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      1 
      2 
      3 You can find recipes for using Google Mock here. If you haven't yet,
      4 please read the [ForDummies](V1_5_ForDummies.md) document first to make sure you understand
      5 the basics.
      6 
      7 **Note:** Google Mock lives in the `testing` name space. For
      8 readability, it is recommended to write `using ::testing::Foo;` once in
      9 your file before using the name `Foo` defined by Google Mock. We omit
     10 such `using` statements in this page for brevity, but you should do it
     11 in your own code.
     12 
     13 # Creating Mock Classes #
     14 
     15 ## Mocking Private or Protected Methods ##
     16 
     17 You must always put a mock method definition (`MOCK_METHOD*`) in a
     18 `public:` section of the mock class, regardless of the method being
     19 mocked being `public`, `protected`, or `private` in the base class.
     20 This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function
     21 from outside of the mock class.  (Yes, C++ allows a subclass to change
     22 the access level of a virtual function in the base class.)  Example:
     23 
     24 ```
     25 class Foo {
     26  public:
     27   ...
     28   virtual bool Transform(Gadget* g) = 0;
     29 
     30  protected:
     31   virtual void Resume();
     32 
     33  private:
     34   virtual int GetTimeOut();
     35 };
     36 
     37 class MockFoo : public Foo {
     38  public:
     39   ...
     40   MOCK_METHOD1(Transform, bool(Gadget* g));
     41 
     42   // The following must be in the public section, even though the
     43   // methods are protected or private in the base class.
     44   MOCK_METHOD0(Resume, void());
     45   MOCK_METHOD0(GetTimeOut, int());
     46 };
     47 ```
     48 
     49 ## Mocking Overloaded Methods ##
     50 
     51 You can mock overloaded functions as usual. No special attention is required:
     52 
     53 ```
     54 class Foo {
     55   ...
     56 
     57   // Must be virtual as we'll inherit from Foo.
     58   virtual ~Foo();
     59 
     60   // Overloaded on the types and/or numbers of arguments.
     61   virtual int Add(Element x);
     62   virtual int Add(int times, Element x);
     63 
     64   // Overloaded on the const-ness of this object.
     65   virtual Bar& GetBar();
     66   virtual const Bar& GetBar() const;
     67 };
     68 
     69 class MockFoo : public Foo {
     70   ...
     71   MOCK_METHOD1(Add, int(Element x));
     72   MOCK_METHOD2(Add, int(int times, Element x);
     73 
     74   MOCK_METHOD0(GetBar, Bar&());
     75   MOCK_CONST_METHOD0(GetBar, const Bar&());
     76 };
     77 ```
     78 
     79 **Note:** if you don't mock all versions of the overloaded method, the
     80 compiler will give you a warning about some methods in the base class
     81 being hidden. To fix that, use `using` to bring them in scope:
     82 
     83 ```
     84 class MockFoo : public Foo {
     85   ...
     86   using Foo::Add;
     87   MOCK_METHOD1(Add, int(Element x));
     88   // We don't want to mock int Add(int times, Element x);
     89   ...
     90 };
     91 ```
     92 
     93 ## Mocking Class Templates ##
     94 
     95 To mock a class template, append `_T` to the `MOCK_*` macros:
     96 
     97 ```
     98 template <typename Elem>
     99 class StackInterface {
    100   ...
    101   // Must be virtual as we'll inherit from StackInterface.
    102   virtual ~StackInterface();
    103 
    104   virtual int GetSize() const = 0;
    105   virtual void Push(const Elem& x) = 0;
    106 };
    107 
    108 template <typename Elem>
    109 class MockStack : public StackInterface<Elem> {
    110   ...
    111   MOCK_CONST_METHOD0_T(GetSize, int());
    112   MOCK_METHOD1_T(Push, void(const Elem& x));
    113 };
    114 ```
    115 
    116 ## Mocking Nonvirtual Methods ##
    117 
    118 Google Mock can mock non-virtual functions to be used in what we call _hi-perf
    119 dependency injection_.
    120 
    121 In this case, instead of sharing a common base class with the real
    122 class, your mock class will be _unrelated_ to the real class, but
    123 contain methods with the same signatures.  The syntax for mocking
    124 non-virtual methods is the _same_ as mocking virtual methods:
    125 
    126 ```
    127 // A simple packet stream class.  None of its members is virtual.
    128 class ConcretePacketStream {
    129  public:
    130   void AppendPacket(Packet* new_packet);
    131   const Packet* GetPacket(size_t packet_number) const;
    132   size_t NumberOfPackets() const;
    133   ...
    134 };
    135 
    136 // A mock packet stream class.  It inherits from no other, but defines
    137 // GetPacket() and NumberOfPackets().
    138 class MockPacketStream {
    139  public:
    140   MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number));
    141   MOCK_CONST_METHOD0(NumberOfPackets, size_t());
    142   ...
    143 };
    144 ```
    145 
    146 Note that the mock class doesn't define `AppendPacket()`, unlike the
    147 real class. That's fine as long as the test doesn't need to call it.
    148 
    149 Next, you need a way to say that you want to use
    150 `ConcretePacketStream` in production code, and use `MockPacketStream`
    151 in tests.  Since the functions are not virtual and the two classes are
    152 unrelated, you must specify your choice at _compile time_ (as opposed
    153 to run time).
    154 
    155 One way to do it is to templatize your code that needs to use a packet
    156 stream.  More specifically, you will give your code a template type
    157 argument for the type of the packet stream.  In production, you will
    158 instantiate your template with `ConcretePacketStream` as the type
    159 argument.  In tests, you will instantiate the same template with
    160 `MockPacketStream`.  For example, you may write:
    161 
    162 ```
    163 template <class PacketStream>
    164 void CreateConnection(PacketStream* stream) { ... }
    165 
    166 template <class PacketStream>
    167 class PacketReader {
    168  public:
    169   void ReadPackets(PacketStream* stream, size_t packet_num);
    170 };
    171 ```
    172 
    173 Then you can use `CreateConnection<ConcretePacketStream>()` and
    174 `PacketReader<ConcretePacketStream>` in production code, and use
    175 `CreateConnection<MockPacketStream>()` and
    176 `PacketReader<MockPacketStream>` in tests.
    177 
    178 ```
    179   MockPacketStream mock_stream;
    180   EXPECT_CALL(mock_stream, ...)...;
    181   .. set more expectations on mock_stream ...
    182   PacketReader<MockPacketStream> reader(&mock_stream);
    183   ... exercise reader ...
    184 ```
    185 
    186 ## Mocking Free Functions ##
    187 
    188 It's possible to use Google Mock to mock a free function (i.e. a
    189 C-style function or a static method).  You just need to rewrite your
    190 code to use an interface (abstract class).
    191 
    192 Instead of calling a free function (say, `OpenFile`) directly,
    193 introduce an interface for it and have a concrete subclass that calls
    194 the free function:
    195 
    196 ```
    197 class FileInterface {
    198  public:
    199   ...
    200   virtual bool Open(const char* path, const char* mode) = 0;
    201 };
    202 
    203 class File : public FileInterface {
    204  public:
    205   ...
    206   virtual bool Open(const char* path, const char* mode) {
    207     return OpenFile(path, mode);
    208   }
    209 };
    210 ```
    211 
    212 Your code should talk to `FileInterface` to open a file.  Now it's
    213 easy to mock out the function.
    214 
    215 This may seem much hassle, but in practice you often have multiple
    216 related functions that you can put in the same interface, so the
    217 per-function syntactic overhead will be much lower.
    218 
    219 If you are concerned about the performance overhead incurred by
    220 virtual functions, and profiling confirms your concern, you can
    221 combine this with the recipe for [mocking non-virtual methods](#Mocking_Nonvirtual_Methods.md).
    222 
    223 ## Nice Mocks and Strict Mocks ##
    224 
    225 If a mock method has no `EXPECT_CALL` spec but is called, Google Mock
    226 will print a warning about the "uninteresting call". The rationale is:
    227 
    228   * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called.
    229   * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, he can add an `EXPECT_CALL()` to suppress the warning.
    230 
    231 However, sometimes you may want to suppress all "uninteresting call"
    232 warnings, while sometimes you may want the opposite, i.e. to treat all
    233 of them as errors. Google Mock lets you make the decision on a
    234 per-mock-object basis.
    235 
    236 Suppose your test uses a mock class `MockFoo`:
    237 
    238 ```
    239 TEST(...) {
    240   MockFoo mock_foo;
    241   EXPECT_CALL(mock_foo, DoThis());
    242   ... code that uses mock_foo ...
    243 }
    244 ```
    245 
    246 If a method of `mock_foo` other than `DoThis()` is called, it will be
    247 reported by Google Mock as a warning. However, if you rewrite your
    248 test to use `NiceMock<MockFoo>` instead, the warning will be gone,
    249 resulting in a cleaner test output:
    250 
    251 ```
    252 using ::testing::NiceMock;
    253 
    254 TEST(...) {
    255   NiceMock<MockFoo> mock_foo;
    256   EXPECT_CALL(mock_foo, DoThis());
    257   ... code that uses mock_foo ...
    258 }
    259 ```
    260 
    261 `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used
    262 wherever `MockFoo` is accepted.
    263 
    264 It also works if `MockFoo`'s constructor takes some arguments, as
    265 `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors:
    266 
    267 ```
    268 using ::testing::NiceMock;
    269 
    270 TEST(...) {
    271   NiceMock<MockFoo> mock_foo(5, "hi");  // Calls MockFoo(5, "hi").
    272   EXPECT_CALL(mock_foo, DoThis());
    273   ... code that uses mock_foo ...
    274 }
    275 ```
    276 
    277 The usage of `StrictMock` is similar, except that it makes all
    278 uninteresting calls failures:
    279 
    280 ```
    281 using ::testing::StrictMock;
    282 
    283 TEST(...) {
    284   StrictMock<MockFoo> mock_foo;
    285   EXPECT_CALL(mock_foo, DoThis());
    286   ... code that uses mock_foo ...
    287 
    288   // The test will fail if a method of mock_foo other than DoThis()
    289   // is called.
    290 }
    291 ```
    292 
    293 There are some caveats though (I don't like them just as much as the
    294 next guy, but sadly they are side effects of C++'s limitations):
    295 
    296   1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock<StrictMock<MockFoo> >`) is **not** supported.
    297   1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
    298   1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict.  This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual.  In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class.  This rule is required for safety.  Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.)
    299 
    300 Finally, you should be **very cautious** when using this feature, as the
    301 decision you make applies to **all** future changes to the mock
    302 class. If an important change is made in the interface you are mocking
    303 (and thus in the mock class), it could break your tests (if you use
    304 `StrictMock`) or let bugs pass through without a warning (if you use
    305 `NiceMock`). Therefore, try to specify the mock's behavior using
    306 explicit `EXPECT_CALL` first, and only turn to `NiceMock` or
    307 `StrictMock` as the last resort.
    308 
    309 ## Simplifying the Interface without Breaking Existing Code ##
    310 
    311 Sometimes a method has a long list of arguments that is mostly
    312 uninteresting. For example,
    313 
    314 ```
    315 class LogSink {
    316  public:
    317   ...
    318   virtual void send(LogSeverity severity, const char* full_filename,
    319                     const char* base_filename, int line,
    320                     const struct tm* tm_time,
    321                     const char* message, size_t message_len) = 0;
    322 };
    323 ```
    324 
    325 This method's argument list is lengthy and hard to work with (let's
    326 say that the `message` argument is not even 0-terminated). If we mock
    327 it as is, using the mock will be awkward. If, however, we try to
    328 simplify this interface, we'll need to fix all clients depending on
    329 it, which is often infeasible.
    330 
    331 The trick is to re-dispatch the method in the mock class:
    332 
    333 ```
    334 class ScopedMockLog : public LogSink {
    335  public:
    336   ...
    337   virtual void send(LogSeverity severity, const char* full_filename,
    338                     const char* base_filename, int line, const tm* tm_time,
    339                     const char* message, size_t message_len) {
    340     // We are only interested in the log severity, full file name, and
    341     // log message.
    342     Log(severity, full_filename, std::string(message, message_len));
    343   }
    344 
    345   // Implements the mock method:
    346   //
    347   //   void Log(LogSeverity severity,
    348   //            const string& file_path,
    349   //            const string& message);
    350   MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path,
    351                          const string& message));
    352 };
    353 ```
    354 
    355 By defining a new mock method with a trimmed argument list, we make
    356 the mock class much more user-friendly.
    357 
    358 ## Alternative to Mocking Concrete Classes ##
    359 
    360 Often you may find yourself using classes that don't implement
    361 interfaces. In order to test your code that uses such a class (let's
    362 call it `Concrete`), you may be tempted to make the methods of
    363 `Concrete` virtual and then mock it.
    364 
    365 Try not to do that.
    366 
    367 Making a non-virtual function virtual is a big decision. It creates an
    368 extension point where subclasses can tweak your class' behavior. This
    369 weakens your control on the class because now it's harder to maintain
    370 the class' invariants. You should make a function virtual only when
    371 there is a valid reason for a subclass to override it.
    372 
    373 Mocking concrete classes directly is problematic as it creates a tight
    374 coupling between the class and the tests - any small change in the
    375 class may invalidate your tests and make test maintenance a pain.
    376 
    377 To avoid such problems, many programmers have been practicing "coding
    378 to interfaces": instead of talking to the `Concrete` class, your code
    379 would define an interface and talk to it. Then you implement that
    380 interface as an adaptor on top of `Concrete`. In tests, you can easily
    381 mock that interface to observe how your code is doing.
    382 
    383 This technique incurs some overhead:
    384 
    385   * You pay the cost of virtual function calls (usually not a problem).
    386   * There is more abstraction for the programmers to learn.
    387 
    388 However, it can also bring significant benefits in addition to better
    389 testability:
    390 
    391   * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive.
    392   * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change.
    393 
    394 Some people worry that if everyone is practicing this technique, they
    395 will end up writing lots of redundant code. This concern is totally
    396 understandable. However, there are two reasons why it may not be the
    397 case:
    398 
    399   * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code.
    400   * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it.
    401 
    402 You need to weigh the pros and cons carefully for your particular
    403 problem, but I'd like to assure you that the Java community has been
    404 practicing this for a long time and it's a proven effective technique
    405 applicable in a wide variety of situations. :-)
    406 
    407 ## Delegating Calls to a Fake ##
    408 
    409 Some times you have a non-trivial fake implementation of an
    410 interface. For example:
    411 
    412 ```
    413 class Foo {
    414  public:
    415   virtual ~Foo() {}
    416   virtual char DoThis(int n) = 0;
    417   virtual void DoThat(const char* s, int* p) = 0;
    418 };
    419 
    420 class FakeFoo : public Foo {
    421  public:
    422   virtual char DoThis(int n) {
    423     return (n > 0) ? '+' :
    424         (n < 0) ? '-' : '0';
    425   }
    426 
    427   virtual void DoThat(const char* s, int* p) {
    428     *p = strlen(s);
    429   }
    430 };
    431 ```
    432 
    433 Now you want to mock this interface such that you can set expectations
    434 on it. However, you also want to use `FakeFoo` for the default
    435 behavior, as duplicating it in the mock object is, well, a lot of
    436 work.
    437 
    438 When you define the mock class using Google Mock, you can have it
    439 delegate its default action to a fake class you already have, using
    440 this pattern:
    441 
    442 ```
    443 using ::testing::_;
    444 using ::testing::Invoke;
    445 
    446 class MockFoo : public Foo {
    447  public:
    448   // Normal mock method definitions using Google Mock.
    449   MOCK_METHOD1(DoThis, char(int n));
    450   MOCK_METHOD2(DoThat, void(const char* s, int* p));
    451 
    452   // Delegates the default actions of the methods to a FakeFoo object.
    453   // This must be called *before* the custom ON_CALL() statements.
    454   void DelegateToFake() {
    455     ON_CALL(*this, DoThis(_))
    456         .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis));
    457     ON_CALL(*this, DoThat(_, _))
    458         .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat));
    459   }
    460  private:
    461   FakeFoo fake_;  // Keeps an instance of the fake in the mock.
    462 };
    463 ```
    464 
    465 With that, you can use `MockFoo` in your tests as usual. Just remember
    466 that if you don't explicitly set an action in an `ON_CALL()` or
    467 `EXPECT_CALL()`, the fake will be called upon to do it:
    468 
    469 ```
    470 using ::testing::_;
    471 
    472 TEST(AbcTest, Xyz) {
    473   MockFoo foo;
    474   foo.DelegateToFake(); // Enables the fake for delegation.
    475 
    476   // Put your ON_CALL(foo, ...)s here, if any.
    477 
    478   // No action specified, meaning to use the default action.
    479   EXPECT_CALL(foo, DoThis(5));
    480   EXPECT_CALL(foo, DoThat(_, _));
    481 
    482   int n = 0;
    483   EXPECT_EQ('+', foo.DoThis(5));  // FakeFoo::DoThis() is invoked.
    484   foo.DoThat("Hi", &n);           // FakeFoo::DoThat() is invoked.
    485   EXPECT_EQ(2, n);
    486 }
    487 ```
    488 
    489 **Some tips:**
    490 
    491   * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
    492   * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use.
    493   * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type.
    494   * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code.
    495 
    496 Regarding the tip on mixing a mock and a fake, here's an example on
    497 why it may be a bad sign: Suppose you have a class `System` for
    498 low-level system operations. In particular, it does file and I/O
    499 operations. And suppose you want to test how your code uses `System`
    500 to do I/O, and you just want the file operations to work normally. If
    501 you mock out the entire `System` class, you'll have to provide a fake
    502 implementation for the file operation part, which suggests that
    503 `System` is taking on too many roles.
    504 
    505 Instead, you can define a `FileOps` interface and an `IOOps` interface
    506 and split `System`'s functionalities into the two. Then you can mock
    507 `IOOps` without mocking `FileOps`.
    508 
    509 ## Delegating Calls to a Real Object ##
    510 
    511 When using testing doubles (mocks, fakes, stubs, and etc), sometimes
    512 their behaviors will differ from those of the real objects. This
    513 difference could be either intentional (as in simulating an error such
    514 that you can test the error handling code) or unintentional. If your
    515 mocks have different behaviors than the real objects by mistake, you
    516 could end up with code that passes the tests but fails in production.
    517 
    518 You can use the _delegating-to-real_ technique to ensure that your
    519 mock has the same behavior as the real object while retaining the
    520 ability to validate calls. This technique is very similar to the
    521 delegating-to-fake technique, the difference being that we use a real
    522 object instead of a fake. Here's an example:
    523 
    524 ```
    525 using ::testing::_;
    526 using ::testing::AtLeast;
    527 using ::testing::Invoke;
    528 
    529 class MockFoo : public Foo {
    530  public:
    531   MockFoo() {
    532     // By default, all calls are delegated to the real object.
    533     ON_CALL(*this, DoThis())
    534         .WillByDefault(Invoke(&real_, &Foo::DoThis));
    535     ON_CALL(*this, DoThat(_))
    536         .WillByDefault(Invoke(&real_, &Foo::DoThat));
    537     ...
    538   }
    539   MOCK_METHOD0(DoThis, ...);
    540   MOCK_METHOD1(DoThat, ...);
    541   ...
    542  private:
    543   Foo real_;
    544 };
    545 ...
    546 
    547   MockFoo mock;
    548 
    549   EXPECT_CALL(mock, DoThis())
    550       .Times(3);
    551   EXPECT_CALL(mock, DoThat("Hi"))
    552       .Times(AtLeast(1));
    553   ... use mock in test ...
    554 ```
    555 
    556 With this, Google Mock will verify that your code made the right calls
    557 (with the right arguments, in the right order, called the right number
    558 of times, etc), and a real object will answer the calls (so the
    559 behavior will be the same as in production). This gives you the best
    560 of both worlds.
    561 
    562 ## Delegating Calls to a Parent Class ##
    563 
    564 Ideally, you should code to interfaces, whose methods are all pure
    565 virtual. In reality, sometimes you do need to mock a virtual method
    566 that is not pure (i.e, it already has an implementation). For example:
    567 
    568 ```
    569 class Foo {
    570  public:
    571   virtual ~Foo();
    572 
    573   virtual void Pure(int n) = 0;
    574   virtual int Concrete(const char* str) { ... }
    575 };
    576 
    577 class MockFoo : public Foo {
    578  public:
    579   // Mocking a pure method.
    580   MOCK_METHOD1(Pure, void(int n));
    581   // Mocking a concrete method.  Foo::Concrete() is shadowed.
    582   MOCK_METHOD1(Concrete, int(const char* str));
    583 };
    584 ```
    585 
    586 Sometimes you may want to call `Foo::Concrete()` instead of
    587 `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub
    588 action, or perhaps your test doesn't need to mock `Concrete()` at all
    589 (but it would be oh-so painful to have to define a new mock class
    590 whenever you don't need to mock one of its methods).
    591 
    592 The trick is to leave a back door in your mock class for accessing the
    593 real methods in the base class:
    594 
    595 ```
    596 class MockFoo : public Foo {
    597  public:
    598   // Mocking a pure method.
    599   MOCK_METHOD1(Pure, void(int n));
    600   // Mocking a concrete method.  Foo::Concrete() is shadowed.
    601   MOCK_METHOD1(Concrete, int(const char* str));
    602 
    603   // Use this to call Concrete() defined in Foo.
    604   int FooConcrete(const char* str) { return Foo::Concrete(str); }
    605 };
    606 ```
    607 
    608 Now, you can call `Foo::Concrete()` inside an action by:
    609 
    610 ```
    611 using ::testing::_;
    612 using ::testing::Invoke;
    613 ...
    614   EXPECT_CALL(foo, Concrete(_))
    615       .WillOnce(Invoke(&foo, &MockFoo::FooConcrete));
    616 ```
    617 
    618 or tell the mock object that you don't want to mock `Concrete()`:
    619 
    620 ```
    621 using ::testing::Invoke;
    622 ...
    623   ON_CALL(foo, Concrete(_))
    624       .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete));
    625 ```
    626 
    627 (Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do
    628 that, `MockFoo::Concrete()` will be called (and cause an infinite
    629 recursion) since `Foo::Concrete()` is virtual. That's just how C++
    630 works.)
    631 
    632 # Using Matchers #
    633 
    634 ## Matching Argument Values Exactly ##
    635 
    636 You can specify exactly which arguments a mock method is expecting:
    637 
    638 ```
    639 using ::testing::Return;
    640 ...
    641   EXPECT_CALL(foo, DoThis(5))
    642       .WillOnce(Return('a'));
    643   EXPECT_CALL(foo, DoThat("Hello", bar));
    644 ```
    645 
    646 ## Using Simple Matchers ##
    647 
    648 You can use matchers to match arguments that have a certain property:
    649 
    650 ```
    651 using ::testing::Ge;
    652 using ::testing::NotNull;
    653 using ::testing::Return;
    654 ...
    655   EXPECT_CALL(foo, DoThis(Ge(5)))  // The argument must be >= 5.
    656       .WillOnce(Return('a'));
    657   EXPECT_CALL(foo, DoThat("Hello", NotNull()));
    658   // The second argument must not be NULL.
    659 ```
    660 
    661 A frequently used matcher is `_`, which matches anything:
    662 
    663 ```
    664 using ::testing::_;
    665 using ::testing::NotNull;
    666 ...
    667   EXPECT_CALL(foo, DoThat(_, NotNull()));
    668 ```
    669 
    670 ## Combining Matchers ##
    671 
    672 You can build complex matchers from existing ones using `AllOf()`,
    673 `AnyOf()`, and `Not()`:
    674 
    675 ```
    676 using ::testing::AllOf;
    677 using ::testing::Gt;
    678 using ::testing::HasSubstr;
    679 using ::testing::Ne;
    680 using ::testing::Not;
    681 ...
    682   // The argument must be > 5 and != 10.
    683   EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
    684                                 Ne(10))));
    685 
    686   // The first argument must not contain sub-string "blah".
    687   EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
    688                           NULL));
    689 ```
    690 
    691 ## Casting Matchers ##
    692 
    693 Google Mock matchers are statically typed, meaning that the compiler
    694 can catch your mistake if you use a matcher of the wrong type (for
    695 example, if you use `Eq(5)` to match a `string` argument). Good for
    696 you!
    697 
    698 Sometimes, however, you know what you're doing and want the compiler
    699 to give you some slack. One example is that you have a matcher for
    700 `long` and the argument you want to match is `int`. While the two
    701 types aren't exactly the same, there is nothing really wrong with
    702 using a `Matcher<long>` to match an `int` - after all, we can first
    703 convert the `int` argument to a `long` before giving it to the
    704 matcher.
    705 
    706 To support this need, Google Mock gives you the
    707 `SafeMatcherCast<T>(m)` function. It casts a matcher `m` to type
    708 `Matcher<T>`. To ensure safety, Google Mock checks that (let `U` be the
    709 type `m` accepts):
    710 
    711   1. Type `T` can be implicitly cast to type `U`;
    712   1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and
    713   1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value).
    714 
    715 The code won't compile if any of these conditions isn't met.
    716 
    717 Here's one example:
    718 
    719 ```
    720 using ::testing::SafeMatcherCast;
    721 
    722 // A base class and a child class.
    723 class Base { ... };
    724 class Derived : public Base { ... };
    725 
    726 class MockFoo : public Foo {
    727  public:
    728   MOCK_METHOD1(DoThis, void(Derived* derived));
    729 };
    730 ...
    731 
    732   MockFoo foo;
    733   // m is a Matcher<Base*> we got from somewhere.
    734   EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m)));
    735 ```
    736 
    737 If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar
    738 function `MatcherCast<T>(m)`. The difference is that `MatcherCast` works
    739 as long as you can `static_cast` type `T` to type `U`.
    740 
    741 `MatcherCast` essentially lets you bypass C++'s type system
    742 (`static_cast` isn't always safe as it could throw away information,
    743 for example), so be careful not to misuse/abuse it.
    744 
    745 ## Selecting Between Overloaded Functions ##
    746 
    747 If you expect an overloaded function to be called, the compiler may
    748 need some help on which overloaded version it is.
    749 
    750 To disambiguate functions overloaded on the const-ness of this object,
    751 use the `Const()` argument wrapper.
    752 
    753 ```
    754 using ::testing::ReturnRef;
    755 
    756 class MockFoo : public Foo {
    757   ...
    758   MOCK_METHOD0(GetBar, Bar&());
    759   MOCK_CONST_METHOD0(GetBar, const Bar&());
    760 };
    761 ...
    762 
    763   MockFoo foo;
    764   Bar bar1, bar2;
    765   EXPECT_CALL(foo, GetBar())         // The non-const GetBar().
    766       .WillOnce(ReturnRef(bar1));
    767   EXPECT_CALL(Const(foo), GetBar())  // The const GetBar().
    768       .WillOnce(ReturnRef(bar2));
    769 ```
    770 
    771 (`Const()` is defined by Google Mock and returns a `const` reference
    772 to its argument.)
    773 
    774 To disambiguate overloaded functions with the same number of arguments
    775 but different argument types, you may need to specify the exact type
    776 of a matcher, either by wrapping your matcher in `Matcher<type>()`, or
    777 using a matcher whose type is fixed (`TypedEq<type>`, `An<type>()`,
    778 etc):
    779 
    780 ```
    781 using ::testing::An;
    782 using ::testing::Lt;
    783 using ::testing::Matcher;
    784 using ::testing::TypedEq;
    785 
    786 class MockPrinter : public Printer {
    787  public:
    788   MOCK_METHOD1(Print, void(int n));
    789   MOCK_METHOD1(Print, void(char c));
    790 };
    791 
    792 TEST(PrinterTest, Print) {
    793   MockPrinter printer;
    794 
    795   EXPECT_CALL(printer, Print(An<int>()));            // void Print(int);
    796   EXPECT_CALL(printer, Print(Matcher<int>(Lt(5))));  // void Print(int);
    797   EXPECT_CALL(printer, Print(TypedEq<char>('a')));   // void Print(char);
    798 
    799   printer.Print(3);
    800   printer.Print(6);
    801   printer.Print('a');
    802 }
    803 ```
    804 
    805 ## Performing Different Actions Based on the Arguments ##
    806 
    807 When a mock method is called, the _last_ matching expectation that's
    808 still active will be selected (think "newer overrides older"). So, you
    809 can make a method do different things depending on its argument values
    810 like this:
    811 
    812 ```
    813 using ::testing::_;
    814 using ::testing::Lt;
    815 using ::testing::Return;
    816 ...
    817   // The default case.
    818   EXPECT_CALL(foo, DoThis(_))
    819       .WillRepeatedly(Return('b'));
    820 
    821   // The more specific case.
    822   EXPECT_CALL(foo, DoThis(Lt(5)))
    823       .WillRepeatedly(Return('a'));
    824 ```
    825 
    826 Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will
    827 be returned; otherwise `'b'` will be returned.
    828 
    829 ## Matching Multiple Arguments as a Whole ##
    830 
    831 Sometimes it's not enough to match the arguments individually. For
    832 example, we may want to say that the first argument must be less than
    833 the second argument. The `With()` clause allows us to match
    834 all arguments of a mock function as a whole. For example,
    835 
    836 ```
    837 using ::testing::_;
    838 using ::testing::Lt;
    839 using ::testing::Ne;
    840 ...
    841   EXPECT_CALL(foo, InRange(Ne(0), _))
    842       .With(Lt());
    843 ```
    844 
    845 says that the first argument of `InRange()` must not be 0, and must be
    846 less than the second argument.
    847 
    848 The expression inside `With()` must be a matcher of type
    849 `Matcher<tr1::tuple<A1, ..., An> >`, where `A1`, ..., `An` are the
    850 types of the function arguments.
    851 
    852 You can also write `AllArgs(m)` instead of `m` inside `.With()`. The
    853 two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable
    854 than `.With(Lt())`.
    855 
    856 You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments
    857 against `m`. For example,
    858 
    859 ```
    860 using ::testing::_;
    861 using ::testing::AllOf;
    862 using ::testing::Args;
    863 using ::testing::Lt;
    864 ...
    865   EXPECT_CALL(foo, Blah(_, _, _))
    866       .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
    867 ```
    868 
    869 says that `Blah()` will be called with arguments `x`, `y`, and `z` where
    870 `x < y < z`.
    871 
    872 As a convenience and example, Google Mock provides some matchers for
    873 2-tuples, including the `Lt()` matcher above. See the [CheatSheet](V1_5_CheatSheet.md) for
    874 the complete list.
    875 
    876 ## Using Matchers as Predicates ##
    877 
    878 Have you noticed that a matcher is just a fancy predicate that also
    879 knows how to describe itself? Many existing algorithms take predicates
    880 as arguments (e.g. those defined in STL's `<algorithm>` header), and
    881 it would be a shame if Google Mock matchers are not allowed to
    882 participate.
    883 
    884 Luckily, you can use a matcher where a unary predicate functor is
    885 expected by wrapping it inside the `Matches()` function. For example,
    886 
    887 ```
    888 #include <algorithm>
    889 #include <vector>
    890 
    891 std::vector<int> v;
    892 ...
    893 // How many elements in v are >= 10?
    894 const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
    895 ```
    896 
    897 Since you can build complex matchers from simpler ones easily using
    898 Google Mock, this gives you a way to conveniently construct composite
    899 predicates (doing the same using STL's `<functional>` header is just
    900 painful). For example, here's a predicate that's satisfied by any
    901 number that is >= 0, <= 100, and != 50:
    902 
    903 ```
    904 Matches(AllOf(Ge(0), Le(100), Ne(50)))
    905 ```
    906 
    907 ## Using Matchers in Google Test Assertions ##
    908 
    909 Since matchers are basically predicates that also know how to describe
    910 themselves, there is a way to take advantage of them in
    911 [Google Test](http://code.google.com/p/googletest/) assertions. It's
    912 called `ASSERT_THAT` and `EXPECT_THAT`:
    913 
    914 ```
    915   ASSERT_THAT(value, matcher);  // Asserts that value matches matcher.
    916   EXPECT_THAT(value, matcher);  // The non-fatal version.
    917 ```
    918 
    919 For example, in a Google Test test you can write:
    920 
    921 ```
    922 #include <gmock/gmock.h>
    923 
    924 using ::testing::AllOf;
    925 using ::testing::Ge;
    926 using ::testing::Le;
    927 using ::testing::MatchesRegex;
    928 using ::testing::StartsWith;
    929 ...
    930 
    931   EXPECT_THAT(Foo(), StartsWith("Hello"));
    932   EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
    933   ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
    934 ```
    935 
    936 which (as you can probably guess) executes `Foo()`, `Bar()`, and
    937 `Baz()`, and verifies that:
    938 
    939   * `Foo()` returns a string that starts with `"Hello"`.
    940   * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
    941   * `Baz()` returns a number in the range [5, 10].
    942 
    943 The nice thing about these macros is that _they read like
    944 English_. They generate informative messages too. For example, if the
    945 first `EXPECT_THAT()` above fails, the message will be something like:
    946 
    947 ```
    948 Value of: Foo()
    949   Actual: "Hi, world!"
    950 Expected: starts with "Hello"
    951 ```
    952 
    953 **Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the
    954 [Hamcrest](http://code.google.com/p/hamcrest/) project, which adds
    955 `assertThat()` to JUnit.
    956 
    957 ## Using Predicates as Matchers ##
    958 
    959 Google Mock provides a built-in set of matchers. In case you find them
    960 lacking, you can use an arbitray unary predicate function or functor
    961 as a matcher - as long as the predicate accepts a value of the type
    962 you want. You do this by wrapping the predicate inside the `Truly()`
    963 function, for example:
    964 
    965 ```
    966 using ::testing::Truly;
    967 
    968 int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
    969 ...
    970 
    971   // Bar() must be called with an even number.
    972   EXPECT_CALL(foo, Bar(Truly(IsEven)));
    973 ```
    974 
    975 Note that the predicate function / functor doesn't have to return
    976 `bool`. It works as long as the return value can be used as the
    977 condition in statement `if (condition) ...`.
    978 
    979 ## Matching Arguments that Are Not Copyable ##
    980 
    981 When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves
    982 away a copy of `bar`. When `Foo()` is called later, Google Mock
    983 compares the argument to `Foo()` with the saved copy of `bar`. This
    984 way, you don't need to worry about `bar` being modified or destroyed
    985 after the `EXPECT_CALL()` is executed. The same is true when you use
    986 matchers like `Eq(bar)`, `Le(bar)`, and so on.
    987 
    988 But what if `bar` cannot be copied (i.e. has no copy constructor)? You
    989 could define your own matcher function and use it with `Truly()`, as
    990 the previous couple of recipes have shown. Or, you may be able to get
    991 away from it if you can guarantee that `bar` won't be changed after
    992 the `EXPECT_CALL()` is executed. Just tell Google Mock that it should
    993 save a reference to `bar`, instead of a copy of it. Here's how:
    994 
    995 ```
    996 using ::testing::Eq;
    997 using ::testing::ByRef;
    998 using ::testing::Lt;
    999 ...
   1000   // Expects that Foo()'s argument == bar.
   1001   EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar))));
   1002 
   1003   // Expects that Foo()'s argument < bar.
   1004   EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar))));
   1005 ```
   1006 
   1007 Remember: if you do this, don't change `bar` after the
   1008 `EXPECT_CALL()`, or the result is undefined.
   1009 
   1010 ## Validating a Member of an Object ##
   1011 
   1012 Often a mock function takes a reference to object as an argument. When
   1013 matching the argument, you may not want to compare the entire object
   1014 against a fixed object, as that may be over-specification. Instead,
   1015 you may need to validate a certain member variable or the result of a
   1016 certain getter method of the object. You can do this with `Field()`
   1017 and `Property()`. More specifically,
   1018 
   1019 ```
   1020 Field(&Foo::bar, m)
   1021 ```
   1022 
   1023 is a matcher that matches a `Foo` object whose `bar` member variable
   1024 satisfies matcher `m`.
   1025 
   1026 ```
   1027 Property(&Foo::baz, m)
   1028 ```
   1029 
   1030 is a matcher that matches a `Foo` object whose `baz()` method returns
   1031 a value that satisfies matcher `m`.
   1032 
   1033 For example:
   1034 
   1035 > | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
   1036 |:-----------------------------|:-----------------------------------|
   1037 > | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
   1038 
   1039 Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no
   1040 argument and be declared as `const`.
   1041 
   1042 BTW, `Field()` and `Property()` can also match plain pointers to
   1043 objects. For instance,
   1044 
   1045 ```
   1046 Field(&Foo::number, Ge(3))
   1047 ```
   1048 
   1049 matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`,
   1050 the match will always fail regardless of the inner matcher.
   1051 
   1052 What if you want to validate more than one members at the same time?
   1053 Remember that there is `AllOf()`.
   1054 
   1055 ## Validating the Value Pointed to by a Pointer Argument ##
   1056 
   1057 C++ functions often take pointers as arguments. You can use matchers
   1058 like `NULL`, `NotNull()`, and other comparison matchers to match a
   1059 pointer, but what if you want to make sure the value _pointed to_ by
   1060 the pointer, instead of the pointer itself, has a certain property?
   1061 Well, you can use the `Pointee(m)` matcher.
   1062 
   1063 `Pointee(m)` matches a pointer iff `m` matches the value the pointer
   1064 points to. For example:
   1065 
   1066 ```
   1067 using ::testing::Ge;
   1068 using ::testing::Pointee;
   1069 ...
   1070   EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
   1071 ```
   1072 
   1073 expects `foo.Bar()` to be called with a pointer that points to a value
   1074 greater than or equal to 3.
   1075 
   1076 One nice thing about `Pointee()` is that it treats a `NULL` pointer as
   1077 a match failure, so you can write `Pointee(m)` instead of
   1078 
   1079 ```
   1080   AllOf(NotNull(), Pointee(m))
   1081 ```
   1082 
   1083 without worrying that a `NULL` pointer will crash your test.
   1084 
   1085 Also, did we tell you that `Pointee()` works with both raw pointers
   1086 **and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and
   1087 etc)?
   1088 
   1089 What if you have a pointer to pointer? You guessed it - you can use
   1090 nested `Pointee()` to probe deeper inside the value. For example,
   1091 `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer
   1092 that points to a number less than 3 (what a mouthful...).
   1093 
   1094 ## Testing a Certain Property of an Object ##
   1095 
   1096 Sometimes you want to specify that an object argument has a certain
   1097 property, but there is no existing matcher that does this. If you want
   1098 good error messages, you should define a matcher. If you want to do it
   1099 quick and dirty, you could get away with writing an ordinary function.
   1100 
   1101 Let's say you have a mock function that takes an object of type `Foo`,
   1102 which has an `int bar()` method and an `int baz()` method, and you
   1103 want to constrain that the argument's `bar()` value plus its `baz()`
   1104 value is a given number. Here's how you can define a matcher to do it:
   1105 
   1106 ```
   1107 using ::testing::MatcherInterface;
   1108 using ::testing::MatchResultListener;
   1109 
   1110 class BarPlusBazEqMatcher : public MatcherInterface<const Foo&> {
   1111  public:
   1112   explicit BarPlusBazEqMatcher(int expected_sum)
   1113       : expected_sum_(expected_sum) {}
   1114 
   1115   virtual bool MatchAndExplain(const Foo& foo,
   1116                                MatchResultListener* listener) const {
   1117     return (foo.bar() + foo.baz()) == expected_sum_;
   1118   }
   1119 
   1120   virtual void DescribeTo(::std::ostream* os) const {
   1121     *os << "bar() + baz() equals " << expected_sum_;
   1122   }
   1123 
   1124   virtual void DescribeNegationTo(::std::ostream* os) const {
   1125     *os << "bar() + baz() does not equal " << expected_sum_;
   1126   }
   1127  private:
   1128   const int expected_sum_;
   1129 };
   1130 
   1131 inline Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
   1132   return MakeMatcher(new BarPlusBazEqMatcher(expected_sum));
   1133 }
   1134 
   1135 ...
   1136 
   1137   EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
   1138 ```
   1139 
   1140 ## Matching Containers ##
   1141 
   1142 Sometimes an STL container (e.g. list, vector, map, ...) is passed to
   1143 a mock function and you may want to validate it. Since most STL
   1144 containers support the `==` operator, you can write
   1145 `Eq(expected_container)` or simply `expected_container` to match a
   1146 container exactly.
   1147 
   1148 Sometimes, though, you may want to be more flexible (for example, the
   1149 first element must be an exact match, but the second element can be
   1150 any positive number, and so on). Also, containers used in tests often
   1151 have a small number of elements, and having to define the expected
   1152 container out-of-line is a bit of a hassle.
   1153 
   1154 You can use the `ElementsAre()` matcher in such cases:
   1155 
   1156 ```
   1157 using ::testing::_;
   1158 using ::testing::ElementsAre;
   1159 using ::testing::Gt;
   1160 ...
   1161 
   1162   MOCK_METHOD1(Foo, void(const vector<int>& numbers));
   1163 ...
   1164 
   1165   EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
   1166 ```
   1167 
   1168 The above matcher says that the container must have 4 elements, which
   1169 must be 1, greater than 0, anything, and 5 respectively.
   1170 
   1171 `ElementsAre()` is overloaded to take 0 to 10 arguments. If more are
   1172 needed, you can place them in a C-style array and use
   1173 `ElementsAreArray()` instead:
   1174 
   1175 ```
   1176 using ::testing::ElementsAreArray;
   1177 ...
   1178 
   1179   // ElementsAreArray accepts an array of element values.
   1180   const int expected_vector1[] = { 1, 5, 2, 4, ... };
   1181   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
   1182 
   1183   // Or, an array of element matchers.
   1184   Matcher<int> expected_vector2 = { 1, Gt(2), _, 3, ... };
   1185   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
   1186 ```
   1187 
   1188 In case the array needs to be dynamically created (and therefore the
   1189 array size cannot be inferred by the compiler), you can give
   1190 `ElementsAreArray()` an additional argument to specify the array size:
   1191 
   1192 ```
   1193 using ::testing::ElementsAreArray;
   1194 ...
   1195   int* const expected_vector3 = new int[count];
   1196   ... fill expected_vector3 with values ...
   1197   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
   1198 ```
   1199 
   1200 **Tips:**
   1201 
   1202   * `ElementAre*()` works with _any_ container that implements the STL iterator concept (i.e. it has a `const_iterator` type and supports `begin()/end()`) and supports `size()`, not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern.
   1203   * You can use nested `ElementAre*()` to match nested (multi-dimensional) containers.
   1204   * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`.
   1205   * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`).
   1206 
   1207 ## Sharing Matchers ##
   1208 
   1209 Under the hood, a Google Mock matcher object consists of a pointer to
   1210 a ref-counted implementation object. Copying matchers is allowed and
   1211 very efficient, as only the pointer is copied. When the last matcher
   1212 that references the implementation object dies, the implementation
   1213 object will be deleted.
   1214 
   1215 Therefore, if you have some complex matcher that you want to use again
   1216 and again, there is no need to build it everytime. Just assign it to a
   1217 matcher variable and use that variable repeatedly! For example,
   1218 
   1219 ```
   1220   Matcher<int> in_range = AllOf(Gt(5), Le(10));
   1221   ... use in_range as a matcher in multiple EXPECT_CALLs ...
   1222 ```
   1223 
   1224 # Setting Expectations #
   1225 
   1226 ## Ignoring Uninteresting Calls ##
   1227 
   1228 If you are not interested in how a mock method is called, just don't
   1229 say anything about it. In this case, if the method is ever called,
   1230 Google Mock will perform its default action to allow the test program
   1231 to continue. If you are not happy with the default action taken by
   1232 Google Mock, you can override it using `DefaultValue<T>::Set()`
   1233 (described later in this document) or `ON_CALL()`.
   1234 
   1235 Please note that once you expressed interest in a particular mock
   1236 method (via `EXPECT_CALL()`), all invocations to it must match some
   1237 expectation. If this function is called but the arguments don't match
   1238 any `EXPECT_CALL()` statement, it will be an error.
   1239 
   1240 ## Disallowing Unexpected Calls ##
   1241 
   1242 If a mock method shouldn't be called at all, explicitly say so:
   1243 
   1244 ```
   1245 using ::testing::_;
   1246 ...
   1247   EXPECT_CALL(foo, Bar(_))
   1248       .Times(0);
   1249 ```
   1250 
   1251 If some calls to the method are allowed, but the rest are not, just
   1252 list all the expected calls:
   1253 
   1254 ```
   1255 using ::testing::AnyNumber;
   1256 using ::testing::Gt;
   1257 ...
   1258   EXPECT_CALL(foo, Bar(5));
   1259   EXPECT_CALL(foo, Bar(Gt(10)))
   1260       .Times(AnyNumber());
   1261 ```
   1262 
   1263 A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()`
   1264 statements will be an error.
   1265 
   1266 ## Expecting Ordered Calls ##
   1267 
   1268 Although an `EXPECT_CALL()` statement defined earlier takes precedence
   1269 when Google Mock tries to match a function call with an expectation,
   1270 by default calls don't have to happen in the order `EXPECT_CALL()`
   1271 statements are written. For example, if the arguments match the
   1272 matchers in the third `EXPECT_CALL()`, but not those in the first two,
   1273 then the third expectation will be used.
   1274 
   1275 If you would rather have all calls occur in the order of the
   1276 expectations, put the `EXPECT_CALL()` statements in a block where you
   1277 define a variable of type `InSequence`:
   1278 
   1279 ```
   1280   using ::testing::_;
   1281   using ::testing::InSequence;
   1282 
   1283   {
   1284     InSequence s;
   1285 
   1286     EXPECT_CALL(foo, DoThis(5));
   1287     EXPECT_CALL(bar, DoThat(_))
   1288         .Times(2);
   1289     EXPECT_CALL(foo, DoThis(6));
   1290   }
   1291 ```
   1292 
   1293 In this example, we expect a call to `foo.DoThis(5)`, followed by two
   1294 calls to `bar.DoThat()` where the argument can be anything, which are
   1295 in turn followed by a call to `foo.DoThis(6)`. If a call occurred
   1296 out-of-order, Google Mock will report an error.
   1297 
   1298 ## Expecting Partially Ordered Calls ##
   1299 
   1300 Sometimes requiring everything to occur in a predetermined order can
   1301 lead to brittle tests. For example, we may care about `A` occurring
   1302 before both `B` and `C`, but aren't interested in the relative order
   1303 of `B` and `C`. In this case, the test should reflect our real intent,
   1304 instead of being overly constraining.
   1305 
   1306 Google Mock allows you to impose an arbitrary DAG (directed acyclic
   1307 graph) on the calls. One way to express the DAG is to use the
   1308 [After](V1_5_CheatSheet#The_After_Clause.md) clause of `EXPECT_CALL`.
   1309 
   1310 Another way is via the `InSequence()` clause (not the same as the
   1311 `InSequence` class), which we borrowed from jMock 2. It's less
   1312 flexible than `After()`, but more convenient when you have long chains
   1313 of sequential calls, as it doesn't require you to come up with
   1314 different names for the expectations in the chains.  Here's how it
   1315 works:
   1316 
   1317 If we view `EXPECT_CALL()` statements as nodes in a graph, and add an
   1318 edge from node A to node B wherever A must occur before B, we can get
   1319 a DAG. We use the term "sequence" to mean a directed path in this
   1320 DAG. Now, if we decompose the DAG into sequences, we just need to know
   1321 which sequences each `EXPECT_CALL()` belongs to in order to be able to
   1322 reconstruct the orginal DAG.
   1323 
   1324 So, to specify the partial order on the expectations we need to do two
   1325 things: first to define some `Sequence` objects, and then for each
   1326 `EXPECT_CALL()` say which `Sequence` objects it is part
   1327 of. Expectations in the same sequence must occur in the order they are
   1328 written. For example,
   1329 
   1330 ```
   1331   using ::testing::Sequence;
   1332 
   1333   Sequence s1, s2;
   1334 
   1335   EXPECT_CALL(foo, A())
   1336       .InSequence(s1, s2);
   1337   EXPECT_CALL(bar, B())
   1338       .InSequence(s1);
   1339   EXPECT_CALL(bar, C())
   1340       .InSequence(s2);
   1341   EXPECT_CALL(foo, D())
   1342       .InSequence(s2);
   1343 ```
   1344 
   1345 specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A ->
   1346 C -> D`):
   1347 
   1348 ```
   1349        +---> B
   1350        |
   1351   A ---|
   1352        |
   1353        +---> C ---> D
   1354 ```
   1355 
   1356 This means that A must occur before B and C, and C must occur before
   1357 D. There's no restriction about the order other than these.
   1358 
   1359 ## Controlling When an Expectation Retires ##
   1360 
   1361 When a mock method is called, Google Mock only consider expectations
   1362 that are still active. An expectation is active when created, and
   1363 becomes inactive (aka _retires_) when a call that has to occur later
   1364 has occurred. For example, in
   1365 
   1366 ```
   1367   using ::testing::_;
   1368   using ::testing::Sequence;
   1369 
   1370   Sequence s1, s2;
   1371 
   1372   EXPECT_CALL(log, Log(WARNING, _, "File too large."))     // #1
   1373       .Times(AnyNumber())
   1374       .InSequence(s1, s2);
   1375   EXPECT_CALL(log, Log(WARNING, _, "Data set is empty."))  // #2
   1376       .InSequence(s1);
   1377   EXPECT_CALL(log, Log(WARNING, _, "User not found."))     // #3
   1378       .InSequence(s2);
   1379 ```
   1380 
   1381 as soon as either #2 or #3 is matched, #1 will retire. If a warning
   1382 `"File too large."` is logged after this, it will be an error.
   1383 
   1384 Note that an expectation doesn't retire automatically when it's
   1385 saturated. For example,
   1386 
   1387 ```
   1388 using ::testing::_;
   1389 ...
   1390   EXPECT_CALL(log, Log(WARNING, _, _));                  // #1
   1391   EXPECT_CALL(log, Log(WARNING, _, "File too large."));  // #2
   1392 ```
   1393 
   1394 says that there will be exactly one warning with the message `"File
   1395 too large."`. If the second warning contains this message too, #2 will
   1396 match again and result in an upper-bound-violated error.
   1397 
   1398 If this is not what you want, you can ask an expectation to retire as
   1399 soon as it becomes saturated:
   1400 
   1401 ```
   1402 using ::testing::_;
   1403 ...
   1404   EXPECT_CALL(log, Log(WARNING, _, _));                 // #1
   1405   EXPECT_CALL(log, Log(WARNING, _, "File too large."))  // #2
   1406       .RetiresOnSaturation();
   1407 ```
   1408 
   1409 Here #2 can be used only once, so if you have two warnings with the
   1410 message `"File too large."`, the first will match #2 and the second
   1411 will match #1 - there will be no error.
   1412 
   1413 # Using Actions #
   1414 
   1415 ## Returning References from Mock Methods ##
   1416 
   1417 If a mock function's return type is a reference, you need to use
   1418 `ReturnRef()` instead of `Return()` to return a result:
   1419 
   1420 ```
   1421 using ::testing::ReturnRef;
   1422 
   1423 class MockFoo : public Foo {
   1424  public:
   1425   MOCK_METHOD0(GetBar, Bar&());
   1426 };
   1427 ...
   1428 
   1429   MockFoo foo;
   1430   Bar bar;
   1431   EXPECT_CALL(foo, GetBar())
   1432       .WillOnce(ReturnRef(bar));
   1433 ```
   1434 
   1435 ## Combining Actions ##
   1436 
   1437 Want to do more than one thing when a function is called? That's
   1438 fine. `DoAll()` allow you to do sequence of actions every time. Only
   1439 the return value of the last action in the sequence will be used.
   1440 
   1441 ```
   1442 using ::testing::DoAll;
   1443 
   1444 class MockFoo : public Foo {
   1445  public:
   1446   MOCK_METHOD1(Bar, bool(int n));
   1447 };
   1448 ...
   1449 
   1450   EXPECT_CALL(foo, Bar(_))
   1451       .WillOnce(DoAll(action_1,
   1452                       action_2,
   1453                       ...
   1454                       action_n));
   1455 ```
   1456 
   1457 ## Mocking Side Effects ##
   1458 
   1459 Sometimes a method exhibits its effect not via returning a value but
   1460 via side effects. For example, it may change some global state or
   1461 modify an output argument. To mock side effects, in general you can
   1462 define your own action by implementing `::testing::ActionInterface`.
   1463 
   1464 If all you need to do is to change an output argument, the built-in
   1465 `SetArgumentPointee()` action is convenient:
   1466 
   1467 ```
   1468 using ::testing::SetArgumentPointee;
   1469 
   1470 class MockMutator : public Mutator {
   1471  public:
   1472   MOCK_METHOD2(Mutate, void(bool mutate, int* value));
   1473   ...
   1474 };
   1475 ...
   1476 
   1477   MockMutator mutator;
   1478   EXPECT_CALL(mutator, Mutate(true, _))
   1479       .WillOnce(SetArgumentPointee<1>(5));
   1480 ```
   1481 
   1482 In this example, when `mutator.Mutate()` is called, we will assign 5
   1483 to the `int` variable pointed to by argument #1
   1484 (0-based).
   1485 
   1486 `SetArgumentPointee()` conveniently makes an internal copy of the
   1487 value you pass to it, removing the need to keep the value in scope and
   1488 alive. The implication however is that the value must have a copy
   1489 constructor and assignment operator.
   1490 
   1491 If the mock method also needs to return a value as well, you can chain
   1492 `SetArgumentPointee()` with `Return()` using `DoAll()`:
   1493 
   1494 ```
   1495 using ::testing::_;
   1496 using ::testing::Return;
   1497 using ::testing::SetArgumentPointee;
   1498 
   1499 class MockMutator : public Mutator {
   1500  public:
   1501   ...
   1502   MOCK_METHOD1(MutateInt, bool(int* value));
   1503 };
   1504 ...
   1505 
   1506   MockMutator mutator;
   1507   EXPECT_CALL(mutator, MutateInt(_))
   1508       .WillOnce(DoAll(SetArgumentPointee<0>(5),
   1509                       Return(true)));
   1510 ```
   1511 
   1512 If the output argument is an array, use the
   1513 `SetArrayArgument<N>(first, last)` action instead. It copies the
   1514 elements in source range `[first, last)` to the array pointed to by
   1515 the `N`-th (0-based) argument:
   1516 
   1517 ```
   1518 using ::testing::NotNull;
   1519 using ::testing::SetArrayArgument;
   1520 
   1521 class MockArrayMutator : public ArrayMutator {
   1522  public:
   1523   MOCK_METHOD2(Mutate, void(int* values, int num_values));
   1524   ...
   1525 };
   1526 ...
   1527 
   1528   MockArrayMutator mutator;
   1529   int values[5] = { 1, 2, 3, 4, 5 };
   1530   EXPECT_CALL(mutator, Mutate(NotNull(), 5))
   1531       .WillOnce(SetArrayArgument<0>(values, values + 5));
   1532 ```
   1533 
   1534 This also works when the argument is an output iterator:
   1535 
   1536 ```
   1537 using ::testing::_;
   1538 using ::testing::SeArrayArgument;
   1539 
   1540 class MockRolodex : public Rolodex {
   1541  public:
   1542   MOCK_METHOD1(GetNames, void(std::back_insert_iterator<vector<string> >));
   1543   ...
   1544 };
   1545 ...
   1546 
   1547   MockRolodex rolodex;
   1548   vector<string> names;
   1549   names.push_back("George");
   1550   names.push_back("John");
   1551   names.push_back("Thomas");
   1552   EXPECT_CALL(rolodex, GetNames(_))
   1553       .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
   1554 ```
   1555 
   1556 ## Changing a Mock Object's Behavior Based on the State ##
   1557 
   1558 If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call:
   1559 
   1560 ```
   1561 using ::testing::InSequence;
   1562 using ::testing::Return;
   1563 
   1564 ...
   1565   {
   1566     InSequence seq;
   1567     EXPECT_CALL(my_mock, IsDirty())
   1568         .WillRepeatedly(Return(true));
   1569     EXPECT_CALL(my_mock, Flush());
   1570     EXPECT_CALL(my_mock, IsDirty())
   1571         .WillRepeatedly(Return(false));
   1572   }
   1573   my_mock.FlushIfDirty();
   1574 ```
   1575 
   1576 This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards.
   1577 
   1578 If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable:
   1579 
   1580 ```
   1581 using ::testing::_;
   1582 using ::testing::SaveArg;
   1583 using ::testing::Return;
   1584 
   1585 ACTION_P(ReturnPointee, p) { return *p; }
   1586 ...
   1587   int previous_value = 0;
   1588   EXPECT_CALL(my_mock, GetPrevValue())
   1589       .WillRepeatedly(ReturnPointee(&previous_value));
   1590   EXPECT_CALL(my_mock, UpdateValue(_))
   1591       .WillRepeatedly(SaveArg<0>(&previous_value));
   1592   my_mock.DoSomethingToUpdateValue();
   1593 ```
   1594 
   1595 Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call.
   1596 
   1597 ## Setting the Default Value for a Return Type ##
   1598 
   1599 If a mock method's return type is a built-in C++ type or pointer, by
   1600 default it will return 0 when invoked. You only need to specify an
   1601 action if this default value doesn't work for you.
   1602 
   1603 Sometimes, you may want to change this default value, or you may want
   1604 to specify a default value for types Google Mock doesn't know
   1605 about. You can do this using the `::testing::DefaultValue` class
   1606 template:
   1607 
   1608 ```
   1609 class MockFoo : public Foo {
   1610  public:
   1611   MOCK_METHOD0(CalculateBar, Bar());
   1612 };
   1613 ...
   1614 
   1615   Bar default_bar;
   1616   // Sets the default return value for type Bar.
   1617   DefaultValue<Bar>::Set(default_bar);
   1618 
   1619   MockFoo foo;
   1620 
   1621   // We don't need to specify an action here, as the default
   1622   // return value works for us.
   1623   EXPECT_CALL(foo, CalculateBar());
   1624 
   1625   foo.CalculateBar();  // This should return default_bar.
   1626 
   1627   // Unsets the default return value.
   1628   DefaultValue<Bar>::Clear();
   1629 ```
   1630 
   1631 Please note that changing the default value for a type can make you
   1632 tests hard to understand. We recommend you to use this feature
   1633 judiciously. For example, you may want to make sure the `Set()` and
   1634 `Clear()` calls are right next to the code that uses your mock.
   1635 
   1636 ## Setting the Default Actions for a Mock Method ##
   1637 
   1638 You've learned how to change the default value of a given
   1639 type. However, this may be too coarse for your purpose: perhaps you
   1640 have two mock methods with the same return type and you want them to
   1641 have different behaviors. The `ON_CALL()` macro allows you to
   1642 customize your mock's behavior at the method level:
   1643 
   1644 ```
   1645 using ::testing::_;
   1646 using ::testing::AnyNumber;
   1647 using ::testing::Gt;
   1648 using ::testing::Return;
   1649 ...
   1650   ON_CALL(foo, Sign(_))
   1651       .WillByDefault(Return(-1));
   1652   ON_CALL(foo, Sign(0))
   1653       .WillByDefault(Return(0));
   1654   ON_CALL(foo, Sign(Gt(0)))
   1655       .WillByDefault(Return(1));
   1656 
   1657   EXPECT_CALL(foo, Sign(_))
   1658       .Times(AnyNumber());
   1659 
   1660   foo.Sign(5);   // This should return 1.
   1661   foo.Sign(-9);  // This should return -1.
   1662   foo.Sign(0);   // This should return 0.
   1663 ```
   1664 
   1665 As you may have guessed, when there are more than one `ON_CALL()`
   1666 statements, the news order take precedence over the older ones. In
   1667 other words, the **last** one that matches the function arguments will
   1668 be used. This matching order allows you to set up the common behavior
   1669 in a mock object's constructor or the test fixture's set-up phase and
   1670 specialize the mock's behavior later.
   1671 
   1672 ## Using Functions/Methods/Functors as Actions ##
   1673 
   1674 If the built-in actions don't suit you, you can easily use an existing
   1675 function, method, or functor as an action:
   1676 
   1677 ```
   1678 using ::testing::_;
   1679 using ::testing::Invoke;
   1680 
   1681 class MockFoo : public Foo {
   1682  public:
   1683   MOCK_METHOD2(Sum, int(int x, int y));
   1684   MOCK_METHOD1(ComplexJob, bool(int x));
   1685 };
   1686 
   1687 int CalculateSum(int x, int y) { return x + y; }
   1688 
   1689 class Helper {
   1690  public:
   1691   bool ComplexJob(int x);
   1692 };
   1693 ...
   1694 
   1695   MockFoo foo;
   1696   Helper helper;
   1697   EXPECT_CALL(foo, Sum(_, _))
   1698       .WillOnce(Invoke(CalculateSum));
   1699   EXPECT_CALL(foo, ComplexJob(_))
   1700       .WillOnce(Invoke(&helper, &Helper::ComplexJob));
   1701 
   1702   foo.Sum(5, 6);       // Invokes CalculateSum(5, 6).
   1703   foo.ComplexJob(10);  // Invokes helper.ComplexJob(10);
   1704 ```
   1705 
   1706 The only requirement is that the type of the function, etc must be
   1707 _compatible_ with the signature of the mock function, meaning that the
   1708 latter's arguments can be implicitly converted to the corresponding
   1709 arguments of the former, and the former's return type can be
   1710 implicitly converted to that of the latter. So, you can invoke
   1711 something whose type is _not_ exactly the same as the mock function,
   1712 as long as it's safe to do so - nice, huh?
   1713 
   1714 ## Invoking a Function/Method/Functor Without Arguments ##
   1715 
   1716 `Invoke()` is very useful for doing actions that are more complex. It
   1717 passes the mock function's arguments to the function or functor being
   1718 invoked such that the callee has the full context of the call to work
   1719 with. If the invoked function is not interested in some or all of the
   1720 arguments, it can simply ignore them.
   1721 
   1722 Yet, a common pattern is that a test author wants to invoke a function
   1723 without the arguments of the mock function. `Invoke()` allows her to
   1724 do that using a wrapper function that throws away the arguments before
   1725 invoking an underlining nullary function. Needless to say, this can be
   1726 tedious and obscures the intent of the test.
   1727 
   1728 `InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except
   1729 that it doesn't pass the mock function's arguments to the
   1730 callee. Here's an example:
   1731 
   1732 ```
   1733 using ::testing::_;
   1734 using ::testing::InvokeWithoutArgs;
   1735 
   1736 class MockFoo : public Foo {
   1737  public:
   1738   MOCK_METHOD1(ComplexJob, bool(int n));
   1739 };
   1740 
   1741 bool Job1() { ... }
   1742 ...
   1743 
   1744   MockFoo foo;
   1745   EXPECT_CALL(foo, ComplexJob(_))
   1746       .WillOnce(InvokeWithoutArgs(Job1));
   1747 
   1748   foo.ComplexJob(10);  // Invokes Job1().
   1749 ```
   1750 
   1751 ## Invoking an Argument of the Mock Function ##
   1752 
   1753 Sometimes a mock function will receive a function pointer or a functor
   1754 (in other words, a "callable") as an argument, e.g.
   1755 
   1756 ```
   1757 class MockFoo : public Foo {
   1758  public:
   1759   MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int)));
   1760 };
   1761 ```
   1762 
   1763 and you may want to invoke this callable argument:
   1764 
   1765 ```
   1766 using ::testing::_;
   1767 ...
   1768   MockFoo foo;
   1769   EXPECT_CALL(foo, DoThis(_, _))
   1770       .WillOnce(...);
   1771   // Will execute (*fp)(5), where fp is the
   1772   // second argument DoThis() receives.
   1773 ```
   1774 
   1775 Arghh, you need to refer to a mock function argument but C++ has no
   1776 lambda (yet), so you have to define your own action. :-( Or do you
   1777 really?
   1778 
   1779 Well, Google Mock has an action to solve _exactly_ this problem:
   1780 
   1781 ```
   1782   InvokeArgument<N>(arg_1, arg_2, ..., arg_m)
   1783 ```
   1784 
   1785 will invoke the `N`-th (0-based) argument the mock function receives,
   1786 with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is
   1787 a function pointer or a functor, Google Mock handles them both.
   1788 
   1789 With that, you could write:
   1790 
   1791 ```
   1792 using ::testing::_;
   1793 using ::testing::InvokeArgument;
   1794 ...
   1795   EXPECT_CALL(foo, DoThis(_, _))
   1796       .WillOnce(InvokeArgument<1>(5));
   1797   // Will execute (*fp)(5), where fp is the
   1798   // second argument DoThis() receives.
   1799 ```
   1800 
   1801 What if the callable takes an argument by reference? No problem - just
   1802 wrap it inside `ByRef()`:
   1803 
   1804 ```
   1805 ...
   1806   MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&)));
   1807 ...
   1808 using ::testing::_;
   1809 using ::testing::ByRef;
   1810 using ::testing::InvokeArgument;
   1811 ...
   1812 
   1813   MockFoo foo;
   1814   Helper helper;
   1815   ...
   1816   EXPECT_CALL(foo, Bar(_))
   1817       .WillOnce(InvokeArgument<0>(5, ByRef(helper)));
   1818   // ByRef(helper) guarantees that a reference to helper, not a copy of it,
   1819   // will be passed to the callable.
   1820 ```
   1821 
   1822 What if the callable takes an argument by reference and we do **not**
   1823 wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a
   1824 copy_ of the argument, and pass a _reference to the copy_, instead of
   1825 a reference to the original value, to the callable. This is especially
   1826 handy when the argument is a temporary value:
   1827 
   1828 ```
   1829 ...
   1830   MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s)));
   1831 ...
   1832 using ::testing::_;
   1833 using ::testing::InvokeArgument;
   1834 ...
   1835 
   1836   MockFoo foo;
   1837   ...
   1838   EXPECT_CALL(foo, DoThat(_))
   1839       .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
   1840   // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
   1841   // DoThat() receives.  Note that the values 5.0 and string("Hi") are
   1842   // temporary and dead once the EXPECT_CALL() statement finishes.  Yet
   1843   // it's fine to perform this action later, since a copy of the values
   1844   // are kept inside the InvokeArgument action.
   1845 ```
   1846 
   1847 ## Ignoring an Action's Result ##
   1848 
   1849 Sometimes you have an action that returns _something_, but you need an
   1850 action that returns `void` (perhaps you want to use it in a mock
   1851 function that returns `void`, or perhaps it needs to be used in
   1852 `DoAll()` and it's not the last in the list). `IgnoreResult()` lets
   1853 you do that. For example:
   1854 
   1855 ```
   1856 using ::testing::_;
   1857 using ::testing::Invoke;
   1858 using ::testing::Return;
   1859 
   1860 int Process(const MyData& data);
   1861 string DoSomething();
   1862 
   1863 class MockFoo : public Foo {
   1864  public:
   1865   MOCK_METHOD1(Abc, void(const MyData& data));
   1866   MOCK_METHOD0(Xyz, bool());
   1867 };
   1868 ...
   1869 
   1870   MockFoo foo;
   1871   EXPECT_CALL(foo, Abc(_))
   1872   // .WillOnce(Invoke(Process));
   1873   // The above line won't compile as Process() returns int but Abc() needs
   1874   // to return void.
   1875       .WillOnce(IgnoreResult(Invoke(Process)));
   1876 
   1877   EXPECT_CALL(foo, Xyz())
   1878       .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)),
   1879       // Ignores the string DoSomething() returns.
   1880                       Return(true)));
   1881 ```
   1882 
   1883 Note that you **cannot** use `IgnoreResult()` on an action that already
   1884 returns `void`. Doing so will lead to ugly compiler errors.
   1885 
   1886 ## Selecting an Action's Arguments ##
   1887 
   1888 Say you have a mock function `Foo()` that takes seven arguments, and
   1889 you have a custom action that you want to invoke when `Foo()` is
   1890 called. Trouble is, the custom action only wants three arguments:
   1891 
   1892 ```
   1893 using ::testing::_;
   1894 using ::testing::Invoke;
   1895 ...
   1896   MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y,
   1897                          const map<pair<int, int>, double>& weight,
   1898                          double min_weight, double max_wight));
   1899 ...
   1900 
   1901 bool IsVisibleInQuadrant1(bool visible, int x, int y) {
   1902   return visible && x >= 0 && y >= 0;
   1903 }
   1904 ...
   1905 
   1906   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   1907       .WillOnce(Invoke(IsVisibleInQuadrant1));  // Uh, won't compile. :-(
   1908 ```
   1909 
   1910 To please the compiler God, you can to define an "adaptor" that has
   1911 the same signature as `Foo()` and calls the custom action with the
   1912 right arguments:
   1913 
   1914 ```
   1915 using ::testing::_;
   1916 using ::testing::Invoke;
   1917 
   1918 bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
   1919                             const map<pair<int, int>, double>& weight,
   1920                             double min_weight, double max_wight) {
   1921   return IsVisibleInQuadrant1(visible, x, y);
   1922 }
   1923 ...
   1924 
   1925   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   1926       .WillOnce(Invoke(MyIsVisibleInQuadrant1));  // Now it works.
   1927 ```
   1928 
   1929 But isn't this awkward?
   1930 
   1931 Google Mock provides a generic _action adaptor_, so you can spend your
   1932 time minding more important business than writing your own
   1933 adaptors. Here's the syntax:
   1934 
   1935 ```
   1936   WithArgs<N1, N2, ..., Nk>(action)
   1937 ```
   1938 
   1939 creates an action that passes the arguments of the mock function at
   1940 the given indices (0-based) to the inner `action` and performs
   1941 it. Using `WithArgs`, our original example can be written as:
   1942 
   1943 ```
   1944 using ::testing::_;
   1945 using ::testing::Invoke;
   1946 using ::testing::WithArgs;
   1947 ...
   1948   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   1949       .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1)));
   1950       // No need to define your own adaptor.
   1951 ```
   1952 
   1953 For better readability, Google Mock also gives you:
   1954 
   1955   * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and
   1956   * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument.
   1957 
   1958 As you may have realized, `InvokeWithoutArgs(...)` is just syntactic
   1959 sugar for `WithoutArgs(Inovke(...))`.
   1960 
   1961 Here are more tips:
   1962 
   1963   * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything.
   1964   * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`.
   1965   * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
   1966   * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work.
   1967 
   1968 ## Ignoring Arguments in Action Functions ##
   1969 
   1970 The selecting-an-action's-arguments recipe showed us one way to make a
   1971 mock function and an action with incompatible argument lists fit
   1972 together. The downside is that wrapping the action in
   1973 `WithArgs<...>()` can get tedious for people writing the tests.
   1974 
   1975 If you are defining a function, method, or functor to be used with
   1976 `Invoke*()`, and you are not interested in some of its arguments, an
   1977 alternative to `WithArgs` is to declare the uninteresting arguments as
   1978 `Unused`. This makes the definition less cluttered and less fragile in
   1979 case the types of the uninteresting arguments change. It could also
   1980 increase the chance the action function can be reused. For example,
   1981 given
   1982 
   1983 ```
   1984   MOCK_METHOD3(Foo, double(const string& label, double x, double y));
   1985   MOCK_METHOD3(Bar, double(int index, double x, double y));
   1986 ```
   1987 
   1988 instead of
   1989 
   1990 ```
   1991 using ::testing::_;
   1992 using ::testing::Invoke;
   1993 
   1994 double DistanceToOriginWithLabel(const string& label, double x, double y) {
   1995   return sqrt(x*x + y*y);
   1996 }
   1997 
   1998 double DistanceToOriginWithIndex(int index, double x, double y) {
   1999   return sqrt(x*x + y*y);
   2000 }
   2001 ...
   2002 
   2003   EXEPCT_CALL(mock, Foo("abc", _, _))
   2004       .WillOnce(Invoke(DistanceToOriginWithLabel));
   2005   EXEPCT_CALL(mock, Bar(5, _, _))
   2006       .WillOnce(Invoke(DistanceToOriginWithIndex));
   2007 ```
   2008 
   2009 you could write
   2010 
   2011 ```
   2012 using ::testing::_;
   2013 using ::testing::Invoke;
   2014 using ::testing::Unused;
   2015 
   2016 double DistanceToOrigin(Unused, double x, double y) {
   2017   return sqrt(x*x + y*y);
   2018 }
   2019 ...
   2020 
   2021   EXEPCT_CALL(mock, Foo("abc", _, _))
   2022       .WillOnce(Invoke(DistanceToOrigin));
   2023   EXEPCT_CALL(mock, Bar(5, _, _))
   2024       .WillOnce(Invoke(DistanceToOrigin));
   2025 ```
   2026 
   2027 ## Sharing Actions ##
   2028 
   2029 Just like matchers, a Google Mock action object consists of a pointer
   2030 to a ref-counted implementation object. Therefore copying actions is
   2031 also allowed and very efficient. When the last action that references
   2032 the implementation object dies, the implementation object will be
   2033 deleted.
   2034 
   2035 If you have some complex action that you want to use again and again,
   2036 you may not have to build it from scratch everytime. If the action
   2037 doesn't have an internal state (i.e. if it always does the same thing
   2038 no matter how many times it has been called), you can assign it to an
   2039 action variable and use that variable repeatedly. For example:
   2040 
   2041 ```
   2042   Action<bool(int*)> set_flag = DoAll(SetArgumentPointee<0>(5),
   2043                                       Return(true));
   2044   ... use set_flag in .WillOnce() and .WillRepeatedly() ...
   2045 ```
   2046 
   2047 However, if the action has its own state, you may be surprised if you
   2048 share the action object. Suppose you have an action factory
   2049 `IncrementCounter(init)` which creates an action that increments and
   2050 returns a counter whose initial value is `init`, using two actions
   2051 created from the same expression and using a shared action will
   2052 exihibit different behaviors. Example:
   2053 
   2054 ```
   2055   EXPECT_CALL(foo, DoThis())
   2056       .WillRepeatedly(IncrementCounter(0));
   2057   EXPECT_CALL(foo, DoThat())
   2058       .WillRepeatedly(IncrementCounter(0));
   2059   foo.DoThis();  // Returns 1.
   2060   foo.DoThis();  // Returns 2.
   2061   foo.DoThat();  // Returns 1 - Blah() uses a different
   2062                  // counter than Bar()'s.
   2063 ```
   2064 
   2065 versus
   2066 
   2067 ```
   2068   Action<int()> increment = IncrementCounter(0);
   2069 
   2070   EXPECT_CALL(foo, DoThis())
   2071       .WillRepeatedly(increment);
   2072   EXPECT_CALL(foo, DoThat())
   2073       .WillRepeatedly(increment);
   2074   foo.DoThis();  // Returns 1.
   2075   foo.DoThis();  // Returns 2.
   2076   foo.DoThat();  // Returns 3 - the counter is shared.
   2077 ```
   2078 
   2079 # Misc Recipes on Using Google Mock #
   2080 
   2081 ## Forcing a Verification ##
   2082 
   2083 When it's being destoyed, your friendly mock object will automatically
   2084 verify that all expectations on it have been satisfied, and will
   2085 generate [Google Test](http://code.google.com/p/googletest/) failures
   2086 if not. This is convenient as it leaves you with one less thing to
   2087 worry about. That is, unless you are not sure if your mock object will
   2088 be destoyed.
   2089 
   2090 How could it be that your mock object won't eventually be destroyed?
   2091 Well, it might be created on the heap and owned by the code you are
   2092 testing. Suppose there's a bug in that code and it doesn't delete the
   2093 mock object properly - you could end up with a passing test when
   2094 there's actually a bug.
   2095 
   2096 Using a heap checker is a good idea and can alleviate the concern, but
   2097 its implementation may not be 100% reliable. So, sometimes you do want
   2098 to _force_ Google Mock to verify a mock object before it is
   2099 (hopefully) destructed. You can do this with
   2100 `Mock::VerifyAndClearExpectations(&mock_object)`:
   2101 
   2102 ```
   2103 TEST(MyServerTest, ProcessesRequest) {
   2104   using ::testing::Mock;
   2105 
   2106   MockFoo* const foo = new MockFoo;
   2107   EXPECT_CALL(*foo, ...)...;
   2108   // ... other expectations ...
   2109 
   2110   // server now owns foo.
   2111   MyServer server(foo);
   2112   server.ProcessRequest(...);
   2113 
   2114   // In case that server's destructor will forget to delete foo,
   2115   // this will verify the expectations anyway.
   2116   Mock::VerifyAndClearExpectations(foo);
   2117 }  // server is destroyed when it goes out of scope here.
   2118 ```
   2119 
   2120 **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a
   2121 `bool` to indicate whether the verification was successful (`true` for
   2122 yes), so you can wrap that function call inside a `ASSERT_TRUE()` if
   2123 there is no point going further when the verification has failed.
   2124 
   2125 ## Using Check Points ##
   2126 
   2127 Sometimes you may want to "reset" a mock object at various check
   2128 points in your test: at each check point, you verify that all existing
   2129 expectations on the mock object have been satisfied, and then you set
   2130 some new expectations on it as if it's newly created. This allows you
   2131 to work with a mock object in "phases" whose sizes are each
   2132 manageable.
   2133 
   2134 One such scenario is that in your test's `SetUp()` function, you may
   2135 want to put the object you are testing into a certain state, with the
   2136 help from a mock object. Once in the desired state, you want to clear
   2137 all expectations on the mock, such that in the `TEST_F` body you can
   2138 set fresh expectations on it.
   2139 
   2140 As you may have figured out, the `Mock::VerifyAndClearExpectations()`
   2141 function we saw in the previous recipe can help you here. Or, if you
   2142 are using `ON_CALL()` to set default actions on the mock object and
   2143 want to clear the default actions as well, use
   2144 `Mock::VerifyAndClear(&mock_object)` instead. This function does what
   2145 `Mock::VerifyAndClearExpectations(&mock_object)` does and returns the
   2146 same `bool`, **plus** it clears the `ON_CALL()` statements on
   2147 `mock_object` too.
   2148 
   2149 Another trick you can use to achieve the same effect is to put the
   2150 expectations in sequences and insert calls to a dummy "check-point"
   2151 function at specific places. Then you can verify that the mock
   2152 function calls do happen at the right time. For example, if you are
   2153 exercising code:
   2154 
   2155 ```
   2156 Foo(1);
   2157 Foo(2);
   2158 Foo(3);
   2159 ```
   2160 
   2161 and want to verify that `Foo(1)` and `Foo(3)` both invoke
   2162 `mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write:
   2163 
   2164 ```
   2165 using ::testing::MockFunction;
   2166 
   2167 TEST(FooTest, InvokesBarCorrectly) {
   2168   MyMock mock;
   2169   // Class MockFunction<F> has exactly one mock method.  It is named
   2170   // Call() and has type F.
   2171   MockFunction<void(string check_point_name)> check;
   2172   {
   2173     InSequence s;
   2174 
   2175     EXPECT_CALL(mock, Bar("a"));
   2176     EXPECT_CALL(check, Call("1"));
   2177     EXPECT_CALL(check, Call("2"));
   2178     EXPECT_CALL(mock, Bar("a"));
   2179   }
   2180   Foo(1);
   2181   check.Call("1");
   2182   Foo(2);
   2183   check.Call("2");
   2184   Foo(3);
   2185 }
   2186 ```
   2187 
   2188 The expectation spec says that the first `Bar("a")` must happen before
   2189 check point "1", the second `Bar("a")` must happen after check point "2",
   2190 and nothing should happen between the two check points. The explicit
   2191 check points make it easy to tell which `Bar("a")` is called by which
   2192 call to `Foo()`.
   2193 
   2194 ## Mocking Destructors ##
   2195 
   2196 Sometimes you want to make sure a mock object is destructed at the
   2197 right time, e.g. after `bar->A()` is called but before `bar->B()` is
   2198 called. We already know that you can specify constraints on the order
   2199 of mock function calls, so all we need to do is to mock the destructor
   2200 of the mock function.
   2201 
   2202 This sounds simple, except for one problem: a destructor is a special
   2203 function with special syntax and special semantics, and the
   2204 `MOCK_METHOD0` macro doesn't work for it:
   2205 
   2206 ```
   2207   MOCK_METHOD0(~MockFoo, void());  // Won't compile!
   2208 ```
   2209 
   2210 The good news is that you can use a simple pattern to achieve the same
   2211 effect. First, add a mock function `Die()` to your mock class and call
   2212 it in the destructor, like this:
   2213 
   2214 ```
   2215 class MockFoo : public Foo {
   2216   ...
   2217   // Add the following two lines to the mock class.
   2218   MOCK_METHOD0(Die, void());
   2219   virtual ~MockFoo() { Die(); }
   2220 };
   2221 ```
   2222 
   2223 (If the name `Die()` clashes with an existing symbol, choose another
   2224 name.) Now, we have translated the problem of testing when a `MockFoo`
   2225 object dies to testing when its `Die()` method is called:
   2226 
   2227 ```
   2228   MockFoo* foo = new MockFoo;
   2229   MockBar* bar = new MockBar;
   2230   ...
   2231   {
   2232     InSequence s;
   2233 
   2234     // Expects *foo to die after bar->A() and before bar->B().
   2235     EXPECT_CALL(*bar, A());
   2236     EXPECT_CALL(*foo, Die());
   2237     EXPECT_CALL(*bar, B());
   2238   }
   2239 ```
   2240 
   2241 And that's that.
   2242 
   2243 ## Using Google Mock and Threads ##
   2244 
   2245 **IMPORTANT NOTE:** What we describe in this recipe is **NOT** true yet,
   2246 as Google Mock is not currently thread-safe.  However, all we need to
   2247 make it thread-safe is to implement some synchronization operations in
   2248 `<gtest/internal/gtest-port.h>` - and then the information below will
   2249 become true.
   2250 
   2251 In a **unit** test, it's best if you could isolate and test a piece of
   2252 code in a single-threaded context. That avoids race conditions and
   2253 dead locks, and makes debugging your test much easier.
   2254 
   2255 Yet many programs are multi-threaded, and sometimes to test something
   2256 we need to pound on it from more than one thread. Google Mock works
   2257 for this purpose too.
   2258 
   2259 Remember the steps for using a mock:
   2260 
   2261   1. Create a mock object `foo`.
   2262   1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`.
   2263   1. The code under test calls methods of `foo`.
   2264   1. Optionally, verify and reset the mock.
   2265   1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it.
   2266 
   2267 If you follow the following simple rules, your mocks and threads can
   2268 live happily togeter:
   2269 
   2270   * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow.
   2271   * Obviously, you can do step #1 without locking.
   2272   * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh?
   2273   * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic.
   2274 
   2275 If you violate the rules (for example, if you set expectations on a
   2276 mock while another thread is calling its methods), you get undefined
   2277 behavior. That's not fun, so don't do it.
   2278 
   2279 Google Mock guarantees that the action for a mock function is done in
   2280 the same thread that called the mock function. For example, in
   2281 
   2282 ```
   2283   EXPECT_CALL(mock, Foo(1))
   2284       .WillOnce(action1);
   2285   EXPECT_CALL(mock, Foo(2))
   2286       .WillOnce(action2);
   2287 ```
   2288 
   2289 if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2,
   2290 Google Mock will execute `action1` in thread 1 and `action2` in thread
   2291 2.
   2292 
   2293 Google Mock does _not_ impose a sequence on actions performed in
   2294 different threads (doing so may create deadlocks as the actions may
   2295 need to cooperate). This means that the execution of `action1` and
   2296 `action2` in the above example _may_ interleave. If this is a problem,
   2297 you should add proper synchronization logic to `action1` and `action2`
   2298 to make the test thread-safe.
   2299 
   2300 
   2301 Also, remember that `DefaultValue<T>` is a global resource that
   2302 potentially affects _all_ living mock objects in your
   2303 program. Naturally, you won't want to mess with it from multiple
   2304 threads or when there still are mocks in action.
   2305 
   2306 ## Controlling How Much Information Google Mock Prints ##
   2307 
   2308 When Google Mock sees something that has the potential of being an
   2309 error (e.g. a mock function with no expectation is called, a.k.a. an
   2310 uninteresting call, which is allowed but perhaps you forgot to
   2311 explicitly ban the call), it prints some warning messages, including
   2312 the arguments of the function and the return value. Hopefully this
   2313 will remind you to take a look and see if there is indeed a problem.
   2314 
   2315 Sometimes you are confident that your tests are correct and may not
   2316 appreciate such friendly messages. Some other times, you are debugging
   2317 your tests or learning about the behavior of the code you are testing,
   2318 and wish you could observe every mock call that happens (including
   2319 argument values and the return value). Clearly, one size doesn't fit
   2320 all.
   2321 
   2322 You can control how much Google Mock tells you using the
   2323 `--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string
   2324 with three possible values:
   2325 
   2326   * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros.
   2327   * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default.
   2328   * `error`: Google Mock will print errors only (least verbose).
   2329 
   2330 Alternatively, you can adjust the value of that flag from within your
   2331 tests like so:
   2332 
   2333 ```
   2334   ::testing::FLAGS_gmock_verbose = "error";
   2335 ```
   2336 
   2337 Now, judiciously use the right flag to enable Google Mock serve you better!
   2338 
   2339 ## Running Tests in Emacs ##
   2340 
   2341 If you build and run your tests in Emacs, the source file locations of
   2342 Google Mock and [Google Test](http://code.google.com/p/googletest/)
   2343 errors will be highlighted. Just press `<Enter>` on one of them and
   2344 you'll be taken to the offending line. Or, you can just type `C-x ``
   2345 to jump to the next error.
   2346 
   2347 To make it even easier, you can add the following lines to your
   2348 `~/.emacs` file:
   2349 
   2350 ```
   2351 (global-set-key "\M-m"   'compile)  ; m is for make
   2352 (global-set-key [M-down] 'next-error)
   2353 (global-set-key [M-up]   '(lambda () (interactive) (next-error -1)))
   2354 ```
   2355 
   2356 Then you can type `M-m` to start a build, or `M-up`/`M-down` to move
   2357 back and forth between errors.
   2358 
   2359 ## Fusing Google Mock Source Files ##
   2360 
   2361 Google Mock's implementation consists of dozens of files (excluding
   2362 its own tests).  Sometimes you may want them to be packaged up in
   2363 fewer files instead, such that you can easily copy them to a new
   2364 machine and start hacking there.  For this we provide an experimental
   2365 Python script `fuse_gmock_files.py` in the `scripts/` directory
   2366 (starting with release 1.2.0).  Assuming you have Python 2.4 or above
   2367 installed on your machine, just go to that directory and run
   2368 ```
   2369 python fuse_gmock_files.py OUTPUT_DIR
   2370 ```
   2371 
   2372 and you should see an `OUTPUT_DIR` directory being created with files
   2373 `gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it.
   2374 These three files contain everything you need to use Google Mock (and
   2375 Google Test).  Just copy them to anywhere you want and you are ready
   2376 to write tests and use mocks.  You can use the
   2377 [scrpts/test/Makefile](http://code.google.com/p/googlemock/source/browse/trunk/scripts/test/Makefile) file as an example on how to compile your tests
   2378 against them.
   2379 
   2380 # Extending Google Mock #
   2381 
   2382 ## Writing New Matchers Quickly ##
   2383 
   2384 The `MATCHER*` family of macros can be used to define custom matchers
   2385 easily.  The syntax:
   2386 
   2387 ```
   2388 MATCHER(name, "description string") { statements; }
   2389 ```
   2390 
   2391 will define a matcher with the given name that executes the
   2392 statements, which must return a `bool` to indicate if the match
   2393 succeeds.  Inside the statements, you can refer to the value being
   2394 matched by `arg`, and refer to its type by `arg_type`.
   2395 
   2396 The description string documents what the matcher does, and is used to
   2397 generate the failure message when the match fails.  Since a
   2398 `MATCHER()` is usually defined in a header file shared by multiple C++
   2399 source files, we require the description to be a C-string _literal_ to
   2400 avoid possible side effects.  It can be empty (`""`), in which case
   2401 Google Mock will use the sequence of words in the matcher name as the
   2402 description.
   2403 
   2404 For example:
   2405 ```
   2406 MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
   2407 ```
   2408 allows you to write
   2409 ```
   2410   // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
   2411   EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
   2412 ```
   2413 or,
   2414 ```
   2415   // Verifies that the value of some_expression is divisible by 7.
   2416   EXPECT_THAT(some_expression, IsDivisibleBy7());
   2417 ```
   2418 If the above assertion fails, it will print something like:
   2419 ```
   2420   Value of: some_expression
   2421   Expected: is divisible by 7
   2422     Actual: 27
   2423 ```
   2424 where the description `"is divisible by 7"` is automatically calculated from the
   2425 matcher name `IsDivisibleBy7`.
   2426 
   2427 Optionally, you can stream additional information to a hidden argument
   2428 named `result_listener` to explain the match result. For example, a
   2429 better definition of `IsDivisibleBy7` is:
   2430 ```
   2431 MATCHER(IsDivisibleBy7, "") {
   2432   if ((arg % 7) == 0)
   2433     return true;
   2434 
   2435   *result_listener << "the remainder is " << (arg % 7);
   2436   return false;
   2437 }
   2438 ```
   2439 
   2440 With this definition, the above assertion will give a better message:
   2441 ```
   2442   Value of: some_expression
   2443   Expected: is divisible by 7
   2444     Actual: 27 (the remainder is 6)
   2445 ```
   2446 
   2447 You should let `MatchAndExplain()` print _any additional information_
   2448 that can help a user understand the match result. Note that it should
   2449 explain why the match succeeds in case of a success (unless it's
   2450 obvious) - this is useful when the matcher is used inside
   2451 `Not()`. There is no need to print the argument value itself, as
   2452 Google Mock already prints it for you.
   2453 
   2454 **Notes:**
   2455 
   2456   1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you).  This allows the matcher to be polymorphic.  For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`.  In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on.
   2457   1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock.
   2458 
   2459 ## Writing New Parameterized Matchers Quickly ##
   2460 
   2461 Sometimes you'll want to define a matcher that has parameters.  For that you
   2462 can use the macro:
   2463 ```
   2464 MATCHER_P(name, param_name, "description string") { statements; }
   2465 ```
   2466 
   2467 For example:
   2468 ```
   2469 MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
   2470 ```
   2471 will allow you to write:
   2472 ```
   2473   EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
   2474 ```
   2475 which may lead to this message (assuming `n` is 10):
   2476 ```
   2477   Value of: Blah("a")
   2478   Expected: has absolute value 10
   2479     Actual: -9
   2480 ```
   2481 
   2482 Note that both the matcher description and its parameter are
   2483 printed, making the message human-friendly.
   2484 
   2485 In the matcher definition body, you can write `foo_type` to
   2486 reference the type of a parameter named `foo`.  For example, in the
   2487 body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write
   2488 `value_type` to refer to the type of `value`.
   2489 
   2490 Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to
   2491 `MATCHER_P10` to support multi-parameter matchers:
   2492 ```
   2493 MATCHER_Pk(name, param_1, ..., param_k, "description string") { statements; }
   2494 ```
   2495 
   2496 Please note that the custom description string is for a particular
   2497 **instance** of the matcher, where the parameters have been bound to
   2498 actual values.  Therefore usually you'll want the parameter values to
   2499 be part of the description.  Google Mock lets you do that using
   2500 Python-style interpolations.  The following syntaxes are supported
   2501 currently:
   2502 
   2503 | `%%` | a single `%` character |
   2504 |:-----|:-----------------------|
   2505 | `%(*)s` | all parameters of the matcher printed as a tuple |
   2506 | `%(foo)s` | value of the matcher parameter named `foo` |
   2507 
   2508 For example,
   2509 ```
   2510   MATCHER_P2(InClosedRange, low, hi, "is in range [%(low)s, %(hi)s]") {
   2511     return low <= arg && arg <= hi;
   2512   }
   2513   ...
   2514   EXPECT_THAT(3, InClosedRange(4, 6));
   2515 ```
   2516 would generate a failure that contains the message:
   2517 ```
   2518   Expected: is in range [4, 6]
   2519 ```
   2520 
   2521 If you specify `""` as the description, the failure message will
   2522 contain the sequence of words in the matcher name followed by the
   2523 parameter values printed as a tuple.  For example,
   2524 ```
   2525   MATCHER_P2(InClosedRange, low, hi, "") { ... }
   2526   ...
   2527   EXPECT_THAT(3, InClosedRange(4, 6));
   2528 ```
   2529 would generate a failure that contains the text:
   2530 ```
   2531   Expected: in closed range (4, 6)
   2532 ```
   2533 
   2534 For the purpose of typing, you can view
   2535 ```
   2536 MATCHER_Pk(Foo, p1, ..., pk, "description string") { ... }
   2537 ```
   2538 as shorthand for
   2539 ```
   2540 template <typename p1_type, ..., typename pk_type>
   2541 FooMatcherPk<p1_type, ..., pk_type>
   2542 Foo(p1_type p1, ..., pk_type pk) { ... }
   2543 ```
   2544 
   2545 When you write `Foo(v1, ..., vk)`, the compiler infers the types of
   2546 the parameters `v1`, ..., and `vk` for you.  If you are not happy with
   2547 the result of the type inference, you can specify the types by
   2548 explicitly instantiating the template, as in `Foo<long, bool>(5, false)`.
   2549 As said earlier, you don't get to (or need to) specify
   2550 `arg_type` as that's determined by the context in which the matcher
   2551 is used.
   2552 
   2553 You can assign the result of expression `Foo(p1, ..., pk)` to a
   2554 variable of type `FooMatcherPk<p1_type, ..., pk_type>`.  This can be
   2555 useful when composing matchers.  Matchers that don't have a parameter
   2556 or have only one parameter have special types: you can assign `Foo()`
   2557 to a `FooMatcher`-typed variable, and assign `Foo(p)` to a
   2558 `FooMatcherP<p_type>`-typed variable.
   2559 
   2560 While you can instantiate a matcher template with reference types,
   2561 passing the parameters by pointer usually makes your code more
   2562 readable.  If, however, you still want to pass a parameter by
   2563 reference, be aware that in the failure message generated by the
   2564 matcher you will see the value of the referenced object but not its
   2565 address.
   2566 
   2567 You can overload matchers with different numbers of parameters:
   2568 ```
   2569 MATCHER_P(Blah, a, "description string 1") { ... }
   2570 MATCHER_P2(Blah, a, b, "description string 2") { ... }
   2571 ```
   2572 
   2573 While it's tempting to always use the `MATCHER*` macros when defining
   2574 a new matcher, you should also consider implementing
   2575 `MatcherInterface` or using `MakePolymorphicMatcher()` instead (see
   2576 the recipes that follow), especially if you need to use the matcher a
   2577 lot.  While these approaches require more work, they give you more
   2578 control on the types of the value being matched and the matcher
   2579 parameters, which in general leads to better compiler error messages
   2580 that pay off in the long run.  They also allow overloading matchers
   2581 based on parameter types (as opposed to just based on the number of
   2582 parameters).
   2583 
   2584 ## Writing New Monomorphic Matchers ##
   2585 
   2586 A matcher of argument type `T` implements
   2587 `::testing::MatcherInterface<T>` and does two things: it tests whether a
   2588 value of type `T` matches the matcher, and can describe what kind of
   2589 values it matches. The latter ability is used for generating readable
   2590 error messages when expectations are violated.
   2591 
   2592 The interface looks like this:
   2593 
   2594 ```
   2595 class MatchResultListener {
   2596  public:
   2597   ...
   2598   // Streams x to the underlying ostream; does nothing if the ostream
   2599   // is NULL.
   2600   template <typename T>
   2601   MatchResultListener& operator<<(const T& x);
   2602 
   2603   // Returns the underlying ostream.
   2604   ::std::ostream* stream();
   2605 };
   2606 
   2607 template <typename T>
   2608 class MatcherInterface {
   2609  public:
   2610   virtual ~MatcherInterface();
   2611 
   2612   // Returns true iff the matcher matches x; also explains the match
   2613   // result to 'listener'.
   2614   virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
   2615 
   2616   // Describes this matcher to an ostream.
   2617   virtual void DescribeTo(::std::ostream* os) const = 0;
   2618 
   2619   // Describes the negation of this matcher to an ostream.
   2620   virtual void DescribeNegationTo(::std::ostream* os) const;
   2621 };
   2622 ```
   2623 
   2624 If you need a custom matcher but `Truly()` is not a good option (for
   2625 example, you may not be happy with the way `Truly(predicate)`
   2626 describes itself, or you may want your matcher to be polymorphic as
   2627 `Eq(value)` is), you can define a matcher to do whatever you want in
   2628 two steps: first implement the matcher interface, and then define a
   2629 factory function to create a matcher instance. The second step is not
   2630 strictly needed but it makes the syntax of using the matcher nicer.
   2631 
   2632 For example, you can define a matcher to test whether an `int` is
   2633 divisible by 7 and then use it like this:
   2634 ```
   2635 using ::testing::MakeMatcher;
   2636 using ::testing::Matcher;
   2637 using ::testing::MatcherInterface;
   2638 using ::testing::MatchResultListener;
   2639 
   2640 class DivisibleBy7Matcher : public MatcherInterface<int> {
   2641  public:
   2642   virtual bool MatchAndExplain(int n, MatchResultListener* listener) const {
   2643     return (n % 7) == 0;
   2644   }
   2645 
   2646   virtual void DescribeTo(::std::ostream* os) const {
   2647     *os << "is divisible by 7";
   2648   }
   2649 
   2650   virtual void DescribeNegationTo(::std::ostream* os) const {
   2651     *os << "is not divisible by 7";
   2652   }
   2653 };
   2654 
   2655 inline Matcher<int> DivisibleBy7() {
   2656   return MakeMatcher(new DivisibleBy7Matcher);
   2657 }
   2658 ...
   2659 
   2660   EXPECT_CALL(foo, Bar(DivisibleBy7()));
   2661 ```
   2662 
   2663 You may improve the matcher message by streaming additional
   2664 information to the `listener` argument in `MatchAndExplain()`:
   2665 
   2666 ```
   2667 class DivisibleBy7Matcher : public MatcherInterface<int> {
   2668  public:
   2669   virtual bool MatchAndExplain(int n,
   2670                                MatchResultListener* listener) const {
   2671     const int remainder = n % 7;
   2672     if (remainder != 0) {
   2673       *listener << "the remainder is " << remainder;
   2674     }
   2675     return remainder == 0;
   2676   }
   2677   ...
   2678 };
   2679 ```
   2680 
   2681 Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this:
   2682 ```
   2683 Value of: x
   2684 Expected: is divisible by 7
   2685   Actual: 23 (the remainder is 2)
   2686 ```
   2687 
   2688 ## Writing New Polymorphic Matchers ##
   2689 
   2690 You've learned how to write your own matchers in the previous
   2691 recipe. Just one problem: a matcher created using `MakeMatcher()` only
   2692 works for one particular type of arguments. If you want a
   2693 _polymorphic_ matcher that works with arguments of several types (for
   2694 instance, `Eq(x)` can be used to match a `value` as long as `value` ==
   2695 `x` compiles -- `value` and `x` don't have to share the same type),
   2696 you can learn the trick from `<gmock/gmock-matchers.h>` but it's a bit
   2697 involved.
   2698 
   2699 Fortunately, most of the time you can define a polymorphic matcher
   2700 easily with the help of `MakePolymorphicMatcher()`. Here's how you can
   2701 define `NotNull()` as an example:
   2702 
   2703 ```
   2704 using ::testing::MakePolymorphicMatcher;
   2705 using ::testing::MatchResultListener;
   2706 using ::testing::NotNull;
   2707 using ::testing::PolymorphicMatcher;
   2708 
   2709 class NotNullMatcher {
   2710  public:
   2711   // To implement a polymorphic matcher, first define a COPYABLE class
   2712   // that has three members MatchAndExplain(), DescribeTo(), and
   2713   // DescribeNegationTo(), like the following.
   2714 
   2715   // In this example, we want to use NotNull() with any pointer, so
   2716   // MatchAndExplain() accepts a pointer of any type as its first argument.
   2717   // In general, you can define MatchAndExplain() as an ordinary method or
   2718   // a method template, or even overload it.
   2719   template <typename T>
   2720   bool MatchAndExplain(T* p,
   2721                        MatchResultListener* /* listener */) const {
   2722     return p != NULL;
   2723   }
   2724 
   2725   // Describes the property of a value matching this matcher.
   2726   void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; }
   2727 
   2728   // Describes the property of a value NOT matching this matcher.
   2729   void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; }
   2730 };
   2731 
   2732 // To construct a polymorphic matcher, pass an instance of the class
   2733 // to MakePolymorphicMatcher().  Note the return type.
   2734 inline PolymorphicMatcher<NotNullMatcher> NotNull() {
   2735   return MakePolymorphicMatcher(NotNullMatcher());
   2736 }
   2737 ...
   2738 
   2739   EXPECT_CALL(foo, Bar(NotNull()));  // The argument must be a non-NULL pointer.
   2740 ```
   2741 
   2742 **Note:** Your polymorphic matcher class does **not** need to inherit from
   2743 `MatcherInterface` or any other class, and its methods do **not** need
   2744 to be virtual.
   2745 
   2746 Like in a monomorphic matcher, you may explain the match result by
   2747 streaming additional information to the `listener` argument in
   2748 `MatchAndExplain()`.
   2749 
   2750 ## Writing New Cardinalities ##
   2751 
   2752 A cardinality is used in `Times()` to tell Google Mock how many times
   2753 you expect a call to occur. It doesn't have to be exact. For example,
   2754 you can say `AtLeast(5)` or `Between(2, 4)`.
   2755 
   2756 If the built-in set of cardinalities doesn't suit you, you are free to
   2757 define your own by implementing the following interface (in namespace
   2758 `testing`):
   2759 
   2760 ```
   2761 class CardinalityInterface {
   2762  public:
   2763   virtual ~CardinalityInterface();
   2764 
   2765   // Returns true iff call_count calls will satisfy this cardinality.
   2766   virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
   2767 
   2768   // Returns true iff call_count calls will saturate this cardinality.
   2769   virtual bool IsSaturatedByCallCount(int call_count) const = 0;
   2770 
   2771   // Describes self to an ostream.
   2772   virtual void DescribeTo(::std::ostream* os) const = 0;
   2773 };
   2774 ```
   2775 
   2776 For example, to specify that a call must occur even number of times,
   2777 you can write
   2778 
   2779 ```
   2780 using ::testing::Cardinality;
   2781 using ::testing::CardinalityInterface;
   2782 using ::testing::MakeCardinality;
   2783 
   2784 class EvenNumberCardinality : public CardinalityInterface {
   2785  public:
   2786   virtual bool IsSatisfiedByCallCount(int call_count) const {
   2787     return (call_count % 2) == 0;
   2788   }
   2789 
   2790   virtual bool IsSaturatedByCallCount(int call_count) const {
   2791     return false;
   2792   }
   2793 
   2794   virtual void DescribeTo(::std::ostream* os) const {
   2795     *os << "called even number of times";
   2796   }
   2797 };
   2798 
   2799 Cardinality EvenNumber() {
   2800   return MakeCardinality(new EvenNumberCardinality);
   2801 }
   2802 ...
   2803 
   2804   EXPECT_CALL(foo, Bar(3))
   2805       .Times(EvenNumber());
   2806 ```
   2807 
   2808 ## Writing New Actions Quickly ##
   2809 
   2810 If the built-in actions don't work for you, and you find it
   2811 inconvenient to use `Invoke()`, you can use a macro from the `ACTION*`
   2812 family to quickly define a new action that can be used in your code as
   2813 if it's a built-in action.
   2814 
   2815 By writing
   2816 ```
   2817 ACTION(name) { statements; }
   2818 ```
   2819 in a namespace scope (i.e. not inside a class or function), you will
   2820 define an action with the given name that executes the statements.
   2821 The value returned by `statements` will be used as the return value of
   2822 the action.  Inside the statements, you can refer to the K-th
   2823 (0-based) argument of the mock function as `argK`.  For example:
   2824 ```
   2825 ACTION(IncrementArg1) { return ++(*arg1); }
   2826 ```
   2827 allows you to write
   2828 ```
   2829 ... WillOnce(IncrementArg1());
   2830 ```
   2831 
   2832 Note that you don't need to specify the types of the mock function
   2833 arguments.  Rest assured that your code is type-safe though:
   2834 you'll get a compiler error if `*arg1` doesn't support the `++`
   2835 operator, or if the type of `++(*arg1)` isn't compatible with the mock
   2836 function's return type.
   2837 
   2838 Another example:
   2839 ```
   2840 ACTION(Foo) {
   2841   (*arg2)(5);
   2842   Blah();
   2843   *arg1 = 0;
   2844   return arg0;
   2845 }
   2846 ```
   2847 defines an action `Foo()` that invokes argument #2 (a function pointer)
   2848 with 5, calls function `Blah()`, sets the value pointed to by argument
   2849 #1 to 0, and returns argument #0.
   2850 
   2851 For more convenience and flexibility, you can also use the following
   2852 pre-defined symbols in the body of `ACTION`:
   2853 
   2854 | `argK_type` | The type of the K-th (0-based) argument of the mock function |
   2855 |:------------|:-------------------------------------------------------------|
   2856 | `args`      | All arguments of the mock function as a tuple                |
   2857 | `args_type` | The type of all arguments of the mock function as a tuple    |
   2858 | `return_type` | The return type of the mock function                         |
   2859 | `function_type` | The type of the mock function                                |
   2860 
   2861 For example, when using an `ACTION` as a stub action for mock function:
   2862 ```
   2863 int DoSomething(bool flag, int* ptr);
   2864 ```
   2865 we have:
   2866 | **Pre-defined Symbol** | **Is Bound To** |
   2867 |:-----------------------|:----------------|
   2868 | `arg0`                 | the value of `flag` |
   2869 | `arg0_type`            | the type `bool` |
   2870 | `arg1`                 | the value of `ptr` |
   2871 | `arg1_type`            | the type `int*` |
   2872 | `args`                 | the tuple `(flag, ptr)` |
   2873 | `args_type`            | the type `std::tr1::tuple<bool, int*>` |
   2874 | `return_type`          | the type `int`  |
   2875 | `function_type`        | the type `int(bool, int*)` |
   2876 
   2877 ## Writing New Parameterized Actions Quickly ##
   2878 
   2879 Sometimes you'll want to parameterize an action you define.  For that
   2880 we have another macro
   2881 ```
   2882 ACTION_P(name, param) { statements; }
   2883 ```
   2884 
   2885 For example,
   2886 ```
   2887 ACTION_P(Add, n) { return arg0 + n; }
   2888 ```
   2889 will allow you to write
   2890 ```
   2891 // Returns argument #0 + 5.
   2892 ... WillOnce(Add(5));
   2893 ```
   2894 
   2895 For convenience, we use the term _arguments_ for the values used to
   2896 invoke the mock function, and the term _parameters_ for the values
   2897 used to instantiate an action.
   2898 
   2899 Note that you don't need to provide the type of the parameter either.
   2900 Suppose the parameter is named `param`, you can also use the
   2901 Google-Mock-defined symbol `param_type` to refer to the type of the
   2902 parameter as inferred by the compiler.  For example, in the body of
   2903 `ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`.
   2904 
   2905 Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support
   2906 multi-parameter actions.  For example,
   2907 ```
   2908 ACTION_P2(ReturnDistanceTo, x, y) {
   2909   double dx = arg0 - x;
   2910   double dy = arg1 - y;
   2911   return sqrt(dx*dx + dy*dy);
   2912 }
   2913 ```
   2914 lets you write
   2915 ```
   2916 ... WillOnce(ReturnDistanceTo(5.0, 26.5));
   2917 ```
   2918 
   2919 You can view `ACTION` as a degenerated parameterized action where the
   2920 number of parameters is 0.
   2921 
   2922 You can also easily define actions overloaded on the number of parameters:
   2923 ```
   2924 ACTION_P(Plus, a) { ... }
   2925 ACTION_P2(Plus, a, b) { ... }
   2926 ```
   2927 
   2928 ## Restricting the Type of an Argument or Parameter in an ACTION ##
   2929 
   2930 For maximum brevity and reusability, the `ACTION*` macros don't ask
   2931 you to provide the types of the mock function arguments and the action
   2932 parameters.  Instead, we let the compiler infer the types for us.
   2933 
   2934 Sometimes, however, we may want to be more explicit about the types.
   2935 There are several tricks to do that.  For example:
   2936 ```
   2937 ACTION(Foo) {
   2938   // Makes sure arg0 can be converted to int.
   2939   int n = arg0;
   2940   ... use n instead of arg0 here ...
   2941 }
   2942 
   2943 ACTION_P(Bar, param) {
   2944   // Makes sure the type of arg1 is const char*.
   2945   ::testing::StaticAssertTypeEq<const char*, arg1_type>();
   2946 
   2947   // Makes sure param can be converted to bool.
   2948   bool flag = param;
   2949 }
   2950 ```
   2951 where `StaticAssertTypeEq` is a compile-time assertion in Google Test
   2952 that verifies two types are the same.
   2953 
   2954 ## Writing New Action Templates Quickly ##
   2955 
   2956 Sometimes you want to give an action explicit template parameters that
   2957 cannot be inferred from its value parameters.  `ACTION_TEMPLATE()`
   2958 supports that and can be viewed as an extension to `ACTION()` and
   2959 `ACTION_P*()`.
   2960 
   2961 The syntax:
   2962 ```
   2963 ACTION_TEMPLATE(ActionName,
   2964                 HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
   2965                 AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
   2966 ```
   2967 
   2968 defines an action template that takes _m_ explicit template parameters
   2969 and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is
   2970 between 0 and 10.  `name_i` is the name of the i-th template
   2971 parameter, and `kind_i` specifies whether it's a `typename`, an
   2972 integral constant, or a template.  `p_i` is the name of the i-th value
   2973 parameter.
   2974 
   2975 Example:
   2976 ```
   2977 // DuplicateArg<k, T>(output) converts the k-th argument of the mock
   2978 // function to type T and copies it to *output.
   2979 ACTION_TEMPLATE(DuplicateArg,
   2980                 // Note the comma between int and k:
   2981                 HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
   2982                 AND_1_VALUE_PARAMS(output)) {
   2983   *output = T(std::tr1::get<k>(args));
   2984 }
   2985 ```
   2986 
   2987 To create an instance of an action template, write:
   2988 ```
   2989   ActionName<t1, ..., t_m>(v1, ..., v_n)
   2990 ```
   2991 where the `t`s are the template arguments and the
   2992 `v`s are the value arguments.  The value argument
   2993 types are inferred by the compiler.  For example:
   2994 ```
   2995 using ::testing::_;
   2996 ...
   2997   int n;
   2998   EXPECT_CALL(mock, Foo(_, _))
   2999       .WillOnce(DuplicateArg<1, unsigned char>(&n));
   3000 ```
   3001 
   3002 If you want to explicitly specify the value argument types, you can
   3003 provide additional template arguments:
   3004 ```
   3005   ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n)
   3006 ```
   3007 where `u_i` is the desired type of `v_i`.
   3008 
   3009 `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the
   3010 number of value parameters, but not on the number of template
   3011 parameters.  Without the restriction, the meaning of the following is
   3012 unclear:
   3013 
   3014 ```
   3015   OverloadedAction<int, bool>(x);
   3016 ```
   3017 
   3018 Are we using a single-template-parameter action where `bool` refers to
   3019 the type of `x`, or a two-template-parameter action where the compiler
   3020 is asked to infer the type of `x`?
   3021 
   3022 ## Using the ACTION Object's Type ##
   3023 
   3024 If you are writing a function that returns an `ACTION` object, you'll
   3025 need to know its type.  The type depends on the macro used to define
   3026 the action and the parameter types.  The rule is relatively simple:
   3027 | **Given Definition** | **Expression** | **Has Type** |
   3028 |:---------------------|:---------------|:-------------|
   3029 | `ACTION(Foo)`        | `Foo()`        | `FooAction`  |
   3030 | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` |	`Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` |
   3031 | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` |
   3032 | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `FooActionP<t1, ..., t_m, int>` |
   3033 | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` |
   3034 | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `FooActionP2<t1, ..., t_m, bool, int>` |
   3035 | ...                  | ...            | ...          |
   3036 
   3037 Note that we have to pick different suffixes (`Action`, `ActionP`,
   3038 `ActionP2`, and etc) for actions with different numbers of value
   3039 parameters, or the action definitions cannot be overloaded on the
   3040 number of them.
   3041 
   3042 ## Writing New Monomorphic Actions ##
   3043 
   3044 While the `ACTION*` macros are very convenient, sometimes they are
   3045 inappropriate.  For example, despite the tricks shown in the previous
   3046 recipes, they don't let you directly specify the types of the mock
   3047 function arguments and the action parameters, which in general leads
   3048 to unoptimized compiler error messages that can baffle unfamiliar
   3049 users.  They also don't allow overloading actions based on parameter
   3050 types without jumping through some hoops.
   3051 
   3052 An alternative to the `ACTION*` macros is to implement
   3053 `::testing::ActionInterface<F>`, where `F` is the type of the mock
   3054 function in which the action will be used. For example:
   3055 
   3056 ```
   3057 template <typename F>class ActionInterface {
   3058  public:
   3059   virtual ~ActionInterface();
   3060 
   3061   // Performs the action.  Result is the return type of function type
   3062   // F, and ArgumentTuple is the tuple of arguments of F.
   3063   //
   3064   // For example, if F is int(bool, const string&), then Result would
   3065   // be int, and ArgumentTuple would be tr1::tuple<bool, const string&>.
   3066   virtual Result Perform(const ArgumentTuple& args) = 0;
   3067 };
   3068 
   3069 using ::testing::_;
   3070 using ::testing::Action;
   3071 using ::testing::ActionInterface;
   3072 using ::testing::MakeAction;
   3073 
   3074 typedef int IncrementMethod(int*);
   3075 
   3076 class IncrementArgumentAction : public ActionInterface<IncrementMethod> {
   3077  public:
   3078   virtual int Perform(const tr1::tuple<int*>& args) {
   3079     int* p = tr1::get<0>(args);  // Grabs the first argument.
   3080     return *p++;
   3081   }
   3082 };
   3083 
   3084 Action<IncrementMethod> IncrementArgument() {
   3085   return MakeAction(new IncrementArgumentAction);
   3086 }
   3087 ...
   3088 
   3089   EXPECT_CALL(foo, Baz(_))
   3090       .WillOnce(IncrementArgument());
   3091 
   3092   int n = 5;
   3093   foo.Baz(&n);  // Should return 5 and change n to 6.
   3094 ```
   3095 
   3096 ## Writing New Polymorphic Actions ##
   3097 
   3098 The previous recipe showed you how to define your own action. This is
   3099 all good, except that you need to know the type of the function in
   3100 which the action will be used. Sometimes that can be a problem. For
   3101 example, if you want to use the action in functions with _different_
   3102 types (e.g. like `Return()` and `SetArgumentPointee()`).
   3103 
   3104 If an action can be used in several types of mock functions, we say
   3105 it's _polymorphic_. The `MakePolymorphicAction()` function template
   3106 makes it easy to define such an action:
   3107 
   3108 ```
   3109 namespace testing {
   3110 
   3111 template <typename Impl>
   3112 PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl);
   3113 
   3114 }  // namespace testing
   3115 ```
   3116 
   3117 As an example, let's define an action that returns the second argument
   3118 in the mock function's argument list. The first step is to define an
   3119 implementation class:
   3120 
   3121 ```
   3122 class ReturnSecondArgumentAction {
   3123  public:
   3124   template <typename Result, typename ArgumentTuple>
   3125   Result Perform(const ArgumentTuple& args) const {
   3126     // To get the i-th (0-based) argument, use tr1::get<i>(args).
   3127     return tr1::get<1>(args);
   3128   }
   3129 };
   3130 ```
   3131 
   3132 This implementation class does _not_ need to inherit from any
   3133 particular class. What matters is that it must have a `Perform()`
   3134 method template. This method template takes the mock function's
   3135 arguments as a tuple in a **single** argument, and returns the result of
   3136 the action. It can be either `const` or not, but must be invokable
   3137 with exactly one template argument, which is the result type. In other
   3138 words, you must be able to call `Perform<R>(args)` where `R` is the
   3139 mock function's return type and `args` is its arguments in a tuple.
   3140 
   3141 Next, we use `MakePolymorphicAction()` to turn an instance of the
   3142 implementation class into the polymorphic action we need. It will be
   3143 convenient to have a wrapper for this:
   3144 
   3145 ```
   3146 using ::testing::MakePolymorphicAction;
   3147 using ::testing::PolymorphicAction;
   3148 
   3149 PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() {
   3150   return MakePolymorphicAction(ReturnSecondArgumentAction());
   3151 }
   3152 ```
   3153 
   3154 Now, you can use this polymorphic action the same way you use the
   3155 built-in ones:
   3156 
   3157 ```
   3158 using ::testing::_;
   3159 
   3160 class MockFoo : public Foo {
   3161  public:
   3162   MOCK_METHOD2(DoThis, int(bool flag, int n));
   3163   MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2));
   3164 };
   3165 ...
   3166 
   3167   MockFoo foo;
   3168   EXPECT_CALL(foo, DoThis(_, _))
   3169       .WillOnce(ReturnSecondArgument());
   3170   EXPECT_CALL(foo, DoThat(_, _, _))
   3171       .WillOnce(ReturnSecondArgument());
   3172   ...
   3173   foo.DoThis(true, 5);         // Will return 5.
   3174   foo.DoThat(1, "Hi", "Bye");  // Will return "Hi".
   3175 ```
   3176 
   3177 ## Teaching Google Mock How to Print Your Values ##
   3178 
   3179 When an uninteresting or unexpected call occurs, Google Mock prints
   3180 the argument values to help you debug.  The `EXPECT_THAT` and
   3181 `ASSERT_THAT` assertions also print the value being validated when the
   3182 test fails.  Google Mock does this using the user-extensible value
   3183 printer defined in `<gmock/gmock-printers.h>`.
   3184 
   3185 This printer knows how to print the built-in C++ types, native arrays,
   3186 STL containers, and any type that supports the `<<` operator. For
   3187 other types, it prints the raw bytes in the value and hope you the
   3188 user can figure it out.
   3189 
   3190 Did I say that the printer is `extensible`? That means you can teach
   3191 it to do a better job at printing your particular type than to dump
   3192 the bytes. To do that, you just need to define `<<` for your type:
   3193 
   3194 ```
   3195 #include <iostream>
   3196 
   3197 namespace foo {
   3198 
   3199 class Foo { ... };
   3200 
   3201 // It's important that the << operator is defined in the SAME
   3202 // namespace that defines Foo.  C++'s look-up rules rely on that.
   3203 ::std::ostream& operator<<(::std::ostream& os, const Foo& foo) {
   3204   return os << foo.DebugString();  // Whatever needed to print foo to os.
   3205 }
   3206 
   3207 }  // namespace foo
   3208 ```
   3209 
   3210 Sometimes, this might not be an option. For example, your team may
   3211 consider it dangerous or bad style to have a `<<` operator for `Foo`,
   3212 or `Foo` may already have a `<<` operator that doesn't do what you
   3213 want (and you cannot change it). Don't despair though - Google Mock
   3214 gives you a second chance to get it right. Namely, you can define a
   3215 `PrintTo()` function like this:
   3216 
   3217 ```
   3218 #include <iostream>
   3219 
   3220 namespace foo {
   3221 
   3222 class Foo { ... };
   3223 
   3224 // It's important that PrintTo() is defined in the SAME
   3225 // namespace that defines Foo.  C++'s look-up rules rely on that.
   3226 void PrintTo(const Foo& foo, ::std::ostream* os) {
   3227   *os << foo.DebugString();  // Whatever needed to print foo to os.
   3228 }
   3229 
   3230 }  // namespace foo
   3231 ```
   3232 
   3233 What if you have both `<<` and `PrintTo()`? In this case, the latter
   3234 will override the former when Google Mock is concerned. This allows
   3235 you to customize how the value should appear in Google Mock's output
   3236 without affecting code that relies on the behavior of its `<<`
   3237 operator.
   3238 
   3239 **Note:** When printing a pointer of type `T*`, Google Mock calls
   3240 `PrintTo(T*, std::ostream* os)` instead of `operator<<(std::ostream&, T*)`.
   3241 Therefore the only way to affect how a pointer is printed by Google
   3242 Mock is to define `PrintTo()` for it. Also note that `T*` and `const T*`
   3243 are different types, so you may need to define `PrintTo()` for both.
   3244 
   3245 Why does Google Mock treat pointers specially? There are several reasons:
   3246 
   3247   * We cannot use `operator<<` to print a `signed char*` or `unsigned char*`, since it will print the pointer as a NUL-terminated C string, which likely will cause an access violation.
   3248   * We want `NULL` pointers to be printed as `"NULL"`, but `operator<<` prints it as `"0"`, `"nullptr"`, or something else, depending on the compiler.
   3249   * With some compilers, printing a `NULL` `char*` using `operator<<` will segfault.
   3250   * `operator<<` prints a function pointer as a `bool` (hence it always prints `"1"`), which is not very useful.