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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_TASK_RUNNER_H_
      6 #define BASE_TASK_RUNNER_H_
      7 
      8 #include <stddef.h>
      9 
     10 #include "base/base_export.h"
     11 #include "base/callback_forward.h"
     12 #include "base/location.h"
     13 #include "base/memory/ref_counted.h"
     14 #include "base/time/time.h"
     15 
     16 namespace base {
     17 
     18 struct TaskRunnerTraits;
     19 
     20 // A TaskRunner is an object that runs posted tasks (in the form of
     21 // Closure objects).  The TaskRunner interface provides a way of
     22 // decoupling task posting from the mechanics of how each task will be
     23 // run.  TaskRunner provides very weak guarantees as to how posted
     24 // tasks are run (or if they're run at all).  In particular, it only
     25 // guarantees:
     26 //
     27 //   - Posting a task will not run it synchronously.  That is, no
     28 //     Post*Task method will call task.Run() directly.
     29 //
     30 //   - Increasing the delay can only delay when the task gets run.
     31 //     That is, increasing the delay may not affect when the task gets
     32 //     run, or it could make it run later than it normally would, but
     33 //     it won't make it run earlier than it normally would.
     34 //
     35 // TaskRunner does not guarantee the order in which posted tasks are
     36 // run, whether tasks overlap, or whether they're run on a particular
     37 // thread.  Also it does not guarantee a memory model for shared data
     38 // between tasks.  (In other words, you should use your own
     39 // synchronization/locking primitives if you need to share data
     40 // between tasks.)
     41 //
     42 // Implementations of TaskRunner should be thread-safe in that all
     43 // methods must be safe to call on any thread.  Ownership semantics
     44 // for TaskRunners are in general not clear, which is why the
     45 // interface itself is RefCountedThreadSafe.
     46 //
     47 // Some theoretical implementations of TaskRunner:
     48 //
     49 //   - A TaskRunner that uses a thread pool to run posted tasks.
     50 //
     51 //   - A TaskRunner that, for each task, spawns a non-joinable thread
     52 //     to run that task and immediately quit.
     53 //
     54 //   - A TaskRunner that stores the list of posted tasks and has a
     55 //     method Run() that runs each runnable task in random order.
     56 class BASE_EXPORT TaskRunner
     57     : public RefCountedThreadSafe<TaskRunner, TaskRunnerTraits> {
     58  public:
     59   // Posts the given task to be run.  Returns true if the task may be
     60   // run at some point in the future, and false if the task definitely
     61   // will not be run.
     62   //
     63   // Equivalent to PostDelayedTask(from_here, task, 0).
     64   bool PostTask(const tracked_objects::Location& from_here,
     65                 const Closure& task);
     66 
     67   // Like PostTask, but tries to run the posted task only after
     68   // |delay_ms| has passed.
     69   //
     70   // It is valid for an implementation to ignore |delay_ms|; that is,
     71   // to have PostDelayedTask behave the same as PostTask.
     72   virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
     73                                const Closure& task,
     74                                base::TimeDelta delay) = 0;
     75 
     76   // Returns true if the current thread is a thread on which a task
     77   // may be run, and false if no task will be run on the current
     78   // thread.
     79   //
     80   // It is valid for an implementation to always return true, or in
     81   // general to use 'true' as a default value.
     82   virtual bool RunsTasksOnCurrentThread() const = 0;
     83 
     84   // Posts |task| on the current TaskRunner.  On completion, |reply|
     85   // is posted to the thread that called PostTaskAndReply().  Both
     86   // |task| and |reply| are guaranteed to be deleted on the thread
     87   // from which PostTaskAndReply() is invoked.  This allows objects
     88   // that must be deleted on the originating thread to be bound into
     89   // the |task| and |reply| Closures.  In particular, it can be useful
     90   // to use WeakPtr<> in the |reply| Closure so that the reply
     91   // operation can be canceled. See the following pseudo-code:
     92   //
     93   // class DataBuffer : public RefCountedThreadSafe<DataBuffer> {
     94   //  public:
     95   //   // Called to add data into a buffer.
     96   //   void AddData(void* buf, size_t length);
     97   //   ...
     98   // };
     99   //
    100   //
    101   // class DataLoader : public SupportsWeakPtr<DataLoader> {
    102   //  public:
    103   //    void GetData() {
    104   //      scoped_refptr<DataBuffer> buffer = new DataBuffer();
    105   //      target_thread_.task_runner()->PostTaskAndReply(
    106   //          FROM_HERE,
    107   //          base::Bind(&DataBuffer::AddData, buffer),
    108   //          base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer));
    109   //    }
    110   //
    111   //  private:
    112   //    void OnDataReceived(scoped_refptr<DataBuffer> buffer) {
    113   //      // Do something with buffer.
    114   //    }
    115   // };
    116   //
    117   //
    118   // Things to notice:
    119   //   * Results of |task| are shared with |reply| by binding a shared argument
    120   //     (a DataBuffer instance).
    121   //   * The DataLoader object has no special thread safety.
    122   //   * The DataLoader object can be deleted while |task| is still running,
    123   //     and the reply will cancel itself safely because it is bound to a
    124   //     WeakPtr<>.
    125   bool PostTaskAndReply(const tracked_objects::Location& from_here,
    126                         const Closure& task,
    127                         const Closure& reply);
    128 
    129  protected:
    130   friend struct TaskRunnerTraits;
    131 
    132   // Only the Windows debug build seems to need this: see
    133   // http://crbug.com/112250.
    134   friend class RefCountedThreadSafe<TaskRunner, TaskRunnerTraits>;
    135 
    136   TaskRunner();
    137   virtual ~TaskRunner();
    138 
    139   // Called when this object should be destroyed.  By default simply
    140   // deletes |this|, but can be overridden to do something else, like
    141   // delete on a certain thread.
    142   virtual void OnDestruct() const;
    143 };
    144 
    145 struct BASE_EXPORT TaskRunnerTraits {
    146   static void Destruct(const TaskRunner* task_runner);
    147 };
    148 
    149 }  // namespace base
    150 
    151 #endif  // BASE_TASK_RUNNER_H_
    152