1 /* 2 * Copyright 2014 The LibYuv Project Authors. All rights reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #include "libyuv/row.h" 12 #include "libyuv/scale.h" 13 #include "libyuv/scale_row.h" 14 15 #ifdef __cplusplus 16 namespace libyuv { 17 extern "C" { 18 #endif 19 20 // This module is for GCC Neon armv8 64 bit. 21 #if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__) 22 23 // Read 32x1 throw away even pixels, and write 16x1. 24 void ScaleRowDown2_NEON(const uint8* src_ptr, 25 ptrdiff_t src_stride, 26 uint8* dst, 27 int dst_width) { 28 (void)src_stride; 29 asm volatile ( 30 "1: \n" 31 // load even pixels into v0, odd into v1 32 MEMACCESS(0) 33 "ld2 {v0.16b,v1.16b}, [%0], #32 \n" 34 "subs %w2, %w2, #16 \n" // 16 processed per loop 35 MEMACCESS(1) 36 "st1 {v1.16b}, [%1], #16 \n" // store odd pixels 37 "b.gt 1b \n" 38 : "+r"(src_ptr), // %0 39 "+r"(dst), // %1 40 "+r"(dst_width) // %2 41 : 42 : "v0", "v1" // Clobber List 43 ); 44 } 45 46 // Read 32x1 average down and write 16x1. 47 void ScaleRowDown2Linear_NEON(const uint8* src_ptr, 48 ptrdiff_t src_stride, 49 uint8* dst, 50 int dst_width) { 51 (void)src_stride; 52 asm volatile ( 53 "1: \n" 54 MEMACCESS(0) 55 "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load pixels and post inc 56 "subs %w2, %w2, #16 \n" // 16 processed per loop 57 "uaddlp v0.8h, v0.16b \n" // add adjacent 58 "uaddlp v1.8h, v1.16b \n" 59 "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack 60 "rshrn2 v0.16b, v1.8h, #1 \n" 61 MEMACCESS(1) 62 "st1 {v0.16b}, [%1], #16 \n" 63 "b.gt 1b \n" 64 : "+r"(src_ptr), // %0 65 "+r"(dst), // %1 66 "+r"(dst_width) // %2 67 : 68 : "v0", "v1" // Clobber List 69 ); 70 } 71 72 // Read 32x2 average down and write 16x1. 73 void ScaleRowDown2Box_NEON(const uint8* src_ptr, 74 ptrdiff_t src_stride, 75 uint8* dst, 76 int dst_width) { 77 asm volatile ( 78 // change the stride to row 2 pointer 79 "add %1, %1, %0 \n" 80 "1: \n" 81 MEMACCESS(0) 82 "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load row 1 and post inc 83 MEMACCESS(1) 84 "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc 85 "subs %w3, %w3, #16 \n" // 16 processed per loop 86 "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent 87 "uaddlp v1.8h, v1.16b \n" 88 "uadalp v0.8h, v2.16b \n" // row 2 add adjacent + row1 89 "uadalp v1.8h, v3.16b \n" 90 "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack 91 "rshrn2 v0.16b, v1.8h, #2 \n" 92 MEMACCESS(2) 93 "st1 {v0.16b}, [%2], #16 \n" 94 "b.gt 1b \n" 95 : "+r"(src_ptr), // %0 96 "+r"(src_stride), // %1 97 "+r"(dst), // %2 98 "+r"(dst_width) // %3 99 : 100 : "v0", "v1", "v2", "v3" // Clobber List 101 ); 102 } 103 104 void ScaleRowDown4_NEON(const uint8* src_ptr, 105 ptrdiff_t src_stride, 106 uint8* dst_ptr, 107 int dst_width) { 108 (void)src_stride; 109 asm volatile ( 110 "1: \n" 111 MEMACCESS(0) 112 "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0 113 "subs %w2, %w2, #8 \n" // 8 processed per loop 114 MEMACCESS(1) 115 "st1 {v2.8b}, [%1], #8 \n" 116 "b.gt 1b \n" 117 : "+r"(src_ptr), // %0 118 "+r"(dst_ptr), // %1 119 "+r"(dst_width) // %2 120 : 121 : "v0", "v1", "v2", "v3", "memory", "cc" 122 ); 123 } 124 125 void ScaleRowDown4Box_NEON(const uint8* src_ptr, 126 ptrdiff_t src_stride, 127 uint8* dst_ptr, 128 int dst_width) { 129 const uint8* src_ptr1 = src_ptr + src_stride; 130 const uint8* src_ptr2 = src_ptr + src_stride * 2; 131 const uint8* src_ptr3 = src_ptr + src_stride * 3; 132 asm volatile ( 133 "1: \n" 134 MEMACCESS(0) 135 "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4 136 MEMACCESS(3) 137 "ld1 {v1.16b}, [%2], #16 \n" 138 MEMACCESS(4) 139 "ld1 {v2.16b}, [%3], #16 \n" 140 MEMACCESS(5) 141 "ld1 {v3.16b}, [%4], #16 \n" 142 "subs %w5, %w5, #4 \n" 143 "uaddlp v0.8h, v0.16b \n" 144 "uadalp v0.8h, v1.16b \n" 145 "uadalp v0.8h, v2.16b \n" 146 "uadalp v0.8h, v3.16b \n" 147 "addp v0.8h, v0.8h, v0.8h \n" 148 "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding 149 MEMACCESS(1) 150 "st1 {v0.s}[0], [%1], #4 \n" 151 "b.gt 1b \n" 152 : "+r"(src_ptr), // %0 153 "+r"(dst_ptr), // %1 154 "+r"(src_ptr1), // %2 155 "+r"(src_ptr2), // %3 156 "+r"(src_ptr3), // %4 157 "+r"(dst_width) // %5 158 : 159 : "v0", "v1", "v2", "v3", "memory", "cc" 160 ); 161 } 162 163 // Down scale from 4 to 3 pixels. Use the neon multilane read/write 164 // to load up the every 4th pixel into a 4 different registers. 165 // Point samples 32 pixels to 24 pixels. 166 void ScaleRowDown34_NEON(const uint8* src_ptr, 167 ptrdiff_t src_stride, 168 uint8* dst_ptr, 169 int dst_width) { 170 (void)src_stride; 171 asm volatile ( 172 "1: \n" 173 MEMACCESS(0) 174 "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0 175 "subs %w2, %w2, #24 \n" 176 "orr v2.16b, v3.16b, v3.16b \n" // order v0, v1, v2 177 MEMACCESS(1) 178 "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n" 179 "b.gt 1b \n" 180 : "+r"(src_ptr), // %0 181 "+r"(dst_ptr), // %1 182 "+r"(dst_width) // %2 183 : 184 : "v0", "v1", "v2", "v3", "memory", "cc" 185 ); 186 } 187 188 void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr, 189 ptrdiff_t src_stride, 190 uint8* dst_ptr, 191 int dst_width) { 192 asm volatile ( 193 "movi v20.8b, #3 \n" 194 "add %3, %3, %0 \n" 195 "1: \n" 196 MEMACCESS(0) 197 "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0 198 MEMACCESS(3) 199 "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1 200 "subs %w2, %w2, #24 \n" 201 202 // filter src line 0 with src line 1 203 // expand chars to shorts to allow for room 204 // when adding lines together 205 "ushll v16.8h, v4.8b, #0 \n" 206 "ushll v17.8h, v5.8b, #0 \n" 207 "ushll v18.8h, v6.8b, #0 \n" 208 "ushll v19.8h, v7.8b, #0 \n" 209 210 // 3 * line_0 + line_1 211 "umlal v16.8h, v0.8b, v20.8b \n" 212 "umlal v17.8h, v1.8b, v20.8b \n" 213 "umlal v18.8h, v2.8b, v20.8b \n" 214 "umlal v19.8h, v3.8b, v20.8b \n" 215 216 // (3 * line_0 + line_1) >> 2 217 "uqrshrn v0.8b, v16.8h, #2 \n" 218 "uqrshrn v1.8b, v17.8h, #2 \n" 219 "uqrshrn v2.8b, v18.8h, #2 \n" 220 "uqrshrn v3.8b, v19.8h, #2 \n" 221 222 // a0 = (src[0] * 3 + s[1] * 1) >> 2 223 "ushll v16.8h, v1.8b, #0 \n" 224 "umlal v16.8h, v0.8b, v20.8b \n" 225 "uqrshrn v0.8b, v16.8h, #2 \n" 226 227 // a1 = (src[1] * 1 + s[2] * 1) >> 1 228 "urhadd v1.8b, v1.8b, v2.8b \n" 229 230 // a2 = (src[2] * 1 + s[3] * 3) >> 2 231 "ushll v16.8h, v2.8b, #0 \n" 232 "umlal v16.8h, v3.8b, v20.8b \n" 233 "uqrshrn v2.8b, v16.8h, #2 \n" 234 235 MEMACCESS(1) 236 "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n" 237 238 "b.gt 1b \n" 239 : "+r"(src_ptr), // %0 240 "+r"(dst_ptr), // %1 241 "+r"(dst_width), // %2 242 "+r"(src_stride) // %3 243 : 244 : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v19", 245 "v20", "memory", "cc" 246 ); 247 } 248 249 void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr, 250 ptrdiff_t src_stride, 251 uint8* dst_ptr, 252 int dst_width) { 253 asm volatile ( 254 "movi v20.8b, #3 \n" 255 "add %3, %3, %0 \n" 256 "1: \n" 257 MEMACCESS(0) 258 "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0 259 MEMACCESS(3) 260 "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1 261 "subs %w2, %w2, #24 \n" 262 // average src line 0 with src line 1 263 "urhadd v0.8b, v0.8b, v4.8b \n" 264 "urhadd v1.8b, v1.8b, v5.8b \n" 265 "urhadd v2.8b, v2.8b, v6.8b \n" 266 "urhadd v3.8b, v3.8b, v7.8b \n" 267 268 // a0 = (src[0] * 3 + s[1] * 1) >> 2 269 "ushll v4.8h, v1.8b, #0 \n" 270 "umlal v4.8h, v0.8b, v20.8b \n" 271 "uqrshrn v0.8b, v4.8h, #2 \n" 272 273 // a1 = (src[1] * 1 + s[2] * 1) >> 1 274 "urhadd v1.8b, v1.8b, v2.8b \n" 275 276 // a2 = (src[2] * 1 + s[3] * 3) >> 2 277 "ushll v4.8h, v2.8b, #0 \n" 278 "umlal v4.8h, v3.8b, v20.8b \n" 279 "uqrshrn v2.8b, v4.8h, #2 \n" 280 281 MEMACCESS(1) 282 "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n" 283 "b.gt 1b \n" 284 : "+r"(src_ptr), // %0 285 "+r"(dst_ptr), // %1 286 "+r"(dst_width), // %2 287 "+r"(src_stride) // %3 288 : 289 : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc" 290 ); 291 } 292 293 static uvec8 kShuf38 = {0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0}; 294 static uvec8 kShuf38_2 = {0, 16, 32, 2, 18, 33, 4, 20, 295 34, 6, 22, 35, 0, 0, 0, 0}; 296 static vec16 kMult38_Div6 = {65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12, 297 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12}; 298 static vec16 kMult38_Div9 = {65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18, 299 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18}; 300 301 // 32 -> 12 302 void ScaleRowDown38_NEON(const uint8* src_ptr, 303 ptrdiff_t src_stride, 304 uint8* dst_ptr, 305 int dst_width) { 306 (void)src_stride; 307 asm volatile ( 308 MEMACCESS(3) 309 "ld1 {v3.16b}, [%3] \n" 310 "1: \n" 311 MEMACCESS(0) 312 "ld1 {v0.16b,v1.16b}, [%0], #32 \n" 313 "subs %w2, %w2, #12 \n" 314 "tbl v2.16b, {v0.16b,v1.16b}, v3.16b \n" 315 MEMACCESS(1) 316 "st1 {v2.8b}, [%1], #8 \n" 317 MEMACCESS(1) 318 "st1 {v2.s}[2], [%1], #4 \n" 319 "b.gt 1b \n" 320 : "+r"(src_ptr), // %0 321 "+r"(dst_ptr), // %1 322 "+r"(dst_width) // %2 323 : "r"(&kShuf38) // %3 324 : "v0", "v1", "v2", "v3", "memory", "cc" 325 ); 326 } 327 328 // 32x3 -> 12x1 329 void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr, 330 ptrdiff_t src_stride, 331 uint8* dst_ptr, 332 int dst_width) { 333 const uint8* src_ptr1 = src_ptr + src_stride * 2; 334 ptrdiff_t tmp_src_stride = src_stride; 335 336 asm volatile ( 337 MEMACCESS(5) 338 "ld1 {v29.8h}, [%5] \n" 339 MEMACCESS(6) 340 "ld1 {v30.16b}, [%6] \n" 341 MEMACCESS(7) 342 "ld1 {v31.8h}, [%7] \n" 343 "add %2, %2, %0 \n" 344 "1: \n" 345 346 // 00 40 01 41 02 42 03 43 347 // 10 50 11 51 12 52 13 53 348 // 20 60 21 61 22 62 23 63 349 // 30 70 31 71 32 72 33 73 350 MEMACCESS(0) 351 "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" 352 MEMACCESS(3) 353 "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n" 354 MEMACCESS(4) 355 "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32 \n" 356 "subs %w4, %w4, #12 \n" 357 358 // Shuffle the input data around to get align the data 359 // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7 360 // 00 10 01 11 02 12 03 13 361 // 40 50 41 51 42 52 43 53 362 "trn1 v20.8b, v0.8b, v1.8b \n" 363 "trn2 v21.8b, v0.8b, v1.8b \n" 364 "trn1 v22.8b, v4.8b, v5.8b \n" 365 "trn2 v23.8b, v4.8b, v5.8b \n" 366 "trn1 v24.8b, v16.8b, v17.8b \n" 367 "trn2 v25.8b, v16.8b, v17.8b \n" 368 369 // 20 30 21 31 22 32 23 33 370 // 60 70 61 71 62 72 63 73 371 "trn1 v0.8b, v2.8b, v3.8b \n" 372 "trn2 v1.8b, v2.8b, v3.8b \n" 373 "trn1 v4.8b, v6.8b, v7.8b \n" 374 "trn2 v5.8b, v6.8b, v7.8b \n" 375 "trn1 v16.8b, v18.8b, v19.8b \n" 376 "trn2 v17.8b, v18.8b, v19.8b \n" 377 378 // 00+10 01+11 02+12 03+13 379 // 40+50 41+51 42+52 43+53 380 "uaddlp v20.4h, v20.8b \n" 381 "uaddlp v21.4h, v21.8b \n" 382 "uaddlp v22.4h, v22.8b \n" 383 "uaddlp v23.4h, v23.8b \n" 384 "uaddlp v24.4h, v24.8b \n" 385 "uaddlp v25.4h, v25.8b \n" 386 387 // 60+70 61+71 62+72 63+73 388 "uaddlp v1.4h, v1.8b \n" 389 "uaddlp v5.4h, v5.8b \n" 390 "uaddlp v17.4h, v17.8b \n" 391 392 // combine source lines 393 "add v20.4h, v20.4h, v22.4h \n" 394 "add v21.4h, v21.4h, v23.4h \n" 395 "add v20.4h, v20.4h, v24.4h \n" 396 "add v21.4h, v21.4h, v25.4h \n" 397 "add v2.4h, v1.4h, v5.4h \n" 398 "add v2.4h, v2.4h, v17.4h \n" 399 400 // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0] 401 // + s[6 + st * 1] + s[7 + st * 1] 402 // + s[6 + st * 2] + s[7 + st * 2]) / 6 403 "sqrdmulh v2.8h, v2.8h, v29.8h \n" 404 "xtn v2.8b, v2.8h \n" 405 406 // Shuffle 2,3 reg around so that 2 can be added to the 407 // 0,1 reg and 3 can be added to the 4,5 reg. This 408 // requires expanding from u8 to u16 as the 0,1 and 4,5 409 // registers are already expanded. Then do transposes 410 // to get aligned. 411 // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33 412 "ushll v16.8h, v16.8b, #0 \n" 413 "uaddl v0.8h, v0.8b, v4.8b \n" 414 415 // combine source lines 416 "add v0.8h, v0.8h, v16.8h \n" 417 418 // xx 20 xx 21 xx 22 xx 23 419 // xx 30 xx 31 xx 32 xx 33 420 "trn1 v1.8h, v0.8h, v0.8h \n" 421 "trn2 v4.8h, v0.8h, v0.8h \n" 422 "xtn v0.4h, v1.4s \n" 423 "xtn v4.4h, v4.4s \n" 424 425 // 0+1+2, 3+4+5 426 "add v20.8h, v20.8h, v0.8h \n" 427 "add v21.8h, v21.8h, v4.8h \n" 428 429 // Need to divide, but can't downshift as the the value 430 // isn't a power of 2. So multiply by 65536 / n 431 // and take the upper 16 bits. 432 "sqrdmulh v0.8h, v20.8h, v31.8h \n" 433 "sqrdmulh v1.8h, v21.8h, v31.8h \n" 434 435 // Align for table lookup, vtbl requires registers to 436 // be adjacent 437 "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n" 438 439 MEMACCESS(1) 440 "st1 {v3.8b}, [%1], #8 \n" 441 MEMACCESS(1) 442 "st1 {v3.s}[2], [%1], #4 \n" 443 "b.gt 1b \n" 444 : "+r"(src_ptr), // %0 445 "+r"(dst_ptr), // %1 446 "+r"(tmp_src_stride), // %2 447 "+r"(src_ptr1), // %3 448 "+r"(dst_width) // %4 449 : "r"(&kMult38_Div6), // %5 450 "r"(&kShuf38_2), // %6 451 "r"(&kMult38_Div9) // %7 452 : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", 453 "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29", 454 "v30", "v31", "memory", "cc" 455 ); 456 } 457 458 // 32x2 -> 12x1 459 void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr, 460 ptrdiff_t src_stride, 461 uint8* dst_ptr, 462 int dst_width) { 463 // TODO(fbarchard): use src_stride directly for clang 3.5+. 464 ptrdiff_t tmp_src_stride = src_stride; 465 asm volatile ( 466 MEMACCESS(4) 467 "ld1 {v30.8h}, [%4] \n" 468 MEMACCESS(5) 469 "ld1 {v31.16b}, [%5] \n" 470 "add %2, %2, %0 \n" 471 "1: \n" 472 473 // 00 40 01 41 02 42 03 43 474 // 10 50 11 51 12 52 13 53 475 // 20 60 21 61 22 62 23 63 476 // 30 70 31 71 32 72 33 73 477 MEMACCESS(0) 478 "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" 479 MEMACCESS(3) 480 "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n" 481 "subs %w3, %w3, #12 \n" 482 483 // Shuffle the input data around to get align the data 484 // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7 485 // 00 10 01 11 02 12 03 13 486 // 40 50 41 51 42 52 43 53 487 "trn1 v16.8b, v0.8b, v1.8b \n" 488 "trn2 v17.8b, v0.8b, v1.8b \n" 489 "trn1 v18.8b, v4.8b, v5.8b \n" 490 "trn2 v19.8b, v4.8b, v5.8b \n" 491 492 // 20 30 21 31 22 32 23 33 493 // 60 70 61 71 62 72 63 73 494 "trn1 v0.8b, v2.8b, v3.8b \n" 495 "trn2 v1.8b, v2.8b, v3.8b \n" 496 "trn1 v4.8b, v6.8b, v7.8b \n" 497 "trn2 v5.8b, v6.8b, v7.8b \n" 498 499 // 00+10 01+11 02+12 03+13 500 // 40+50 41+51 42+52 43+53 501 "uaddlp v16.4h, v16.8b \n" 502 "uaddlp v17.4h, v17.8b \n" 503 "uaddlp v18.4h, v18.8b \n" 504 "uaddlp v19.4h, v19.8b \n" 505 506 // 60+70 61+71 62+72 63+73 507 "uaddlp v1.4h, v1.8b \n" 508 "uaddlp v5.4h, v5.8b \n" 509 510 // combine source lines 511 "add v16.4h, v16.4h, v18.4h \n" 512 "add v17.4h, v17.4h, v19.4h \n" 513 "add v2.4h, v1.4h, v5.4h \n" 514 515 // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4 516 "uqrshrn v2.8b, v2.8h, #2 \n" 517 518 // Shuffle 2,3 reg around so that 2 can be added to the 519 // 0,1 reg and 3 can be added to the 4,5 reg. This 520 // requires expanding from u8 to u16 as the 0,1 and 4,5 521 // registers are already expanded. Then do transposes 522 // to get aligned. 523 // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33 524 525 // combine source lines 526 "uaddl v0.8h, v0.8b, v4.8b \n" 527 528 // xx 20 xx 21 xx 22 xx 23 529 // xx 30 xx 31 xx 32 xx 33 530 "trn1 v1.8h, v0.8h, v0.8h \n" 531 "trn2 v4.8h, v0.8h, v0.8h \n" 532 "xtn v0.4h, v1.4s \n" 533 "xtn v4.4h, v4.4s \n" 534 535 // 0+1+2, 3+4+5 536 "add v16.8h, v16.8h, v0.8h \n" 537 "add v17.8h, v17.8h, v4.8h \n" 538 539 // Need to divide, but can't downshift as the the value 540 // isn't a power of 2. So multiply by 65536 / n 541 // and take the upper 16 bits. 542 "sqrdmulh v0.8h, v16.8h, v30.8h \n" 543 "sqrdmulh v1.8h, v17.8h, v30.8h \n" 544 545 // Align for table lookup, vtbl requires registers to 546 // be adjacent 547 548 "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n" 549 550 MEMACCESS(1) 551 "st1 {v3.8b}, [%1], #8 \n" 552 MEMACCESS(1) 553 "st1 {v3.s}[2], [%1], #4 \n" 554 "b.gt 1b \n" 555 : "+r"(src_ptr), // %0 556 "+r"(dst_ptr), // %1 557 "+r"(tmp_src_stride), // %2 558 "+r"(dst_width) // %3 559 : "r"(&kMult38_Div6), // %4 560 "r"(&kShuf38_2) // %5 561 : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", 562 "v18", "v19", "v30", "v31", "memory", "cc" 563 ); 564 } 565 566 void ScaleAddRows_NEON(const uint8* src_ptr, 567 ptrdiff_t src_stride, 568 uint16* dst_ptr, 569 int src_width, 570 int src_height) { 571 const uint8* src_tmp; 572 asm volatile ( 573 "1: \n" 574 "mov %0, %1 \n" 575 "mov w12, %w5 \n" 576 "eor v2.16b, v2.16b, v2.16b \n" 577 "eor v3.16b, v3.16b, v3.16b \n" 578 "2: \n" 579 // load 16 pixels into q0 580 MEMACCESS(0) 581 "ld1 {v0.16b}, [%0], %3 \n" 582 "uaddw2 v3.8h, v3.8h, v0.16b \n" 583 "uaddw v2.8h, v2.8h, v0.8b \n" 584 "subs w12, w12, #1 \n" 585 "b.gt 2b \n" 586 MEMACCESS(2) 587 "st1 {v2.8h, v3.8h}, [%2], #32 \n" // store pixels 588 "add %1, %1, #16 \n" 589 "subs %w4, %w4, #16 \n" // 16 processed per loop 590 "b.gt 1b \n" 591 : "=&r"(src_tmp), // %0 592 "+r"(src_ptr), // %1 593 "+r"(dst_ptr), // %2 594 "+r"(src_stride), // %3 595 "+r"(src_width), // %4 596 "+r"(src_height) // %5 597 : 598 : "memory", "cc", "w12", "v0", "v1", "v2", "v3" // Clobber List 599 ); 600 } 601 602 // clang-format off 603 // TODO(Yang Zhang): Investigate less load instructions for 604 // the x/dx stepping 605 #define LOAD2_DATA8_LANE(n) \ 606 "lsr %5, %3, #16 \n" \ 607 "add %6, %1, %5 \n" \ 608 "add %3, %3, %4 \n" \ 609 MEMACCESS(6) \ 610 "ld2 {v4.b, v5.b}[" #n "], [%6] \n" 611 // clang-format on 612 613 // The NEON version mimics this formula (from row_common.cc): 614 // #define BLENDER(a, b, f) (uint8)((int)(a) + 615 // ((((int)((f)) * ((int)(b) - (int)(a))) + 0x8000) >> 16)) 616 617 void ScaleFilterCols_NEON(uint8* dst_ptr, 618 const uint8* src_ptr, 619 int dst_width, 620 int x, 621 int dx) { 622 int dx_offset[4] = {0, 1, 2, 3}; 623 int* tmp = dx_offset; 624 const uint8* src_tmp = src_ptr; 625 int64 dst_width64 = (int64)dst_width; // Work around ios 64 bit warning. 626 int64 x64 = (int64)x; 627 int64 dx64 = (int64)dx; 628 asm volatile ( 629 "dup v0.4s, %w3 \n" // x 630 "dup v1.4s, %w4 \n" // dx 631 "ld1 {v2.4s}, [%5] \n" // 0 1 2 3 632 "shl v3.4s, v1.4s, #2 \n" // 4 * dx 633 "mul v1.4s, v1.4s, v2.4s \n" 634 // x , x + 1 * dx, x + 2 * dx, x + 3 * dx 635 "add v1.4s, v1.4s, v0.4s \n" 636 // x + 4 * dx, x + 5 * dx, x + 6 * dx, x + 7 * dx 637 "add v2.4s, v1.4s, v3.4s \n" 638 "shl v0.4s, v3.4s, #1 \n" // 8 * dx 639 "1: \n" 640 LOAD2_DATA8_LANE(0) 641 LOAD2_DATA8_LANE(1) 642 LOAD2_DATA8_LANE(2) 643 LOAD2_DATA8_LANE(3) 644 LOAD2_DATA8_LANE(4) 645 LOAD2_DATA8_LANE(5) 646 LOAD2_DATA8_LANE(6) 647 LOAD2_DATA8_LANE(7) 648 "mov v6.16b, v1.16b \n" 649 "mov v7.16b, v2.16b \n" 650 "uzp1 v6.8h, v6.8h, v7.8h \n" 651 "ushll v4.8h, v4.8b, #0 \n" 652 "ushll v5.8h, v5.8b, #0 \n" 653 "ssubl v16.4s, v5.4h, v4.4h \n" 654 "ssubl2 v17.4s, v5.8h, v4.8h \n" 655 "ushll v7.4s, v6.4h, #0 \n" 656 "ushll2 v6.4s, v6.8h, #0 \n" 657 "mul v16.4s, v16.4s, v7.4s \n" 658 "mul v17.4s, v17.4s, v6.4s \n" 659 "rshrn v6.4h, v16.4s, #16 \n" 660 "rshrn2 v6.8h, v17.4s, #16 \n" 661 "add v4.8h, v4.8h, v6.8h \n" 662 "xtn v4.8b, v4.8h \n" 663 664 MEMACCESS(0) 665 "st1 {v4.8b}, [%0], #8 \n" // store pixels 666 "add v1.4s, v1.4s, v0.4s \n" 667 "add v2.4s, v2.4s, v0.4s \n" 668 "subs %w2, %w2, #8 \n" // 8 processed per loop 669 "b.gt 1b \n" 670 : "+r"(dst_ptr), // %0 671 "+r"(src_ptr), // %1 672 "+r"(dst_width64), // %2 673 "+r"(x64), // %3 674 "+r"(dx64), // %4 675 "+r"(tmp), // %5 676 "+r"(src_tmp) // %6 677 : 678 : "memory", "cc", "v0", "v1", "v2", "v3", 679 "v4", "v5", "v6", "v7", "v16", "v17" 680 ); 681 } 682 683 #undef LOAD2_DATA8_LANE 684 685 // 16x2 -> 16x1 686 void ScaleFilterRows_NEON(uint8* dst_ptr, 687 const uint8* src_ptr, 688 ptrdiff_t src_stride, 689 int dst_width, 690 int source_y_fraction) { 691 int y_fraction = 256 - source_y_fraction; 692 asm volatile ( 693 "cmp %w4, #0 \n" 694 "b.eq 100f \n" 695 "add %2, %2, %1 \n" 696 "cmp %w4, #64 \n" 697 "b.eq 75f \n" 698 "cmp %w4, #128 \n" 699 "b.eq 50f \n" 700 "cmp %w4, #192 \n" 701 "b.eq 25f \n" 702 703 "dup v5.8b, %w4 \n" 704 "dup v4.8b, %w5 \n" 705 // General purpose row blend. 706 "1: \n" 707 MEMACCESS(1) 708 "ld1 {v0.16b}, [%1], #16 \n" 709 MEMACCESS(2) 710 "ld1 {v1.16b}, [%2], #16 \n" 711 "subs %w3, %w3, #16 \n" 712 "umull v6.8h, v0.8b, v4.8b \n" 713 "umull2 v7.8h, v0.16b, v4.16b \n" 714 "umlal v6.8h, v1.8b, v5.8b \n" 715 "umlal2 v7.8h, v1.16b, v5.16b \n" 716 "rshrn v0.8b, v6.8h, #8 \n" 717 "rshrn2 v0.16b, v7.8h, #8 \n" 718 MEMACCESS(0) 719 "st1 {v0.16b}, [%0], #16 \n" 720 "b.gt 1b \n" 721 "b 99f \n" 722 723 // Blend 25 / 75. 724 "25: \n" 725 MEMACCESS(1) 726 "ld1 {v0.16b}, [%1], #16 \n" 727 MEMACCESS(2) 728 "ld1 {v1.16b}, [%2], #16 \n" 729 "subs %w3, %w3, #16 \n" 730 "urhadd v0.16b, v0.16b, v1.16b \n" 731 "urhadd v0.16b, v0.16b, v1.16b \n" 732 MEMACCESS(0) 733 "st1 {v0.16b}, [%0], #16 \n" 734 "b.gt 25b \n" 735 "b 99f \n" 736 737 // Blend 50 / 50. 738 "50: \n" 739 MEMACCESS(1) 740 "ld1 {v0.16b}, [%1], #16 \n" 741 MEMACCESS(2) 742 "ld1 {v1.16b}, [%2], #16 \n" 743 "subs %w3, %w3, #16 \n" 744 "urhadd v0.16b, v0.16b, v1.16b \n" 745 MEMACCESS(0) 746 "st1 {v0.16b}, [%0], #16 \n" 747 "b.gt 50b \n" 748 "b 99f \n" 749 750 // Blend 75 / 25. 751 "75: \n" 752 MEMACCESS(1) 753 "ld1 {v1.16b}, [%1], #16 \n" 754 MEMACCESS(2) 755 "ld1 {v0.16b}, [%2], #16 \n" 756 "subs %w3, %w3, #16 \n" 757 "urhadd v0.16b, v0.16b, v1.16b \n" 758 "urhadd v0.16b, v0.16b, v1.16b \n" 759 MEMACCESS(0) 760 "st1 {v0.16b}, [%0], #16 \n" 761 "b.gt 75b \n" 762 "b 99f \n" 763 764 // Blend 100 / 0 - Copy row unchanged. 765 "100: \n" 766 MEMACCESS(1) 767 "ld1 {v0.16b}, [%1], #16 \n" 768 "subs %w3, %w3, #16 \n" 769 MEMACCESS(0) 770 "st1 {v0.16b}, [%0], #16 \n" 771 "b.gt 100b \n" 772 773 "99: \n" 774 MEMACCESS(0) 775 "st1 {v0.b}[15], [%0] \n" 776 : "+r"(dst_ptr), // %0 777 "+r"(src_ptr), // %1 778 "+r"(src_stride), // %2 779 "+r"(dst_width), // %3 780 "+r"(source_y_fraction),// %4 781 "+r"(y_fraction) // %5 782 : 783 : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc" 784 ); 785 } 786 787 void ScaleARGBRowDown2_NEON(const uint8* src_ptr, 788 ptrdiff_t src_stride, 789 uint8* dst, 790 int dst_width) { 791 (void)src_stride; 792 asm volatile ( 793 "1: \n" 794 // load even pixels into q0, odd into q1 795 MEMACCESS (0) 796 "ld2 {v0.4s, v1.4s}, [%0], #32 \n" 797 MEMACCESS (0) 798 "ld2 {v2.4s, v3.4s}, [%0], #32 \n" 799 "subs %w2, %w2, #8 \n" // 8 processed per loop 800 MEMACCESS (1) 801 "st1 {v1.16b}, [%1], #16 \n" // store odd pixels 802 MEMACCESS (1) 803 "st1 {v3.16b}, [%1], #16 \n" 804 "b.gt 1b \n" 805 : "+r" (src_ptr), // %0 806 "+r" (dst), // %1 807 "+r" (dst_width) // %2 808 : 809 : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List 810 ); 811 } 812 813 void ScaleARGBRowDown2Linear_NEON(const uint8* src_argb, 814 ptrdiff_t src_stride, 815 uint8* dst_argb, 816 int dst_width) { 817 (void)src_stride; 818 asm volatile ( 819 "1: \n" 820 MEMACCESS (0) 821 // load 8 ARGB pixels. 822 "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" 823 "subs %w2, %w2, #8 \n" // 8 processed per loop. 824 "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts. 825 "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts. 826 "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts. 827 "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts. 828 "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack 829 "rshrn v1.8b, v1.8h, #1 \n" 830 "rshrn v2.8b, v2.8h, #1 \n" 831 "rshrn v3.8b, v3.8h, #1 \n" 832 MEMACCESS (1) 833 "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" 834 "b.gt 1b \n" 835 : "+r"(src_argb), // %0 836 "+r"(dst_argb), // %1 837 "+r"(dst_width) // %2 838 : 839 : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List 840 ); 841 } 842 843 void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, 844 ptrdiff_t src_stride, 845 uint8* dst, 846 int dst_width) { 847 asm volatile ( 848 // change the stride to row 2 pointer 849 "add %1, %1, %0 \n" 850 "1: \n" 851 MEMACCESS (0) 852 "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 8 ARGB pixels. 853 "subs %w3, %w3, #8 \n" // 8 processed per loop. 854 "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts. 855 "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts. 856 "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts. 857 "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts. 858 MEMACCESS (1) 859 "ld4 {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n" // load 8 more ARGB pixels. 860 "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts. 861 "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts. 862 "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts. 863 "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts. 864 "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack 865 "rshrn v1.8b, v1.8h, #2 \n" 866 "rshrn v2.8b, v2.8h, #2 \n" 867 "rshrn v3.8b, v3.8h, #2 \n" 868 MEMACCESS (2) 869 "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" 870 "b.gt 1b \n" 871 : "+r" (src_ptr), // %0 872 "+r" (src_stride), // %1 873 "+r" (dst), // %2 874 "+r" (dst_width) // %3 875 : 876 : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19" 877 ); 878 } 879 880 // Reads 4 pixels at a time. 881 // Alignment requirement: src_argb 4 byte aligned. 882 void ScaleARGBRowDownEven_NEON(const uint8* src_argb, 883 ptrdiff_t src_stride, 884 int src_stepx, 885 uint8* dst_argb, 886 int dst_width) { 887 (void)src_stride; 888 asm volatile ( 889 "1: \n" 890 MEMACCESS(0) 891 "ld1 {v0.s}[0], [%0], %3 \n" 892 MEMACCESS(0) 893 "ld1 {v0.s}[1], [%0], %3 \n" 894 MEMACCESS(0) 895 "ld1 {v0.s}[2], [%0], %3 \n" 896 MEMACCESS(0) 897 "ld1 {v0.s}[3], [%0], %3 \n" 898 "subs %w2, %w2, #4 \n" // 4 pixels per loop. 899 MEMACCESS(1) 900 "st1 {v0.16b}, [%1], #16 \n" 901 "b.gt 1b \n" 902 : "+r"(src_argb), // %0 903 "+r"(dst_argb), // %1 904 "+r"(dst_width) // %2 905 : "r"((int64)(src_stepx * 4)) // %3 906 : "memory", "cc", "v0" 907 ); 908 } 909 910 // Reads 4 pixels at a time. 911 // Alignment requirement: src_argb 4 byte aligned. 912 // TODO(Yang Zhang): Might be worth another optimization pass in future. 913 // It could be upgraded to 8 pixels at a time to start with. 914 void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, 915 ptrdiff_t src_stride, 916 int src_stepx, 917 uint8* dst_argb, 918 int dst_width) { 919 asm volatile ( 920 "add %1, %1, %0 \n" 921 "1: \n" 922 MEMACCESS(0) 923 "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 blocks -> 2x1 924 MEMACCESS(1) 925 "ld1 {v1.8b}, [%1], %4 \n" 926 MEMACCESS(0) 927 "ld1 {v2.8b}, [%0], %4 \n" 928 MEMACCESS(1) 929 "ld1 {v3.8b}, [%1], %4 \n" 930 MEMACCESS(0) 931 "ld1 {v4.8b}, [%0], %4 \n" 932 MEMACCESS(1) 933 "ld1 {v5.8b}, [%1], %4 \n" 934 MEMACCESS(0) 935 "ld1 {v6.8b}, [%0], %4 \n" 936 MEMACCESS(1) 937 "ld1 {v7.8b}, [%1], %4 \n" 938 "uaddl v0.8h, v0.8b, v1.8b \n" 939 "uaddl v2.8h, v2.8b, v3.8b \n" 940 "uaddl v4.8h, v4.8b, v5.8b \n" 941 "uaddl v6.8h, v6.8b, v7.8b \n" 942 "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd 943 "mov v0.d[1], v2.d[0] \n" 944 "mov v2.d[0], v16.d[1] \n" 945 "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh 946 "mov v4.d[1], v6.d[0] \n" 947 "mov v6.d[0], v16.d[1] \n" 948 "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d) 949 "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h) 950 "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels. 951 "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels. 952 "subs %w3, %w3, #4 \n" // 4 pixels per loop. 953 MEMACCESS(2) 954 "st1 {v0.16b}, [%2], #16 \n" 955 "b.gt 1b \n" 956 : "+r"(src_argb), // %0 957 "+r"(src_stride), // %1 958 "+r"(dst_argb), // %2 959 "+r"(dst_width) // %3 960 : "r"((int64)(src_stepx * 4)) // %4 961 : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16" 962 ); 963 } 964 965 // clang-format off 966 // TODO(Yang Zhang): Investigate less load instructions for 967 // the x/dx stepping 968 #define LOAD1_DATA32_LANE(vn, n) \ 969 "lsr %5, %3, #16 \n" \ 970 "add %6, %1, %5, lsl #2 \n" \ 971 "add %3, %3, %4 \n" \ 972 MEMACCESS(6) \ 973 "ld1 {" #vn ".s}[" #n "], [%6] \n" 974 // clang-format on 975 976 void ScaleARGBCols_NEON(uint8* dst_argb, 977 const uint8* src_argb, 978 int dst_width, 979 int x, 980 int dx) { 981 const uint8* src_tmp = src_argb; 982 int64 dst_width64 = (int64)dst_width; // Work around ios 64 bit warning. 983 int64 x64 = (int64)x; 984 int64 dx64 = (int64)dx; 985 int64 tmp64; 986 asm volatile ( 987 "1: \n" 988 LOAD1_DATA32_LANE(v0, 0) 989 LOAD1_DATA32_LANE(v0, 1) 990 LOAD1_DATA32_LANE(v0, 2) 991 LOAD1_DATA32_LANE(v0, 3) 992 LOAD1_DATA32_LANE(v1, 0) 993 LOAD1_DATA32_LANE(v1, 1) 994 LOAD1_DATA32_LANE(v1, 2) 995 LOAD1_DATA32_LANE(v1, 3) 996 997 MEMACCESS(0) 998 "st1 {v0.4s, v1.4s}, [%0], #32 \n" // store pixels 999 "subs %w2, %w2, #8 \n" // 8 processed per loop 1000 "b.gt 1b \n" 1001 : "+r"(dst_argb), // %0 1002 "+r"(src_argb), // %1 1003 "+r"(dst_width64), // %2 1004 "+r"(x64), // %3 1005 "+r"(dx64), // %4 1006 "=&r"(tmp64), // %5 1007 "+r"(src_tmp) // %6 1008 : 1009 : "memory", "cc", "v0", "v1" 1010 ); 1011 } 1012 1013 #undef LOAD1_DATA32_LANE 1014 1015 // clang-format off 1016 // TODO(Yang Zhang): Investigate less load instructions for 1017 // the x/dx stepping 1018 #define LOAD2_DATA32_LANE(vn1, vn2, n) \ 1019 "lsr %5, %3, #16 \n" \ 1020 "add %6, %1, %5, lsl #2 \n" \ 1021 "add %3, %3, %4 \n" \ 1022 MEMACCESS(6) \ 1023 "ld2 {" #vn1 ".s, " #vn2 ".s}[" #n "], [%6] \n" 1024 // clang-format on 1025 1026 void ScaleARGBFilterCols_NEON(uint8* dst_argb, 1027 const uint8* src_argb, 1028 int dst_width, 1029 int x, 1030 int dx) { 1031 int dx_offset[4] = {0, 1, 2, 3}; 1032 int* tmp = dx_offset; 1033 const uint8* src_tmp = src_argb; 1034 int64 dst_width64 = (int64)dst_width; // Work around ios 64 bit warning. 1035 int64 x64 = (int64)x; 1036 int64 dx64 = (int64)dx; 1037 asm volatile ( 1038 "dup v0.4s, %w3 \n" // x 1039 "dup v1.4s, %w4 \n" // dx 1040 "ld1 {v2.4s}, [%5] \n" // 0 1 2 3 1041 "shl v6.4s, v1.4s, #2 \n" // 4 * dx 1042 "mul v1.4s, v1.4s, v2.4s \n" 1043 "movi v3.16b, #0x7f \n" // 0x7F 1044 "movi v4.8h, #0x7f \n" // 0x7F 1045 // x , x + 1 * dx, x + 2 * dx, x + 3 * dx 1046 "add v5.4s, v1.4s, v0.4s \n" 1047 "1: \n" 1048 // d0, d1: a 1049 // d2, d3: b 1050 LOAD2_DATA32_LANE(v0, v1, 0) 1051 LOAD2_DATA32_LANE(v0, v1, 1) 1052 LOAD2_DATA32_LANE(v0, v1, 2) 1053 LOAD2_DATA32_LANE(v0, v1, 3) 1054 "shrn v2.4h, v5.4s, #9 \n" 1055 "and v2.8b, v2.8b, v4.8b \n" 1056 "dup v16.8b, v2.b[0] \n" 1057 "dup v17.8b, v2.b[2] \n" 1058 "dup v18.8b, v2.b[4] \n" 1059 "dup v19.8b, v2.b[6] \n" 1060 "ext v2.8b, v16.8b, v17.8b, #4 \n" 1061 "ext v17.8b, v18.8b, v19.8b, #4 \n" 1062 "ins v2.d[1], v17.d[0] \n" // f 1063 "eor v7.16b, v2.16b, v3.16b \n" // 0x7f ^ f 1064 "umull v16.8h, v0.8b, v7.8b \n" 1065 "umull2 v17.8h, v0.16b, v7.16b \n" 1066 "umull v18.8h, v1.8b, v2.8b \n" 1067 "umull2 v19.8h, v1.16b, v2.16b \n" 1068 "add v16.8h, v16.8h, v18.8h \n" 1069 "add v17.8h, v17.8h, v19.8h \n" 1070 "shrn v0.8b, v16.8h, #7 \n" 1071 "shrn2 v0.16b, v17.8h, #7 \n" 1072 1073 MEMACCESS(0) 1074 "st1 {v0.4s}, [%0], #16 \n" // store pixels 1075 "add v5.4s, v5.4s, v6.4s \n" 1076 "subs %w2, %w2, #4 \n" // 4 processed per loop 1077 "b.gt 1b \n" 1078 : "+r"(dst_argb), // %0 1079 "+r"(src_argb), // %1 1080 "+r"(dst_width64), // %2 1081 "+r"(x64), // %3 1082 "+r"(dx64), // %4 1083 "+r"(tmp), // %5 1084 "+r"(src_tmp) // %6 1085 : 1086 : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", 1087 "v6", "v7", "v16", "v17", "v18", "v19" 1088 ); 1089 } 1090 1091 #undef LOAD2_DATA32_LANE 1092 1093 #endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__) 1094 1095 #ifdef __cplusplus 1096 } // extern "C" 1097 } // namespace libyuv 1098 #endif 1099