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      1 /*
      2  * Copyright (C) 2003 - 2016 Sony Corporation
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "ldac.h"
     18 
     19 /***************************************************************************************************
     20     Align Memory
     21 ***************************************************************************************************/
     22 #define LDAC_ALLOC_LINE 8
     23 
     24 DECLFUNC size_t align_ldac(
     25 size_t size)
     26 {
     27     if (LDAC_ALLOC_LINE != 0) {
     28         size = (((size-1)/LDAC_ALLOC_LINE)+1) * LDAC_ALLOC_LINE;
     29     }
     30 
     31     return size;
     32 }
     33 
     34 /***************************************************************************************************
     35     Clear Allocate Memory
     36 ***************************************************************************************************/
     37 DECLFUNC void *calloc_ldac(
     38 SFINFO *p_sfinfo,
     39 size_t nmemb,
     40 size_t size)
     41 {
     42     char *p_tmp;
     43 
     44     if (p_sfinfo->p_mempos != (char *)NULL) {
     45         p_tmp = p_sfinfo->p_mempos;
     46         p_sfinfo->p_mempos += nmemb * align_ldac(size);
     47     }
     48     else {
     49         p_tmp = calloc(nmemb, size);
     50     }
     51 
     52     return (void *)p_tmp;
     53 }
     54 
     55