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      1 
      2 
      3 You can find recipes for using Google Mock here. If you haven't yet,
      4 please read the [ForDummies](V1_6_ForDummies.md) document first to make sure you understand
      5 the basics.
      6 
      7 **Note:** Google Mock lives in the `testing` name space. For
      8 readability, it is recommended to write `using ::testing::Foo;` once in
      9 your file before using the name `Foo` defined by Google Mock. We omit
     10 such `using` statements in this page for brevity, but you should do it
     11 in your own code.
     12 
     13 # Creating Mock Classes #
     14 
     15 ## Mocking Private or Protected Methods ##
     16 
     17 You must always put a mock method definition (`MOCK_METHOD*`) in a
     18 `public:` section of the mock class, regardless of the method being
     19 mocked being `public`, `protected`, or `private` in the base class.
     20 This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function
     21 from outside of the mock class.  (Yes, C++ allows a subclass to change
     22 the access level of a virtual function in the base class.)  Example:
     23 
     24 ```
     25 class Foo {
     26  public:
     27   ...
     28   virtual bool Transform(Gadget* g) = 0;
     29 
     30  protected:
     31   virtual void Resume();
     32 
     33  private:
     34   virtual int GetTimeOut();
     35 };
     36 
     37 class MockFoo : public Foo {
     38  public:
     39   ...
     40   MOCK_METHOD1(Transform, bool(Gadget* g));
     41 
     42   // The following must be in the public section, even though the
     43   // methods are protected or private in the base class.
     44   MOCK_METHOD0(Resume, void());
     45   MOCK_METHOD0(GetTimeOut, int());
     46 };
     47 ```
     48 
     49 ## Mocking Overloaded Methods ##
     50 
     51 You can mock overloaded functions as usual. No special attention is required:
     52 
     53 ```
     54 class Foo {
     55   ...
     56 
     57   // Must be virtual as we'll inherit from Foo.
     58   virtual ~Foo();
     59 
     60   // Overloaded on the types and/or numbers of arguments.
     61   virtual int Add(Element x);
     62   virtual int Add(int times, Element x);
     63 
     64   // Overloaded on the const-ness of this object.
     65   virtual Bar& GetBar();
     66   virtual const Bar& GetBar() const;
     67 };
     68 
     69 class MockFoo : public Foo {
     70   ...
     71   MOCK_METHOD1(Add, int(Element x));
     72   MOCK_METHOD2(Add, int(int times, Element x);
     73 
     74   MOCK_METHOD0(GetBar, Bar&());
     75   MOCK_CONST_METHOD0(GetBar, const Bar&());
     76 };
     77 ```
     78 
     79 **Note:** if you don't mock all versions of the overloaded method, the
     80 compiler will give you a warning about some methods in the base class
     81 being hidden. To fix that, use `using` to bring them in scope:
     82 
     83 ```
     84 class MockFoo : public Foo {
     85   ...
     86   using Foo::Add;
     87   MOCK_METHOD1(Add, int(Element x));
     88   // We don't want to mock int Add(int times, Element x);
     89   ...
     90 };
     91 ```
     92 
     93 ## Mocking Class Templates ##
     94 
     95 To mock a class template, append `_T` to the `MOCK_*` macros:
     96 
     97 ```
     98 template <typename Elem>
     99 class StackInterface {
    100   ...
    101   // Must be virtual as we'll inherit from StackInterface.
    102   virtual ~StackInterface();
    103 
    104   virtual int GetSize() const = 0;
    105   virtual void Push(const Elem& x) = 0;
    106 };
    107 
    108 template <typename Elem>
    109 class MockStack : public StackInterface<Elem> {
    110   ...
    111   MOCK_CONST_METHOD0_T(GetSize, int());
    112   MOCK_METHOD1_T(Push, void(const Elem& x));
    113 };
    114 ```
    115 
    116 ## Mocking Nonvirtual Methods ##
    117 
    118 Google Mock can mock non-virtual functions to be used in what we call _hi-perf
    119 dependency injection_.
    120 
    121 In this case, instead of sharing a common base class with the real
    122 class, your mock class will be _unrelated_ to the real class, but
    123 contain methods with the same signatures.  The syntax for mocking
    124 non-virtual methods is the _same_ as mocking virtual methods:
    125 
    126 ```
    127 // A simple packet stream class.  None of its members is virtual.
    128 class ConcretePacketStream {
    129  public:
    130   void AppendPacket(Packet* new_packet);
    131   const Packet* GetPacket(size_t packet_number) const;
    132   size_t NumberOfPackets() const;
    133   ...
    134 };
    135 
    136 // A mock packet stream class.  It inherits from no other, but defines
    137 // GetPacket() and NumberOfPackets().
    138 class MockPacketStream {
    139  public:
    140   MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number));
    141   MOCK_CONST_METHOD0(NumberOfPackets, size_t());
    142   ...
    143 };
    144 ```
    145 
    146 Note that the mock class doesn't define `AppendPacket()`, unlike the
    147 real class. That's fine as long as the test doesn't need to call it.
    148 
    149 Next, you need a way to say that you want to use
    150 `ConcretePacketStream` in production code, and use `MockPacketStream`
    151 in tests.  Since the functions are not virtual and the two classes are
    152 unrelated, you must specify your choice at _compile time_ (as opposed
    153 to run time).
    154 
    155 One way to do it is to templatize your code that needs to use a packet
    156 stream.  More specifically, you will give your code a template type
    157 argument for the type of the packet stream.  In production, you will
    158 instantiate your template with `ConcretePacketStream` as the type
    159 argument.  In tests, you will instantiate the same template with
    160 `MockPacketStream`.  For example, you may write:
    161 
    162 ```
    163 template <class PacketStream>
    164 void CreateConnection(PacketStream* stream) { ... }
    165 
    166 template <class PacketStream>
    167 class PacketReader {
    168  public:
    169   void ReadPackets(PacketStream* stream, size_t packet_num);
    170 };
    171 ```
    172 
    173 Then you can use `CreateConnection<ConcretePacketStream>()` and
    174 `PacketReader<ConcretePacketStream>` in production code, and use
    175 `CreateConnection<MockPacketStream>()` and
    176 `PacketReader<MockPacketStream>` in tests.
    177 
    178 ```
    179   MockPacketStream mock_stream;
    180   EXPECT_CALL(mock_stream, ...)...;
    181   .. set more expectations on mock_stream ...
    182   PacketReader<MockPacketStream> reader(&mock_stream);
    183   ... exercise reader ...
    184 ```
    185 
    186 ## Mocking Free Functions ##
    187 
    188 It's possible to use Google Mock to mock a free function (i.e. a
    189 C-style function or a static method).  You just need to rewrite your
    190 code to use an interface (abstract class).
    191 
    192 Instead of calling a free function (say, `OpenFile`) directly,
    193 introduce an interface for it and have a concrete subclass that calls
    194 the free function:
    195 
    196 ```
    197 class FileInterface {
    198  public:
    199   ...
    200   virtual bool Open(const char* path, const char* mode) = 0;
    201 };
    202 
    203 class File : public FileInterface {
    204  public:
    205   ...
    206   virtual bool Open(const char* path, const char* mode) {
    207     return OpenFile(path, mode);
    208   }
    209 };
    210 ```
    211 
    212 Your code should talk to `FileInterface` to open a file.  Now it's
    213 easy to mock out the function.
    214 
    215 This may seem much hassle, but in practice you often have multiple
    216 related functions that you can put in the same interface, so the
    217 per-function syntactic overhead will be much lower.
    218 
    219 If you are concerned about the performance overhead incurred by
    220 virtual functions, and profiling confirms your concern, you can
    221 combine this with the recipe for [mocking non-virtual methods](#Mocking_Nonvirtual_Methods.md).
    222 
    223 ## Nice Mocks and Strict Mocks ##
    224 
    225 If a mock method has no `EXPECT_CALL` spec but is called, Google Mock
    226 will print a warning about the "uninteresting call". The rationale is:
    227 
    228   * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called.
    229   * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, he can add an `EXPECT_CALL()` to suppress the warning.
    230 
    231 However, sometimes you may want to suppress all "uninteresting call"
    232 warnings, while sometimes you may want the opposite, i.e. to treat all
    233 of them as errors. Google Mock lets you make the decision on a
    234 per-mock-object basis.
    235 
    236 Suppose your test uses a mock class `MockFoo`:
    237 
    238 ```
    239 TEST(...) {
    240   MockFoo mock_foo;
    241   EXPECT_CALL(mock_foo, DoThis());
    242   ... code that uses mock_foo ...
    243 }
    244 ```
    245 
    246 If a method of `mock_foo` other than `DoThis()` is called, it will be
    247 reported by Google Mock as a warning. However, if you rewrite your
    248 test to use `NiceMock<MockFoo>` instead, the warning will be gone,
    249 resulting in a cleaner test output:
    250 
    251 ```
    252 using ::testing::NiceMock;
    253 
    254 TEST(...) {
    255   NiceMock<MockFoo> mock_foo;
    256   EXPECT_CALL(mock_foo, DoThis());
    257   ... code that uses mock_foo ...
    258 }
    259 ```
    260 
    261 `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used
    262 wherever `MockFoo` is accepted.
    263 
    264 It also works if `MockFoo`'s constructor takes some arguments, as
    265 `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors:
    266 
    267 ```
    268 using ::testing::NiceMock;
    269 
    270 TEST(...) {
    271   NiceMock<MockFoo> mock_foo(5, "hi");  // Calls MockFoo(5, "hi").
    272   EXPECT_CALL(mock_foo, DoThis());
    273   ... code that uses mock_foo ...
    274 }
    275 ```
    276 
    277 The usage of `StrictMock` is similar, except that it makes all
    278 uninteresting calls failures:
    279 
    280 ```
    281 using ::testing::StrictMock;
    282 
    283 TEST(...) {
    284   StrictMock<MockFoo> mock_foo;
    285   EXPECT_CALL(mock_foo, DoThis());
    286   ... code that uses mock_foo ...
    287 
    288   // The test will fail if a method of mock_foo other than DoThis()
    289   // is called.
    290 }
    291 ```
    292 
    293 There are some caveats though (I don't like them just as much as the
    294 next guy, but sadly they are side effects of C++'s limitations):
    295 
    296   1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock<StrictMock<MockFoo> >`) is **not** supported.
    297   1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
    298   1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict.  This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual.  In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class.  This rule is required for safety.  Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.)
    299 
    300 Finally, you should be **very cautious** when using this feature, as the
    301 decision you make applies to **all** future changes to the mock
    302 class. If an important change is made in the interface you are mocking
    303 (and thus in the mock class), it could break your tests (if you use
    304 `StrictMock`) or let bugs pass through without a warning (if you use
    305 `NiceMock`). Therefore, try to specify the mock's behavior using
    306 explicit `EXPECT_CALL` first, and only turn to `NiceMock` or
    307 `StrictMock` as the last resort.
    308 
    309 ## Simplifying the Interface without Breaking Existing Code ##
    310 
    311 Sometimes a method has a long list of arguments that is mostly
    312 uninteresting. For example,
    313 
    314 ```
    315 class LogSink {
    316  public:
    317   ...
    318   virtual void send(LogSeverity severity, const char* full_filename,
    319                     const char* base_filename, int line,
    320                     const struct tm* tm_time,
    321                     const char* message, size_t message_len) = 0;
    322 };
    323 ```
    324 
    325 This method's argument list is lengthy and hard to work with (let's
    326 say that the `message` argument is not even 0-terminated). If we mock
    327 it as is, using the mock will be awkward. If, however, we try to
    328 simplify this interface, we'll need to fix all clients depending on
    329 it, which is often infeasible.
    330 
    331 The trick is to re-dispatch the method in the mock class:
    332 
    333 ```
    334 class ScopedMockLog : public LogSink {
    335  public:
    336   ...
    337   virtual void send(LogSeverity severity, const char* full_filename,
    338                     const char* base_filename, int line, const tm* tm_time,
    339                     const char* message, size_t message_len) {
    340     // We are only interested in the log severity, full file name, and
    341     // log message.
    342     Log(severity, full_filename, std::string(message, message_len));
    343   }
    344 
    345   // Implements the mock method:
    346   //
    347   //   void Log(LogSeverity severity,
    348   //            const string& file_path,
    349   //            const string& message);
    350   MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path,
    351                          const string& message));
    352 };
    353 ```
    354 
    355 By defining a new mock method with a trimmed argument list, we make
    356 the mock class much more user-friendly.
    357 
    358 ## Alternative to Mocking Concrete Classes ##
    359 
    360 Often you may find yourself using classes that don't implement
    361 interfaces. In order to test your code that uses such a class (let's
    362 call it `Concrete`), you may be tempted to make the methods of
    363 `Concrete` virtual and then mock it.
    364 
    365 Try not to do that.
    366 
    367 Making a non-virtual function virtual is a big decision. It creates an
    368 extension point where subclasses can tweak your class' behavior. This
    369 weakens your control on the class because now it's harder to maintain
    370 the class' invariants. You should make a function virtual only when
    371 there is a valid reason for a subclass to override it.
    372 
    373 Mocking concrete classes directly is problematic as it creates a tight
    374 coupling between the class and the tests - any small change in the
    375 class may invalidate your tests and make test maintenance a pain.
    376 
    377 To avoid such problems, many programmers have been practicing "coding
    378 to interfaces": instead of talking to the `Concrete` class, your code
    379 would define an interface and talk to it. Then you implement that
    380 interface as an adaptor on top of `Concrete`. In tests, you can easily
    381 mock that interface to observe how your code is doing.
    382 
    383 This technique incurs some overhead:
    384 
    385   * You pay the cost of virtual function calls (usually not a problem).
    386   * There is more abstraction for the programmers to learn.
    387 
    388 However, it can also bring significant benefits in addition to better
    389 testability:
    390 
    391   * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive.
    392   * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change.
    393 
    394 Some people worry that if everyone is practicing this technique, they
    395 will end up writing lots of redundant code. This concern is totally
    396 understandable. However, there are two reasons why it may not be the
    397 case:
    398 
    399   * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code.
    400   * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it.
    401 
    402 You need to weigh the pros and cons carefully for your particular
    403 problem, but I'd like to assure you that the Java community has been
    404 practicing this for a long time and it's a proven effective technique
    405 applicable in a wide variety of situations. :-)
    406 
    407 ## Delegating Calls to a Fake ##
    408 
    409 Some times you have a non-trivial fake implementation of an
    410 interface. For example:
    411 
    412 ```
    413 class Foo {
    414  public:
    415   virtual ~Foo() {}
    416   virtual char DoThis(int n) = 0;
    417   virtual void DoThat(const char* s, int* p) = 0;
    418 };
    419 
    420 class FakeFoo : public Foo {
    421  public:
    422   virtual char DoThis(int n) {
    423     return (n > 0) ? '+' :
    424         (n < 0) ? '-' : '0';
    425   }
    426 
    427   virtual void DoThat(const char* s, int* p) {
    428     *p = strlen(s);
    429   }
    430 };
    431 ```
    432 
    433 Now you want to mock this interface such that you can set expectations
    434 on it. However, you also want to use `FakeFoo` for the default
    435 behavior, as duplicating it in the mock object is, well, a lot of
    436 work.
    437 
    438 When you define the mock class using Google Mock, you can have it
    439 delegate its default action to a fake class you already have, using
    440 this pattern:
    441 
    442 ```
    443 using ::testing::_;
    444 using ::testing::Invoke;
    445 
    446 class MockFoo : public Foo {
    447  public:
    448   // Normal mock method definitions using Google Mock.
    449   MOCK_METHOD1(DoThis, char(int n));
    450   MOCK_METHOD2(DoThat, void(const char* s, int* p));
    451 
    452   // Delegates the default actions of the methods to a FakeFoo object.
    453   // This must be called *before* the custom ON_CALL() statements.
    454   void DelegateToFake() {
    455     ON_CALL(*this, DoThis(_))
    456         .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis));
    457     ON_CALL(*this, DoThat(_, _))
    458         .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat));
    459   }
    460  private:
    461   FakeFoo fake_;  // Keeps an instance of the fake in the mock.
    462 };
    463 ```
    464 
    465 With that, you can use `MockFoo` in your tests as usual. Just remember
    466 that if you don't explicitly set an action in an `ON_CALL()` or
    467 `EXPECT_CALL()`, the fake will be called upon to do it:
    468 
    469 ```
    470 using ::testing::_;
    471 
    472 TEST(AbcTest, Xyz) {
    473   MockFoo foo;
    474   foo.DelegateToFake(); // Enables the fake for delegation.
    475 
    476   // Put your ON_CALL(foo, ...)s here, if any.
    477 
    478   // No action specified, meaning to use the default action.
    479   EXPECT_CALL(foo, DoThis(5));
    480   EXPECT_CALL(foo, DoThat(_, _));
    481 
    482   int n = 0;
    483   EXPECT_EQ('+', foo.DoThis(5));  // FakeFoo::DoThis() is invoked.
    484   foo.DoThat("Hi", &n);           // FakeFoo::DoThat() is invoked.
    485   EXPECT_EQ(2, n);
    486 }
    487 ```
    488 
    489 **Some tips:**
    490 
    491   * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
    492   * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use.
    493   * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type.
    494   * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code.
    495 
    496 Regarding the tip on mixing a mock and a fake, here's an example on
    497 why it may be a bad sign: Suppose you have a class `System` for
    498 low-level system operations. In particular, it does file and I/O
    499 operations. And suppose you want to test how your code uses `System`
    500 to do I/O, and you just want the file operations to work normally. If
    501 you mock out the entire `System` class, you'll have to provide a fake
    502 implementation for the file operation part, which suggests that
    503 `System` is taking on too many roles.
    504 
    505 Instead, you can define a `FileOps` interface and an `IOOps` interface
    506 and split `System`'s functionalities into the two. Then you can mock
    507 `IOOps` without mocking `FileOps`.
    508 
    509 ## Delegating Calls to a Real Object ##
    510 
    511 When using testing doubles (mocks, fakes, stubs, and etc), sometimes
    512 their behaviors will differ from those of the real objects. This
    513 difference could be either intentional (as in simulating an error such
    514 that you can test the error handling code) or unintentional. If your
    515 mocks have different behaviors than the real objects by mistake, you
    516 could end up with code that passes the tests but fails in production.
    517 
    518 You can use the _delegating-to-real_ technique to ensure that your
    519 mock has the same behavior as the real object while retaining the
    520 ability to validate calls. This technique is very similar to the
    521 delegating-to-fake technique, the difference being that we use a real
    522 object instead of a fake. Here's an example:
    523 
    524 ```
    525 using ::testing::_;
    526 using ::testing::AtLeast;
    527 using ::testing::Invoke;
    528 
    529 class MockFoo : public Foo {
    530  public:
    531   MockFoo() {
    532     // By default, all calls are delegated to the real object.
    533     ON_CALL(*this, DoThis())
    534         .WillByDefault(Invoke(&real_, &Foo::DoThis));
    535     ON_CALL(*this, DoThat(_))
    536         .WillByDefault(Invoke(&real_, &Foo::DoThat));
    537     ...
    538   }
    539   MOCK_METHOD0(DoThis, ...);
    540   MOCK_METHOD1(DoThat, ...);
    541   ...
    542  private:
    543   Foo real_;
    544 };
    545 ...
    546 
    547   MockFoo mock;
    548 
    549   EXPECT_CALL(mock, DoThis())
    550       .Times(3);
    551   EXPECT_CALL(mock, DoThat("Hi"))
    552       .Times(AtLeast(1));
    553   ... use mock in test ...
    554 ```
    555 
    556 With this, Google Mock will verify that your code made the right calls
    557 (with the right arguments, in the right order, called the right number
    558 of times, etc), and a real object will answer the calls (so the
    559 behavior will be the same as in production). This gives you the best
    560 of both worlds.
    561 
    562 ## Delegating Calls to a Parent Class ##
    563 
    564 Ideally, you should code to interfaces, whose methods are all pure
    565 virtual. In reality, sometimes you do need to mock a virtual method
    566 that is not pure (i.e, it already has an implementation). For example:
    567 
    568 ```
    569 class Foo {
    570  public:
    571   virtual ~Foo();
    572 
    573   virtual void Pure(int n) = 0;
    574   virtual int Concrete(const char* str) { ... }
    575 };
    576 
    577 class MockFoo : public Foo {
    578  public:
    579   // Mocking a pure method.
    580   MOCK_METHOD1(Pure, void(int n));
    581   // Mocking a concrete method.  Foo::Concrete() is shadowed.
    582   MOCK_METHOD1(Concrete, int(const char* str));
    583 };
    584 ```
    585 
    586 Sometimes you may want to call `Foo::Concrete()` instead of
    587 `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub
    588 action, or perhaps your test doesn't need to mock `Concrete()` at all
    589 (but it would be oh-so painful to have to define a new mock class
    590 whenever you don't need to mock one of its methods).
    591 
    592 The trick is to leave a back door in your mock class for accessing the
    593 real methods in the base class:
    594 
    595 ```
    596 class MockFoo : public Foo {
    597  public:
    598   // Mocking a pure method.
    599   MOCK_METHOD1(Pure, void(int n));
    600   // Mocking a concrete method.  Foo::Concrete() is shadowed.
    601   MOCK_METHOD1(Concrete, int(const char* str));
    602 
    603   // Use this to call Concrete() defined in Foo.
    604   int FooConcrete(const char* str) { return Foo::Concrete(str); }
    605 };
    606 ```
    607 
    608 Now, you can call `Foo::Concrete()` inside an action by:
    609 
    610 ```
    611 using ::testing::_;
    612 using ::testing::Invoke;
    613 ...
    614   EXPECT_CALL(foo, Concrete(_))
    615       .WillOnce(Invoke(&foo, &MockFoo::FooConcrete));
    616 ```
    617 
    618 or tell the mock object that you don't want to mock `Concrete()`:
    619 
    620 ```
    621 using ::testing::Invoke;
    622 ...
    623   ON_CALL(foo, Concrete(_))
    624       .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete));
    625 ```
    626 
    627 (Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do
    628 that, `MockFoo::Concrete()` will be called (and cause an infinite
    629 recursion) since `Foo::Concrete()` is virtual. That's just how C++
    630 works.)
    631 
    632 # Using Matchers #
    633 
    634 ## Matching Argument Values Exactly ##
    635 
    636 You can specify exactly which arguments a mock method is expecting:
    637 
    638 ```
    639 using ::testing::Return;
    640 ...
    641   EXPECT_CALL(foo, DoThis(5))
    642       .WillOnce(Return('a'));
    643   EXPECT_CALL(foo, DoThat("Hello", bar));
    644 ```
    645 
    646 ## Using Simple Matchers ##
    647 
    648 You can use matchers to match arguments that have a certain property:
    649 
    650 ```
    651 using ::testing::Ge;
    652 using ::testing::NotNull;
    653 using ::testing::Return;
    654 ...
    655   EXPECT_CALL(foo, DoThis(Ge(5)))  // The argument must be >= 5.
    656       .WillOnce(Return('a'));
    657   EXPECT_CALL(foo, DoThat("Hello", NotNull()));
    658   // The second argument must not be NULL.
    659 ```
    660 
    661 A frequently used matcher is `_`, which matches anything:
    662 
    663 ```
    664 using ::testing::_;
    665 using ::testing::NotNull;
    666 ...
    667   EXPECT_CALL(foo, DoThat(_, NotNull()));
    668 ```
    669 
    670 ## Combining Matchers ##
    671 
    672 You can build complex matchers from existing ones using `AllOf()`,
    673 `AnyOf()`, and `Not()`:
    674 
    675 ```
    676 using ::testing::AllOf;
    677 using ::testing::Gt;
    678 using ::testing::HasSubstr;
    679 using ::testing::Ne;
    680 using ::testing::Not;
    681 ...
    682   // The argument must be > 5 and != 10.
    683   EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
    684                                 Ne(10))));
    685 
    686   // The first argument must not contain sub-string "blah".
    687   EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
    688                           NULL));
    689 ```
    690 
    691 ## Casting Matchers ##
    692 
    693 Google Mock matchers are statically typed, meaning that the compiler
    694 can catch your mistake if you use a matcher of the wrong type (for
    695 example, if you use `Eq(5)` to match a `string` argument). Good for
    696 you!
    697 
    698 Sometimes, however, you know what you're doing and want the compiler
    699 to give you some slack. One example is that you have a matcher for
    700 `long` and the argument you want to match is `int`. While the two
    701 types aren't exactly the same, there is nothing really wrong with
    702 using a `Matcher<long>` to match an `int` - after all, we can first
    703 convert the `int` argument to a `long` before giving it to the
    704 matcher.
    705 
    706 To support this need, Google Mock gives you the
    707 `SafeMatcherCast<T>(m)` function. It casts a matcher `m` to type
    708 `Matcher<T>`. To ensure safety, Google Mock checks that (let `U` be the
    709 type `m` accepts):
    710 
    711   1. Type `T` can be implicitly cast to type `U`;
    712   1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and
    713   1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value).
    714 
    715 The code won't compile if any of these conditions isn't met.
    716 
    717 Here's one example:
    718 
    719 ```
    720 using ::testing::SafeMatcherCast;
    721 
    722 // A base class and a child class.
    723 class Base { ... };
    724 class Derived : public Base { ... };
    725 
    726 class MockFoo : public Foo {
    727  public:
    728   MOCK_METHOD1(DoThis, void(Derived* derived));
    729 };
    730 ...
    731 
    732   MockFoo foo;
    733   // m is a Matcher<Base*> we got from somewhere.
    734   EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m)));
    735 ```
    736 
    737 If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar
    738 function `MatcherCast<T>(m)`. The difference is that `MatcherCast` works
    739 as long as you can `static_cast` type `T` to type `U`.
    740 
    741 `MatcherCast` essentially lets you bypass C++'s type system
    742 (`static_cast` isn't always safe as it could throw away information,
    743 for example), so be careful not to misuse/abuse it.
    744 
    745 ## Selecting Between Overloaded Functions ##
    746 
    747 If you expect an overloaded function to be called, the compiler may
    748 need some help on which overloaded version it is.
    749 
    750 To disambiguate functions overloaded on the const-ness of this object,
    751 use the `Const()` argument wrapper.
    752 
    753 ```
    754 using ::testing::ReturnRef;
    755 
    756 class MockFoo : public Foo {
    757   ...
    758   MOCK_METHOD0(GetBar, Bar&());
    759   MOCK_CONST_METHOD0(GetBar, const Bar&());
    760 };
    761 ...
    762 
    763   MockFoo foo;
    764   Bar bar1, bar2;
    765   EXPECT_CALL(foo, GetBar())         // The non-const GetBar().
    766       .WillOnce(ReturnRef(bar1));
    767   EXPECT_CALL(Const(foo), GetBar())  // The const GetBar().
    768       .WillOnce(ReturnRef(bar2));
    769 ```
    770 
    771 (`Const()` is defined by Google Mock and returns a `const` reference
    772 to its argument.)
    773 
    774 To disambiguate overloaded functions with the same number of arguments
    775 but different argument types, you may need to specify the exact type
    776 of a matcher, either by wrapping your matcher in `Matcher<type>()`, or
    777 using a matcher whose type is fixed (`TypedEq<type>`, `An<type>()`,
    778 etc):
    779 
    780 ```
    781 using ::testing::An;
    782 using ::testing::Lt;
    783 using ::testing::Matcher;
    784 using ::testing::TypedEq;
    785 
    786 class MockPrinter : public Printer {
    787  public:
    788   MOCK_METHOD1(Print, void(int n));
    789   MOCK_METHOD1(Print, void(char c));
    790 };
    791 
    792 TEST(PrinterTest, Print) {
    793   MockPrinter printer;
    794 
    795   EXPECT_CALL(printer, Print(An<int>()));            // void Print(int);
    796   EXPECT_CALL(printer, Print(Matcher<int>(Lt(5))));  // void Print(int);
    797   EXPECT_CALL(printer, Print(TypedEq<char>('a')));   // void Print(char);
    798 
    799   printer.Print(3);
    800   printer.Print(6);
    801   printer.Print('a');
    802 }
    803 ```
    804 
    805 ## Performing Different Actions Based on the Arguments ##
    806 
    807 When a mock method is called, the _last_ matching expectation that's
    808 still active will be selected (think "newer overrides older"). So, you
    809 can make a method do different things depending on its argument values
    810 like this:
    811 
    812 ```
    813 using ::testing::_;
    814 using ::testing::Lt;
    815 using ::testing::Return;
    816 ...
    817   // The default case.
    818   EXPECT_CALL(foo, DoThis(_))
    819       .WillRepeatedly(Return('b'));
    820 
    821   // The more specific case.
    822   EXPECT_CALL(foo, DoThis(Lt(5)))
    823       .WillRepeatedly(Return('a'));
    824 ```
    825 
    826 Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will
    827 be returned; otherwise `'b'` will be returned.
    828 
    829 ## Matching Multiple Arguments as a Whole ##
    830 
    831 Sometimes it's not enough to match the arguments individually. For
    832 example, we may want to say that the first argument must be less than
    833 the second argument. The `With()` clause allows us to match
    834 all arguments of a mock function as a whole. For example,
    835 
    836 ```
    837 using ::testing::_;
    838 using ::testing::Lt;
    839 using ::testing::Ne;
    840 ...
    841   EXPECT_CALL(foo, InRange(Ne(0), _))
    842       .With(Lt());
    843 ```
    844 
    845 says that the first argument of `InRange()` must not be 0, and must be
    846 less than the second argument.
    847 
    848 The expression inside `With()` must be a matcher of type
    849 `Matcher<tr1::tuple<A1, ..., An> >`, where `A1`, ..., `An` are the
    850 types of the function arguments.
    851 
    852 You can also write `AllArgs(m)` instead of `m` inside `.With()`. The
    853 two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable
    854 than `.With(Lt())`.
    855 
    856 You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments
    857 (as a tuple) against `m`. For example,
    858 
    859 ```
    860 using ::testing::_;
    861 using ::testing::AllOf;
    862 using ::testing::Args;
    863 using ::testing::Lt;
    864 ...
    865   EXPECT_CALL(foo, Blah(_, _, _))
    866       .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
    867 ```
    868 
    869 says that `Blah()` will be called with arguments `x`, `y`, and `z` where
    870 `x < y < z`.
    871 
    872 As a convenience and example, Google Mock provides some matchers for
    873 2-tuples, including the `Lt()` matcher above. See the [CheatSheet](V1_6_CheatSheet.md) for
    874 the complete list.
    875 
    876 Note that if you want to pass the arguments to a predicate of your own
    877 (e.g. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be
    878 written to take a `tr1::tuple` as its argument; Google Mock will pass the `n`
    879 selected arguments as _one_ single tuple to the predicate.
    880 
    881 ## Using Matchers as Predicates ##
    882 
    883 Have you noticed that a matcher is just a fancy predicate that also
    884 knows how to describe itself? Many existing algorithms take predicates
    885 as arguments (e.g. those defined in STL's `<algorithm>` header), and
    886 it would be a shame if Google Mock matchers are not allowed to
    887 participate.
    888 
    889 Luckily, you can use a matcher where a unary predicate functor is
    890 expected by wrapping it inside the `Matches()` function. For example,
    891 
    892 ```
    893 #include <algorithm>
    894 #include <vector>
    895 
    896 std::vector<int> v;
    897 ...
    898 // How many elements in v are >= 10?
    899 const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
    900 ```
    901 
    902 Since you can build complex matchers from simpler ones easily using
    903 Google Mock, this gives you a way to conveniently construct composite
    904 predicates (doing the same using STL's `<functional>` header is just
    905 painful). For example, here's a predicate that's satisfied by any
    906 number that is >= 0, <= 100, and != 50:
    907 
    908 ```
    909 Matches(AllOf(Ge(0), Le(100), Ne(50)))
    910 ```
    911 
    912 ## Using Matchers in Google Test Assertions ##
    913 
    914 Since matchers are basically predicates that also know how to describe
    915 themselves, there is a way to take advantage of them in
    916 [Google Test](http://code.google.com/p/googletest/) assertions. It's
    917 called `ASSERT_THAT` and `EXPECT_THAT`:
    918 
    919 ```
    920   ASSERT_THAT(value, matcher);  // Asserts that value matches matcher.
    921   EXPECT_THAT(value, matcher);  // The non-fatal version.
    922 ```
    923 
    924 For example, in a Google Test test you can write:
    925 
    926 ```
    927 #include "gmock/gmock.h"
    928 
    929 using ::testing::AllOf;
    930 using ::testing::Ge;
    931 using ::testing::Le;
    932 using ::testing::MatchesRegex;
    933 using ::testing::StartsWith;
    934 ...
    935 
    936   EXPECT_THAT(Foo(), StartsWith("Hello"));
    937   EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
    938   ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
    939 ```
    940 
    941 which (as you can probably guess) executes `Foo()`, `Bar()`, and
    942 `Baz()`, and verifies that:
    943 
    944   * `Foo()` returns a string that starts with `"Hello"`.
    945   * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
    946   * `Baz()` returns a number in the range [5, 10].
    947 
    948 The nice thing about these macros is that _they read like
    949 English_. They generate informative messages too. For example, if the
    950 first `EXPECT_THAT()` above fails, the message will be something like:
    951 
    952 ```
    953 Value of: Foo()
    954   Actual: "Hi, world!"
    955 Expected: starts with "Hello"
    956 ```
    957 
    958 **Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the
    959 [Hamcrest](http://code.google.com/p/hamcrest/) project, which adds
    960 `assertThat()` to JUnit.
    961 
    962 ## Using Predicates as Matchers ##
    963 
    964 Google Mock provides a built-in set of matchers. In case you find them
    965 lacking, you can use an arbitray unary predicate function or functor
    966 as a matcher - as long as the predicate accepts a value of the type
    967 you want. You do this by wrapping the predicate inside the `Truly()`
    968 function, for example:
    969 
    970 ```
    971 using ::testing::Truly;
    972 
    973 int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
    974 ...
    975 
    976   // Bar() must be called with an even number.
    977   EXPECT_CALL(foo, Bar(Truly(IsEven)));
    978 ```
    979 
    980 Note that the predicate function / functor doesn't have to return
    981 `bool`. It works as long as the return value can be used as the
    982 condition in statement `if (condition) ...`.
    983 
    984 ## Matching Arguments that Are Not Copyable ##
    985 
    986 When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves
    987 away a copy of `bar`. When `Foo()` is called later, Google Mock
    988 compares the argument to `Foo()` with the saved copy of `bar`. This
    989 way, you don't need to worry about `bar` being modified or destroyed
    990 after the `EXPECT_CALL()` is executed. The same is true when you use
    991 matchers like `Eq(bar)`, `Le(bar)`, and so on.
    992 
    993 But what if `bar` cannot be copied (i.e. has no copy constructor)? You
    994 could define your own matcher function and use it with `Truly()`, as
    995 the previous couple of recipes have shown. Or, you may be able to get
    996 away from it if you can guarantee that `bar` won't be changed after
    997 the `EXPECT_CALL()` is executed. Just tell Google Mock that it should
    998 save a reference to `bar`, instead of a copy of it. Here's how:
    999 
   1000 ```
   1001 using ::testing::Eq;
   1002 using ::testing::ByRef;
   1003 using ::testing::Lt;
   1004 ...
   1005   // Expects that Foo()'s argument == bar.
   1006   EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar))));
   1007 
   1008   // Expects that Foo()'s argument < bar.
   1009   EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar))));
   1010 ```
   1011 
   1012 Remember: if you do this, don't change `bar` after the
   1013 `EXPECT_CALL()`, or the result is undefined.
   1014 
   1015 ## Validating a Member of an Object ##
   1016 
   1017 Often a mock function takes a reference to object as an argument. When
   1018 matching the argument, you may not want to compare the entire object
   1019 against a fixed object, as that may be over-specification. Instead,
   1020 you may need to validate a certain member variable or the result of a
   1021 certain getter method of the object. You can do this with `Field()`
   1022 and `Property()`. More specifically,
   1023 
   1024 ```
   1025 Field(&Foo::bar, m)
   1026 ```
   1027 
   1028 is a matcher that matches a `Foo` object whose `bar` member variable
   1029 satisfies matcher `m`.
   1030 
   1031 ```
   1032 Property(&Foo::baz, m)
   1033 ```
   1034 
   1035 is a matcher that matches a `Foo` object whose `baz()` method returns
   1036 a value that satisfies matcher `m`.
   1037 
   1038 For example:
   1039 
   1040 > | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
   1041 |:-----------------------------|:-----------------------------------|
   1042 > | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
   1043 
   1044 Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no
   1045 argument and be declared as `const`.
   1046 
   1047 BTW, `Field()` and `Property()` can also match plain pointers to
   1048 objects. For instance,
   1049 
   1050 ```
   1051 Field(&Foo::number, Ge(3))
   1052 ```
   1053 
   1054 matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`,
   1055 the match will always fail regardless of the inner matcher.
   1056 
   1057 What if you want to validate more than one members at the same time?
   1058 Remember that there is `AllOf()`.
   1059 
   1060 ## Validating the Value Pointed to by a Pointer Argument ##
   1061 
   1062 C++ functions often take pointers as arguments. You can use matchers
   1063 like `NULL`, `NotNull()`, and other comparison matchers to match a
   1064 pointer, but what if you want to make sure the value _pointed to_ by
   1065 the pointer, instead of the pointer itself, has a certain property?
   1066 Well, you can use the `Pointee(m)` matcher.
   1067 
   1068 `Pointee(m)` matches a pointer iff `m` matches the value the pointer
   1069 points to. For example:
   1070 
   1071 ```
   1072 using ::testing::Ge;
   1073 using ::testing::Pointee;
   1074 ...
   1075   EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
   1076 ```
   1077 
   1078 expects `foo.Bar()` to be called with a pointer that points to a value
   1079 greater than or equal to 3.
   1080 
   1081 One nice thing about `Pointee()` is that it treats a `NULL` pointer as
   1082 a match failure, so you can write `Pointee(m)` instead of
   1083 
   1084 ```
   1085   AllOf(NotNull(), Pointee(m))
   1086 ```
   1087 
   1088 without worrying that a `NULL` pointer will crash your test.
   1089 
   1090 Also, did we tell you that `Pointee()` works with both raw pointers
   1091 **and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and
   1092 etc)?
   1093 
   1094 What if you have a pointer to pointer? You guessed it - you can use
   1095 nested `Pointee()` to probe deeper inside the value. For example,
   1096 `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer
   1097 that points to a number less than 3 (what a mouthful...).
   1098 
   1099 ## Testing a Certain Property of an Object ##
   1100 
   1101 Sometimes you want to specify that an object argument has a certain
   1102 property, but there is no existing matcher that does this. If you want
   1103 good error messages, you should define a matcher. If you want to do it
   1104 quick and dirty, you could get away with writing an ordinary function.
   1105 
   1106 Let's say you have a mock function that takes an object of type `Foo`,
   1107 which has an `int bar()` method and an `int baz()` method, and you
   1108 want to constrain that the argument's `bar()` value plus its `baz()`
   1109 value is a given number. Here's how you can define a matcher to do it:
   1110 
   1111 ```
   1112 using ::testing::MatcherInterface;
   1113 using ::testing::MatchResultListener;
   1114 
   1115 class BarPlusBazEqMatcher : public MatcherInterface<const Foo&> {
   1116  public:
   1117   explicit BarPlusBazEqMatcher(int expected_sum)
   1118       : expected_sum_(expected_sum) {}
   1119 
   1120   virtual bool MatchAndExplain(const Foo& foo,
   1121                                MatchResultListener* listener) const {
   1122     return (foo.bar() + foo.baz()) == expected_sum_;
   1123   }
   1124 
   1125   virtual void DescribeTo(::std::ostream* os) const {
   1126     *os << "bar() + baz() equals " << expected_sum_;
   1127   }
   1128 
   1129   virtual void DescribeNegationTo(::std::ostream* os) const {
   1130     *os << "bar() + baz() does not equal " << expected_sum_;
   1131   }
   1132  private:
   1133   const int expected_sum_;
   1134 };
   1135 
   1136 inline Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
   1137   return MakeMatcher(new BarPlusBazEqMatcher(expected_sum));
   1138 }
   1139 
   1140 ...
   1141 
   1142   EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
   1143 ```
   1144 
   1145 ## Matching Containers ##
   1146 
   1147 Sometimes an STL container (e.g. list, vector, map, ...) is passed to
   1148 a mock function and you may want to validate it. Since most STL
   1149 containers support the `==` operator, you can write
   1150 `Eq(expected_container)` or simply `expected_container` to match a
   1151 container exactly.
   1152 
   1153 Sometimes, though, you may want to be more flexible (for example, the
   1154 first element must be an exact match, but the second element can be
   1155 any positive number, and so on). Also, containers used in tests often
   1156 have a small number of elements, and having to define the expected
   1157 container out-of-line is a bit of a hassle.
   1158 
   1159 You can use the `ElementsAre()` matcher in such cases:
   1160 
   1161 ```
   1162 using ::testing::_;
   1163 using ::testing::ElementsAre;
   1164 using ::testing::Gt;
   1165 ...
   1166 
   1167   MOCK_METHOD1(Foo, void(const vector<int>& numbers));
   1168 ...
   1169 
   1170   EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
   1171 ```
   1172 
   1173 The above matcher says that the container must have 4 elements, which
   1174 must be 1, greater than 0, anything, and 5 respectively.
   1175 
   1176 `ElementsAre()` is overloaded to take 0 to 10 arguments. If more are
   1177 needed, you can place them in a C-style array and use
   1178 `ElementsAreArray()` instead:
   1179 
   1180 ```
   1181 using ::testing::ElementsAreArray;
   1182 ...
   1183 
   1184   // ElementsAreArray accepts an array of element values.
   1185   const int expected_vector1[] = { 1, 5, 2, 4, ... };
   1186   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
   1187 
   1188   // Or, an array of element matchers.
   1189   Matcher<int> expected_vector2 = { 1, Gt(2), _, 3, ... };
   1190   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
   1191 ```
   1192 
   1193 In case the array needs to be dynamically created (and therefore the
   1194 array size cannot be inferred by the compiler), you can give
   1195 `ElementsAreArray()` an additional argument to specify the array size:
   1196 
   1197 ```
   1198 using ::testing::ElementsAreArray;
   1199 ...
   1200   int* const expected_vector3 = new int[count];
   1201   ... fill expected_vector3 with values ...
   1202   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
   1203 ```
   1204 
   1205 **Tips:**
   1206 
   1207   * `ElementAre*()` works with _any_ container that implements the STL iterator concept (i.e. it has a `const_iterator` type and supports `begin()/end()`) and supports `size()`, not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern.
   1208   * You can use nested `ElementAre*()` to match nested (multi-dimensional) containers.
   1209   * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`.
   1210   * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`).
   1211 
   1212 ## Sharing Matchers ##
   1213 
   1214 Under the hood, a Google Mock matcher object consists of a pointer to
   1215 a ref-counted implementation object. Copying matchers is allowed and
   1216 very efficient, as only the pointer is copied. When the last matcher
   1217 that references the implementation object dies, the implementation
   1218 object will be deleted.
   1219 
   1220 Therefore, if you have some complex matcher that you want to use again
   1221 and again, there is no need to build it everytime. Just assign it to a
   1222 matcher variable and use that variable repeatedly! For example,
   1223 
   1224 ```
   1225   Matcher<int> in_range = AllOf(Gt(5), Le(10));
   1226   ... use in_range as a matcher in multiple EXPECT_CALLs ...
   1227 ```
   1228 
   1229 # Setting Expectations #
   1230 
   1231 ## Ignoring Uninteresting Calls ##
   1232 
   1233 If you are not interested in how a mock method is called, just don't
   1234 say anything about it. In this case, if the method is ever called,
   1235 Google Mock will perform its default action to allow the test program
   1236 to continue. If you are not happy with the default action taken by
   1237 Google Mock, you can override it using `DefaultValue<T>::Set()`
   1238 (described later in this document) or `ON_CALL()`.
   1239 
   1240 Please note that once you expressed interest in a particular mock
   1241 method (via `EXPECT_CALL()`), all invocations to it must match some
   1242 expectation. If this function is called but the arguments don't match
   1243 any `EXPECT_CALL()` statement, it will be an error.
   1244 
   1245 ## Disallowing Unexpected Calls ##
   1246 
   1247 If a mock method shouldn't be called at all, explicitly say so:
   1248 
   1249 ```
   1250 using ::testing::_;
   1251 ...
   1252   EXPECT_CALL(foo, Bar(_))
   1253       .Times(0);
   1254 ```
   1255 
   1256 If some calls to the method are allowed, but the rest are not, just
   1257 list all the expected calls:
   1258 
   1259 ```
   1260 using ::testing::AnyNumber;
   1261 using ::testing::Gt;
   1262 ...
   1263   EXPECT_CALL(foo, Bar(5));
   1264   EXPECT_CALL(foo, Bar(Gt(10)))
   1265       .Times(AnyNumber());
   1266 ```
   1267 
   1268 A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()`
   1269 statements will be an error.
   1270 
   1271 ## Expecting Ordered Calls ##
   1272 
   1273 Although an `EXPECT_CALL()` statement defined earlier takes precedence
   1274 when Google Mock tries to match a function call with an expectation,
   1275 by default calls don't have to happen in the order `EXPECT_CALL()`
   1276 statements are written. For example, if the arguments match the
   1277 matchers in the third `EXPECT_CALL()`, but not those in the first two,
   1278 then the third expectation will be used.
   1279 
   1280 If you would rather have all calls occur in the order of the
   1281 expectations, put the `EXPECT_CALL()` statements in a block where you
   1282 define a variable of type `InSequence`:
   1283 
   1284 ```
   1285   using ::testing::_;
   1286   using ::testing::InSequence;
   1287 
   1288   {
   1289     InSequence s;
   1290 
   1291     EXPECT_CALL(foo, DoThis(5));
   1292     EXPECT_CALL(bar, DoThat(_))
   1293         .Times(2);
   1294     EXPECT_CALL(foo, DoThis(6));
   1295   }
   1296 ```
   1297 
   1298 In this example, we expect a call to `foo.DoThis(5)`, followed by two
   1299 calls to `bar.DoThat()` where the argument can be anything, which are
   1300 in turn followed by a call to `foo.DoThis(6)`. If a call occurred
   1301 out-of-order, Google Mock will report an error.
   1302 
   1303 ## Expecting Partially Ordered Calls ##
   1304 
   1305 Sometimes requiring everything to occur in a predetermined order can
   1306 lead to brittle tests. For example, we may care about `A` occurring
   1307 before both `B` and `C`, but aren't interested in the relative order
   1308 of `B` and `C`. In this case, the test should reflect our real intent,
   1309 instead of being overly constraining.
   1310 
   1311 Google Mock allows you to impose an arbitrary DAG (directed acyclic
   1312 graph) on the calls. One way to express the DAG is to use the
   1313 [After](http://code.google.com/p/googlemock/wiki/V1_6_CheatSheet#The_After_Clause) clause of `EXPECT_CALL`.
   1314 
   1315 Another way is via the `InSequence()` clause (not the same as the
   1316 `InSequence` class), which we borrowed from jMock 2. It's less
   1317 flexible than `After()`, but more convenient when you have long chains
   1318 of sequential calls, as it doesn't require you to come up with
   1319 different names for the expectations in the chains.  Here's how it
   1320 works:
   1321 
   1322 If we view `EXPECT_CALL()` statements as nodes in a graph, and add an
   1323 edge from node A to node B wherever A must occur before B, we can get
   1324 a DAG. We use the term "sequence" to mean a directed path in this
   1325 DAG. Now, if we decompose the DAG into sequences, we just need to know
   1326 which sequences each `EXPECT_CALL()` belongs to in order to be able to
   1327 reconstruct the orginal DAG.
   1328 
   1329 So, to specify the partial order on the expectations we need to do two
   1330 things: first to define some `Sequence` objects, and then for each
   1331 `EXPECT_CALL()` say which `Sequence` objects it is part
   1332 of. Expectations in the same sequence must occur in the order they are
   1333 written. For example,
   1334 
   1335 ```
   1336   using ::testing::Sequence;
   1337 
   1338   Sequence s1, s2;
   1339 
   1340   EXPECT_CALL(foo, A())
   1341       .InSequence(s1, s2);
   1342   EXPECT_CALL(bar, B())
   1343       .InSequence(s1);
   1344   EXPECT_CALL(bar, C())
   1345       .InSequence(s2);
   1346   EXPECT_CALL(foo, D())
   1347       .InSequence(s2);
   1348 ```
   1349 
   1350 specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A ->
   1351 C -> D`):
   1352 
   1353 ```
   1354        +---> B
   1355        |
   1356   A ---|
   1357        |
   1358        +---> C ---> D
   1359 ```
   1360 
   1361 This means that A must occur before B and C, and C must occur before
   1362 D. There's no restriction about the order other than these.
   1363 
   1364 ## Controlling When an Expectation Retires ##
   1365 
   1366 When a mock method is called, Google Mock only consider expectations
   1367 that are still active. An expectation is active when created, and
   1368 becomes inactive (aka _retires_) when a call that has to occur later
   1369 has occurred. For example, in
   1370 
   1371 ```
   1372   using ::testing::_;
   1373   using ::testing::Sequence;
   1374 
   1375   Sequence s1, s2;
   1376 
   1377   EXPECT_CALL(log, Log(WARNING, _, "File too large."))     // #1
   1378       .Times(AnyNumber())
   1379       .InSequence(s1, s2);
   1380   EXPECT_CALL(log, Log(WARNING, _, "Data set is empty."))  // #2
   1381       .InSequence(s1);
   1382   EXPECT_CALL(log, Log(WARNING, _, "User not found."))     // #3
   1383       .InSequence(s2);
   1384 ```
   1385 
   1386 as soon as either #2 or #3 is matched, #1 will retire. If a warning
   1387 `"File too large."` is logged after this, it will be an error.
   1388 
   1389 Note that an expectation doesn't retire automatically when it's
   1390 saturated. For example,
   1391 
   1392 ```
   1393 using ::testing::_;
   1394 ...
   1395   EXPECT_CALL(log, Log(WARNING, _, _));                  // #1
   1396   EXPECT_CALL(log, Log(WARNING, _, "File too large."));  // #2
   1397 ```
   1398 
   1399 says that there will be exactly one warning with the message `"File
   1400 too large."`. If the second warning contains this message too, #2 will
   1401 match again and result in an upper-bound-violated error.
   1402 
   1403 If this is not what you want, you can ask an expectation to retire as
   1404 soon as it becomes saturated:
   1405 
   1406 ```
   1407 using ::testing::_;
   1408 ...
   1409   EXPECT_CALL(log, Log(WARNING, _, _));                 // #1
   1410   EXPECT_CALL(log, Log(WARNING, _, "File too large."))  // #2
   1411       .RetiresOnSaturation();
   1412 ```
   1413 
   1414 Here #2 can be used only once, so if you have two warnings with the
   1415 message `"File too large."`, the first will match #2 and the second
   1416 will match #1 - there will be no error.
   1417 
   1418 # Using Actions #
   1419 
   1420 ## Returning References from Mock Methods ##
   1421 
   1422 If a mock function's return type is a reference, you need to use
   1423 `ReturnRef()` instead of `Return()` to return a result:
   1424 
   1425 ```
   1426 using ::testing::ReturnRef;
   1427 
   1428 class MockFoo : public Foo {
   1429  public:
   1430   MOCK_METHOD0(GetBar, Bar&());
   1431 };
   1432 ...
   1433 
   1434   MockFoo foo;
   1435   Bar bar;
   1436   EXPECT_CALL(foo, GetBar())
   1437       .WillOnce(ReturnRef(bar));
   1438 ```
   1439 
   1440 ## Returning Live Values from Mock Methods ##
   1441 
   1442 The `Return(x)` action saves a copy of `x` when the action is
   1443 _created_, and always returns the same value whenever it's
   1444 executed. Sometimes you may want to instead return the _live_ value of
   1445 `x` (i.e. its value at the time when the action is _executed_.).
   1446 
   1447 If the mock function's return type is a reference, you can do it using
   1448 `ReturnRef(x)`, as shown in the previous recipe ("Returning References
   1449 from Mock Methods"). However, Google Mock doesn't let you use
   1450 `ReturnRef()` in a mock function whose return type is not a reference,
   1451 as doing that usually indicates a user error. So, what shall you do?
   1452 
   1453 You may be tempted to try `ByRef()`:
   1454 
   1455 ```
   1456 using testing::ByRef;
   1457 using testing::Return;
   1458 
   1459 class MockFoo : public Foo {
   1460  public:
   1461   MOCK_METHOD0(GetValue, int());
   1462 };
   1463 ...
   1464   int x = 0;
   1465   MockFoo foo;
   1466   EXPECT_CALL(foo, GetValue())
   1467       .WillRepeatedly(Return(ByRef(x)));
   1468   x = 42;
   1469   EXPECT_EQ(42, foo.GetValue());
   1470 ```
   1471 
   1472 Unfortunately, it doesn't work here. The above code will fail with error:
   1473 
   1474 ```
   1475 Value of: foo.GetValue()
   1476   Actual: 0
   1477 Expected: 42
   1478 ```
   1479 
   1480 The reason is that `Return(value)` converts `value` to the actual
   1481 return type of the mock function at the time when the action is
   1482 _created_, not when it is _executed_. (This behavior was chosen for
   1483 the action to be safe when `value` is a proxy object that references
   1484 some temporary objects.) As a result, `ByRef(x)` is converted to an
   1485 `int` value (instead of a `const int&`) when the expectation is set,
   1486 and `Return(ByRef(x))` will always return 0.
   1487 
   1488 `ReturnPointee(pointer)` was provided to solve this problem
   1489 specifically. It returns the value pointed to by `pointer` at the time
   1490 the action is _executed_:
   1491 
   1492 ```
   1493 using testing::ReturnPointee;
   1494 ...
   1495   int x = 0;
   1496   MockFoo foo;
   1497   EXPECT_CALL(foo, GetValue())
   1498       .WillRepeatedly(ReturnPointee(&x));  // Note the & here.
   1499   x = 42;
   1500   EXPECT_EQ(42, foo.GetValue());  // This will succeed now.
   1501 ```
   1502 
   1503 ## Combining Actions ##
   1504 
   1505 Want to do more than one thing when a function is called? That's
   1506 fine. `DoAll()` allow you to do sequence of actions every time. Only
   1507 the return value of the last action in the sequence will be used.
   1508 
   1509 ```
   1510 using ::testing::DoAll;
   1511 
   1512 class MockFoo : public Foo {
   1513  public:
   1514   MOCK_METHOD1(Bar, bool(int n));
   1515 };
   1516 ...
   1517 
   1518   EXPECT_CALL(foo, Bar(_))
   1519       .WillOnce(DoAll(action_1,
   1520                       action_2,
   1521                       ...
   1522                       action_n));
   1523 ```
   1524 
   1525 ## Mocking Side Effects ##
   1526 
   1527 Sometimes a method exhibits its effect not via returning a value but
   1528 via side effects. For example, it may change some global state or
   1529 modify an output argument. To mock side effects, in general you can
   1530 define your own action by implementing `::testing::ActionInterface`.
   1531 
   1532 If all you need to do is to change an output argument, the built-in
   1533 `SetArgPointee()` action is convenient:
   1534 
   1535 ```
   1536 using ::testing::SetArgPointee;
   1537 
   1538 class MockMutator : public Mutator {
   1539  public:
   1540   MOCK_METHOD2(Mutate, void(bool mutate, int* value));
   1541   ...
   1542 };
   1543 ...
   1544 
   1545   MockMutator mutator;
   1546   EXPECT_CALL(mutator, Mutate(true, _))
   1547       .WillOnce(SetArgPointee<1>(5));
   1548 ```
   1549 
   1550 In this example, when `mutator.Mutate()` is called, we will assign 5
   1551 to the `int` variable pointed to by argument #1
   1552 (0-based).
   1553 
   1554 `SetArgPointee()` conveniently makes an internal copy of the
   1555 value you pass to it, removing the need to keep the value in scope and
   1556 alive. The implication however is that the value must have a copy
   1557 constructor and assignment operator.
   1558 
   1559 If the mock method also needs to return a value as well, you can chain
   1560 `SetArgPointee()` with `Return()` using `DoAll()`:
   1561 
   1562 ```
   1563 using ::testing::_;
   1564 using ::testing::Return;
   1565 using ::testing::SetArgPointee;
   1566 
   1567 class MockMutator : public Mutator {
   1568  public:
   1569   ...
   1570   MOCK_METHOD1(MutateInt, bool(int* value));
   1571 };
   1572 ...
   1573 
   1574   MockMutator mutator;
   1575   EXPECT_CALL(mutator, MutateInt(_))
   1576       .WillOnce(DoAll(SetArgPointee<0>(5),
   1577                       Return(true)));
   1578 ```
   1579 
   1580 If the output argument is an array, use the
   1581 `SetArrayArgument<N>(first, last)` action instead. It copies the
   1582 elements in source range `[first, last)` to the array pointed to by
   1583 the `N`-th (0-based) argument:
   1584 
   1585 ```
   1586 using ::testing::NotNull;
   1587 using ::testing::SetArrayArgument;
   1588 
   1589 class MockArrayMutator : public ArrayMutator {
   1590  public:
   1591   MOCK_METHOD2(Mutate, void(int* values, int num_values));
   1592   ...
   1593 };
   1594 ...
   1595 
   1596   MockArrayMutator mutator;
   1597   int values[5] = { 1, 2, 3, 4, 5 };
   1598   EXPECT_CALL(mutator, Mutate(NotNull(), 5))
   1599       .WillOnce(SetArrayArgument<0>(values, values + 5));
   1600 ```
   1601 
   1602 This also works when the argument is an output iterator:
   1603 
   1604 ```
   1605 using ::testing::_;
   1606 using ::testing::SeArrayArgument;
   1607 
   1608 class MockRolodex : public Rolodex {
   1609  public:
   1610   MOCK_METHOD1(GetNames, void(std::back_insert_iterator<vector<string> >));
   1611   ...
   1612 };
   1613 ...
   1614 
   1615   MockRolodex rolodex;
   1616   vector<string> names;
   1617   names.push_back("George");
   1618   names.push_back("John");
   1619   names.push_back("Thomas");
   1620   EXPECT_CALL(rolodex, GetNames(_))
   1621       .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
   1622 ```
   1623 
   1624 ## Changing a Mock Object's Behavior Based on the State ##
   1625 
   1626 If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call:
   1627 
   1628 ```
   1629 using ::testing::InSequence;
   1630 using ::testing::Return;
   1631 
   1632 ...
   1633   {
   1634     InSequence seq;
   1635     EXPECT_CALL(my_mock, IsDirty())
   1636         .WillRepeatedly(Return(true));
   1637     EXPECT_CALL(my_mock, Flush());
   1638     EXPECT_CALL(my_mock, IsDirty())
   1639         .WillRepeatedly(Return(false));
   1640   }
   1641   my_mock.FlushIfDirty();
   1642 ```
   1643 
   1644 This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards.
   1645 
   1646 If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable:
   1647 
   1648 ```
   1649 using ::testing::_;
   1650 using ::testing::SaveArg;
   1651 using ::testing::Return;
   1652 
   1653 ACTION_P(ReturnPointee, p) { return *p; }
   1654 ...
   1655   int previous_value = 0;
   1656   EXPECT_CALL(my_mock, GetPrevValue())
   1657       .WillRepeatedly(ReturnPointee(&previous_value));
   1658   EXPECT_CALL(my_mock, UpdateValue(_))
   1659       .WillRepeatedly(SaveArg<0>(&previous_value));
   1660   my_mock.DoSomethingToUpdateValue();
   1661 ```
   1662 
   1663 Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call.
   1664 
   1665 ## Setting the Default Value for a Return Type ##
   1666 
   1667 If a mock method's return type is a built-in C++ type or pointer, by
   1668 default it will return 0 when invoked. You only need to specify an
   1669 action if this default value doesn't work for you.
   1670 
   1671 Sometimes, you may want to change this default value, or you may want
   1672 to specify a default value for types Google Mock doesn't know
   1673 about. You can do this using the `::testing::DefaultValue` class
   1674 template:
   1675 
   1676 ```
   1677 class MockFoo : public Foo {
   1678  public:
   1679   MOCK_METHOD0(CalculateBar, Bar());
   1680 };
   1681 ...
   1682 
   1683   Bar default_bar;
   1684   // Sets the default return value for type Bar.
   1685   DefaultValue<Bar>::Set(default_bar);
   1686 
   1687   MockFoo foo;
   1688 
   1689   // We don't need to specify an action here, as the default
   1690   // return value works for us.
   1691   EXPECT_CALL(foo, CalculateBar());
   1692 
   1693   foo.CalculateBar();  // This should return default_bar.
   1694 
   1695   // Unsets the default return value.
   1696   DefaultValue<Bar>::Clear();
   1697 ```
   1698 
   1699 Please note that changing the default value for a type can make you
   1700 tests hard to understand. We recommend you to use this feature
   1701 judiciously. For example, you may want to make sure the `Set()` and
   1702 `Clear()` calls are right next to the code that uses your mock.
   1703 
   1704 ## Setting the Default Actions for a Mock Method ##
   1705 
   1706 You've learned how to change the default value of a given
   1707 type. However, this may be too coarse for your purpose: perhaps you
   1708 have two mock methods with the same return type and you want them to
   1709 have different behaviors. The `ON_CALL()` macro allows you to
   1710 customize your mock's behavior at the method level:
   1711 
   1712 ```
   1713 using ::testing::_;
   1714 using ::testing::AnyNumber;
   1715 using ::testing::Gt;
   1716 using ::testing::Return;
   1717 ...
   1718   ON_CALL(foo, Sign(_))
   1719       .WillByDefault(Return(-1));
   1720   ON_CALL(foo, Sign(0))
   1721       .WillByDefault(Return(0));
   1722   ON_CALL(foo, Sign(Gt(0)))
   1723       .WillByDefault(Return(1));
   1724 
   1725   EXPECT_CALL(foo, Sign(_))
   1726       .Times(AnyNumber());
   1727 
   1728   foo.Sign(5);   // This should return 1.
   1729   foo.Sign(-9);  // This should return -1.
   1730   foo.Sign(0);   // This should return 0.
   1731 ```
   1732 
   1733 As you may have guessed, when there are more than one `ON_CALL()`
   1734 statements, the news order take precedence over the older ones. In
   1735 other words, the **last** one that matches the function arguments will
   1736 be used. This matching order allows you to set up the common behavior
   1737 in a mock object's constructor or the test fixture's set-up phase and
   1738 specialize the mock's behavior later.
   1739 
   1740 ## Using Functions/Methods/Functors as Actions ##
   1741 
   1742 If the built-in actions don't suit you, you can easily use an existing
   1743 function, method, or functor as an action:
   1744 
   1745 ```
   1746 using ::testing::_;
   1747 using ::testing::Invoke;
   1748 
   1749 class MockFoo : public Foo {
   1750  public:
   1751   MOCK_METHOD2(Sum, int(int x, int y));
   1752   MOCK_METHOD1(ComplexJob, bool(int x));
   1753 };
   1754 
   1755 int CalculateSum(int x, int y) { return x + y; }
   1756 
   1757 class Helper {
   1758  public:
   1759   bool ComplexJob(int x);
   1760 };
   1761 ...
   1762 
   1763   MockFoo foo;
   1764   Helper helper;
   1765   EXPECT_CALL(foo, Sum(_, _))
   1766       .WillOnce(Invoke(CalculateSum));
   1767   EXPECT_CALL(foo, ComplexJob(_))
   1768       .WillOnce(Invoke(&helper, &Helper::ComplexJob));
   1769 
   1770   foo.Sum(5, 6);       // Invokes CalculateSum(5, 6).
   1771   foo.ComplexJob(10);  // Invokes helper.ComplexJob(10);
   1772 ```
   1773 
   1774 The only requirement is that the type of the function, etc must be
   1775 _compatible_ with the signature of the mock function, meaning that the
   1776 latter's arguments can be implicitly converted to the corresponding
   1777 arguments of the former, and the former's return type can be
   1778 implicitly converted to that of the latter. So, you can invoke
   1779 something whose type is _not_ exactly the same as the mock function,
   1780 as long as it's safe to do so - nice, huh?
   1781 
   1782 ## Invoking a Function/Method/Functor Without Arguments ##
   1783 
   1784 `Invoke()` is very useful for doing actions that are more complex. It
   1785 passes the mock function's arguments to the function or functor being
   1786 invoked such that the callee has the full context of the call to work
   1787 with. If the invoked function is not interested in some or all of the
   1788 arguments, it can simply ignore them.
   1789 
   1790 Yet, a common pattern is that a test author wants to invoke a function
   1791 without the arguments of the mock function. `Invoke()` allows her to
   1792 do that using a wrapper function that throws away the arguments before
   1793 invoking an underlining nullary function. Needless to say, this can be
   1794 tedious and obscures the intent of the test.
   1795 
   1796 `InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except
   1797 that it doesn't pass the mock function's arguments to the
   1798 callee. Here's an example:
   1799 
   1800 ```
   1801 using ::testing::_;
   1802 using ::testing::InvokeWithoutArgs;
   1803 
   1804 class MockFoo : public Foo {
   1805  public:
   1806   MOCK_METHOD1(ComplexJob, bool(int n));
   1807 };
   1808 
   1809 bool Job1() { ... }
   1810 ...
   1811 
   1812   MockFoo foo;
   1813   EXPECT_CALL(foo, ComplexJob(_))
   1814       .WillOnce(InvokeWithoutArgs(Job1));
   1815 
   1816   foo.ComplexJob(10);  // Invokes Job1().
   1817 ```
   1818 
   1819 ## Invoking an Argument of the Mock Function ##
   1820 
   1821 Sometimes a mock function will receive a function pointer or a functor
   1822 (in other words, a "callable") as an argument, e.g.
   1823 
   1824 ```
   1825 class MockFoo : public Foo {
   1826  public:
   1827   MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int)));
   1828 };
   1829 ```
   1830 
   1831 and you may want to invoke this callable argument:
   1832 
   1833 ```
   1834 using ::testing::_;
   1835 ...
   1836   MockFoo foo;
   1837   EXPECT_CALL(foo, DoThis(_, _))
   1838       .WillOnce(...);
   1839   // Will execute (*fp)(5), where fp is the
   1840   // second argument DoThis() receives.
   1841 ```
   1842 
   1843 Arghh, you need to refer to a mock function argument but C++ has no
   1844 lambda (yet), so you have to define your own action. :-( Or do you
   1845 really?
   1846 
   1847 Well, Google Mock has an action to solve _exactly_ this problem:
   1848 
   1849 ```
   1850   InvokeArgument<N>(arg_1, arg_2, ..., arg_m)
   1851 ```
   1852 
   1853 will invoke the `N`-th (0-based) argument the mock function receives,
   1854 with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is
   1855 a function pointer or a functor, Google Mock handles them both.
   1856 
   1857 With that, you could write:
   1858 
   1859 ```
   1860 using ::testing::_;
   1861 using ::testing::InvokeArgument;
   1862 ...
   1863   EXPECT_CALL(foo, DoThis(_, _))
   1864       .WillOnce(InvokeArgument<1>(5));
   1865   // Will execute (*fp)(5), where fp is the
   1866   // second argument DoThis() receives.
   1867 ```
   1868 
   1869 What if the callable takes an argument by reference? No problem - just
   1870 wrap it inside `ByRef()`:
   1871 
   1872 ```
   1873 ...
   1874   MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&)));
   1875 ...
   1876 using ::testing::_;
   1877 using ::testing::ByRef;
   1878 using ::testing::InvokeArgument;
   1879 ...
   1880 
   1881   MockFoo foo;
   1882   Helper helper;
   1883   ...
   1884   EXPECT_CALL(foo, Bar(_))
   1885       .WillOnce(InvokeArgument<0>(5, ByRef(helper)));
   1886   // ByRef(helper) guarantees that a reference to helper, not a copy of it,
   1887   // will be passed to the callable.
   1888 ```
   1889 
   1890 What if the callable takes an argument by reference and we do **not**
   1891 wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a
   1892 copy_ of the argument, and pass a _reference to the copy_, instead of
   1893 a reference to the original value, to the callable. This is especially
   1894 handy when the argument is a temporary value:
   1895 
   1896 ```
   1897 ...
   1898   MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s)));
   1899 ...
   1900 using ::testing::_;
   1901 using ::testing::InvokeArgument;
   1902 ...
   1903 
   1904   MockFoo foo;
   1905   ...
   1906   EXPECT_CALL(foo, DoThat(_))
   1907       .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
   1908   // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
   1909   // DoThat() receives.  Note that the values 5.0 and string("Hi") are
   1910   // temporary and dead once the EXPECT_CALL() statement finishes.  Yet
   1911   // it's fine to perform this action later, since a copy of the values
   1912   // are kept inside the InvokeArgument action.
   1913 ```
   1914 
   1915 ## Ignoring an Action's Result ##
   1916 
   1917 Sometimes you have an action that returns _something_, but you need an
   1918 action that returns `void` (perhaps you want to use it in a mock
   1919 function that returns `void`, or perhaps it needs to be used in
   1920 `DoAll()` and it's not the last in the list). `IgnoreResult()` lets
   1921 you do that. For example:
   1922 
   1923 ```
   1924 using ::testing::_;
   1925 using ::testing::Invoke;
   1926 using ::testing::Return;
   1927 
   1928 int Process(const MyData& data);
   1929 string DoSomething();
   1930 
   1931 class MockFoo : public Foo {
   1932  public:
   1933   MOCK_METHOD1(Abc, void(const MyData& data));
   1934   MOCK_METHOD0(Xyz, bool());
   1935 };
   1936 ...
   1937 
   1938   MockFoo foo;
   1939   EXPECT_CALL(foo, Abc(_))
   1940   // .WillOnce(Invoke(Process));
   1941   // The above line won't compile as Process() returns int but Abc() needs
   1942   // to return void.
   1943       .WillOnce(IgnoreResult(Invoke(Process)));
   1944 
   1945   EXPECT_CALL(foo, Xyz())
   1946       .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)),
   1947       // Ignores the string DoSomething() returns.
   1948                       Return(true)));
   1949 ```
   1950 
   1951 Note that you **cannot** use `IgnoreResult()` on an action that already
   1952 returns `void`. Doing so will lead to ugly compiler errors.
   1953 
   1954 ## Selecting an Action's Arguments ##
   1955 
   1956 Say you have a mock function `Foo()` that takes seven arguments, and
   1957 you have a custom action that you want to invoke when `Foo()` is
   1958 called. Trouble is, the custom action only wants three arguments:
   1959 
   1960 ```
   1961 using ::testing::_;
   1962 using ::testing::Invoke;
   1963 ...
   1964   MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y,
   1965                          const map<pair<int, int>, double>& weight,
   1966                          double min_weight, double max_wight));
   1967 ...
   1968 
   1969 bool IsVisibleInQuadrant1(bool visible, int x, int y) {
   1970   return visible && x >= 0 && y >= 0;
   1971 }
   1972 ...
   1973 
   1974   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   1975       .WillOnce(Invoke(IsVisibleInQuadrant1));  // Uh, won't compile. :-(
   1976 ```
   1977 
   1978 To please the compiler God, you can to define an "adaptor" that has
   1979 the same signature as `Foo()` and calls the custom action with the
   1980 right arguments:
   1981 
   1982 ```
   1983 using ::testing::_;
   1984 using ::testing::Invoke;
   1985 
   1986 bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
   1987                             const map<pair<int, int>, double>& weight,
   1988                             double min_weight, double max_wight) {
   1989   return IsVisibleInQuadrant1(visible, x, y);
   1990 }
   1991 ...
   1992 
   1993   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   1994       .WillOnce(Invoke(MyIsVisibleInQuadrant1));  // Now it works.
   1995 ```
   1996 
   1997 But isn't this awkward?
   1998 
   1999 Google Mock provides a generic _action adaptor_, so you can spend your
   2000 time minding more important business than writing your own
   2001 adaptors. Here's the syntax:
   2002 
   2003 ```
   2004   WithArgs<N1, N2, ..., Nk>(action)
   2005 ```
   2006 
   2007 creates an action that passes the arguments of the mock function at
   2008 the given indices (0-based) to the inner `action` and performs
   2009 it. Using `WithArgs`, our original example can be written as:
   2010 
   2011 ```
   2012 using ::testing::_;
   2013 using ::testing::Invoke;
   2014 using ::testing::WithArgs;
   2015 ...
   2016   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   2017       .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1)));
   2018       // No need to define your own adaptor.
   2019 ```
   2020 
   2021 For better readability, Google Mock also gives you:
   2022 
   2023   * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and
   2024   * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument.
   2025 
   2026 As you may have realized, `InvokeWithoutArgs(...)` is just syntactic
   2027 sugar for `WithoutArgs(Inovke(...))`.
   2028 
   2029 Here are more tips:
   2030 
   2031   * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything.
   2032   * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`.
   2033   * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
   2034   * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work.
   2035 
   2036 ## Ignoring Arguments in Action Functions ##
   2037 
   2038 The selecting-an-action's-arguments recipe showed us one way to make a
   2039 mock function and an action with incompatible argument lists fit
   2040 together. The downside is that wrapping the action in
   2041 `WithArgs<...>()` can get tedious for people writing the tests.
   2042 
   2043 If you are defining a function, method, or functor to be used with
   2044 `Invoke*()`, and you are not interested in some of its arguments, an
   2045 alternative to `WithArgs` is to declare the uninteresting arguments as
   2046 `Unused`. This makes the definition less cluttered and less fragile in
   2047 case the types of the uninteresting arguments change. It could also
   2048 increase the chance the action function can be reused. For example,
   2049 given
   2050 
   2051 ```
   2052   MOCK_METHOD3(Foo, double(const string& label, double x, double y));
   2053   MOCK_METHOD3(Bar, double(int index, double x, double y));
   2054 ```
   2055 
   2056 instead of
   2057 
   2058 ```
   2059 using ::testing::_;
   2060 using ::testing::Invoke;
   2061 
   2062 double DistanceToOriginWithLabel(const string& label, double x, double y) {
   2063   return sqrt(x*x + y*y);
   2064 }
   2065 
   2066 double DistanceToOriginWithIndex(int index, double x, double y) {
   2067   return sqrt(x*x + y*y);
   2068 }
   2069 ...
   2070 
   2071   EXEPCT_CALL(mock, Foo("abc", _, _))
   2072       .WillOnce(Invoke(DistanceToOriginWithLabel));
   2073   EXEPCT_CALL(mock, Bar(5, _, _))
   2074       .WillOnce(Invoke(DistanceToOriginWithIndex));
   2075 ```
   2076 
   2077 you could write
   2078 
   2079 ```
   2080 using ::testing::_;
   2081 using ::testing::Invoke;
   2082 using ::testing::Unused;
   2083 
   2084 double DistanceToOrigin(Unused, double x, double y) {
   2085   return sqrt(x*x + y*y);
   2086 }
   2087 ...
   2088 
   2089   EXEPCT_CALL(mock, Foo("abc", _, _))
   2090       .WillOnce(Invoke(DistanceToOrigin));
   2091   EXEPCT_CALL(mock, Bar(5, _, _))
   2092       .WillOnce(Invoke(DistanceToOrigin));
   2093 ```
   2094 
   2095 ## Sharing Actions ##
   2096 
   2097 Just like matchers, a Google Mock action object consists of a pointer
   2098 to a ref-counted implementation object. Therefore copying actions is
   2099 also allowed and very efficient. When the last action that references
   2100 the implementation object dies, the implementation object will be
   2101 deleted.
   2102 
   2103 If you have some complex action that you want to use again and again,
   2104 you may not have to build it from scratch everytime. If the action
   2105 doesn't have an internal state (i.e. if it always does the same thing
   2106 no matter how many times it has been called), you can assign it to an
   2107 action variable and use that variable repeatedly. For example:
   2108 
   2109 ```
   2110   Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5),
   2111                                       Return(true));
   2112   ... use set_flag in .WillOnce() and .WillRepeatedly() ...
   2113 ```
   2114 
   2115 However, if the action has its own state, you may be surprised if you
   2116 share the action object. Suppose you have an action factory
   2117 `IncrementCounter(init)` which creates an action that increments and
   2118 returns a counter whose initial value is `init`, using two actions
   2119 created from the same expression and using a shared action will
   2120 exihibit different behaviors. Example:
   2121 
   2122 ```
   2123   EXPECT_CALL(foo, DoThis())
   2124       .WillRepeatedly(IncrementCounter(0));
   2125   EXPECT_CALL(foo, DoThat())
   2126       .WillRepeatedly(IncrementCounter(0));
   2127   foo.DoThis();  // Returns 1.
   2128   foo.DoThis();  // Returns 2.
   2129   foo.DoThat();  // Returns 1 - Blah() uses a different
   2130                  // counter than Bar()'s.
   2131 ```
   2132 
   2133 versus
   2134 
   2135 ```
   2136   Action<int()> increment = IncrementCounter(0);
   2137 
   2138   EXPECT_CALL(foo, DoThis())
   2139       .WillRepeatedly(increment);
   2140   EXPECT_CALL(foo, DoThat())
   2141       .WillRepeatedly(increment);
   2142   foo.DoThis();  // Returns 1.
   2143   foo.DoThis();  // Returns 2.
   2144   foo.DoThat();  // Returns 3 - the counter is shared.
   2145 ```
   2146 
   2147 # Misc Recipes on Using Google Mock #
   2148 
   2149 ## Making the Compilation Faster ##
   2150 
   2151 Believe it or not, the _vast majority_ of the time spent on compiling
   2152 a mock class is in generating its constructor and destructor, as they
   2153 perform non-trivial tasks (e.g. verification of the
   2154 expectations). What's more, mock methods with different signatures
   2155 have different types and thus their constructors/destructors need to
   2156 be generated by the compiler separately. As a result, if you mock many
   2157 different types of methods, compiling your mock class can get really
   2158 slow.
   2159 
   2160 If you are experiencing slow compilation, you can move the definition
   2161 of your mock class' constructor and destructor out of the class body
   2162 and into a `.cpp` file. This way, even if you `#include` your mock
   2163 class in N files, the compiler only needs to generate its constructor
   2164 and destructor once, resulting in a much faster compilation.
   2165 
   2166 Let's illustrate the idea using an example. Here's the definition of a
   2167 mock class before applying this recipe:
   2168 
   2169 ```
   2170 // File mock_foo.h.
   2171 ...
   2172 class MockFoo : public Foo {
   2173  public:
   2174   // Since we don't declare the constructor or the destructor,
   2175   // the compiler will generate them in every translation unit
   2176   // where this mock class is used.
   2177 
   2178   MOCK_METHOD0(DoThis, int());
   2179   MOCK_METHOD1(DoThat, bool(const char* str));
   2180   ... more mock methods ...
   2181 };
   2182 ```
   2183 
   2184 After the change, it would look like:
   2185 
   2186 ```
   2187 // File mock_foo.h.
   2188 ...
   2189 class MockFoo : public Foo {
   2190  public:
   2191   // The constructor and destructor are declared, but not defined, here.
   2192   MockFoo();
   2193   virtual ~MockFoo();
   2194 
   2195   MOCK_METHOD0(DoThis, int());
   2196   MOCK_METHOD1(DoThat, bool(const char* str));
   2197   ... more mock methods ...
   2198 };
   2199 ```
   2200 and
   2201 ```
   2202 // File mock_foo.cpp.
   2203 #include "path/to/mock_foo.h"
   2204 
   2205 // The definitions may appear trivial, but the functions actually do a
   2206 // lot of things through the constructors/destructors of the member
   2207 // variables used to implement the mock methods.
   2208 MockFoo::MockFoo() {}
   2209 MockFoo::~MockFoo() {}
   2210 ```
   2211 
   2212 ## Forcing a Verification ##
   2213 
   2214 When it's being destoyed, your friendly mock object will automatically
   2215 verify that all expectations on it have been satisfied, and will
   2216 generate [Google Test](http://code.google.com/p/googletest/) failures
   2217 if not. This is convenient as it leaves you with one less thing to
   2218 worry about. That is, unless you are not sure if your mock object will
   2219 be destoyed.
   2220 
   2221 How could it be that your mock object won't eventually be destroyed?
   2222 Well, it might be created on the heap and owned by the code you are
   2223 testing. Suppose there's a bug in that code and it doesn't delete the
   2224 mock object properly - you could end up with a passing test when
   2225 there's actually a bug.
   2226 
   2227 Using a heap checker is a good idea and can alleviate the concern, but
   2228 its implementation may not be 100% reliable. So, sometimes you do want
   2229 to _force_ Google Mock to verify a mock object before it is
   2230 (hopefully) destructed. You can do this with
   2231 `Mock::VerifyAndClearExpectations(&mock_object)`:
   2232 
   2233 ```
   2234 TEST(MyServerTest, ProcessesRequest) {
   2235   using ::testing::Mock;
   2236 
   2237   MockFoo* const foo = new MockFoo;
   2238   EXPECT_CALL(*foo, ...)...;
   2239   // ... other expectations ...
   2240 
   2241   // server now owns foo.
   2242   MyServer server(foo);
   2243   server.ProcessRequest(...);
   2244 
   2245   // In case that server's destructor will forget to delete foo,
   2246   // this will verify the expectations anyway.
   2247   Mock::VerifyAndClearExpectations(foo);
   2248 }  // server is destroyed when it goes out of scope here.
   2249 ```
   2250 
   2251 **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a
   2252 `bool` to indicate whether the verification was successful (`true` for
   2253 yes), so you can wrap that function call inside a `ASSERT_TRUE()` if
   2254 there is no point going further when the verification has failed.
   2255 
   2256 ## Using Check Points ##
   2257 
   2258 Sometimes you may want to "reset" a mock object at various check
   2259 points in your test: at each check point, you verify that all existing
   2260 expectations on the mock object have been satisfied, and then you set
   2261 some new expectations on it as if it's newly created. This allows you
   2262 to work with a mock object in "phases" whose sizes are each
   2263 manageable.
   2264 
   2265 One such scenario is that in your test's `SetUp()` function, you may
   2266 want to put the object you are testing into a certain state, with the
   2267 help from a mock object. Once in the desired state, you want to clear
   2268 all expectations on the mock, such that in the `TEST_F` body you can
   2269 set fresh expectations on it.
   2270 
   2271 As you may have figured out, the `Mock::VerifyAndClearExpectations()`
   2272 function we saw in the previous recipe can help you here. Or, if you
   2273 are using `ON_CALL()` to set default actions on the mock object and
   2274 want to clear the default actions as well, use
   2275 `Mock::VerifyAndClear(&mock_object)` instead. This function does what
   2276 `Mock::VerifyAndClearExpectations(&mock_object)` does and returns the
   2277 same `bool`, **plus** it clears the `ON_CALL()` statements on
   2278 `mock_object` too.
   2279 
   2280 Another trick you can use to achieve the same effect is to put the
   2281 expectations in sequences and insert calls to a dummy "check-point"
   2282 function at specific places. Then you can verify that the mock
   2283 function calls do happen at the right time. For example, if you are
   2284 exercising code:
   2285 
   2286 ```
   2287 Foo(1);
   2288 Foo(2);
   2289 Foo(3);
   2290 ```
   2291 
   2292 and want to verify that `Foo(1)` and `Foo(3)` both invoke
   2293 `mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write:
   2294 
   2295 ```
   2296 using ::testing::MockFunction;
   2297 
   2298 TEST(FooTest, InvokesBarCorrectly) {
   2299   MyMock mock;
   2300   // Class MockFunction<F> has exactly one mock method.  It is named
   2301   // Call() and has type F.
   2302   MockFunction<void(string check_point_name)> check;
   2303   {
   2304     InSequence s;
   2305 
   2306     EXPECT_CALL(mock, Bar("a"));
   2307     EXPECT_CALL(check, Call("1"));
   2308     EXPECT_CALL(check, Call("2"));
   2309     EXPECT_CALL(mock, Bar("a"));
   2310   }
   2311   Foo(1);
   2312   check.Call("1");
   2313   Foo(2);
   2314   check.Call("2");
   2315   Foo(3);
   2316 }
   2317 ```
   2318 
   2319 The expectation spec says that the first `Bar("a")` must happen before
   2320 check point "1", the second `Bar("a")` must happen after check point "2",
   2321 and nothing should happen between the two check points. The explicit
   2322 check points make it easy to tell which `Bar("a")` is called by which
   2323 call to `Foo()`.
   2324 
   2325 ## Mocking Destructors ##
   2326 
   2327 Sometimes you want to make sure a mock object is destructed at the
   2328 right time, e.g. after `bar->A()` is called but before `bar->B()` is
   2329 called. We already know that you can specify constraints on the order
   2330 of mock function calls, so all we need to do is to mock the destructor
   2331 of the mock function.
   2332 
   2333 This sounds simple, except for one problem: a destructor is a special
   2334 function with special syntax and special semantics, and the
   2335 `MOCK_METHOD0` macro doesn't work for it:
   2336 
   2337 ```
   2338   MOCK_METHOD0(~MockFoo, void());  // Won't compile!
   2339 ```
   2340 
   2341 The good news is that you can use a simple pattern to achieve the same
   2342 effect. First, add a mock function `Die()` to your mock class and call
   2343 it in the destructor, like this:
   2344 
   2345 ```
   2346 class MockFoo : public Foo {
   2347   ...
   2348   // Add the following two lines to the mock class.
   2349   MOCK_METHOD0(Die, void());
   2350   virtual ~MockFoo() { Die(); }
   2351 };
   2352 ```
   2353 
   2354 (If the name `Die()` clashes with an existing symbol, choose another
   2355 name.) Now, we have translated the problem of testing when a `MockFoo`
   2356 object dies to testing when its `Die()` method is called:
   2357 
   2358 ```
   2359   MockFoo* foo = new MockFoo;
   2360   MockBar* bar = new MockBar;
   2361   ...
   2362   {
   2363     InSequence s;
   2364 
   2365     // Expects *foo to die after bar->A() and before bar->B().
   2366     EXPECT_CALL(*bar, A());
   2367     EXPECT_CALL(*foo, Die());
   2368     EXPECT_CALL(*bar, B());
   2369   }
   2370 ```
   2371 
   2372 And that's that.
   2373 
   2374 ## Using Google Mock and Threads ##
   2375 
   2376 **IMPORTANT NOTE:** What we describe in this recipe is **ONLY** true on
   2377 platforms where Google Mock is thread-safe. Currently these are only
   2378 platforms that support the pthreads library (this includes Linux and Mac).
   2379 To make it thread-safe on other platforms we only need to implement
   2380 some synchronization operations in `"gtest/internal/gtest-port.h"`.
   2381 
   2382 In a **unit** test, it's best if you could isolate and test a piece of
   2383 code in a single-threaded context. That avoids race conditions and
   2384 dead locks, and makes debugging your test much easier.
   2385 
   2386 Yet many programs are multi-threaded, and sometimes to test something
   2387 we need to pound on it from more than one thread. Google Mock works
   2388 for this purpose too.
   2389 
   2390 Remember the steps for using a mock:
   2391 
   2392   1. Create a mock object `foo`.
   2393   1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`.
   2394   1. The code under test calls methods of `foo`.
   2395   1. Optionally, verify and reset the mock.
   2396   1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it.
   2397 
   2398 If you follow the following simple rules, your mocks and threads can
   2399 live happily togeter:
   2400 
   2401   * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow.
   2402   * Obviously, you can do step #1 without locking.
   2403   * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh?
   2404   * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic.
   2405 
   2406 If you violate the rules (for example, if you set expectations on a
   2407 mock while another thread is calling its methods), you get undefined
   2408 behavior. That's not fun, so don't do it.
   2409 
   2410 Google Mock guarantees that the action for a mock function is done in
   2411 the same thread that called the mock function. For example, in
   2412 
   2413 ```
   2414   EXPECT_CALL(mock, Foo(1))
   2415       .WillOnce(action1);
   2416   EXPECT_CALL(mock, Foo(2))
   2417       .WillOnce(action2);
   2418 ```
   2419 
   2420 if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2,
   2421 Google Mock will execute `action1` in thread 1 and `action2` in thread
   2422 2.
   2423 
   2424 Google Mock does _not_ impose a sequence on actions performed in
   2425 different threads (doing so may create deadlocks as the actions may
   2426 need to cooperate). This means that the execution of `action1` and
   2427 `action2` in the above example _may_ interleave. If this is a problem,
   2428 you should add proper synchronization logic to `action1` and `action2`
   2429 to make the test thread-safe.
   2430 
   2431 
   2432 Also, remember that `DefaultValue<T>` is a global resource that
   2433 potentially affects _all_ living mock objects in your
   2434 program. Naturally, you won't want to mess with it from multiple
   2435 threads or when there still are mocks in action.
   2436 
   2437 ## Controlling How Much Information Google Mock Prints ##
   2438 
   2439 When Google Mock sees something that has the potential of being an
   2440 error (e.g. a mock function with no expectation is called, a.k.a. an
   2441 uninteresting call, which is allowed but perhaps you forgot to
   2442 explicitly ban the call), it prints some warning messages, including
   2443 the arguments of the function and the return value. Hopefully this
   2444 will remind you to take a look and see if there is indeed a problem.
   2445 
   2446 Sometimes you are confident that your tests are correct and may not
   2447 appreciate such friendly messages. Some other times, you are debugging
   2448 your tests or learning about the behavior of the code you are testing,
   2449 and wish you could observe every mock call that happens (including
   2450 argument values and the return value). Clearly, one size doesn't fit
   2451 all.
   2452 
   2453 You can control how much Google Mock tells you using the
   2454 `--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string
   2455 with three possible values:
   2456 
   2457   * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros.
   2458   * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default.
   2459   * `error`: Google Mock will print errors only (least verbose).
   2460 
   2461 Alternatively, you can adjust the value of that flag from within your
   2462 tests like so:
   2463 
   2464 ```
   2465   ::testing::FLAGS_gmock_verbose = "error";
   2466 ```
   2467 
   2468 Now, judiciously use the right flag to enable Google Mock serve you better!
   2469 
   2470 ## Running Tests in Emacs ##
   2471 
   2472 If you build and run your tests in Emacs, the source file locations of
   2473 Google Mock and [Google Test](http://code.google.com/p/googletest/)
   2474 errors will be highlighted. Just press `<Enter>` on one of them and
   2475 you'll be taken to the offending line. Or, you can just type `C-x ``
   2476 to jump to the next error.
   2477 
   2478 To make it even easier, you can add the following lines to your
   2479 `~/.emacs` file:
   2480 
   2481 ```
   2482 (global-set-key "\M-m"   'compile)  ; m is for make
   2483 (global-set-key [M-down] 'next-error)
   2484 (global-set-key [M-up]   '(lambda () (interactive) (next-error -1)))
   2485 ```
   2486 
   2487 Then you can type `M-m` to start a build, or `M-up`/`M-down` to move
   2488 back and forth between errors.
   2489 
   2490 ## Fusing Google Mock Source Files ##
   2491 
   2492 Google Mock's implementation consists of dozens of files (excluding
   2493 its own tests).  Sometimes you may want them to be packaged up in
   2494 fewer files instead, such that you can easily copy them to a new
   2495 machine and start hacking there.  For this we provide an experimental
   2496 Python script `fuse_gmock_files.py` in the `scripts/` directory
   2497 (starting with release 1.2.0).  Assuming you have Python 2.4 or above
   2498 installed on your machine, just go to that directory and run
   2499 ```
   2500 python fuse_gmock_files.py OUTPUT_DIR
   2501 ```
   2502 
   2503 and you should see an `OUTPUT_DIR` directory being created with files
   2504 `gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it.
   2505 These three files contain everything you need to use Google Mock (and
   2506 Google Test).  Just copy them to anywhere you want and you are ready
   2507 to write tests and use mocks.  You can use the
   2508 [scrpts/test/Makefile](http://code.google.com/p/googlemock/source/browse/trunk/scripts/test/Makefile) file as an example on how to compile your tests
   2509 against them.
   2510 
   2511 # Extending Google Mock #
   2512 
   2513 ## Writing New Matchers Quickly ##
   2514 
   2515 The `MATCHER*` family of macros can be used to define custom matchers
   2516 easily.  The syntax:
   2517 
   2518 ```
   2519 MATCHER(name, description_string_expression) { statements; }
   2520 ```
   2521 
   2522 will define a matcher with the given name that executes the
   2523 statements, which must return a `bool` to indicate if the match
   2524 succeeds.  Inside the statements, you can refer to the value being
   2525 matched by `arg`, and refer to its type by `arg_type`.
   2526 
   2527 The description string is a `string`-typed expression that documents
   2528 what the matcher does, and is used to generate the failure message
   2529 when the match fails.  It can (and should) reference the special
   2530 `bool` variable `negation`, and should evaluate to the description of
   2531 the matcher when `negation` is `false`, or that of the matcher's
   2532 negation when `negation` is `true`.
   2533 
   2534 For convenience, we allow the description string to be empty (`""`),
   2535 in which case Google Mock will use the sequence of words in the
   2536 matcher name as the description.
   2537 
   2538 For example:
   2539 ```
   2540 MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
   2541 ```
   2542 allows you to write
   2543 ```
   2544   // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
   2545   EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
   2546 ```
   2547 or,
   2548 ```
   2549 using ::testing::Not;
   2550 ...
   2551   EXPECT_THAT(some_expression, IsDivisibleBy7());
   2552   EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7()));
   2553 ```
   2554 If the above assertions fail, they will print something like:
   2555 ```
   2556   Value of: some_expression
   2557   Expected: is divisible by 7
   2558     Actual: 27
   2559 ...
   2560   Value of: some_other_expression
   2561   Expected: not (is divisible by 7)
   2562     Actual: 21
   2563 ```
   2564 where the descriptions `"is divisible by 7"` and `"not (is divisible
   2565 by 7)"` are automatically calculated from the matcher name
   2566 `IsDivisibleBy7`.
   2567 
   2568 As you may have noticed, the auto-generated descriptions (especially
   2569 those for the negation) may not be so great. You can always override
   2570 them with a string expression of your own:
   2571 ```
   2572 MATCHER(IsDivisibleBy7, std::string(negation ? "isn't" : "is") +
   2573                         " divisible by 7") {
   2574   return (arg % 7) == 0;
   2575 }
   2576 ```
   2577 
   2578 Optionally, you can stream additional information to a hidden argument
   2579 named `result_listener` to explain the match result. For example, a
   2580 better definition of `IsDivisibleBy7` is:
   2581 ```
   2582 MATCHER(IsDivisibleBy7, "") {
   2583   if ((arg % 7) == 0)
   2584     return true;
   2585 
   2586   *result_listener << "the remainder is " << (arg % 7);
   2587   return false;
   2588 }
   2589 ```
   2590 
   2591 With this definition, the above assertion will give a better message:
   2592 ```
   2593   Value of: some_expression
   2594   Expected: is divisible by 7
   2595     Actual: 27 (the remainder is 6)
   2596 ```
   2597 
   2598 You should let `MatchAndExplain()` print _any additional information_
   2599 that can help a user understand the match result. Note that it should
   2600 explain why the match succeeds in case of a success (unless it's
   2601 obvious) - this is useful when the matcher is used inside
   2602 `Not()`. There is no need to print the argument value itself, as
   2603 Google Mock already prints it for you.
   2604 
   2605 **Notes:**
   2606 
   2607   1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you).  This allows the matcher to be polymorphic.  For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`.  In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on.
   2608   1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock.
   2609 
   2610 ## Writing New Parameterized Matchers Quickly ##
   2611 
   2612 Sometimes you'll want to define a matcher that has parameters.  For that you
   2613 can use the macro:
   2614 ```
   2615 MATCHER_P(name, param_name, description_string) { statements; }
   2616 ```
   2617 where the description string can be either `""` or a string expression
   2618 that references `negation` and `param_name`.
   2619 
   2620 For example:
   2621 ```
   2622 MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
   2623 ```
   2624 will allow you to write:
   2625 ```
   2626   EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
   2627 ```
   2628 which may lead to this message (assuming `n` is 10):
   2629 ```
   2630   Value of: Blah("a")
   2631   Expected: has absolute value 10
   2632     Actual: -9
   2633 ```
   2634 
   2635 Note that both the matcher description and its parameter are
   2636 printed, making the message human-friendly.
   2637 
   2638 In the matcher definition body, you can write `foo_type` to
   2639 reference the type of a parameter named `foo`.  For example, in the
   2640 body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write
   2641 `value_type` to refer to the type of `value`.
   2642 
   2643 Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to
   2644 `MATCHER_P10` to support multi-parameter matchers:
   2645 ```
   2646 MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; }
   2647 ```
   2648 
   2649 Please note that the custom description string is for a particular
   2650 **instance** of the matcher, where the parameters have been bound to
   2651 actual values.  Therefore usually you'll want the parameter values to
   2652 be part of the description.  Google Mock lets you do that by
   2653 referencing the matcher parameters in the description string
   2654 expression.
   2655 
   2656 For example,
   2657 ```
   2658   using ::testing::PrintToString;
   2659   MATCHER_P2(InClosedRange, low, hi,
   2660              std::string(negation ? "isn't" : "is") + " in range [" +
   2661              PrintToString(low) + ", " + PrintToString(hi) + "]") {
   2662     return low <= arg && arg <= hi;
   2663   }
   2664   ...
   2665   EXPECT_THAT(3, InClosedRange(4, 6));
   2666 ```
   2667 would generate a failure that contains the message:
   2668 ```
   2669   Expected: is in range [4, 6]
   2670 ```
   2671 
   2672 If you specify `""` as the description, the failure message will
   2673 contain the sequence of words in the matcher name followed by the
   2674 parameter values printed as a tuple.  For example,
   2675 ```
   2676   MATCHER_P2(InClosedRange, low, hi, "") { ... }
   2677   ...
   2678   EXPECT_THAT(3, InClosedRange(4, 6));
   2679 ```
   2680 would generate a failure that contains the text:
   2681 ```
   2682   Expected: in closed range (4, 6)
   2683 ```
   2684 
   2685 For the purpose of typing, you can view
   2686 ```
   2687 MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... }
   2688 ```
   2689 as shorthand for
   2690 ```
   2691 template <typename p1_type, ..., typename pk_type>
   2692 FooMatcherPk<p1_type, ..., pk_type>
   2693 Foo(p1_type p1, ..., pk_type pk) { ... }
   2694 ```
   2695 
   2696 When you write `Foo(v1, ..., vk)`, the compiler infers the types of
   2697 the parameters `v1`, ..., and `vk` for you.  If you are not happy with
   2698 the result of the type inference, you can specify the types by
   2699 explicitly instantiating the template, as in `Foo<long, bool>(5, false)`.
   2700 As said earlier, you don't get to (or need to) specify
   2701 `arg_type` as that's determined by the context in which the matcher
   2702 is used.
   2703 
   2704 You can assign the result of expression `Foo(p1, ..., pk)` to a
   2705 variable of type `FooMatcherPk<p1_type, ..., pk_type>`.  This can be
   2706 useful when composing matchers.  Matchers that don't have a parameter
   2707 or have only one parameter have special types: you can assign `Foo()`
   2708 to a `FooMatcher`-typed variable, and assign `Foo(p)` to a
   2709 `FooMatcherP<p_type>`-typed variable.
   2710 
   2711 While you can instantiate a matcher template with reference types,
   2712 passing the parameters by pointer usually makes your code more
   2713 readable.  If, however, you still want to pass a parameter by
   2714 reference, be aware that in the failure message generated by the
   2715 matcher you will see the value of the referenced object but not its
   2716 address.
   2717 
   2718 You can overload matchers with different numbers of parameters:
   2719 ```
   2720 MATCHER_P(Blah, a, description_string_1) { ... }
   2721 MATCHER_P2(Blah, a, b, description_string_2) { ... }
   2722 ```
   2723 
   2724 While it's tempting to always use the `MATCHER*` macros when defining
   2725 a new matcher, you should also consider implementing
   2726 `MatcherInterface` or using `MakePolymorphicMatcher()` instead (see
   2727 the recipes that follow), especially if you need to use the matcher a
   2728 lot.  While these approaches require more work, they give you more
   2729 control on the types of the value being matched and the matcher
   2730 parameters, which in general leads to better compiler error messages
   2731 that pay off in the long run.  They also allow overloading matchers
   2732 based on parameter types (as opposed to just based on the number of
   2733 parameters).
   2734 
   2735 ## Writing New Monomorphic Matchers ##
   2736 
   2737 A matcher of argument type `T` implements
   2738 `::testing::MatcherInterface<T>` and does two things: it tests whether a
   2739 value of type `T` matches the matcher, and can describe what kind of
   2740 values it matches. The latter ability is used for generating readable
   2741 error messages when expectations are violated.
   2742 
   2743 The interface looks like this:
   2744 
   2745 ```
   2746 class MatchResultListener {
   2747  public:
   2748   ...
   2749   // Streams x to the underlying ostream; does nothing if the ostream
   2750   // is NULL.
   2751   template <typename T>
   2752   MatchResultListener& operator<<(const T& x);
   2753 
   2754   // Returns the underlying ostream.
   2755   ::std::ostream* stream();
   2756 };
   2757 
   2758 template <typename T>
   2759 class MatcherInterface {
   2760  public:
   2761   virtual ~MatcherInterface();
   2762 
   2763   // Returns true iff the matcher matches x; also explains the match
   2764   // result to 'listener'.
   2765   virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
   2766 
   2767   // Describes this matcher to an ostream.
   2768   virtual void DescribeTo(::std::ostream* os) const = 0;
   2769 
   2770   // Describes the negation of this matcher to an ostream.
   2771   virtual void DescribeNegationTo(::std::ostream* os) const;
   2772 };
   2773 ```
   2774 
   2775 If you need a custom matcher but `Truly()` is not a good option (for
   2776 example, you may not be happy with the way `Truly(predicate)`
   2777 describes itself, or you may want your matcher to be polymorphic as
   2778 `Eq(value)` is), you can define a matcher to do whatever you want in
   2779 two steps: first implement the matcher interface, and then define a
   2780 factory function to create a matcher instance. The second step is not
   2781 strictly needed but it makes the syntax of using the matcher nicer.
   2782 
   2783 For example, you can define a matcher to test whether an `int` is
   2784 divisible by 7 and then use it like this:
   2785 ```
   2786 using ::testing::MakeMatcher;
   2787 using ::testing::Matcher;
   2788 using ::testing::MatcherInterface;
   2789 using ::testing::MatchResultListener;
   2790 
   2791 class DivisibleBy7Matcher : public MatcherInterface<int> {
   2792  public:
   2793   virtual bool MatchAndExplain(int n, MatchResultListener* listener) const {
   2794     return (n % 7) == 0;
   2795   }
   2796 
   2797   virtual void DescribeTo(::std::ostream* os) const {
   2798     *os << "is divisible by 7";
   2799   }
   2800 
   2801   virtual void DescribeNegationTo(::std::ostream* os) const {
   2802     *os << "is not divisible by 7";
   2803   }
   2804 };
   2805 
   2806 inline Matcher<int> DivisibleBy7() {
   2807   return MakeMatcher(new DivisibleBy7Matcher);
   2808 }
   2809 ...
   2810 
   2811   EXPECT_CALL(foo, Bar(DivisibleBy7()));
   2812 ```
   2813 
   2814 You may improve the matcher message by streaming additional
   2815 information to the `listener` argument in `MatchAndExplain()`:
   2816 
   2817 ```
   2818 class DivisibleBy7Matcher : public MatcherInterface<int> {
   2819  public:
   2820   virtual bool MatchAndExplain(int n,
   2821                                MatchResultListener* listener) const {
   2822     const int remainder = n % 7;
   2823     if (remainder != 0) {
   2824       *listener << "the remainder is " << remainder;
   2825     }
   2826     return remainder == 0;
   2827   }
   2828   ...
   2829 };
   2830 ```
   2831 
   2832 Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this:
   2833 ```
   2834 Value of: x
   2835 Expected: is divisible by 7
   2836   Actual: 23 (the remainder is 2)
   2837 ```
   2838 
   2839 ## Writing New Polymorphic Matchers ##
   2840 
   2841 You've learned how to write your own matchers in the previous
   2842 recipe. Just one problem: a matcher created using `MakeMatcher()` only
   2843 works for one particular type of arguments. If you want a
   2844 _polymorphic_ matcher that works with arguments of several types (for
   2845 instance, `Eq(x)` can be used to match a `value` as long as `value` ==
   2846 `x` compiles -- `value` and `x` don't have to share the same type),
   2847 you can learn the trick from `"gmock/gmock-matchers.h"` but it's a bit
   2848 involved.
   2849 
   2850 Fortunately, most of the time you can define a polymorphic matcher
   2851 easily with the help of `MakePolymorphicMatcher()`. Here's how you can
   2852 define `NotNull()` as an example:
   2853 
   2854 ```
   2855 using ::testing::MakePolymorphicMatcher;
   2856 using ::testing::MatchResultListener;
   2857 using ::testing::NotNull;
   2858 using ::testing::PolymorphicMatcher;
   2859 
   2860 class NotNullMatcher {
   2861  public:
   2862   // To implement a polymorphic matcher, first define a COPYABLE class
   2863   // that has three members MatchAndExplain(), DescribeTo(), and
   2864   // DescribeNegationTo(), like the following.
   2865 
   2866   // In this example, we want to use NotNull() with any pointer, so
   2867   // MatchAndExplain() accepts a pointer of any type as its first argument.
   2868   // In general, you can define MatchAndExplain() as an ordinary method or
   2869   // a method template, or even overload it.
   2870   template <typename T>
   2871   bool MatchAndExplain(T* p,
   2872                        MatchResultListener* /* listener */) const {
   2873     return p != NULL;
   2874   }
   2875 
   2876   // Describes the property of a value matching this matcher.
   2877   void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; }
   2878 
   2879   // Describes the property of a value NOT matching this matcher.
   2880   void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; }
   2881 };
   2882 
   2883 // To construct a polymorphic matcher, pass an instance of the class
   2884 // to MakePolymorphicMatcher().  Note the return type.
   2885 inline PolymorphicMatcher<NotNullMatcher> NotNull() {
   2886   return MakePolymorphicMatcher(NotNullMatcher());
   2887 }
   2888 ...
   2889 
   2890   EXPECT_CALL(foo, Bar(NotNull()));  // The argument must be a non-NULL pointer.
   2891 ```
   2892 
   2893 **Note:** Your polymorphic matcher class does **not** need to inherit from
   2894 `MatcherInterface` or any other class, and its methods do **not** need
   2895 to be virtual.
   2896 
   2897 Like in a monomorphic matcher, you may explain the match result by
   2898 streaming additional information to the `listener` argument in
   2899 `MatchAndExplain()`.
   2900 
   2901 ## Writing New Cardinalities ##
   2902 
   2903 A cardinality is used in `Times()` to tell Google Mock how many times
   2904 you expect a call to occur. It doesn't have to be exact. For example,
   2905 you can say `AtLeast(5)` or `Between(2, 4)`.
   2906 
   2907 If the built-in set of cardinalities doesn't suit you, you are free to
   2908 define your own by implementing the following interface (in namespace
   2909 `testing`):
   2910 
   2911 ```
   2912 class CardinalityInterface {
   2913  public:
   2914   virtual ~CardinalityInterface();
   2915 
   2916   // Returns true iff call_count calls will satisfy this cardinality.
   2917   virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
   2918 
   2919   // Returns true iff call_count calls will saturate this cardinality.
   2920   virtual bool IsSaturatedByCallCount(int call_count) const = 0;
   2921 
   2922   // Describes self to an ostream.
   2923   virtual void DescribeTo(::std::ostream* os) const = 0;
   2924 };
   2925 ```
   2926 
   2927 For example, to specify that a call must occur even number of times,
   2928 you can write
   2929 
   2930 ```
   2931 using ::testing::Cardinality;
   2932 using ::testing::CardinalityInterface;
   2933 using ::testing::MakeCardinality;
   2934 
   2935 class EvenNumberCardinality : public CardinalityInterface {
   2936  public:
   2937   virtual bool IsSatisfiedByCallCount(int call_count) const {
   2938     return (call_count % 2) == 0;
   2939   }
   2940 
   2941   virtual bool IsSaturatedByCallCount(int call_count) const {
   2942     return false;
   2943   }
   2944 
   2945   virtual void DescribeTo(::std::ostream* os) const {
   2946     *os << "called even number of times";
   2947   }
   2948 };
   2949 
   2950 Cardinality EvenNumber() {
   2951   return MakeCardinality(new EvenNumberCardinality);
   2952 }
   2953 ...
   2954 
   2955   EXPECT_CALL(foo, Bar(3))
   2956       .Times(EvenNumber());
   2957 ```
   2958 
   2959 ## Writing New Actions Quickly ##
   2960 
   2961 If the built-in actions don't work for you, and you find it
   2962 inconvenient to use `Invoke()`, you can use a macro from the `ACTION*`
   2963 family to quickly define a new action that can be used in your code as
   2964 if it's a built-in action.
   2965 
   2966 By writing
   2967 ```
   2968 ACTION(name) { statements; }
   2969 ```
   2970 in a namespace scope (i.e. not inside a class or function), you will
   2971 define an action with the given name that executes the statements.
   2972 The value returned by `statements` will be used as the return value of
   2973 the action.  Inside the statements, you can refer to the K-th
   2974 (0-based) argument of the mock function as `argK`.  For example:
   2975 ```
   2976 ACTION(IncrementArg1) { return ++(*arg1); }
   2977 ```
   2978 allows you to write
   2979 ```
   2980 ... WillOnce(IncrementArg1());
   2981 ```
   2982 
   2983 Note that you don't need to specify the types of the mock function
   2984 arguments.  Rest assured that your code is type-safe though:
   2985 you'll get a compiler error if `*arg1` doesn't support the `++`
   2986 operator, or if the type of `++(*arg1)` isn't compatible with the mock
   2987 function's return type.
   2988 
   2989 Another example:
   2990 ```
   2991 ACTION(Foo) {
   2992   (*arg2)(5);
   2993   Blah();
   2994   *arg1 = 0;
   2995   return arg0;
   2996 }
   2997 ```
   2998 defines an action `Foo()` that invokes argument #2 (a function pointer)
   2999 with 5, calls function `Blah()`, sets the value pointed to by argument
   3000 #1 to 0, and returns argument #0.
   3001 
   3002 For more convenience and flexibility, you can also use the following
   3003 pre-defined symbols in the body of `ACTION`:
   3004 
   3005 | `argK_type` | The type of the K-th (0-based) argument of the mock function |
   3006 |:------------|:-------------------------------------------------------------|
   3007 | `args`      | All arguments of the mock function as a tuple                |
   3008 | `args_type` | The type of all arguments of the mock function as a tuple    |
   3009 | `return_type` | The return type of the mock function                         |
   3010 | `function_type` | The type of the mock function                                |
   3011 
   3012 For example, when using an `ACTION` as a stub action for mock function:
   3013 ```
   3014 int DoSomething(bool flag, int* ptr);
   3015 ```
   3016 we have:
   3017 | **Pre-defined Symbol** | **Is Bound To** |
   3018 |:-----------------------|:----------------|
   3019 | `arg0`                 | the value of `flag` |
   3020 | `arg0_type`            | the type `bool` |
   3021 | `arg1`                 | the value of `ptr` |
   3022 | `arg1_type`            | the type `int*` |
   3023 | `args`                 | the tuple `(flag, ptr)` |
   3024 | `args_type`            | the type `std::tr1::tuple<bool, int*>` |
   3025 | `return_type`          | the type `int`  |
   3026 | `function_type`        | the type `int(bool, int*)` |
   3027 
   3028 ## Writing New Parameterized Actions Quickly ##
   3029 
   3030 Sometimes you'll want to parameterize an action you define.  For that
   3031 we have another macro
   3032 ```
   3033 ACTION_P(name, param) { statements; }
   3034 ```
   3035 
   3036 For example,
   3037 ```
   3038 ACTION_P(Add, n) { return arg0 + n; }
   3039 ```
   3040 will allow you to write
   3041 ```
   3042 // Returns argument #0 + 5.
   3043 ... WillOnce(Add(5));
   3044 ```
   3045 
   3046 For convenience, we use the term _arguments_ for the values used to
   3047 invoke the mock function, and the term _parameters_ for the values
   3048 used to instantiate an action.
   3049 
   3050 Note that you don't need to provide the type of the parameter either.
   3051 Suppose the parameter is named `param`, you can also use the
   3052 Google-Mock-defined symbol `param_type` to refer to the type of the
   3053 parameter as inferred by the compiler.  For example, in the body of
   3054 `ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`.
   3055 
   3056 Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support
   3057 multi-parameter actions.  For example,
   3058 ```
   3059 ACTION_P2(ReturnDistanceTo, x, y) {
   3060   double dx = arg0 - x;
   3061   double dy = arg1 - y;
   3062   return sqrt(dx*dx + dy*dy);
   3063 }
   3064 ```
   3065 lets you write
   3066 ```
   3067 ... WillOnce(ReturnDistanceTo(5.0, 26.5));
   3068 ```
   3069 
   3070 You can view `ACTION` as a degenerated parameterized action where the
   3071 number of parameters is 0.
   3072 
   3073 You can also easily define actions overloaded on the number of parameters:
   3074 ```
   3075 ACTION_P(Plus, a) { ... }
   3076 ACTION_P2(Plus, a, b) { ... }
   3077 ```
   3078 
   3079 ## Restricting the Type of an Argument or Parameter in an ACTION ##
   3080 
   3081 For maximum brevity and reusability, the `ACTION*` macros don't ask
   3082 you to provide the types of the mock function arguments and the action
   3083 parameters.  Instead, we let the compiler infer the types for us.
   3084 
   3085 Sometimes, however, we may want to be more explicit about the types.
   3086 There are several tricks to do that.  For example:
   3087 ```
   3088 ACTION(Foo) {
   3089   // Makes sure arg0 can be converted to int.
   3090   int n = arg0;
   3091   ... use n instead of arg0 here ...
   3092 }
   3093 
   3094 ACTION_P(Bar, param) {
   3095   // Makes sure the type of arg1 is const char*.
   3096   ::testing::StaticAssertTypeEq<const char*, arg1_type>();
   3097 
   3098   // Makes sure param can be converted to bool.
   3099   bool flag = param;
   3100 }
   3101 ```
   3102 where `StaticAssertTypeEq` is a compile-time assertion in Google Test
   3103 that verifies two types are the same.
   3104 
   3105 ## Writing New Action Templates Quickly ##
   3106 
   3107 Sometimes you want to give an action explicit template parameters that
   3108 cannot be inferred from its value parameters.  `ACTION_TEMPLATE()`
   3109 supports that and can be viewed as an extension to `ACTION()` and
   3110 `ACTION_P*()`.
   3111 
   3112 The syntax:
   3113 ```
   3114 ACTION_TEMPLATE(ActionName,
   3115                 HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
   3116                 AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
   3117 ```
   3118 
   3119 defines an action template that takes _m_ explicit template parameters
   3120 and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is
   3121 between 0 and 10.  `name_i` is the name of the i-th template
   3122 parameter, and `kind_i` specifies whether it's a `typename`, an
   3123 integral constant, or a template.  `p_i` is the name of the i-th value
   3124 parameter.
   3125 
   3126 Example:
   3127 ```
   3128 // DuplicateArg<k, T>(output) converts the k-th argument of the mock
   3129 // function to type T and copies it to *output.
   3130 ACTION_TEMPLATE(DuplicateArg,
   3131                 // Note the comma between int and k:
   3132                 HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
   3133                 AND_1_VALUE_PARAMS(output)) {
   3134   *output = T(std::tr1::get<k>(args));
   3135 }
   3136 ```
   3137 
   3138 To create an instance of an action template, write:
   3139 ```
   3140   ActionName<t1, ..., t_m>(v1, ..., v_n)
   3141 ```
   3142 where the `t`s are the template arguments and the
   3143 `v`s are the value arguments.  The value argument
   3144 types are inferred by the compiler.  For example:
   3145 ```
   3146 using ::testing::_;
   3147 ...
   3148   int n;
   3149   EXPECT_CALL(mock, Foo(_, _))
   3150       .WillOnce(DuplicateArg<1, unsigned char>(&n));
   3151 ```
   3152 
   3153 If you want to explicitly specify the value argument types, you can
   3154 provide additional template arguments:
   3155 ```
   3156   ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n)
   3157 ```
   3158 where `u_i` is the desired type of `v_i`.
   3159 
   3160 `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the
   3161 number of value parameters, but not on the number of template
   3162 parameters.  Without the restriction, the meaning of the following is
   3163 unclear:
   3164 
   3165 ```
   3166   OverloadedAction<int, bool>(x);
   3167 ```
   3168 
   3169 Are we using a single-template-parameter action where `bool` refers to
   3170 the type of `x`, or a two-template-parameter action where the compiler
   3171 is asked to infer the type of `x`?
   3172 
   3173 ## Using the ACTION Object's Type ##
   3174 
   3175 If you are writing a function that returns an `ACTION` object, you'll
   3176 need to know its type.  The type depends on the macro used to define
   3177 the action and the parameter types.  The rule is relatively simple:
   3178 | **Given Definition** | **Expression** | **Has Type** |
   3179 |:---------------------|:---------------|:-------------|
   3180 | `ACTION(Foo)`        | `Foo()`        | `FooAction`  |
   3181 | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` |	`Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` |
   3182 | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` |
   3183 | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `FooActionP<t1, ..., t_m, int>` |
   3184 | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` |
   3185 | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `FooActionP2<t1, ..., t_m, bool, int>` |
   3186 | ...                  | ...            | ...          |
   3187 
   3188 Note that we have to pick different suffixes (`Action`, `ActionP`,
   3189 `ActionP2`, and etc) for actions with different numbers of value
   3190 parameters, or the action definitions cannot be overloaded on the
   3191 number of them.
   3192 
   3193 ## Writing New Monomorphic Actions ##
   3194 
   3195 While the `ACTION*` macros are very convenient, sometimes they are
   3196 inappropriate.  For example, despite the tricks shown in the previous
   3197 recipes, they don't let you directly specify the types of the mock
   3198 function arguments and the action parameters, which in general leads
   3199 to unoptimized compiler error messages that can baffle unfamiliar
   3200 users.  They also don't allow overloading actions based on parameter
   3201 types without jumping through some hoops.
   3202 
   3203 An alternative to the `ACTION*` macros is to implement
   3204 `::testing::ActionInterface<F>`, where `F` is the type of the mock
   3205 function in which the action will be used. For example:
   3206 
   3207 ```
   3208 template <typename F>class ActionInterface {
   3209  public:
   3210   virtual ~ActionInterface();
   3211 
   3212   // Performs the action.  Result is the return type of function type
   3213   // F, and ArgumentTuple is the tuple of arguments of F.
   3214   //
   3215   // For example, if F is int(bool, const string&), then Result would
   3216   // be int, and ArgumentTuple would be tr1::tuple<bool, const string&>.
   3217   virtual Result Perform(const ArgumentTuple& args) = 0;
   3218 };
   3219 
   3220 using ::testing::_;
   3221 using ::testing::Action;
   3222 using ::testing::ActionInterface;
   3223 using ::testing::MakeAction;
   3224 
   3225 typedef int IncrementMethod(int*);
   3226 
   3227 class IncrementArgumentAction : public ActionInterface<IncrementMethod> {
   3228  public:
   3229   virtual int Perform(const tr1::tuple<int*>& args) {
   3230     int* p = tr1::get<0>(args);  // Grabs the first argument.
   3231     return *p++;
   3232   }
   3233 };
   3234 
   3235 Action<IncrementMethod> IncrementArgument() {
   3236   return MakeAction(new IncrementArgumentAction);
   3237 }
   3238 ...
   3239 
   3240   EXPECT_CALL(foo, Baz(_))
   3241       .WillOnce(IncrementArgument());
   3242 
   3243   int n = 5;
   3244   foo.Baz(&n);  // Should return 5 and change n to 6.
   3245 ```
   3246 
   3247 ## Writing New Polymorphic Actions ##
   3248 
   3249 The previous recipe showed you how to define your own action. This is
   3250 all good, except that you need to know the type of the function in
   3251 which the action will be used. Sometimes that can be a problem. For
   3252 example, if you want to use the action in functions with _different_
   3253 types (e.g. like `Return()` and `SetArgPointee()`).
   3254 
   3255 If an action can be used in several types of mock functions, we say
   3256 it's _polymorphic_. The `MakePolymorphicAction()` function template
   3257 makes it easy to define such an action:
   3258 
   3259 ```
   3260 namespace testing {
   3261 
   3262 template <typename Impl>
   3263 PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl);
   3264 
   3265 }  // namespace testing
   3266 ```
   3267 
   3268 As an example, let's define an action that returns the second argument
   3269 in the mock function's argument list. The first step is to define an
   3270 implementation class:
   3271 
   3272 ```
   3273 class ReturnSecondArgumentAction {
   3274  public:
   3275   template <typename Result, typename ArgumentTuple>
   3276   Result Perform(const ArgumentTuple& args) const {
   3277     // To get the i-th (0-based) argument, use tr1::get<i>(args).
   3278     return tr1::get<1>(args);
   3279   }
   3280 };
   3281 ```
   3282 
   3283 This implementation class does _not_ need to inherit from any
   3284 particular class. What matters is that it must have a `Perform()`
   3285 method template. This method template takes the mock function's
   3286 arguments as a tuple in a **single** argument, and returns the result of
   3287 the action. It can be either `const` or not, but must be invokable
   3288 with exactly one template argument, which is the result type. In other
   3289 words, you must be able to call `Perform<R>(args)` where `R` is the
   3290 mock function's return type and `args` is its arguments in a tuple.
   3291 
   3292 Next, we use `MakePolymorphicAction()` to turn an instance of the
   3293 implementation class into the polymorphic action we need. It will be
   3294 convenient to have a wrapper for this:
   3295 
   3296 ```
   3297 using ::testing::MakePolymorphicAction;
   3298 using ::testing::PolymorphicAction;
   3299 
   3300 PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() {
   3301   return MakePolymorphicAction(ReturnSecondArgumentAction());
   3302 }
   3303 ```
   3304 
   3305 Now, you can use this polymorphic action the same way you use the
   3306 built-in ones:
   3307 
   3308 ```
   3309 using ::testing::_;
   3310 
   3311 class MockFoo : public Foo {
   3312  public:
   3313   MOCK_METHOD2(DoThis, int(bool flag, int n));
   3314   MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2));
   3315 };
   3316 ...
   3317 
   3318   MockFoo foo;
   3319   EXPECT_CALL(foo, DoThis(_, _))
   3320       .WillOnce(ReturnSecondArgument());
   3321   EXPECT_CALL(foo, DoThat(_, _, _))
   3322       .WillOnce(ReturnSecondArgument());
   3323   ...
   3324   foo.DoThis(true, 5);         // Will return 5.
   3325   foo.DoThat(1, "Hi", "Bye");  // Will return "Hi".
   3326 ```
   3327 
   3328 ## Teaching Google Mock How to Print Your Values ##
   3329 
   3330 When an uninteresting or unexpected call occurs, Google Mock prints the
   3331 argument values and the stack trace to help you debug.  Assertion
   3332 macros like `EXPECT_THAT` and `EXPECT_EQ` also print the values in
   3333 question when the assertion fails.  Google Mock and Google Test do this using
   3334 Google Test's user-extensible value printer.
   3335 
   3336 This printer knows how to print built-in C++ types, native arrays, STL
   3337 containers, and any type that supports the `<<` operator.  For other
   3338 types, it prints the raw bytes in the value and hopes that you the
   3339 user can figure it out.
   3340 [Google Test's advanced guide](http://code.google.com/p/googletest/wiki/V1_6_AdvancedGuide#Teaching_Google_Test_How_to_Print_Your_Values)
   3341 explains how to extend the printer to do a better job at
   3342 printing your particular type than to dump the bytes.