectations, put the `EXPECT_CALL()` statements in a block where you 1277 define a variable of type `InSequence`: 1278 1279 ``` 1280 using ::testing::_; 1281 using ::testing::InSequence; 1282 1283 { 1284 InSequence s; 1285 1286 EXPECT_CALL(foo, DoThis(5)); 1287 EXPECT_CALL(bar, DoThat(_)) 1288 .Times(2); 1289 EXPECT_CALL(foo, DoThis(6)); 1290 } 1291 ``` 1292 1293 In this example, we expect a call to `foo.DoThis(5)`, followed by two 1294 calls to `bar.DoThat()` where the argument can be anything, which are 1295 in turn followed by a call to `foo.DoThis(6)`. If a call occurred 1296 out-of-order, Google Mock will report an error. 1297 1298 ## Expecting Partially Ordered Calls ## 1299 1300 Sometimes requiring everything to occur in a predetermined order can 1301 lead to brittle tests. For example, we may care about `A` occurring 1302 before both `B` and `C`, but aren't interested in the relative order 1303 of `B` and `C`. In this case, the test should reflect our real intent, 1304 instead of being overly constraining. 1305 1306 Google Mock allows you to impose an arbitrary DAG (directed acyclic 1307 graph) on the calls. One way to express the DAG is to use the 1308 [After](V1_5_CheatSheet#The_After_Clause.md) clause of `EXPECT_CALL`. 1309 1310 Another way is via the `InSequence()` clause (not the same as the 1311 `InSequence` class), which we borrowed from jMock 2. It's less 1312 flexible than `After()`, but more convenient when you have long chains 1313 of sequential calls, as it doesn't require you to come up with 1314 different names for the expectations in the chains. Here's how it 1315 works: 1316 1317 If we view `EXPECT_CALL()` statements as nodes in a graph, and add an 1318 edge from node A to node B wherever A must occur before B, we can get 1319 a DAG. We use the term "sequence" to mean a directed path in this 1320 DAG. Now, if we decompose the DAG into sequences, we just need to know 1321 which sequences each `EXPECT_CALL()` belongs to in order to be able to 1322 reconstruct the orginal DAG. 1323 1324 So, to specify the partial order on the expectations we need to do two 1325 things: first to define some `Sequence` objects, and then for each 1326 `EXPECT_CALL()` say which `Sequence` objects it is part 1327 of. Expectations in the same sequence must occur in the order they are 1328 written. For example, 1329 1330 ``` 1331 using ::testing::Sequence; 1332 1333 Sequence s1, s2; 1334 1335 EXPECT_CALL(foo, A()) 1336 .InSequence(s1, s2); 1337 EXPECT_CALL(bar, B()) 1338 .InSequence(s1); 1339 EXPECT_CALL(bar, C()) 1340 .InSequence(s2); 1341 EXPECT_CALL(foo, D()) 1342 .InSequence(s2); 1343 ``` 1344 1345 specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A -> 1346 C -> D`): 1347 1348 ``` 1349 +---> B 1350 | 1351 A ---| 1352 | 1353 +---> C ---> D 1354 ``` 1355 1356 This means that A must occur before B and C, and C must occur before 1357 D. There's no restriction about the order other than these. 1358 1359 ## Controlling When an Expectation Retires ## 1360 1361 When a mock method is called, Google Mock only consider expectations 1362 that are still active. An expectation is active when created, and 1363 becomes inactive (aka _retires_) when a call that has to occur later 1364 has occurred. For example, in 1365 1366 ``` 1367 using ::testing::_; 1368 using ::testing::Sequence; 1369 1370 Sequence s1, s2; 1371 1372 EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #1 1373 .Times(AnyNumber()) 1374 .InSequence(s1, s2); 1375 EXPECT_CALL(log, Log(WARNING, _, "Data set is empty.")) // #2 1376 .InSequence(s1); 1377 EXPECT_CALL(log, Log(WARNING, _, "User not found.")) // #3 1378 .InSequence(s2); 1379 ``` 1380 1381 as soon as either #2 or #3 is matched, #1 will retire. If a warning 1382 `"File too large."` is logged after this, it will be an error. 1383 1384 Note that an expectation doesn't retire automatically when it's 1385 saturated. For example, 1386 1387 ``` 1388 using ::testing::_; 1389 ... 1390 EXPECT_CALL(log, Log(WARNING, _, _)); // #1 1391 EXPECT_CALL(log, Log(WARNING, _, "File too large.")); // #2 1392 ``` 1393 1394 says that there will be exactly one warning with the message `"File 1395 too large."`. If the second warning contains this message too, #2 will 1396 match again and result in an upper-bound-violated error. 1397 1398 If this is not what you want, you can ask an expectation to retire as 1399 soon as it becomes saturated: 1400 1401 ``` 1402 using ::testing::_; 1403 ... 1404 EXPECT_CALL(log, Log(WARNING, _, _)); // #1 1405 EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #2 1406 .RetiresOnSaturation(); 1407 ``` 1408 1409 Here #2 can be used only once, so if you have two warnings with the 1410 message `"File too large."`, the first will match #2 and the second 1411 will match #1 - there will be no error. 1412 1413 # Using Actions # 1414 1415 ## Returning References from Mock Methods ## 1416 1417 If a mock function's return type is a reference, you need to use 1418 `ReturnRef()` instead of `Return()` to return a result: 1419 1420 ``` 1421 using ::testing::ReturnRef; 1422 1423 class MockFoo : public Foo { 1424 public: 1425 MOCK_METHOD0(GetBar, Bar&()); 1426 }; 1427 ... 1428 1429 MockFoo foo; 1430 Bar bar; 1431 EXPECT_CALL(foo, GetBar()) 1432 .WillOnce(ReturnRef(bar)); 1433 ``` 1434 1435 ## Combining Actions ## 1436 1437 Want to do more than one thing when a function is called? That's 1438 fine. `DoAll()` allow you to do sequence of actions every time. Only 1439 the return value of the last action in the sequence will be used. 1440 1441 ``` 1442 using ::testing::DoAll; 1443 1444 class MockFoo : public Foo { 1445 public: 1446 MOCK_METHOD1(Bar, bool(int n)); 1447 }; 1448 ... 1449 1450 EXPECT_CALL(foo, Bar(_)) 1451 .WillOnce(DoAll(action_1, 1452 action_2, 1453 ... 1454 action_n)); 1455 ``` 1456 1457 ## Mocking Side Effects ## 1458 1459 Sometimes a method exhibits its effect not via returning a value but 1460 via side effects. For example, it may change some global state or 1461 modify an output argument. To mock side effects, in general you can 1462 define your own action by implementing `::testing::ActionInterface`. 1463 1464 If all you need to do is to change an output argument, the built-in 1465 `SetArgumentPointee()` action is convenient: 1466 1467 ``` 1468 using ::testing::SetArgumentPointee; 1469 1470 class MockMutator : public Mutator { 1471 public: 1472 MOCK_METHOD2(Mutate, void(bool mutate, int* value)); 1473 ... 1474 }; 1475 ... 1476 1477 MockMutator mutator; 1478 EXPECT_CALL(mutator, Mutate(true, _)) 1479 .WillOnce(SetArgumentPointee<1>(5)); 1480 ``` 1481 1482 In this example, when `mutator.Mutate()` is called, we will assign 5 1483 to the `int` variable pointed to by argument #1 1484 (0-based). 1485 1486 `SetArgumentPointee()` conveniently makes an internal copy of the 1487 value you pass to it, removing the need to keep the value in scope and 1488 alive. The implication however is that the value must have a copy 1489 constructor and assignment operator. 1490 1491 If the mock method also needs to return a value as well, you can chain 1492 `SetArgumentPointee()` with `Return()` using `DoAll()`: 1493 1494 ``` 1495 using ::testing::_; 1496 using ::testing::Return; 1497 using ::testing::SetArgumentPointee; 1498 1499 class MockMutator : public Mutator { 1500 public: 1501 ... 1502 MOCK_METHOD1(MutateInt, bool(int* value)); 1503 }; 1504 ... 1505 1506 MockMutator mutator; 1507 EXPECT_CALL(mutator, MutateInt(_)) 1508 .WillOnce(DoAll(SetArgumentPointee<0>(5), 1509 Return(true))); 1510 ``` 1511 1512 If the output argument is an array, use the 1513 `SetArrayArgument<N>(first, last)` action instead. It copies the 1514 elements in source range `[first, last)` to the array pointed to by 1515 the `N`-th (0-based) argument: 1516 1517 ``` 1518 using ::testing::NotNull; 1519 using ::testing::SetArrayArgument; 1520 1521 class MockArrayMutator : public ArrayMutator { 1522 public: 1523 MOCK_METHOD2(Mutate, void(int* values, int num_values)); 1524 ... 1525 }; 1526 ... 1527 1528 MockArrayMutator mutator; 1529 int values[5] = { 1, 2, 3, 4, 5 }; 1530 EXPECT_CALL(mutator, Mutate(NotNull(), 5)) 1531 .WillOnce(SetArrayArgument<0>(values, values + 5)); 1532 ``` 1533 1534 This also works when the argument is an output iterator: 1535 1536 ``` 1537 using ::testing::_; 1538 using ::testing::SeArrayArgument; 1539 1540 class MockRolodex : public Rolodex { 1541 public: 1542 MOCK_METHOD1(GetNames, void(std::back_insert_iterator<vector<string> >)); 1543 ... 1544 }; 1545 ... 1546 1547 MockRolodex rolodex; 1548 vector<string> names; 1549 names.push_back("George"); 1550 names.push_back("John"); 1551 names.push_back("Thomas"); 1552 EXPECT_CALL(rolodex, GetNames(_)) 1553 .WillOnce(SetArrayArgument<0>(names.begin(), names.end())); 1554 ``` 1555 1556 ## Changing a Mock Object's Behavior Based on the State ## 1557 1558 If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call: 1559 1560 ``` 1561 using ::testing::InSequence; 1562 using ::testing::Return; 1563 1564 ... 1565 { 1566 InSequence seq; 1567 EXPECT_CALL(my_mock, IsDirty()) 1568 .WillRepeatedly(Return(true)); 1569 EXPECT_CALL(my_mock, Flush()); 1570 EXPECT_CALL(my_mock, IsDirty()) 1571 .WillRepeatedly(Return(false)); 1572 } 1573 my_mock.FlushIfDirty(); 1574 ``` 1575 1576 This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards. 1577 1578 If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable: 1579 1580 ``` 1581 using ::testing::_; 1582 using ::testing::SaveArg; 1583 using ::testing::Return; 1584 1585 ACTION_P(ReturnPointee, p) { return *p; } 1586 ... 1587 int previous_value = 0; 1588 EXPECT_CALL(my_mock, GetPrevValue()) 1589 .WillRepeatedly(ReturnPointee(&previous_value)); 1590 EXPECT_CALL(my_mock, UpdateValue(_)) 1591 .WillRepeatedly(SaveArg<0>(&previous_value)); 1592 my_mock.DoSomethingToUpdateValue(); 1593 ``` 1594 1595 Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call. 1596 1597 ## Setting the Default Value for a Return Type ## 1598 1599 If a mock method's return type is a built-in C++ type or pointer, by 1600 default it will return 0 when invoked. You only need to specify an 1601 action if this default value doesn't work for you. 1602 1603 Sometimes, you may want to change this default value, or you may want 1604 to specify a default value for types Google Mock doesn't know 1605 about. You can do this using the `::testing::DefaultValue` class 1606 template: 1607 1608 ``` 1609 class MockFoo : public Foo { 1610 public: 1611 MOCK_METHOD0(CalculateBar, Bar()); 1612 }; 1613 ... 1614 1615 Bar default_bar; 1616 // Sets the default return value for type Bar. 1617 DefaultValue<Bar>::Set(default_bar); 1618 1619 MockFoo foo; 1620 1621 // We don't need to specify an action here, as the default 1622 // return value works for us. 1623 EXPECT_CALL(foo, CalculateBar()); 1624 1625 foo.CalculateBar(); // This should return default_bar. 1626 1627 // Unsets the default return value. 1628 DefaultValue<Bar>::Clear(); 1629 ``` 1630 1631 Please note that changing the default value for a type can make you 1632 tests hard to understand. We recommend you to use this feature 1633 judiciously. For example, you may want to make sure the `Set()` and 1634 `Clear()` calls are right next to the code that uses your mock. 1635 1636 ## Setting the Default Actions for a Mock Method ## 1637 1638 You've learned how to change the default value of a given 1639 type. However, this may be too coarse for your purpose: perhaps you 1640 have two mock methods with the same return type and you want them to 1641 have different behaviors. The `ON_CALL()` macro allows you to 1642 customize your mock's behavior at the method level: 1643 1644 ``` 1645 using ::testing::_; 1646 using ::testing::AnyNumber; 1647 using ::testing::Gt; 1648 using ::testing::Return; 1649 ... 1650 ON_CALL(foo, Sign(_)) 1651 .WillByDefault(Return(-1)); 1652 ON_CALL(foo, Sign(0)) 1653 .WillByDefault(Return(0)); 1654 ON_CALL(foo, Sign(Gt(0))) 1655 .WillByDefault(Return(1)); 1656 1657 EXPECT_CALL(foo, Sign(_)) 1658 .Times(AnyNumber()); 1659 1660 foo.Sign(5); // This should return 1. 1661 foo.Sign(-9); // This should return -1. 1662 foo.Sign(0); // This should return 0. 1663 ``` 1664 1665 As you may have guessed, when there are more than one `ON_CALL()` 1666 statements, the news order take precedence over the older ones. In 1667 other words, the **last** one that matches the function arguments will 1668 be used. This matching order allows you to set up the common behavior 1669 in a mock object's constructor or the test fixture's set-up phase and 1670 specialize the mock's behavior later. 1671 1672 ## Using Functions/Methods/Functors as Actions ## 1673 1674 If the built-in actions don't suit you, you can easily use an existing 1675 function, method, or functor as an action: 1676 1677 ``` 1678 using ::testing::_; 1679 using ::testing::Invoke; 1680 1681 class MockFoo : public Foo { 1682 public: 1683 MOCK_METHOD2(Sum, int(int x, int y)); 1684 MOCK_METHOD1(ComplexJob, bool(int x)); 1685 }; 1686 1687 int CalculateSum(int x, int y) { return x + y; } 1688 1689 class Helper { 1690 public: 1691 bool ComplexJob(int x); 1692 }; 1693 ... 1694 1695 MockFoo foo; 1696 Helper helper; 1697 EXPECT_CALL(foo, Sum(_, _)) 1698 .WillOnce(Invoke(CalculateSum)); 1699 EXPECT_CALL(foo, ComplexJob(_)) 1700 .WillOnce(Invoke(&helper, &Helper::ComplexJob)); 1701 1702 foo.Sum(5, 6); // Invokes CalculateSum(5, 6). 1703 foo.ComplexJob(10); // Invokes helper.ComplexJob(10); 1704 ``` 1705 1706 The only requirement is that the type of the function, etc must be 1707 _compatible_ with the signature of the mock function, meaning that the 1708 latter's arguments can be implicitly converted to the corresponding 1709 arguments of the former, and the former's return type can be 1710 implicitly converted to that of the latter. So, you can invoke 1711 something whose type is _not_ exactly the same as the mock function, 1712 as long as it's safe to do so - nice, huh? 1713 1714 ## Invoking a Function/Method/Functor Without Arguments ## 1715 1716 `Invoke()` is very useful for doing actions that are more complex. It 1717 passes the mock function's arguments to the function or functor being 1718 invoked such that the callee has the full context of the call to work 1719 with. If the invoked function is not interested in some or all of the 1720 arguments, it can simply ignore them. 1721 1722 Yet, a common pattern is that a test author wants to invoke a function 1723 without the arguments of the mock function. `Invoke()` allows her to 1724 do that using a wrapper function that throws away the arguments before 1725 invoking an underlining nullary function. Needless to say, this can be 1726 tedious and obscures the intent of the test. 1727 1728 `InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except 1729 that it doesn't pass the mock function's arguments to the 1730 callee. Here's an example: 1731 1732 ``` 1733 using ::testing::_; 1734 using ::testing::InvokeWithoutArgs; 1735 1736 class MockFoo : public Foo { 1737 public: 1738 MOCK_METHOD1(ComplexJob, bool(int n)); 1739 }; 1740 1741 bool Job1() { ... } 1742 ... 1743 1744 MockFoo foo; 1745 EXPECT_CALL(foo, ComplexJob(_)) 1746 .WillOnce(InvokeWithoutArgs(Job1)); 1747 1748 foo.ComplexJob(10); // Invokes Job1(). 1749 ``` 1750 1751 ## Invoking an Argument of the Mock Function ## 1752 1753 Sometimes a mock function will receive a function pointer or a functor 1754 (in other words, a "callable") as an argument, e.g. 1755 1756 ``` 1757 class MockFoo : public Foo { 1758 public: 1759 MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int))); 1760 }; 1761 ``` 1762 1763 and you may want to invoke this callable argument: 1764 1765 ``` 1766 using ::testing::_; 1767 ... 1768 MockFoo foo; 1769 EXPECT_CALL(foo, DoThis(_, _)) 1770 .WillOnce(...); 1771 // Will execute (*fp)(5), where fp is the 1772 // second argument DoThis() receives. 1773 ``` 1774 1775 Arghh, you need to refer to a mock function argument but C++ has no 1776 lambda (yet), so you have to define your own action. :-( Or do you 1777 really? 1778 1779 Well, Google Mock has an action to solve _exactly_ this problem: 1780 1781 ``` 1782 InvokeArgument<N>(arg_1, arg_2, ..., arg_m) 1783 ``` 1784 1785 will invoke the `N`-th (0-based) argument the mock function receives, 1786 with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is 1787 a function pointer or a functor, Google Mock handles them both. 1788 1789 With that, you could write: 1790 1791 ``` 1792 using ::testing::_; 1793 using ::testing::InvokeArgument; 1794 ... 1795 EXPECT_CALL(foo, DoThis(_, _)) 1796 .WillOnce(InvokeArgument<1>(5)); 1797 // Will execute (*fp)(5), where fp is the 1798 // second argument DoThis() receives. 1799 ``` 1800 1801 What if the callable takes an argument by reference? No problem - just 1802 wrap it inside `ByRef()`: 1803 1804 ``` 1805 ... 1806 MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&))); 1807 ... 1808 using ::testing::_; 1809 using ::testing::ByRef; 1810 using ::testing::InvokeArgument; 1811 ... 1812 1813 MockFoo foo; 1814 Helper helper; 1815 ... 1816 EXPECT_CALL(foo, Bar(_)) 1817 .WillOnce(InvokeArgument<0>(5, ByRef(helper))); 1818 // ByRef(helper) guarantees that a reference to helper, not a copy of it, 1819 // will be passed to the callable. 1820 ``` 1821 1822 What if the callable takes an argument by reference and we do **not** 1823 wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a 1824 copy_ of the argument, and pass a _reference to the copy_, instead of 1825 a reference to the original value, to the callable. This is especially 1826 handy when the argument is a temporary value: 1827 1828 ``` 1829 ... 1830 MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s))); 1831 ... 1832 using ::testing::_; 1833 using ::testing::InvokeArgument; 1834 ... 1835 1836 MockFoo foo; 1837 ... 1838 EXPECT_CALL(foo, DoThat(_)) 1839 .WillOnce(InvokeArgument<0>(5.0, string("Hi"))); 1840 // Will execute (*f)(5.0, string("Hi")), where f is the function pointer 1841 // DoThat() receives. Note that the values 5.0 and string("Hi") are 1842 // temporary and dead once the EXPECT_CALL() statement finishes. Yet 1843 // it's fine to perform this action later, since a copy of the values 1844 // are kept inside the InvokeArgument action. 1845 ``` 1846 1847 ## Ignoring an Action's Result ## 1848 1849 Sometimes you have an action that returns _something_, but you need an 1850 action that returns `void` (perhaps you want to use it in a mock 1851 function that returns `void`, or perhaps it needs to be used in 1852 `DoAll()` and it's not the last in the list). `IgnoreResult()` lets 1853 you do that. For example: 1854 1855 ``` 1856 using ::testing::_; 1857 using ::testing::Invoke; 1858 using ::testing::Return; 1859 1860 int Process(const MyData& data); 1861 string DoSomething(); 1862 1863 class MockFoo : public Foo { 1864 public: 1865 MOCK_METHOD1(Abc, void(const MyData& data)); 1866 MOCK_METHOD0(Xyz, bool()); 1867 }; 1868 ... 1869 1870 MockFoo foo; 1871 EXPECT_CALL(foo, Abc(_)) 1872 // .WillOnce(Invoke(Process)); 1873 // The above line won't compile as Process() returns int but Abc() needs 1874 // to return void. 1875 .WillOnce(IgnoreResult(Invoke(Process))); 1876 1877 EXPECT_CALL(foo, Xyz()) 1878 .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)), 1879 // Ignores the string DoSomething() returns. 1880 Return(true))); 1881 ``` 1882 1883 Note that you **cannot** use `IgnoreResult()` on an action that already 1884 returns `void`. Doing so will lead to ugly compiler errors. 1885 1886 ## Selecting an Action's Arguments ## 1887 1888 Say you have a mock function `Foo()` that takes seven arguments, and 1889 you have a custom action that you want to invoke when `Foo()` is 1890 called. Trouble is, the custom action only wants three arguments: 1891 1892 ``` 1893 using ::testing::_; 1894 using ::testing::Invoke; 1895 ... 1896 MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y, 1897 const map<pair<int, int>, double>& weight, 1898 double min_weight, double max_wight)); 1899 ... 1900 1901 bool IsVisibleInQuadrant1(bool visible, int x, int y) { 1902 return visible && x >= 0 && y >= 0; 1903 } 1904 ... 1905 1906 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _)) 1907 .WillOnce(Invoke(IsVisibleInQuadrant1)); // Uh, won't compile. :-( 1908 ``` 1909 1910 To please the compiler God, you can to define an "adaptor" that has 1911 the same signature as `Foo()` and calls the custom action with the 1912 right arguments: 1913 1914 ``` 1915 using ::testing::_; 1916 using ::testing::Invoke; 1917 1918 bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y, 1919 const map<pair<int, int>, double>& weight, 1920 double min_weight, double max_wight) { 1921 return IsVisibleInQuadrant1(visible, x, y); 1922 } 1923 ... 1924 1925 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _)) 1926 .WillOnce(Invoke(MyIsVisibleInQuadrant1)); // Now it works. 1927 ``` 1928 1929 But isn't this awkward? 1930 1931 Google Mock provides a generic _action adaptor_, so you can spend your 1932 time minding more important business than writing your own 1933 adaptors. Here's the syntax: 1934 1935 ``` 1936 WithArgs<N1, N2, ..., Nk>(action) 1937 ``` 1938 1939 creates an action that passes the arguments of the mock function at 1940 the given indices (0-based) to the inner `action` and performs 1941 it. Using `WithArgs`, our original example can be written as: 1942 1943 ``` 1944 using ::testing::_; 1945 using ::testing::Invoke; 1946 using ::testing::WithArgs; 1947 ... 1948 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _)) 1949 .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1))); 1950 // No need to define your own adaptor. 1951 ``` 1952 1953 For better readability, Google Mock also gives you: 1954 1955 * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and 1956 * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument. 1957 1958 As you may have realized, `InvokeWithoutArgs(...)` is just syntactic 1959 sugar for `WithoutArgs(Inovke(...))`. 1960 1961 Here are more tips: 1962 1963 * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything. 1964 * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`. 1965 * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`. 1966 * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work. 1967 1968 ## Ignoring Arguments in Action Functions ## 1969 1970 The selecting-an-action's-arguments recipe showed us one way to make a 1971 mock function and an action with incompatible argument lists fit 1972 together. The downside is that wrapping the action in 1973 `WithArgs<...>()` can get tedious for people writing the tests. 1974 1975 If you are defining a function, method, or functor to be used with 1976 `Invoke*()`, and you are not interested in some of its arguments, an 1977 alternative to `WithArgs` is to declare the uninteresting arguments as 1978 `Unused`. This makes the definition less cluttered and less fragile in 1979 case the types of the uninteresting arguments change. It could also 1980 increase the chance the action function can be reused. For example, 1981 given 1982 1983 ``` 1984 MOCK_METHOD3(Foo, double(const string& label, double x, double y)); 1985 MOCK_METHOD3(Bar, double(int index, double x, double y)); 1986 ``` 1987 1988 instead of 1989 1990 ``` 1991 using ::testing::_; 1992 using ::testing::Invoke; 1993 1994 double DistanceToOriginWithLabel(const string& label, double x, double y) { 1995 return sqrt(x*x + y*y); 1996 } 1997 1998 double DistanceToOriginWithIndex(int index, double x, double y) { 1999 return sqrt(x*x + y*y); 2000 } 2001 ... 2002 2003 EXEPCT_CALL(mock, Foo("abc", _, _)) 2004 .WillOnce(Invoke(DistanceToOriginWithLabel)); 2005 EXEPCT_CALL(mock, Bar(5, _, _)) 2006 .WillOnce(Invoke(DistanceToOriginWithIndex)); 2007 ``` 2008 2009 you could write 2010 2011 ``` 2012 using ::testing::_; 2013 using ::testing::Invoke; 2014 using ::testing::Unused; 2015 2016 double DistanceToOrigin(Unused, double x, double y) { 2017 return sqrt(x*x + y*y); 2018 } 2019 ... 2020 2021 EXEPCT_CALL(mock, Foo("abc", _, _)) 2022 .WillOnce(Invoke(DistanceToOrigin)); 2023 EXEPCT_CALL(mock, Bar(5, _, _)) 2024 .WillOnce(Invoke(DistanceToOrigin)); 2025 ``` 2026 2027 ## Sharing Actions ## 2028 2029 Just like matchers, a Google Mock action object consists of a pointer 2030 to a ref-counted implementation object. Therefore copying actions is 2031 also allowed and very efficient. When the last action that references 2032 the implementation object dies, the implementation object will be 2033 deleted. 2034 2035 If you have some complex action that you want to use again and again, 2036 you may not have to build it from scratch everytime. If the action 2037 doesn't have an internal state (i.e. if it always does the same thing 2038 no matter how many times it has been called), you can assign it to an 2039 action variable and use that variable repeatedly. For example: 2040 2041 ``` 2042 Action<bool(int*)> set_flag = DoAll(SetArgumentPointee<0>(5), 2043 Return(true)); 2044 ... use set_flag in .WillOnce() and .WillRepeatedly() ... 2045 ``` 2046 2047 However, if the action has its own state, you may be surprised if you 2048 share the action object. Suppose you have an action factory 2049 `IncrementCounter(init)` which creates an action that increments and 2050 returns a counter whose initial value is `init`, using two actions 2051 created from the same expression and using a shared action will 2052 exihibit different behaviors. Example: 2053 2054 ``` 2055 EXPECT_CALL(foo, DoThis()) 2056 .WillRepeatedly(IncrementCounter(0)); 2057 EXPECT_CALL(foo, DoThat()) 2058 .WillRepeatedly(IncrementCounter(0)); 2059 foo.DoThis(); // Returns 1. 2060 foo.DoThis(); // Returns 2. 2061 foo.DoThat(); // Returns 1 - Blah() uses a different 2062 // counter than Bar()'s. 2063 ``` 2064 2065 versus 2066 2067 ``` 2068 Action<int()> increment = IncrementCounter(0); 2069 2070 EXPECT_CALL(foo, DoThis()) 2071 .WillRepeatedly(increment); 2072 EXPECT_CALL(foo, DoThat()) 2073 .WillRepeatedly(increment); 2074 foo.DoThis(); // Returns 1. 2075 foo.DoThis(); // Returns 2. 2076 foo.DoThat(); // Returns 3 - the counter is shared. 2077 ``` 2078 2079 # Misc Recipes on Using Google Mock # 2080 2081 ## Forcing a Verification ## 2082 2083 When it's being destoyed, your friendly mock object will automatically 2084 verify that all expectations on it have been satisfied, and will 2085 generate [Google Test](http://code.google.com/p/googletest/) failures 2086 if not. This is convenient as it leaves you with one less thing to 2087 worry about. That is, unless you are not sure if your mock object will 2088 be destoyed. 2089 2090 How could it be that your mock object won't eventually be destroyed? 2091 Well, it might be created on the heap and owned by the code you are 2092 testing. Suppose there's a bug in that code and it doesn't delete the 2093 mock object properly - you could end up with a passing test when 2094 there's actually a bug. 2095 2096 Using a heap checker is a good idea and can alleviate the concern, but 2097 its implementation may not be 100% reliable. So, sometimes you do want 2098 to _force_ Google Mock to verify a mock object before it is 2099 (hopefully) destructed. You can do this with 2100 `Mock::VerifyAndClearExpectations(&mock_object)`: 2101 2102 ``` 2103 TEST(MyServerTest, ProcessesRequest) { 2104 using ::testing::Mock; 2105 2106 MockFoo* const foo = new MockFoo; 2107 EXPECT_CALL(*foo, ...)...; 2108 // ... other expectations ... 2109 2110 // server now owns foo. 2111 MyServer server(foo); 2112 server.ProcessRequest(...); 2113 2114 // In case that server's destructor will forget to delete foo, 2115 // this will verify the expectations anyway. 2116 Mock::VerifyAndClearExpectations(foo); 2117 } // server is destroyed when it goes out of scope here. 2118 ``` 2119 2120 **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a 2121 `bool` to indicate whether the verification was successful (`true` for 2122 yes), so you can wrap that function call inside a `ASSERT_TRUE()` if 2123 there is no point going further when the verification has failed. 2124 2125 ## Using Check Points ## 2126 2127 Sometimes you may want to "reset" a mock object at various check 2128 points in your test: at each check point, you verify that all existing 2129 expectations on the mock object have been satisfied, and then you set 2130 some new expectations on it as if it's newly created. This allows you 2131 to work with a mock object in "phases" whose sizes are each 2132 manageable. 2133 2134 One such scenario is that in your test's `SetUp()` function, you may 2135 want to put the object you are testing into a certain state, with the 2136 help from a mock object. Once in the desired state, you want to clear 2137 all expectations on the mock, such that in the `TEST_F` body you can 2138 set fresh expectations on it. 2139 2140 As you may have figured out, the `Mock::VerifyAndClearExpectations()` 2141 function we saw in the previous recipe can help you here. Or, if you 2142 are using `ON_CALL()` to set default actions on the mock object and 2143 want to clear the default actions as well, use 2144 `Mock::VerifyAndClear(&mock_object)` instead. This function does what 2145 `Mock::VerifyAndClearExpectations(&mock_object)` does and returns the 2146 same `bool`, **plus** it clears the `ON_CALL()` statements on 2147 `mock_object` too. 2148 2149 Another trick you can use to achieve the same effect is to put the 2150 expectations in sequences and insert calls to a dummy "check-point" 2151 function at specific places. Then you can verify that the mock 2152 function calls do happen at the right time. For example, if you are 2153 exercising code: 2154 2155 ``` 2156 Foo(1); 2157 Foo(2); 2158 Foo(3); 2159 ``` 2160 2161 and want to verify that `Foo(1)` and `Foo(3)` both invoke 2162 `mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write: 2163 2164 ``` 2165 using ::testing::MockFunction; 2166 2167 TEST(FooTest, InvokesBarCorrectly) { 2168 MyMock mock; 2169 // Class MockFunction<F> has exactly one mock method. It is named 2170 // Call() and has type F. 2171 MockFunction<void(string check_point_name)> check; 2172 { 2173 InSequence s; 2174 2175 EXPECT_CALL(mock, Bar("a")); 2176 EXPECT_CALL(check, Call("1")); 2177 EXPECT_CALL(check, Call("2")); 2178 EXPECT_CALL(mock, Bar("a")); 2179 } 2180 Foo(1); 2181 check.Call("1"); 2182 Foo(2); 2183 check.Call("2"); 2184 Foo(3); 2185 } 2186 ``` 2187 2188 The expectation spec says that the first `Bar("a")` must happen before 2189 check point "1", the second `Bar("a")` must happen after check point "2", 2190 and nothing should happen between the two check points. The explicit 2191 check points make it easy to tell which `Bar("a")` is called by which 2192 call to `Foo()`. 2193 2194 ## Mocking Destructors ## 2195 2196 Sometimes you want to make sure a mock object is destructed at the 2197 right time, e.g. after `bar->A()` is called but before `bar->B()` is 2198 called. We already know that you can specify constraints on the order 2199 of mock function calls, so all we need to do is to mock the destructor 2200 of the mock function. 2201 2202 This sounds simple, except for one problem: a destructor is a special 2203 function with special syntax and special semantics, and the 2204 `MOCK_METHOD0` macro doesn't work for it: 2205 2206 ``` 2207 MOCK_METHOD0(~MockFoo, void()); // Won't compile! 2208 ``` 2209 2210 The good news is that you can use a simple pattern to achieve the same 2211 effect. First, add a mock function `Die()` to your mock class and call 2212 it in the destructor, like this: 2213 2214 ``` 2215 class MockFoo : public Foo { 2216 ... 2217 // Add the following two lines to the mock class. 2218 MOCK_METHOD0(Die, void()); 2219 virtual ~MockFoo() { Die(); } 2220 }; 2221 ``` 2222 2223 (If the name `Die()` clashes with an existing symbol, choose another 2224 name.) Now, we have translated the problem of testing when a `MockFoo` 2225 object dies to testing when its `Die()` method is called: 2226 2227 ``` 2228 MockFoo* foo = new MockFoo; 2229 MockBar* bar = new MockBar; 2230 ... 2231 { 2232 InSequence s; 2233 2234 // Expects *foo to die after bar->A() and before bar->B(). 2235 EXPECT_CALL(*bar, A()); 2236 EXPECT_CALL(*foo, Die()); 2237 EXPECT_CALL(*bar, B()); 2238 } 2239 ``` 2240 2241 And that's that. 2242 2243 ## Using Google Mock and Threads ## 2244 2245 **IMPORTANT NOTE:** What we describe in this recipe is **NOT** true yet, 2246 as Google Mock is not currently thread-safe. However, all we need to 2247 make it thread-safe is to implement some synchronization operations in 2248 `<gtest/internal/gtest-port.h>` - and then the information below will 2249 become true. 2250 2251 In a **unit** test, it's best if you could isolate and test a piece of 2252 code in a single-threaded context. That avoids race conditions and 2253 dead locks, and makes debugging your test much easier. 2254 2255 Yet many programs are multi-threaded, and sometimes to test something 2256 we need to pound on it from more than one thread. Google Mock works 2257 for this purpose too. 2258 2259 Remember the steps for using a mock: 2260 2261 1. Create a mock object `foo`. 2262 1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`. 2263 1. The code under test calls methods of `foo`. 2264 1. Optionally, verify and reset the mock. 2265 1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it. 2266 2267 If you follow the following simple rules, your mocks and threads can 2268 live happily togeter: 2269 2270 * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow. 2271 * Obviously, you can do step #1 without locking. 2272 * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh? 2273 * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic. 2274 2275 If you violate the rules (for example, if you set expectations on a 2276 mock while another thread is calling its methods), you get undefined 2277 behavior. That's not fun, so don't do it. 2278 2279 Google Mock guarantees that the action for a mock function is done in 2280 the same thread that called the mock function. For example, in 2281 2282 ``` 2283 EXPECT_CALL(mock, Foo(1)) 2284 .WillOnce(action1); 2285 EXPECT_CALL(mock, Foo(2)) 2286 .WillOnce(action2); 2287 ``` 2288 2289 if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2, 2290 Google Mock will execute `action1` in thread 1 and `action2` in thread 2291 2. 2292 2293 Google Mock does _not_ impose a sequence on actions performed in 2294 different threads (doing so may create deadlocks as the actions may 2295 need to cooperate). This means that the execution of `action1` and 2296 `action2` in the above example _may_ interleave. If this is a problem, 2297 you should add proper synchronization logic to `action1` and `action2` 2298 to make the test thread-safe. 2299 2300 2301 Also, remember that `DefaultValue<T>` is a global resource that 2302 potentially affects _all_ living mock objects in your 2303 program. Naturally, you won't want to mess with it from multiple 2304 threads or when there still are mocks in action. 2305 2306 ## Controlling How Much Information Google Mock Prints ## 2307 2308 When Google Mock sees something that has the potential of being an 2309 error (e.g. a mock function with no expectation is called, a.k.a. an 2310 uninteresting call, which is allowed but perhaps you forgot to 2311 explicitly ban the call), it prints some warning messages, including 2312 the arguments of the function and the return value. Hopefully this 2313 will remind you to take a look and see if there is indeed a problem. 2314 2315 Sometimes you are confident that your tests are correct and may not 2316 appreciate such friendly messages. Some other times, you are debugging 2317 your tests or learning about the behavior of the code you are testing, 2318 and wish you could observe every mock call that happens (including 2319 argument values and the return value). Clearly, one size doesn't fit 2320 all. 2321 2322 You can control how much Google Mock tells you using the 2323 `--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string 2324 with three possible values: 2325 2326 * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros. 2327 * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default. 2328 * `error`: Google Mock will print errors only (least verbose). 2329 2330 Alternatively, you can adjust the value of that flag from within your 2331 tests like so: 2332 2333 ``` 2334 ::testing::FLAGS_gmock_verbose = "error"; 2335 ``` 2336 2337 Now, judiciously use the right flag to enable Google Mock serve you better! 2338 2339 ## Running Tests in Emacs ## 2340 2341 If you build and run your tests in Emacs, the source file locations of 2342 Google Mock and [Google Test](http://code.google.com/p/googletest/) 2343 errors will be highlighted. Just press `<Enter>` on one of them and 2344 you'll be taken to the offending line. Or, you can just type `C-x `` 2345 to jump to the next error. 2346 2347 To make it even easier, you can add the following lines to your 2348 `~/.emacs` file: 2349 2350 ``` 2351 (global-set-key "\M-m" 'compile) ; m is for make 2352 (global-set-key [M-down] 'next-error) 2353 (global-set-key [M-up] '(lambda () (interactive) (next-error -1))) 2354 ``` 2355 2356 Then you can type `M-m` to start a build, or `M-up`/`M-down` to move 2357 back and forth between errors. 2358 2359 ## Fusing Google Mock Source Files ## 2360 2361 Google Mock's implementation consists of dozens of files (excluding 2362 its own tests). Sometimes you may want them to be packaged up in 2363 fewer files instead, such that you can easily copy them to a new 2364 machine and start hacking there. For this we provide an experimental 2365 Python script `fuse_gmock_files.py` in the `scripts/` directory 2366 (starting with release 1.2.0). Assuming you have Python 2.4 or above 2367 installed on your machine, just go to that directory and run 2368 ``` 2369 python fuse_gmock_files.py OUTPUT_DIR 2370 ``` 2371 2372 and you should see an `OUTPUT_DIR` directory being created with files 2373 `gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it. 2374 These three files contain everything you need to use Google Mock (and 2375 Google Test). Just copy them to anywhere you want and you are ready 2376 to write tests and use mocks. You can use the 2377 [scrpts/test/Makefile](http://code.google.com/p/googlemock/source/browse/trunk/scripts/test/Makefile) file as an example on how to compile your tests 2378 against them. 2379 2380 # Extending Google Mock # 2381 2382 ## Writing New Matchers Quickly ## 2383 2384 The `MATCHER*` family of macros can be used to define custom matchers 2385 easily. The syntax: 2386 2387 ``` 2388 MATCHER(name, "description string") { statements; } 2389 ``` 2390 2391 will define a matcher with the given name that executes the 2392 statements, which must return a `bool` to indicate if the match 2393 succeeds. Inside the statements, you can refer to the value being 2394 matched by `arg`, and refer to its type by `arg_type`. 2395 2396 The description string documents what the matcher does, and is used to 2397 generate the failure message when the match fails. Since a 2398 `MATCHER()` is usually defined in a header file shared by multiple C++ 2399 source files, we require the description to be a C-string _literal_ to 2400 avoid possible side effects. It can be empty (`""`), in which case 2401 Google Mock will use the sequence of words in the matcher name as the 2402 description. 2403 2404 For example: 2405 ``` 2406 MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; } 2407 ``` 2408 allows you to write 2409 ``` 2410 // Expects mock_foo.Bar(n) to be called where n is divisible by 7. 2411 EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7())); 2412 ``` 2413 or, 2414 ``` 2415 // Verifies that the value of some_expression is divisible by 7. 2416 EXPECT_THAT(some_expression, IsDivisibleBy7()); 2417 ``` 2418 If the above assertion fails, it will print something like: 2419 ``` 2420 Value of: some_expression 2421 Expected: is divisible by 7 2422 Actual: 27 2423 ``` 2424 where the description `"is divisible by 7"` is automatically calculated from the 2425 matcher name `IsDivisibleBy7`. 2426 2427 Optionally, you can stream additional information to a hidden argument 2428 named `result_listener` to explain the match result. For example, a 2429 better definition of `IsDivisibleBy7` is: 2430 ``` 2431 MATCHER(IsDivisibleBy7, "") { 2432 if ((arg % 7) == 0) 2433 return true; 2434 2435 *result_listener << "the remainder is " << (arg % 7); 2436 return false; 2437 } 2438 ``` 2439 2440 With this definition, the above assertion will give a better message: 2441 ``` 2442 Value of: some_expression 2443 Expected: is divisible by 7 2444 Actual: 27 (the remainder is 6) 2445 ``` 2446 2447 You should let `MatchAndExplain()` print _any additional information_ 2448 that can help a user understand the match result. Note that it should 2449 explain why the match succeeds in case of a success (unless it's 2450 obvious) - this is useful when the matcher is used inside 2451 `Not()`. There is no need to print the argument value itself, as 2452 Google Mock already prints it for you. 2453 2454 **Notes:** 2455 2456 1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you). This allows the matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on. 2457 1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock. 2458 2459 ## Writing New Parameterized Matchers Quickly ## 2460 2461 Sometimes you'll want to define a matcher that has parameters. For that you 2462 can use the macro: 2463 ``` 2464 MATCHER_P(name, param_name, "description string") { statements; } 2465 ``` 2466 2467 For example: 2468 ``` 2469 MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; } 2470 ``` 2471 will allow you to write: 2472 ``` 2473 EXPECT_THAT(Blah("a"), HasAbsoluteValue(n)); 2474 ``` 2475 which may lead to this message (assuming `n` is 10): 2476 ``` 2477 Value of: Blah("a") 2478 Expected: has absolute value 10 2479 Actual: -9 2480 ``` 2481 2482 Note that both the matcher description and its parameter are 2483 printed, making the message human-friendly. 2484 2485 In the matcher definition body, you can write `foo_type` to 2486 reference the type of a parameter named `foo`. For example, in the 2487 body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write 2488 `value_type` to refer to the type of `value`. 2489 2490 Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to 2491 `MATCHER_P10` to support multi-parameter matchers: 2492 ``` 2493 MATCHER_Pk(name, param_1, ..., param_k, "description string") { statements; } 2494 ``` 2495 2496 Please note that the custom description string is for a particular 2497 **instance** of the matcher, where the parameters have been bound to 2498 actual values. Therefore usually you'll want the parameter values to 2499 be part of the description. Google Mock lets you do that using 2500 Python-style interpolations. The following syntaxes are supported 2501 currently: 2502 2503 | `%%` | a single `%` character | 2504 |:-----|:-----------------------| 2505 | `%(*)s` | all parameters of the matcher printed as a tuple | 2506 | `%(foo)s` | value of the matcher parameter named `foo` | 2507 2508 For example, 2509 ``` 2510 MATCHER_P2(InClosedRange, low, hi, "is in range [%(low)s, %(hi)s]") { 2511 return low <= arg && arg <= hi; 2512 } 2513 ... 2514 EXPECT_THAT(3, InClosedRange(4, 6)); 2515 ``` 2516 would generate a failure that contains the message: 2517 ``` 2518 Expected: is in range [4, 6] 2519 ``` 2520 2521 If you specify `""` as the description, the failure message will 2522 contain the sequence of words in the matcher name followed by the 2523 parameter values printed as a tuple. For example, 2524 ``` 2525 MATCHER_P2(InClosedRange, low, hi, "") { ... } 2526 ... 2527 EXPECT_THAT(3, InClosedRange(4, 6)); 2528 ``` 2529 would generate a failure that contains the text: 2530 ``` 2531 Expected: in closed range (4, 6) 2532 ``` 2533 2534 For the purpose of typing, you can view 2535 ``` 2536 MATCHER_Pk(Foo, p1, ..., pk, "description string") { ... } 2537 ``` 2538 as shorthand for 2539 ``` 2540 template <typename p1_type, ..., typename pk_type> 2541 FooMatcherPk<p1_type, ..., pk_type> 2542 Foo(p1_type p1, ..., pk_type pk) { ... } 2543 ``` 2544 2545 When you write `Foo(v1, ..., vk)`, the compiler infers the types of 2546 the parameters `v1`, ..., and `vk` for you. If you are not happy with 2547 the result of the type inference, you can specify the types by 2548 explicitly instantiating the template, as in `Foo<long, bool>(5, false)`. 2549 As said earlier, you don't get to (or need to) specify 2550 `arg_type` as that's determined by the context in which the matcher 2551 is used. 2552 2553 You can assign the result of expression `Foo(p1, ..., pk)` to a 2554 variable of type `FooMatcherPk<p1_type, ..., pk_type>`. This can be 2555 useful when composing matchers. Matchers that don't have a parameter 2556 or have only one parameter have special types: you can assign `Foo()` 2557 to a `FooMatcher`-typed variable, and assign `Foo(p)` to a 2558 `FooMatcherP<p_type>`-typed variable. 2559 2560 While you can instantiate a matcher template with reference types, 2561 passing the parameters by pointer usually makes your code more 2562 readable. If, however, you still want to pass a parameter by 2563 reference, be aware that in the failure message generated by the 2564 matcher you will see the value of the referenced object but not its 2565 address. 2566 2567 You can overload matchers with different numbers of parameters: 2568 ``` 2569 MATCHER_P(Blah, a, "description string 1") { ... } 2570 MATCHER_P2(Blah, a, b, "description string 2") { ... } 2571 ``` 2572 2573 While it's tempting to always use the `MATCHER*` macros when defining 2574 a new matcher, you should also consider implementing 2575 `MatcherInterface` or using `MakePolymorphicMatcher()` instead (see 2576 the recipes that follow), especially if you need to use the matcher a 2577 lot. While these approaches require more work, they give you more 2578 control on the types of the value being matched and the matcher 2579 parameters, which in general leads to better compiler error messages 2580 that pay off in the long run. They also allow overloading matchers 2581 based on parameter types (as opposed to just based on the number of 2582 parameters). 2583 2584 ## Writing New Monomorphic Matchers ## 2585 2586 A matcher of argument type `T` implements 2587 `::testing::MatcherInterface<T>` and does two things: it tests whether a 2588 value of type `T` matches the matcher, and can describe what kind of 2589 values it matches. The latter ability is used for generating readable 2590 error messages when expectations are violated. 2591 2592 The interface looks like this: 2593 2594 ``` 2595 class MatchResultListener { 2596 public: 2597 ... 2598 // Streams x to the underlying ostream; does nothing if the ostream 2599 // is NULL. 2600 template <typename T> 2601 MatchResultListener& operator<<(const T& x); 2602 2603 // Returns the underlying ostream. 2604 ::std::ostream* stream(); 2605 }; 2606 2607 template <typename T> 2608 class MatcherInterface { 2609 public: 2610 virtual ~MatcherInterface(); 2611 2612 // Returns true iff the matcher matches x; also explains the match 2613 // result to 'listener'. 2614 virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0; 2615 2616 // Describes this matcher to an ostream. 2617 virtual void DescribeTo(::std::ostream* os) const = 0; 2618 2619 // Describes the negation of this matcher to an ostream. 2620 virtual void DescribeNegationTo(::std::ostream* os) const; 2621 }; 2622 ``` 2623 2624 If you need a custom matcher but `Truly()` is not a good option (for 2625 example, you may not be happy with the way `Truly(predicate)` 2626 describes itself, or you may want your matcher to be polymorphic as 2627 `Eq(value)` is), you can define a matcher to do whatever you want in 2628 two steps: first implement the matcher interface, and then define a 2629 factory function to create a matcher instance. The second step is not 2630 strictly needed but it makes the syntax of using the matcher nicer. 2631 2632 For example, you can define a matcher to test whether an `int` is 2633 divisible by 7 and then use it like this: 2634 ``` 2635 using ::testing::MakeMatcher; 2636 using ::testing::Matcher; 2637 using ::testing::MatcherInterface; 2638 using ::testing::MatchResultListener; 2639 2640 class DivisibleBy7Matcher : public MatcherInterface<int> { 2641 public: 2642 virtual bool MatchAndExplain(int n, MatchResultListener* listener) const { 2643 return (n % 7) == 0; 2644 } 2645 2646 virtual void DescribeTo(::std::ostream* os) const { 2647 *os << "is divisible by 7"; 2648 } 2649 2650 virtual void DescribeNegationTo(::std::ostream* os) const { 2651 *os << "is not divisible by 7"; 2652 } 2653 }; 2654 2655 inline Matcher<int> DivisibleBy7() { 2656 return MakeMatcher(new DivisibleBy7Matcher); 2657 } 2658 ... 2659 2660 EXPECT_CALL(foo, Bar(DivisibleBy7())); 2661 ``` 2662 2663 You may improve the matcher message by streaming additional 2664 information to the `listener` argument in `MatchAndExplain()`: 2665 2666 ``` 2667 class DivisibleBy7Matcher : public MatcherInterface<int> { 2668 public: 2669 virtual bool MatchAndExplain(int n, 2670 MatchResultListener* listener) const { 2671 const int remainder = n % 7; 2672 if (remainder != 0) { 2673 *listener << "the remainder is " << remainder; 2674 } 2675 return remainder == 0; 2676 } 2677 ... 2678 }; 2679 ``` 2680 2681 Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this: 2682 ``` 2683 Value of: x 2684 Expected: is divisible by 7 2685 Actual: 23 (the remainder is 2) 2686 ``` 2687 2688 ## Writing New Polymorphic Matchers ## 2689 2690 You've learned how to write your own matchers in the previous 2691 recipe. Just one problem: a matcher created using `MakeMatcher()` only 2692 works for one particular type of arguments. If you want a 2693 _polymorphic_ matcher that works with arguments of several types (for 2694 instance, `Eq(x)` can be used to match a `value` as long as `value` == 2695 `x` compiles -- `value` and `x` don't have to share the same type), 2696 you can learn the trick from `<gmock/gmock-matchers.h>` but it's a bit 2697 involved. 2698 2699 Fortunately, most of the time you can define a polymorphic matcher 2700 easily with the help of `MakePolymorphicMatcher()`. Here's how you can 2701 define `NotNull()` as an example: 2702 2703 ``` 2704 using ::testing::MakePolymorphicMatcher; 2705 using ::testing::MatchResultListener; 2706 using ::testing::NotNull; 2707 using ::testing::PolymorphicMatcher; 2708 2709 class NotNullMatcher { 2710 public: 2711 // To implement a polymorphic matcher, first define a COPYABLE class 2712 // that has three members MatchAndExplain(), DescribeTo(), and 2713 // DescribeNegationTo(), like the following. 2714 2715 // In this example, we want to use NotNull() with any pointer, so 2716 // MatchAndExplain() accepts a pointer of any type as its first argument. 2717 // In general, you can define MatchAndExplain() as an ordinary method or 2718 // a method template, or even overload it. 2719 template <typename T> 2720 bool MatchAndExplain(T* p, 2721 MatchResultListener* /* listener */) const { 2722 return p != NULL; 2723 } 2724 2725 // Describes the property of a value matching this matcher. 2726 void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; } 2727 2728 // Describes the property of a value NOT matching this matcher. 2729 void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; } 2730 }; 2731 2732 // To construct a polymorphic matcher, pass an instance of the class 2733 // to MakePolymorphicMatcher(). Note the return type. 2734 inline PolymorphicMatcher<NotNullMatcher> NotNull() { 2735 return MakePolymorphicMatcher(NotNullMatcher()); 2736 } 2737 ... 2738 2739 EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer. 2740 ``` 2741 2742 **Note:** Your polymorphic matcher class does **not** need to inherit from 2743 `MatcherInterface` or any other class, and its methods do **not** need 2744 to be virtual. 2745 2746 Like in a monomorphic matcher, you may explain the match result by 2747 streaming additional information to the `listener` argument in 2748 `MatchAndExplain()`. 2749 2750 ## Writing New Cardinalities ## 2751 2752 A cardinality is used in `Times()` to tell Google Mock how many times 2753 you expect a call to occur. It doesn't have to be exact. For example, 2754 you can say `AtLeast(5)` or `Between(2, 4)`. 2755 2756 If the built-in set of cardinalities doesn't suit you, you are free to 2757 define your own by implementing the following interface (in namespace 2758 `testing`): 2759 2760 ``` 2761 class CardinalityInterface { 2762 public: 2763 virtual ~CardinalityInterface(); 2764 2765 // Returns true iff call_count calls will satisfy this cardinality. 2766 virtual bool IsSatisfiedByCallCount(int call_count) const = 0; 2767 2768 // Returns true iff call_count calls will saturate this cardinality. 2769 virtual bool IsSaturatedByCallCount(int call_count) const = 0; 2770 2771 // Describes self to an ostream. 2772 virtual void DescribeTo(::std::ostream* os) const = 0; 2773 }; 2774 ``` 2775 2776 For example, to specify that a call must occur even number of times, 2777 you can write 2778 2779 ``` 2780 using ::testing::Cardinality; 2781 using ::testing::CardinalityInterface; 2782 using ::testing::MakeCardinality; 2783 2784 class EvenNumberCardinality : public CardinalityInterface { 2785 public: 2786 virtual bool IsSatisfiedByCallCount(int call_count) const { 2787 return (call_count % 2) == 0; 2788 } 2789 2790 virtual bool IsSaturatedByCallCount(int call_count) const { 2791 return false; 2792 } 2793 2794 virtual void DescribeTo(::std::ostream* os) const { 2795 *os << "called even number of times"; 2796 } 2797 }; 2798 2799 Cardinality EvenNumber() { 2800 return MakeCardinality(new EvenNumberCardinality); 2801 } 2802 ... 2803 2804 EXPECT_CALL(foo, Bar(3)) 2805 .Times(EvenNumber()); 2806 ``` 2807 2808 ## Writing New Actions Quickly ## 2809 2810 If the built-in actions don't work for you, and you find it 2811 inconvenient to use `Invoke()`, you can use a macro from the `ACTION*` 2812 family to quickly define a new action that can be used in your code as 2813 if it's a built-in action. 2814 2815 By writing 2816 ``` 2817 ACTION(name) { statements; } 2818 ``` 2819 in a namespace scope (i.e. not inside a class or function), you will 2820 define an action with the given name that executes the statements. 2821 The value returned by `statements` will be used as the return value of 2822 the action. Inside the statements, you can refer to the K-th 2823 (0-based) argument of the mock function as `argK`. For example: 2824 ``` 2825 ACTION(IncrementArg1) { return ++(*arg1); } 2826 ``` 2827 allows you to write 2828 ``` 2829 ... WillOnce(IncrementArg1()); 2830 ``` 2831 2832 Note that you don't need to specify the types of the mock function 2833 arguments. Rest assured that your code is type-safe though: 2834 you'll get a compiler error if `*arg1` doesn't support the `++` 2835 operator, or if the type of `++(*arg1)` isn't compatible with the mock 2836 function's return type. 2837 2838 Another example: 2839 ``` 2840 ACTION(Foo) { 2841 (*arg2)(5); 2842 Blah(); 2843 *arg1 = 0; 2844 return arg0; 2845 } 2846 ``` 2847 defines an action `Foo()` that invokes argument #2 (a function pointer) 2848 with 5, calls function `Blah()`, sets the value pointed to by argument 2849 #1 to 0, and returns argument #0. 2850 2851 For more convenience and flexibility, you can also use the following 2852 pre-defined symbols in the body of `ACTION`: 2853 2854 | `argK_type` | The type of the K-th (0-based) argument of the mock function | 2855 |:------------|:-------------------------------------------------------------| 2856 | `args` | All arguments of the mock function as a tuple | 2857 | `args_type` | The type of all arguments of the mock function as a tuple | 2858 | `return_type` | The return type of the mock function | 2859 | `function_type` | The type of the mock function | 2860 2861 For example, when using an `ACTION` as a stub action for mock function: 2862 ``` 2863 int DoSomething(bool flag, int* ptr); 2864 ``` 2865 we have: 2866 | **Pre-defined Symbol** | **Is Bound To** | 2867 |:-----------------------|:----------------| 2868 | `arg0` | the value of `flag` | 2869 | `arg0_type` | the type `bool` | 2870 | `arg1` | the value of `ptr` | 2871 | `arg1_type` | the type `int*` | 2872 | `args` | the tuple `(flag, ptr)` | 2873 | `args_type` | the type `std::tr1::tuple<bool, int*>` | 2874 | `return_type` | the type `int` | 2875 | `function_type` | the type `int(bool, int*)` | 2876 2877 ## Writing New Parameterized Actions Quickly ## 2878 2879 Sometimes you'll want to parameterize an action you define. For that 2880 we have another macro 2881 ``` 2882 ACTION_P(name, param) { statements; } 2883 ``` 2884 2885 For example, 2886 ``` 2887 ACTION_P(Add, n) { return arg0 + n; } 2888 ``` 2889 will allow you to write 2890 ``` 2891 // Returns argument #0 + 5. 2892 ... WillOnce(Add(5)); 2893 ``` 2894 2895 For convenience, we use the term _arguments_ for the values used to 2896 invoke the mock function, and the term _parameters_ for the values 2897 used to instantiate an action. 2898 2899 Note that you don't need to provide the type of the parameter either. 2900 Suppose the parameter is named `param`, you can also use the 2901 Google-Mock-defined symbol `param_type` to refer to the type of the 2902 parameter as inferred by the compiler. For example, in the body of 2903 `ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`. 2904 2905 Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support 2906 multi-parameter actions. For example, 2907 ``` 2908 ACTION_P2(ReturnDistanceTo, x, y) { 2909 double dx = arg0 - x; 2910 double dy = arg1 - y; 2911 return sqrt(dx*dx + dy*dy); 2912 } 2913 ``` 2914 lets you write 2915 ``` 2916 ... WillOnce(ReturnDistanceTo(5.0, 26.5)); 2917 ``` 2918 2919 You can view `ACTION` as a degenerated parameterized action where the 2920 number of parameters is 0. 2921 2922 You can also easily define actions overloaded on the number of parameters: 2923 ``` 2924 ACTION_P(Plus, a) { ... } 2925 ACTION_P2(Plus, a, b) { ... } 2926 ``` 2927 2928 ## Restricting the Type of an Argument or Parameter in an ACTION ## 2929 2930 For maximum brevity and reusability, the `ACTION*` macros don't ask 2931 you to provide the types of the mock function arguments and the action 2932 parameters. Instead, we let the compiler infer the types for us. 2933 2934 Sometimes, however, we may want to be more explicit about the types. 2935 There are several tricks to do that. For example: 2936 ``` 2937 ACTION(Foo) { 2938 // Makes sure arg0 can be converted to int. 2939 int n = arg0; 2940 ... use n instead of arg0 here ... 2941 } 2942 2943 ACTION_P(Bar, param) { 2944 // Makes sure the type of arg1 is const char*. 2945 ::testing::StaticAssertTypeEq<const char*, arg1_type>(); 2946 2947 // Makes sure param can be converted to bool. 2948 bool flag = param; 2949 } 2950 ``` 2951 where `StaticAssertTypeEq` is a compile-time assertion in Google Test 2952 that verifies two types are the same. 2953 2954 ## Writing New Action Templates Quickly ## 2955 2956 Sometimes you want to give an action explicit template parameters that 2957 cannot be inferred from its value parameters. `ACTION_TEMPLATE()` 2958 supports that and can be viewed as an extension to `ACTION()` and 2959 `ACTION_P*()`. 2960 2961 The syntax: 2962 ``` 2963 ACTION_TEMPLATE(ActionName, 2964 HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m), 2965 AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; } 2966 ``` 2967 2968 defines an action template that takes _m_ explicit template parameters 2969 and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is 2970 between 0 and 10. `name_i` is the name of the i-th template 2971 parameter, and `kind_i` specifies whether it's a `typename`, an 2972 integral constant, or a template. `p_i` is the name of the i-th value 2973 parameter. 2974 2975 Example: 2976 ``` 2977 // DuplicateArg<k, T>(output) converts the k-th argument of the mock 2978 // function to type T and copies it to *output. 2979 ACTION_TEMPLATE(DuplicateArg, 2980 // Note the comma between int and k: 2981 HAS_2_TEMPLATE_PARAMS(int, k, typename, T), 2982 AND_1_VALUE_PARAMS(output)) { 2983 *output = T(std::tr1::get<k>(args)); 2984 } 2985 ``` 2986 2987 To create an instance of an action template, write: 2988 ``` 2989 ActionName<t1, ..., t_m>(v1, ..., v_n) 2990 ``` 2991 where the `t`s are the template arguments and the 2992 `v`s are the value arguments. The value argument 2993 types are inferred by the compiler. For example: 2994 ``` 2995 using ::testing::_; 2996 ... 2997 int n; 2998 EXPECT_CALL(mock, Foo(_, _)) 2999 .WillOnce(DuplicateArg<1, unsigned char>(&n)); 3000 ``` 3001 3002 If you want to explicitly specify the value argument types, you can 3003 provide additional template arguments: 3004 ``` 3005 ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n) 3006 ``` 3007 where `u_i` is the desired type of `v_i`. 3008 3009 `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the 3010 number of value parameters, but not on the number of template 3011 parameters. Without the restriction, the meaning of the following is 3012 unclear: 3013 3014 ``` 3015 OverloadedAction<int, bool>(x); 3016 ``` 3017 3018 Are we using a single-template-parameter action where `bool` refers to 3019 the type of `x`, or a two-template-parameter action where the compiler 3020 is asked to infer the type of `x`? 3021 3022 ## Using the ACTION Object's Type ## 3023 3024 If you are writing a function that returns an `ACTION` object, you'll 3025 need to know its type. The type depends on the macro used to define 3026 the action and the parameter types. The rule is relatively simple: 3027 | **Given Definition** | **Expression** | **Has Type** | 3028 |:---------------------|:---------------|:-------------| 3029 | `ACTION(Foo)` | `Foo()` | `FooAction` | 3030 | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` | `Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` | 3031 | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` | 3032 | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `FooActionP<t1, ..., t_m, int>` | 3033 | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` | 3034 | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `FooActionP2<t1, ..., t_m, bool, int>` | 3035 | ... | ... | ... | 3036 3037 Note that we have to pick different suffixes (`Action`, `ActionP`, 3038 `ActionP2`, and etc) for actions with different numbers of value 3039 parameters, or the action definitions cannot be overloaded on the 3040 number of them. 3041 3042 ## Writing New Monomorphic Actions ## 3043 3044 While the `ACTION*` macros are very convenient, sometimes they are 3045 inappropriate. For example, despite the tricks shown in the previous 3046 recipes, they don't let you directly specify the types of the mock 3047 function arguments and the action parameters, which in general leads 3048 to unoptimized compiler error messages that can baffle unfamiliar 3049 users. They also don't allow overloading actions based on parameter 3050 types without jumping through some hoops. 3051 3052 An alternative to the `ACTION*` macros is to implement 3053 `::testing::ActionInterface<F>`, where `F` is the type of the mock 3054 function in which the action will be used. For example: 3055 3056 ``` 3057 template <typename F>class ActionInterface { 3058 public: 3059 virtual ~ActionInterface(); 3060 3061 // Performs the action. Result is the return type of function type 3062 // F, and ArgumentTuple is the tuple of arguments of F. 3063 // 3064 // For example, if F is int(bool, const string&), then Result would 3065 // be int, and ArgumentTuple would be tr1::tuple<bool, const string&>. 3066 virtual Result Perform(const ArgumentTuple& args) = 0; 3067 }; 3068 3069 using ::testing::_; 3070 using ::testing::Action; 3071 using ::testing::ActionInterface; 3072 using ::testing::MakeAction; 3073 3074 typedef int IncrementMethod(int*); 3075 3076 class IncrementArgumentAction : public ActionInterface<IncrementMethod> { 3077 public: 3078 virtual int Perform(const tr1::tuple<int*>& args) { 3079 int* p = tr1::get<0>(args); // Grabs the first argument. 3080 return *p++; 3081 } 3082 }; 3083 3084 Action<IncrementMethod> IncrementArgument() { 3085 return MakeAction(new IncrementArgumentAction); 3086 } 3087 ... 3088 3089 EXPECT_CALL(foo, Baz(_)) 3090 .WillOnce(IncrementArgument()); 3091 3092 int n = 5; 3093 foo.Baz(&n); // Should return 5 and change n to 6. 3094 ``` 3095 3096 ## Writing New Polymorphic Actions ## 3097 3098 The previous recipe showed you how to define your own action. This is 3099 all good, except that you need to know the type of the function in 3100 which the action will be used. Sometimes that can be a problem. For 3101 example, if you want to use the action in functions with _different_ 3102 types (e.g. like `Return()` and `SetArgumentPointee()`). 3103 3104 If an action can be used in several types of mock functions, we say 3105 it's _polymorphic_. The `MakePolymorphicAction()` function template 3106 makes it easy to define such an action: 3107 3108 ``` 3109 namespace testing { 3110 3111 template <typename Impl> 3112 PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl); 3113 3114 } // namespace testing 3115 ``` 3116 3117 As an example, let's define an action that returns the second argument 3118 in the mock function's argument list. The first step is to define an 3119 implementation class: 3120 3121 ``` 3122 class ReturnSecondArgumentAction { 3123 public: 3124 template <typename Result, typename ArgumentTuple> 3125 Result Perform(const ArgumentTuple& args) const { 3126 // To get the i-th (0-based) argument, use tr1::get<i>(args). 3127 return tr1::get<1>(args); 3128 } 3129 }; 3130 ``` 3131 3132 This implementation class does _not_ need to inherit from any 3133 particular class. What matters is that it must have a `Perform()` 3134 method template. This method template takes the mock function's 3135 arguments as a tuple in a **single** argument, and returns the result of 3136 the action. It can be either `const` or not, but must be invokable 3137 with exactly one template argument, which is the result type. In other 3138 words, you must be able to call `Perform<R>(args)` where `R` is the 3139 mock function's return type and `args` is its arguments in a tuple. 3140 3141 Next, we use `MakePolymorphicAction()` to turn an instance of the 3142 implementation class into the polymorphic action we need. It will be 3143 convenient to have a wrapper for this: 3144 3145 ``` 3146 using ::testing::MakePolymorphicAction; 3147 using ::testing::PolymorphicAction; 3148 3149 PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() { 3150 return MakePolymorphicAction(ReturnSecondArgumentAction()); 3151 } 3152 ``` 3153 3154 Now, you can use this polymorphic action the same way you use the 3155 built-in ones: 3156 3157 ``` 3158 using ::testing::_; 3159 3160 class MockFoo : public Foo { 3161 public: 3162 MOCK_METHOD2(DoThis, int(bool flag, int n)); 3163 MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2)); 3164 }; 3165 ... 3166 3167 MockFoo foo; 3168 EXPECT_CALL(foo, DoThis(_, _)) 3169 .WillOnce(ReturnSecondArgument()); 3170 EXPECT_CALL(foo, DoThat(_, _, _)) 3171 .WillOnce(ReturnSecondArgument()); 3172 ... 3173 foo.DoThis(true, 5); // Will return 5. 3174 foo.DoThat(1, "Hi", "Bye"); // Will return "Hi". 3175 ``` 3176 3177 ## Teaching Google Mock How to Print Your Values ## 3178 3179 When an uninteresting or unexpected call occurs, Google Mock prints 3180 the argument values to help you debug. The `EXPECT_THAT` and 3181 `ASSERT_THAT` assertions also print the value being validated when the 3182 test fails. Google Mock does this using the user-extensible value 3183 printer defined in `<gmock/gmock-printers.h>`. 3184 3185 This printer knows how to print the built-in C++ types, native arrays, 3186 STL containers, and any type that supports the `<<` operator. For 3187 other types, it prints the raw bytes in the value and hope you the 3188 user can figure it out. 3189 3190 Did I say that the printer is `extensible`? That means you can teach 3191 it to do a better job at printing your particular type than to dump 3192 the bytes. To do that, you just need to define `<<` for your type: 3193 3194 ``` 3195 #include <iostream> 3196 3197 namespace foo { 3198 3199 class Foo { ... }; 3200 3201 // It's important that the << operator is defined in the SAME 3202 // namespace that defines Foo. C++'s look-up rules rely on that. 3203 ::std::ostream& operator<<(::std::ostream& os, const Foo& foo) { 3204 return os << foo.DebugString(); // Whatever needed to print foo to os. 3205 } 3206 3207 } // namespace foo 3208 ``` 3209 3210 Sometimes, this might not be an option. For example, your team may 3211 consider it dangerous or bad style to have a `<<` operator for `Foo`, 3212 or `Foo` may already have a `<<` operator that doesn't do what you 3213 want (and you cannot change it). Don't despair though - Google Mock 3214 gives you a second chance to get it right. Namely, you can define a 3215 `PrintTo()` function like this: 3216 3217 ``` 3218 #include <iostream> 3219 3220 namespace foo { 3221 3222 class Foo { ... }; 3223 3224 // It's important that PrintTo() is defined in the SAME 3225 // namespace that defines Foo. C++'s look-up rules rely on that. 3226 void PrintTo(const Foo& foo, ::std::ostream* os) { 3227 *os << foo.DebugString(); // Whatever needed to print foo to os. 3228 } 3229 3230 } // namespace foo 3231 ``` 3232 3233 What if you have both `<<` and `PrintTo()`? In this case, the latter 3234 will override the former when Google Mock is concerned. This allows 3235 you to customize how the value should appear in Google Mock's output 3236 without affecting code that relies on the behavior of its `<<` 3237 operator. 3238 3239 **Note:** When printing a pointer of type `T*`, Google Mock calls 3240 `PrintTo(T*, std::ostream* os)` instead of `operator<<(std::ostream&, T*)`. 3241 Therefore the only way to affect how a pointer is printed by Google 3242 Mock is to define `PrintTo()` for it. Also note that `T*` and `const T*` 3243 are different types, so you may need to define `PrintTo()` for both. 3244 3245 Why does Google Mock treat pointers specially? There are several reasons: 3246 3247 * We cannot use `operator<<` to print a `signed char*` or `unsigned char*`, since it will print the pointer as a NUL-terminated C string, which likely will cause an access violation. 3248 * We want `NULL` pointers to be printed as `"NULL"`, but `operator<<` prints it as `"0"`, `"nullptr"`, or something else, depending on the compiler. 3249 * With some compilers, printing a `NULL` `char*` using `operator<<` will segfault. 3250 * `operator<<` prints a function pointer as a `bool` (hence it always prints `"1"`), which is not very useful.