1 ======================================= 2 The Often Misunderstood GEP Instruction 3 ======================================= 4 5 .. contents:: 6 :local: 7 8 Introduction 9 ============ 10 11 This document seeks to dispel the mystery and confusion surrounding LLVM's 12 `GetElementPtr <LangRef.html#i_getelementptr>`_ (GEP) instruction. Questions 13 about the wily GEP instruction are probably the most frequently occurring 14 questions once a developer gets down to coding with LLVM. Here we lay out the 15 sources of confusion and show that the GEP instruction is really quite simple. 16 17 Address Computation 18 =================== 19 20 When people are first confronted with the GEP instruction, they tend to relate 21 it to known concepts from other programming paradigms, most notably C array 22 indexing and field selection. GEP closely resembles C array indexing and field 23 selection, however it is a little different and this leads to the following 24 questions. 25 26 What is the first index of the GEP instruction? 27 ----------------------------------------------- 28 29 Quick answer: The index stepping through the first operand. 30 31 The confusion with the first index usually arises from thinking about the 32 GetElementPtr instruction as if it was a C index operator. They aren't the 33 same. For example, when we write, in "C": 34 35 .. code-block:: c++ 36 37 AType *Foo; 38 ... 39 X = &Foo->F; 40 41 it is natural to think that there is only one index, the selection of the field 42 ``F``. However, in this example, ``Foo`` is a pointer. That pointer 43 must be indexed explicitly in LLVM. C, on the other hand, indices through it 44 transparently. To arrive at the same address location as the C code, you would 45 provide the GEP instruction with two index operands. The first operand indexes 46 through the pointer; the second operand indexes the field ``F`` of the 47 structure, just as if you wrote: 48 49 .. code-block:: c++ 50 51 X = &Foo[0].F; 52 53 Sometimes this question gets rephrased as: 54 55 .. _GEP index through first pointer: 56 57 *Why is it okay to index through the first pointer, but subsequent pointers 58 won't be dereferenced?* 59 60 The answer is simply because memory does not have to be accessed to perform the 61 computation. The first operand to the GEP instruction must be a value of a 62 pointer type. The value of the pointer is provided directly to the GEP 63 instruction as an operand without any need for accessing memory. It must, 64 therefore be indexed and requires an index operand. Consider this example: 65 66 .. code-block:: c++ 67 68 struct munger_struct { 69 int f1; 70 int f2; 71 }; 72 void munge(struct munger_struct *P) { 73 P[0].f1 = P[1].f1 + P[2].f2; 74 } 75 ... 76 munger_struct Array[3]; 77 ... 78 munge(Array); 79 80 In this "C" example, the front end compiler (Clang) will generate three GEP 81 instructions for the three indices through "P" in the assignment statement. The 82 function argument ``P`` will be the first operand of each of these GEP 83 instructions. The second operand indexes through that pointer. The third 84 operand will be the field offset into the ``struct munger_struct`` type, for 85 either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function 86 looks like: 87 88 .. code-block:: llvm 89 90 void %munge(%struct.munger_struct* %P) { 91 entry: 92 %tmp = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 1, i32 0 93 %tmp = load i32* %tmp 94 %tmp6 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 2, i32 1 95 %tmp7 = load i32* %tmp6 96 %tmp8 = add i32 %tmp7, %tmp 97 %tmp9 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 0, i32 0 98 store i32 %tmp8, i32* %tmp9 99 ret void 100 } 101 102 In each case the first operand is the pointer through which the GEP instruction 103 starts. The same is true whether the first operand is an argument, allocated 104 memory, or a global variable. 105 106 To make this clear, let's consider a more obtuse example: 107 108 .. code-block:: llvm 109 110 %MyVar = uninitialized global i32 111 ... 112 %idx1 = getelementptr i32, i32* %MyVar, i64 0 113 %idx2 = getelementptr i32, i32* %MyVar, i64 1 114 %idx3 = getelementptr i32, i32* %MyVar, i64 2 115 116 These GEP instructions are simply making address computations from the base 117 address of ``MyVar``. They compute, as follows (using C syntax): 118 119 .. code-block:: c++ 120 121 idx1 = (char*) &MyVar + 0 122 idx2 = (char*) &MyVar + 4 123 idx3 = (char*) &MyVar + 8 124 125 Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2 126 translate into memory offsets of 0, 4, and 8, respectively. No memory is 127 accessed to make these computations because the address of ``%MyVar`` is passed 128 directly to the GEP instructions. 129 130 The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They 131 result in the computation of addresses that point to memory past the end of the 132 ``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long. 133 While this is legal in LLVM, it is inadvisable because any load or store with 134 the pointer that results from these GEP instructions would produce undefined 135 results. 136 137 Why is the extra 0 index required? 138 ---------------------------------- 139 140 Quick answer: there are no superfluous indices. 141 142 This question arises most often when the GEP instruction is applied to a global 143 variable which is always a pointer type. For example, consider this: 144 145 .. code-block:: llvm 146 147 %MyStruct = uninitialized global { float*, i32 } 148 ... 149 %idx = getelementptr { float*, i32 }, { float*, i32 }* %MyStruct, i64 0, i32 1 150 151 The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the 152 structure ``%MyStruct``. When people first look at it, they wonder why the ``i64 153 0`` index is needed. However, a closer inspection of how globals and GEPs work 154 reveals the need. Becoming aware of the following facts will dispel the 155 confusion: 156 157 #. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*, 158 i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a 159 pointer to a ``float`` and an ``i32``. 160 161 #. Point #1 is evidenced by noticing the type of the first operand of the GEP 162 instruction (``%MyStruct``) which is ``{ float*, i32 }*``. 163 164 #. The first index, ``i64 0`` is required to step over the global variable 165 ``%MyStruct``. Since the first argument to the GEP instruction must always 166 be a value of pointer type, the first index steps through that pointer. A 167 value of 0 means 0 elements offset from that pointer. 168 169 #. The second index, ``i32 1`` selects the second field of the structure (the 170 ``i32``). 171 172 What is dereferenced by GEP? 173 ---------------------------- 174 175 Quick answer: nothing. 176 177 The GetElementPtr instruction dereferences nothing. That is, it doesn't access 178 memory in any way. That's what the Load and Store instructions are for. GEP is 179 only involved in the computation of addresses. For example, consider this: 180 181 .. code-block:: llvm 182 183 %MyVar = uninitialized global { [40 x i32 ]* } 184 ... 185 %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17 186 187 In this example, we have a global variable, ``%MyVar`` that is a pointer to a 188 structure containing a pointer to an array of 40 ints. The GEP instruction seems 189 to be accessing the 18th integer of the structure's array of ints. However, this 190 is actually an illegal GEP instruction. It won't compile. The reason is that the 191 pointer in the structure *must* be dereferenced in order to index into the 192 array of 40 ints. Since the GEP instruction never accesses memory, it is 193 illegal. 194 195 In order to access the 18th integer in the array, you would need to do the 196 following: 197 198 .. code-block:: llvm 199 200 %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %, i64 0, i32 0 201 %arr = load [40 x i32]** %idx 202 %idx = getelementptr [40 x i32], [40 x i32]* %arr, i64 0, i64 17 203 204 In this case, we have to load the pointer in the structure with a load 205 instruction before we can index into the array. If the example was changed to: 206 207 .. code-block:: llvm 208 209 %MyVar = uninitialized global { [40 x i32 ] } 210 ... 211 %idx = getelementptr { [40 x i32] }, { [40 x i32] }*, i64 0, i32 0, i64 17 212 213 then everything works fine. In this case, the structure does not contain a 214 pointer and the GEP instruction can index through the global variable, into the 215 first field of the structure and access the 18th ``i32`` in the array there. 216 217 Why don't GEP x,0,0,1 and GEP x,1 alias? 218 ---------------------------------------- 219 220 Quick Answer: They compute different address locations. 221 222 If you look at the first indices in these GEP instructions you find that they 223 are different (0 and 1), therefore the address computation diverges with that 224 index. Consider this example: 225 226 .. code-block:: llvm 227 228 %MyVar = global { [10 x i32] } 229 %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 0, i32 0, i64 1 230 %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1 231 232 In this example, ``idx1`` computes the address of the second integer in the 233 array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of 234 ``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next* 235 structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its 236 value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte 237 integers in ``MyVar``. Obviously, in such a situation, the pointers don't 238 alias. 239 240 Why do GEP x,1,0,0 and GEP x,1 alias? 241 ------------------------------------- 242 243 Quick Answer: They compute the same address location. 244 245 These two GEP instructions will compute the same address because indexing 246 through the 0th element does not change the address. However, it does change the 247 type. Consider this example: 248 249 .. code-block:: llvm 250 251 %MyVar = global { [10 x i32] } 252 %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1, i32 0, i64 0 253 %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1 254 255 In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is 256 ``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x 257 i32] }*``. 258 259 Can GEP index into vector elements? 260 ----------------------------------- 261 262 This hasn't always been forcefully disallowed, though it's not recommended. It 263 leads to awkward special cases in the optimizers, and fundamental inconsistency 264 in the IR. In the future, it will probably be outright disallowed. 265 266 What effect do address spaces have on GEPs? 267 ------------------------------------------- 268 269 None, except that the address space qualifier on the first operand pointer type 270 always matches the address space qualifier on the result type. 271 272 How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``? 273 --------------------------------------------------------------------- 274 275 It's very similar; there are only subtle differences. 276 277 With ptrtoint, you have to pick an integer type. One approach is to pick i64; 278 this is safe on everything LLVM supports (LLVM internally assumes pointers are 279 never wider than 64 bits in many places), and the optimizer will actually narrow 280 the i64 arithmetic down to the actual pointer size on targets which don't 281 support 64-bit arithmetic in most cases. However, there are some cases where it 282 doesn't do this. With GEP you can avoid this problem. 283 284 Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP 285 from one object, address into a different separately allocated object, and 286 dereference it. IR producers (front-ends) must follow this rule, and consumers 287 (optimizers, specifically alias analysis) benefit from being able to rely on 288 it. See the `Rules`_ section for more information. 289 290 And, GEP is more concise in common cases. 291 292 However, for the underlying integer computation implied, there is no 293 difference. 294 295 296 I'm writing a backend for a target which needs custom lowering for GEP. How do I do this? 297 ----------------------------------------------------------------------------------------- 298 299 You don't. The integer computation implied by a GEP is target-independent. 300 Typically what you'll need to do is make your backend pattern-match expressions 301 trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the 302 advantage of letting your code work correctly in more cases. 303 304 GEP does use target-dependent parameters for the size and layout of data types, 305 which targets can customize. 306 307 If you require support for addressing units which are not 8 bits, you'll need to 308 fix a lot of code in the backend, with GEP lowering being only a small piece of 309 the overall picture. 310 311 How does VLA addressing work with GEPs? 312 --------------------------------------- 313 314 GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP 315 address computations are guided by an LLVM type. 316 317 VLA indices can be implemented as linearized indices. For example, an expression 318 like ``X[a][b][c]``, must be effectively lowered into a form like 319 ``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array 320 reference. 321 322 This means if you want to write an analysis which understands array indices and 323 you want to support VLAs, your code will have to be prepared to reverse-engineer 324 the linearization. One way to solve this problem is to use the ScalarEvolution 325 library, which always presents VLA and non-VLA indexing in the same manner. 326 327 .. _Rules: 328 329 Rules 330 ===== 331 332 What happens if an array index is out of bounds? 333 ------------------------------------------------ 334 335 There are two senses in which an array index can be out of bounds. 336 337 First, there's the array type which comes from the (static) type of the first 338 operand to the GEP. Indices greater than the number of elements in the 339 corresponding static array type are valid. There is no problem with out of 340 bounds indices in this sense. Indexing into an array only depends on the size of 341 the array element, not the number of elements. 342 343 A common example of how this is used is arrays where the size is not known. 344 It's common to use array types with zero length to represent these. The fact 345 that the static type says there are zero elements is irrelevant; it's perfectly 346 valid to compute arbitrary element indices, as the computation only depends on 347 the size of the array element, not the number of elements. Note that zero-sized 348 arrays are not a special case here. 349 350 This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is 351 designed to describe low-level pointer arithmetic overflow conditions, rather 352 than high-level array indexing rules. 353 354 Analysis passes which wish to understand array indexing should not assume that 355 the static array type bounds are respected. 356 357 The second sense of being out of bounds is computing an address that's beyond 358 the actual underlying allocated object. 359 360 With the ``inbounds`` keyword, the result value of the GEP is undefined if the 361 address is outside the actual underlying allocated object and not the address 362 one-past-the-end. 363 364 Without the ``inbounds`` keyword, there are no restrictions on computing 365 out-of-bounds addresses. Obviously, performing a load or a store requires an 366 address of allocated and sufficiently aligned memory. But the GEP itself is only 367 concerned with computing addresses. 368 369 Can array indices be negative? 370 ------------------------------ 371 372 Yes. This is basically a special case of array indices being out of bounds. 373 374 Can I compare two values computed with GEPs? 375 -------------------------------------------- 376 377 Yes. If both addresses are within the same allocated object, or 378 one-past-the-end, you'll get the comparison result you expect. If either is 379 outside of it, integer arithmetic wrapping may occur, so the comparison may not 380 be meaningful. 381 382 Can I do GEP with a different pointer type than the type of the underlying object? 383 ---------------------------------------------------------------------------------- 384 385 Yes. There are no restrictions on bitcasting a pointer value to an arbitrary 386 pointer type. The types in a GEP serve only to define the parameters for the 387 underlying integer computation. They need not correspond with the actual type of 388 the underlying object. 389 390 Furthermore, loads and stores don't have to use the same types as the type of 391 the underlying object. Types in this context serve only to specify memory size 392 and alignment. Beyond that there are merely a hint to the optimizer indicating 393 how the value will likely be used. 394 395 Can I cast an object's address to integer and add it to null? 396 ------------------------------------------------------------- 397 398 You can compute an address that way, but if you use GEP to do the add, you can't 399 use that pointer to actually access the object, unless the object is managed 400 outside of LLVM. 401 402 The underlying integer computation is sufficiently defined; null has a defined 403 value --- zero --- and you can add whatever value you want to it. 404 405 However, it's invalid to access (load from or store to) an LLVM-aware object 406 with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects 407 pointed to by noalias pointers. 408 409 If you really need this functionality, you can do the arithmetic with explicit 410 integer instructions, and use inttoptr to convert the result to an address. Most 411 of GEP's special aliasing rules do not apply to pointers computed from ptrtoint, 412 arithmetic, and inttoptr sequences. 413 414 Can I compute the distance between two objects, and add that value to one address to compute the other address? 415 --------------------------------------------------------------------------------------------------------------- 416 417 As with arithmetic on null, you can use GEP to compute an address that way, but 418 you can't use that pointer to actually access the object if you do, unless the 419 object is managed outside of LLVM. 420 421 Also as above, ptrtoint and inttoptr provide an alternative way to do this which 422 do not have this restriction. 423 424 Can I do type-based alias analysis on LLVM IR? 425 ---------------------------------------------- 426 427 You can't do type-based alias analysis using LLVM's built-in type system, 428 because LLVM has no restrictions on mixing types in addressing, loads or stores. 429 430 LLVM's type-based alias analysis pass uses metadata to describe a different type 431 system (such as the C type system), and performs type-based aliasing on top of 432 that. Further details are in the `language reference <LangRef.html#tbaa>`_. 433 434 What happens if a GEP computation overflows? 435 -------------------------------------------- 436 437 If the GEP lacks the ``inbounds`` keyword, the value is the result from 438 evaluating the implied two's complement integer computation. However, since 439 there's no guarantee of where an object will be allocated in the address space, 440 such values have limited meaning. 441 442 If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap 443 value") if the GEP overflows (i.e. wraps around the end of the address space). 444 445 As such, there are some ramifications of this for inbounds GEPs: scales implied 446 by array/vector/pointer indices are always known to be "nsw" since they are 447 signed values that are scaled by the element size. These values are also 448 allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself 449 is logically treated as an unsigned value. This means that GEPs have an 450 asymmetric relation between the pointer base (which is treated as unsigned) and 451 the offset applied to it (which is treated as signed). The result of the 452 additions within the offset calculation cannot have signed overflow, but when 453 applied to the base pointer, there can be signed overflow. 454 455 How can I tell if my front-end is following the rules? 456 ------------------------------------------------------ 457 458 There is currently no checker for the getelementptr rules. Currently, the only 459 way to do this is to manually check each place in your front-end where 460 GetElementPtr operators are created. 461 462 It's not possible to write a checker which could find all rule violations 463 statically. It would be possible to write a checker which works by instrumenting 464 the code with dynamic checks though. Alternatively, it would be possible to 465 write a static checker which catches a subset of possible problems. However, no 466 such checker exists today. 467 468 Rationale 469 ========= 470 471 Why is GEP designed this way? 472 ----------------------------- 473 474 The design of GEP has the following goals, in rough unofficial order of 475 priority: 476 477 * Support C, C-like languages, and languages which can be conceptually lowered 478 into C (this covers a lot). 479 480 * Support optimizations such as those that are common in C compilers. In 481 particular, GEP is a cornerstone of LLVM's `pointer aliasing 482 model <LangRef.html#pointeraliasing>`_. 483 484 * Provide a consistent method for computing addresses so that address 485 computations don't need to be a part of load and store instructions in the IR. 486 487 * Support non-C-like languages, to the extent that it doesn't interfere with 488 other goals. 489 490 * Minimize target-specific information in the IR. 491 492 Why do struct member indices always use ``i32``? 493 ------------------------------------------------ 494 495 The specific type i32 is probably just a historical artifact, however it's wide 496 enough for all practical purposes, so there's been no need to change it. It 497 doesn't necessarily imply i32 address arithmetic; it's just an identifier which 498 identifies a field in a struct. Requiring that all struct indices be the same 499 reduces the range of possibilities for cases where two GEPs are effectively the 500 same but have distinct operand types. 501 502 What's an uglygep? 503 ------------------ 504 505 Some LLVM optimizers operate on GEPs by internally lowering them into more 506 primitive integer expressions, which allows them to be combined with other 507 integer expressions and/or split into multiple separate integer expressions. If 508 they've made non-trivial changes, translating back into LLVM IR can involve 509 reverse-engineering the structure of the addressing in order to fit it into the 510 static type of the original first operand. It isn't always possibly to fully 511 reconstruct this structure; sometimes the underlying addressing doesn't 512 correspond with the static type at all. In such cases the optimizer instead will 513 emit a GEP with the base pointer casted to a simple address-unit pointer, using 514 the name "uglygep". This isn't pretty, but it's just as valid, and it's 515 sufficient to preserve the pointer aliasing guarantees that GEP provides. 516 517 Summary 518 ======= 519 520 In summary, here's some things to always remember about the GetElementPtr 521 instruction: 522 523 524 #. The GEP instruction never accesses memory, it only provides pointer 525 computations. 526 527 #. The first operand to the GEP instruction is always a pointer and it must be 528 indexed. 529 530 #. There are no superfluous indices for the GEP instruction. 531 532 #. Trailing zero indices are superfluous for pointer aliasing, but not for the 533 types of the pointers. 534 535 #. Leading zero indices are not superfluous for pointer aliasing nor the types 536 of the pointers. 537