1 ================================= 2 MergeFunctions pass, how it works 3 ================================= 4 5 .. contents:: 6 :local: 7 8 Introduction 9 ============ 10 Sometimes code contains equal functions, or functions that does exactly the same 11 thing even though they are non-equal on the IR level (e.g.: multiplication on 2 12 and 'shl 1'). It could happen due to several reasons: mainly, the usage of 13 templates and automatic code generators. Though, sometimes user itself could 14 write the same thing twice :-) 15 16 The main purpose of this pass is to recognize such functions and merge them. 17 18 Why would I want to read this document? 19 --------------------------------------- 20 Document is the extension to pass comments and describes the pass logic. It 21 describes algorithm that is used in order to compare functions, it also 22 explains how we could combine equal functions correctly, keeping module valid. 23 24 Material is brought in top-down form, so reader could start learn pass from 25 ideas and end up with low-level algorithm details, thus preparing him for 26 reading the sources. 27 28 So main goal is do describe algorithm and logic here; the concept. This document 29 is good for you, if you *don't want* to read the source code, but want to 30 understand pass algorithms. Author tried not to repeat the source-code and 31 cover only common cases, and thus avoid cases when after minor code changes we 32 need to update this document. 33 34 35 What should I know to be able to follow along with this document? 36 ----------------------------------------------------------------- 37 38 Reader should be familiar with common compile-engineering principles and LLVM 39 code fundamentals. In this article we suppose reader is familiar with 40 `Single Static Assingment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_ 41 concepts. Understanding of 42 `IR structure <http://llvm.org/docs/LangRef.html#high-level-structure>`_ is 43 also important. 44 45 We will use such terms as 46 "`module <http://llvm.org/docs/LangRef.html#high-level-structure>`_", 47 "`function <http://llvm.org/docs/ProgrammersManual.html#the-function-class>`_", 48 "`basic block <http://en.wikipedia.org/wiki/Basic_block>`_", 49 "`user <http://llvm.org/docs/ProgrammersManual.html#the-user-class>`_", 50 "`value <http://llvm.org/docs/ProgrammersManual.html#the-value-class>`_", 51 "`instruction <http://llvm.org/docs/ProgrammersManual.html#the-instruction-class>`_". 52 53 As a good start point, Kaleidoscope tutorial could be used: 54 55 :doc:`tutorial/index` 56 57 Especially it's important to understand chapter 3 of tutorial: 58 59 :doc:`tutorial/LangImpl03` 60 61 Reader also should know how passes work in LLVM, they could use next article as 62 a reference and start point here: 63 64 :doc:`WritingAnLLVMPass` 65 66 What else? Well perhaps reader also should have some experience in LLVM pass 67 debugging and bug-fixing. 68 69 What I gain by reading this document? 70 ------------------------------------- 71 Main purpose is to provide reader with comfortable form of algorithms 72 description, namely the human reading text. Since it could be hard to 73 understand algorithm straight from the source code: pass uses some principles 74 that have to be explained first. 75 76 Author wishes to everybody to avoid case, when you read code from top to bottom 77 again and again, and yet you don't understand why we implemented it that way. 78 79 We hope that after this article reader could easily debug and improve 80 MergeFunctions pass and thus help LLVM project. 81 82 Narrative structure 83 ------------------- 84 Article consists of three parts. First part explains pass functionality on the 85 top-level. Second part describes the comparison procedure itself. The third 86 part describes the merging process. 87 88 In every part author also tried to put the contents into the top-down form. 89 First, the top-level methods will be described, while the terminal ones will be 90 at the end, in the tail of each part. If reader will see the reference to the 91 method that wasn't described yet, they will find its description a bit below. 92 93 Basics 94 ====== 95 96 How to do it? 97 ------------- 98 Do we need to merge functions? Obvious thing is: yes that's a quite possible 99 case, since usually we *do* have duplicates. And it would be good to get rid of 100 them. But how to detect such a duplicates? The idea is next: we split functions 101 onto small bricks (parts), then we compare "bricks" amount, and if it equal, 102 compare "bricks" themselves, and then do our conclusions about functions 103 themselves. 104 105 What the difference it could be? For example, on machine with 64-bit pointers 106 (let's assume we have only one address space), one function stores 64-bit 107 integer, while another one stores a pointer. So if the target is a machine 108 mentioned above, and if functions are identical, except the parameter type (we 109 could consider it as a part of function type), then we can treat ``uint64_t`` 110 and``void*`` as equal. 111 112 It was just an example; possible details are described a bit below. 113 114 As another example reader may imagine two more functions. First function 115 performs multiplication on 2, while the second one performs arithmetic right 116 shift on 1. 117 118 Possible solutions 119 ^^^^^^^^^^^^^^^^^^ 120 Let's briefly consider possible options about how and what we have to implement 121 in order to create full-featured functions merging, and also what it would 122 meant for us. 123 124 Equal functions detection, obviously supposes "detector" method to be 125 implemented, latter should answer the question "whether functions are equal". 126 This "detector" method consists of tiny "sub-detectors", each of them answers 127 exactly the same question, but for function parts. 128 129 As the second step, we should merge equal functions. So it should be a "merger" 130 method. "Merger" accepts two functions *F1* and *F2*, and produces *F1F2* 131 function, the result of merging. 132 133 Having such a routines in our hands, we can process whole module, and merge all 134 equal functions. 135 136 In this case, we have to compare every function with every another function. As 137 reader could notice, this way seems to be quite expensive. Of course we could 138 introduce hashing and other helpers, but it is still just an optimization, and 139 thus the level of O(N*N) complexity. 140 141 Can we reach another level? Could we introduce logarithmical search, or random 142 access lookup? The answer is: "yes". 143 144 Random-access 145 """"""""""""" 146 How it could be done? Just convert each function to number, and gather all of 147 them in special hash-table. Functions with equal hash are equal. Good hashing 148 means, that every function part must be taken into account. That means we have 149 to convert every function part into some number, and then add it into hash. 150 Lookup-up time would be small, but such approach adds some delay due to hashing 151 routine. 152 153 Logarithmical search 154 """""""""""""""""""" 155 We could introduce total ordering among the functions set, once we had it we 156 could then implement a logarithmical search. Lookup time still depends on N, 157 but adds a little of delay (*log(N)*). 158 159 Present state 160 """"""""""""" 161 Both of approaches (random-access and logarithmical) has been implemented and 162 tested. And both of them gave a very good improvement. And what was most 163 surprising, logarithmical search was faster; sometimes up to 15%. Hashing needs 164 some extra CPU time, and it is the main reason why it works slower; in most of 165 cases total "hashing" time was greater than total "logarithmical-search" time. 166 167 So, preference has been granted to the "logarithmical search". 168 169 Though in the case of need, *logarithmical-search* (read "total-ordering") could 170 be used as a milestone on our way to the *random-access* implementation. 171 172 Every comparison is based either on the numbers or on flags comparison. In 173 *random-access* approach we could use the same comparison algorithm. During 174 comparison we exit once we find the difference, but here we might have to scan 175 whole function body every time (note, it could be slower). Like in 176 "total-ordering", we will track every numbers and flags, but instead of 177 comparison, we should get numbers sequence and then create the hash number. So, 178 once again, *total-ordering* could be considered as a milestone for even faster 179 (in theory) random-access approach. 180 181 MergeFunctions, main fields and runOnModule 182 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 183 There are two most important fields in class: 184 185 ``FnTree`` the set of all unique functions. It keeps items that couldn't be 186 merged with each other. It is defined as: 187 188 ``std::set<FunctionNode> FnTree;`` 189 190 Here ``FunctionNode`` is a wrapper for ``llvm::Function`` class, with 191 implemented < operator among the functions set (below we explain how it works 192 exactly; this is a key point in fast functions comparison). 193 194 ``Deferred`` merging process can affect bodies of functions that are in 195 ``FnTree`` already. Obviously such functions should be rechecked again. In this 196 case we remove them from ``FnTree``, and mark them as to be rescanned, namely 197 put them into ``Deferred`` list. 198 199 runOnModule 200 """"""""""" 201 The algorithm is pretty simple: 202 203 1. Put all module's functions into the *worklist*. 204 205 2. Scan *worklist*'s functions twice: first enumerate only strong functions and 206 then only weak ones: 207 208 2.1. Loop body: take function from *worklist* (call it *FCur*) and try to 209 insert it into *FnTree*: check whether *FCur* is equal to one of functions 210 in *FnTree*. If there *is* equal function in *FnTree* (call it *FExists*): 211 merge function *FCur* with *FExists*. Otherwise add function from *worklist* 212 to *FnTree*. 213 214 3. Once *worklist* scanning and merging operations is complete, check *Deferred* 215 list. If it is not empty: refill *worklist* contents with *Deferred* list and 216 do step 2 again, if *Deferred* is empty, then exit from method. 217 218 Comparison and logarithmical search 219 """"""""""""""""""""""""""""""""""" 220 Let's recall our task: for every function *F* from module *M*, we have to find 221 equal functions *F`* in shortest time, and merge them into the single function. 222 223 Defining total ordering among the functions set allows to organize functions 224 into the binary tree. The lookup procedure complexity would be estimated as 225 O(log(N)) in this case. But how to define *total-ordering*? 226 227 We have to introduce a single rule applicable to every pair of functions, and 228 following this rule then evaluate which of them is greater. What kind of rule 229 it could be? Let's declare it as "compare" method, that returns one of 3 230 possible values: 231 232 -1, left is *less* than right, 233 234 0, left and right are *equal*, 235 236 1, left is *greater* than right. 237 238 Of course it means, that we have to maintain 239 *strict and non-strict order relation properties*: 240 241 * reflexivity (``a <= a``, ``a == a``, ``a >= a``), 242 * antisymmetry (if ``a <= b`` and ``b <= a`` then ``a == b``), 243 * transitivity (``a <= b`` and ``b <= c``, then ``a <= c``) 244 * asymmetry (if ``a < b``, then ``a > b`` or ``a == b``). 245 246 As it was mentioned before, comparison routine consists of 247 "sub-comparison-routines", each of them also consists 248 "sub-comparison-routines", and so on, finally it ends up with a primitives 249 comparison. 250 251 Below, we will use the next operations: 252 253 #. ``cmpNumbers(number1, number2)`` is method that returns -1 if left is less 254 than right; 0, if left and right are equal; and 1 otherwise. 255 256 #. ``cmpFlags(flag1, flag2)`` is hypothetical method that compares two flags. 257 The logic is the same as in ``cmpNumbers``, where ``true`` is 1, and 258 ``false`` is 0. 259 260 The rest of article is based on *MergeFunctions.cpp* source code 261 (*<llvm_dir>/lib/Transforms/IPO/MergeFunctions.cpp*). We would like to ask 262 reader to keep this file open nearby, so we could use it as a reference for 263 further explanations. 264 265 Now we're ready to proceed to the next chapter and see how it works. 266 267 Functions comparison 268 ==================== 269 At first, let's define how exactly we compare complex objects. 270 271 Complex objects comparison (function, basic-block, etc) is mostly based on its 272 sub-objects comparison results. So it is similar to the next "tree" objects 273 comparison: 274 275 #. For two trees *T1* and *T2* we perform *depth-first-traversal* and have 276 two sequences as a product: "*T1Items*" and "*T2Items*". 277 278 #. Then compare chains "*T1Items*" and "*T2Items*" in 279 most-significant-item-first order. Result of items comparison would be the 280 result of *T1* and *T2* comparison itself. 281 282 FunctionComparator::compare(void) 283 --------------------------------- 284 Brief look at the source code tells us, that comparison starts in 285 ``int FunctionComparator::compare(void)`` method. 286 287 1. First parts to be compared are function's attributes and some properties that 288 outsides attributes term, but still could make function different without 289 changing its body. This part of comparison is usually done within simple 290 *cmpNumbers* or *cmpFlags* operations (e.g. 291 ``cmpFlags(F1->hasGC(), F2->hasGC())``). Below is full list of function's 292 properties to be compared on this stage: 293 294 * *Attributes* (those are returned by ``Function::getAttributes()`` 295 method). 296 297 * *GC*, for equivalence, *RHS* and *LHS* should be both either without 298 *GC* or with the same one. 299 300 * *Section*, just like a *GC*: *RHS* and *LHS* should be defined in the 301 same section. 302 303 * *Variable arguments*. *LHS* and *RHS* should be both either with or 304 without *var-args*. 305 306 * *Calling convention* should be the same. 307 308 2. Function type. Checked by ``FunctionComparator::cmpType(Type*, Type*)`` 309 method. It checks return type and parameters type; the method itself will be 310 described later. 311 312 3. Associate function formal parameters with each other. Then comparing function 313 bodies, if we see the usage of *LHS*'s *i*-th argument in *LHS*'s body, then, 314 we want to see usage of *RHS*'s *i*-th argument at the same place in *RHS*'s 315 body, otherwise functions are different. On this stage we grant the preference 316 to those we met later in function body (value we met first would be *less*). 317 This is done by ``FunctionComparator::cmpValues(const Value*, const Value*)`` 318 method (will be described a bit later). 319 320 4. Function body comparison. As it written in method comments: 321 322 We do a CFG-ordered walk since the actual ordering of the blocks in the linked 323 list is immaterial. Our walk starts at the entry block for both functions, then 324 takes each block from each terminator in order. As an artifact, this also means 325 that unreachable blocks are ignored. 326 327 So, using this walk we get BBs from *left* and *right* in the same order, and 328 compare them by ``FunctionComparator::compare(const BasicBlock*, const 329 BasicBlock*)`` method. 330 331 We also associate BBs with each other, like we did it with function formal 332 arguments (see ``cmpValues`` method below). 333 334 FunctionComparator::cmpType 335 --------------------------- 336 Consider how types comparison works. 337 338 1. Coerce pointer to integer. If left type is a pointer, try to coerce it to the 339 integer type. It could be done if its address space is 0, or if address spaces 340 are ignored at all. Do the same thing for the right type. 341 342 2. If left and right types are equal, return 0. Otherwise we need to give 343 preference to one of them. So proceed to the next step. 344 345 3. If types are of different kind (different type IDs). Return result of type 346 IDs comparison, treating them as a numbers (use ``cmpNumbers`` operation). 347 348 4. If types are vectors or integers, return result of their pointers comparison, 349 comparing them as numbers. 350 351 5. Check whether type ID belongs to the next group (call it equivalent-group): 352 353 * Void 354 355 * Float 356 357 * Double 358 359 * X86_FP80 360 361 * FP128 362 363 * PPC_FP128 364 365 * Label 366 367 * Metadata. 368 369 If ID belongs to group above, return 0. Since it's enough to see that 370 types has the same ``TypeID``. No additional information is required. 371 372 6. Left and right are pointers. Return result of address space comparison 373 (numbers comparison). 374 375 7. Complex types (structures, arrays, etc.). Follow complex objects comparison 376 technique (see the very first paragraph of this chapter). Both *left* and 377 *right* are to be expanded and their element types will be checked the same 378 way. If we get -1 or 1 on some stage, return it. Otherwise return 0. 379 380 8. Steps 1-6 describe all the possible cases, if we passed steps 1-6 and didn't 381 get any conclusions, then invoke ``llvm_unreachable``, since it's quite 382 unexpectable case. 383 384 cmpValues(const Value*, const Value*) 385 ------------------------------------- 386 Method that compares local values. 387 388 This method gives us an answer on a very curious quesion: whether we could treat 389 local values as equal, and which value is greater otherwise. It's better to 390 start from example: 391 392 Consider situation when we're looking at the same place in left function "*FL*" 393 and in right function "*FR*". And every part of *left* place is equal to the 394 corresponding part of *right* place, and (!) both parts use *Value* instances, 395 for example: 396 397 .. code-block:: llvm 398 399 instr0 i32 %LV ; left side, function FL 400 instr0 i32 %RV ; right side, function FR 401 402 So, now our conclusion depends on *Value* instances comparison. 403 404 Main purpose of this method is to determine relation between such values. 405 406 What we expect from equal functions? At the same place, in functions "*FL*" and 407 "*FR*" we expect to see *equal* values, or values *defined* at the same place 408 in "*FL*" and "*FR*". 409 410 Consider small example here: 411 412 .. code-block:: llvm 413 414 define void %f(i32 %pf0, i32 %pf1) { 415 instr0 i32 %pf0 instr1 i32 %pf1 instr2 i32 123 416 } 417 418 .. code-block:: llvm 419 420 define void %g(i32 %pg0, i32 %pg1) { 421 instr0 i32 %pg0 instr1 i32 %pg0 instr2 i32 123 422 } 423 424 In this example, *pf0* is associated with *pg0*, *pf1* is associated with *pg1*, 425 and we also declare that *pf0* < *pf1*, and thus *pg0* < *pf1*. 426 427 Instructions with opcode "*instr0*" would be *equal*, since their types and 428 opcodes are equal, and values are *associated*. 429 430 Instruction with opcode "*instr1*" from *f* is *greater* than instruction with 431 opcode "*instr1*" from *g*; here we have equal types and opcodes, but "*pf1* is 432 greater than "*pg0*". 433 434 And instructions with opcode "*instr2*" are equal, because their opcodes and 435 types are equal, and the same constant is used as a value. 436 437 What we assiciate in cmpValues? 438 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 439 * Function arguments. *i*-th argument from left function associated with 440 *i*-th argument from right function. 441 * BasicBlock instances. In basic-block enumeration loop we associate *i*-th 442 BasicBlock from the left function with *i*-th BasicBlock from the right 443 function. 444 * Instructions. 445 * Instruction operands. Note, we can meet *Value* here we have never seen 446 before. In this case it is not a function argument, nor *BasicBlock*, nor 447 *Instruction*. It is global value. It is constant, since its the only 448 supposed global here. Method also compares: 449 * Constants that are of the same type. 450 * If right constant could be losslessly bit-casted to the left one, then we 451 also compare them. 452 453 How to implement cmpValues? 454 ^^^^^^^^^^^^^^^^^^^^^^^^^^^ 455 *Association* is a case of equality for us. We just treat such values as equal. 456 But, in general, we need to implement antisymmetric relation. As it was 457 mentioned above, to understand what is *less*, we can use order in which we 458 meet values. If both of values has the same order in function (met at the same 459 time), then treat values as *associated*. Otherwise it depends on who was 460 first. 461 462 Every time we run top-level compare method, we initialize two identical maps 463 (one for the left side, another one for the right side): 464 465 ``map<Value, int> sn_mapL, sn_mapR;`` 466 467 The key of the map is the *Value* itself, the *value* is its order (call it 468 *serial number*). 469 470 To add value *V* we need to perform the next procedure: 471 472 ``sn_map.insert(std::make_pair(V, sn_map.size()));`` 473 474 For the first *Value*, map will return *0*, for second *Value* map will return 475 *1*, and so on. 476 477 Then we can check whether left and right values met at the same time with simple 478 comparison: 479 480 ``cmpNumbers(sn_mapL[Left], sn_mapR[Right]);`` 481 482 Of course, we can combine insertion and comparison: 483 484 .. code-block:: c++ 485 486 std::pair<iterator, bool> 487 LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())), RightRes 488 = sn_mapR.insert(std::make_pair(Right, sn_mapR.size())); 489 return cmpNumbers(LeftRes.first->second, RightRes.first->second); 490 491 Let's look, how whole method could be implemented. 492 493 1. we have to start from the bad news. Consider function self and 494 cross-referencing cases: 495 496 .. code-block:: c++ 497 498 // self-reference unsigned fact0(unsigned n) { return n > 1 ? n 499 * fact0(n-1) : 1; } unsigned fact1(unsigned n) { return n > 1 ? n * 500 fact1(n-1) : 1; } 501 502 // cross-reference unsigned ping(unsigned n) { return n!= 0 ? pong(n-1) : 0; 503 } unsigned pong(unsigned n) { return n!= 0 ? ping(n-1) : 0; } 504 505 .. 506 507 This comparison has been implemented in initial *MergeFunctions* pass 508 version. But, unfortunately, it is not transitive. And this is the only case 509 we can't convert to less-equal-greater comparison. It is a seldom case, 4-5 510 functions of 10000 (checked on test-suite), and, we hope, reader would 511 forgive us for such a sacrifice in order to get the O(log(N)) pass time. 512 513 2. If left/right *Value* is a constant, we have to compare them. Return 0 if it 514 is the same constant, or use ``cmpConstants`` method otherwise. 515 516 3. If left/right is *InlineAsm* instance. Return result of *Value* pointers 517 comparison. 518 519 4. Explicit association of *L* (left value) and *R* (right value). We need to 520 find out whether values met at the same time, and thus are *associated*. Or we 521 need to put the rule: when we treat *L* < *R*. Now it is easy: just return 522 result of numbers comparison: 523 524 .. code-block:: c++ 525 526 std::pair<iterator, bool> 527 LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())), 528 RightRes = sn_mapR.insert(std::make_pair(Right, sn_mapR.size())); 529 if (LeftRes.first->second == RightRes.first->second) return 0; 530 if (LeftRes.first->second < RightRes.first->second) return -1; 531 return 1; 532 533 Now when *cmpValues* returns 0, we can proceed comparison procedure. Otherwise, 534 if we get (-1 or 1), we need to pass this result to the top level, and finish 535 comparison procedure. 536 537 cmpConstants 538 ------------ 539 Performs constants comparison as follows: 540 541 1. Compare constant types using ``cmpType`` method. If result is -1 or 1, goto 542 step 2, otherwise proceed to step 3. 543 544 2. If types are different, we still can check whether constants could be 545 losslessly bitcasted to each other. The further explanation is modification of 546 ``canLosslesslyBitCastTo`` method. 547 548 2.1 Check whether constants are of the first class types 549 (``isFirstClassType`` check): 550 551 2.1.1. If both constants are *not* of the first class type: return result 552 of ``cmpType``. 553 554 2.1.2. Otherwise, if left type is not of the first class, return -1. If 555 right type is not of the first class, return 1. 556 557 2.1.3. If both types are of the first class type, proceed to the next step 558 (2.1.3.1). 559 560 2.1.3.1. If types are vectors, compare their bitwidth using the 561 *cmpNumbers*. If result is not 0, return it. 562 563 2.1.3.2. Different types, but not a vectors: 564 565 * if both of them are pointers, good for us, we can proceed to step 3. 566 * if one of types is pointer, return result of *isPointer* flags 567 comparison (*cmpFlags* operation). 568 * otherwise we have no methods to prove bitcastability, and thus return 569 result of types comparison (-1 or 1). 570 571 Steps below are for the case when types are equal, or case when constants are 572 bitcastable: 573 574 3. One of constants is a "*null*" value. Return the result of 575 ``cmpFlags(L->isNullValue, R->isNullValue)`` comparison. 576 577 4. Compare value IDs, and return result if it is not 0: 578 579 .. code-block:: c++ 580 581 if (int Res = cmpNumbers(L->getValueID(), R->getValueID())) 582 return Res; 583 584 5. Compare the contents of constants. The comparison depends on kind of 585 constants, but on this stage it is just a lexicographical comparison. Just see 586 how it was described in the beginning of "*Functions comparison*" paragraph. 587 Mathematically it is equal to the next case: we encode left constant and right 588 constant (with similar way *bitcode-writer* does). Then compare left code 589 sequence and right code sequence. 590 591 compare(const BasicBlock*, const BasicBlock*) 592 --------------------------------------------- 593 Compares two *BasicBlock* instances. 594 595 It enumerates instructions from left *BB* and right *BB*. 596 597 1. It assigns serial numbers to the left and right instructions, using 598 ``cmpValues`` method. 599 600 2. If one of left or right is *GEP* (``GetElementPtr``), then treat *GEP* as 601 greater than other instructions, if both instructions are *GEPs* use ``cmpGEP`` 602 method for comparison. If result is -1 or 1, pass it to the top-level 603 comparison (return it). 604 605 3.1. Compare operations. Call ``cmpOperation`` method. If result is -1 or 606 1, return it. 607 608 3.2. Compare number of operands, if result is -1 or 1, return it. 609 610 3.3. Compare operands themselves, use ``cmpValues`` method. Return result 611 if it is -1 or 1. 612 613 3.4. Compare type of operands, using ``cmpType`` method. Return result if 614 it is -1 or 1. 615 616 3.5. Proceed to the next instruction. 617 618 4. We can finish instruction enumeration in 3 cases: 619 620 4.1. We reached the end of both left and right basic-blocks. We didn't 621 exit on steps 1-3, so contents is equal, return 0. 622 623 4.2. We have reached the end of the left basic-block. Return -1. 624 625 4.3. Return 1 (the end of the right basic block). 626 627 cmpGEP 628 ------ 629 Compares two GEPs (``getelementptr`` instructions). 630 631 It differs from regular operations comparison with the only thing: possibility 632 to use ``accumulateConstantOffset`` method. 633 634 So, if we get constant offset for both left and right *GEPs*, then compare it as 635 numbers, and return comparison result. 636 637 Otherwise treat it like a regular operation (see previous paragraph). 638 639 cmpOperation 640 ------------ 641 Compares instruction opcodes and some important operation properties. 642 643 1. Compare opcodes, if it differs return the result. 644 645 2. Compare number of operands. If it differs return the result. 646 647 3. Compare operation types, use *cmpType*. All the same if types are 648 different, return result. 649 650 4. Compare *subclassOptionalData*, get it with ``getRawSubclassOptionalData`` 651 method, and compare it like a numbers. 652 653 5. Compare operand types. 654 655 6. For some particular instructions check equivalence (relation in our case) of 656 some significant attributes. For example we have to compare alignment for 657 ``load`` instructions. 658 659 O(log(N)) 660 --------- 661 Methods described above implement order relationship. And latter, could be used 662 for nodes comparison in a binary tree. So we can organize functions set into 663 the binary tree and reduce the cost of lookup procedure from 664 O(N*N) to O(log(N)). 665 666 Merging process, mergeTwoFunctions 667 ================================== 668 Once *MergeFunctions* detected that current function (*G*) is equal to one that 669 were analyzed before (function *F*) it calls ``mergeTwoFunctions(Function*, 670 Function*)``. 671 672 Operation affects ``FnTree`` contents with next way: *F* will stay in 673 ``FnTree``. *G* being equal to *F* will not be added to ``FnTree``. Calls of 674 *G* would be replaced with something else. It changes bodies of callers. So, 675 functions that calls *G* would be put into ``Deferred`` set and removed from 676 ``FnTree``, and analyzed again. 677 678 The approach is next: 679 680 1. Most wished case: when we can use alias and both of *F* and *G* are weak. We 681 make both of them with aliases to the third strong function *H*. Actually *H* 682 is *F*. See below how it's made (but it's better to look straight into the 683 source code). Well, this is a case when we can just replace *G* with *F* 684 everywhere, we use ``replaceAllUsesWith`` operation here (*RAUW*). 685 686 2. *F* could not be overridden, while *G* could. It would be good to do the 687 next: after merging the places where overridable function were used, still use 688 overridable stub. So try to make *G* alias to *F*, or create overridable tail 689 call wrapper around *F* and replace *G* with that call. 690 691 3. Neither *F* nor *G* could be overridden. We can't use *RAUW*. We can just 692 change the callers: call *F* instead of *G*. That's what 693 ``replaceDirectCallers`` does. 694 695 Below is detailed body description. 696 697 If F may be overridden 698 ------------------------ 699 As follows from ``mayBeOverridden`` comments: whether the definition of this 700 global may be replaced by something non-equivalent at link time. If so, that's 701 ok: we can use alias to *F* instead of *G* or change call instructions itself. 702 703 HasGlobalAliases, removeUsers 704 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 705 First consider the case when we have global aliases of one function name to 706 another. Our purpose is make both of them with aliases to the third strong 707 function. Though if we keep *F* alive and without major changes we can leave it 708 in ``FnTree``. Try to combine these two goals. 709 710 Do stub replacement of *F* itself with an alias to *F*. 711 712 1. Create stub function *H*, with the same name and attributes like function 713 *F*. It takes maximum alignment of *F* and *G*. 714 715 2. Replace all uses of function *F* with uses of function *H*. It is the two 716 steps procedure instead. First of all, we must take into account, all functions 717 from whom *F* is called would be changed: since we change the call argument 718 (from *F* to *H*). If so we must to review these caller functions again after 719 this procedure. We remove callers from ``FnTree``, method with name 720 ``removeUsers(F)`` does that (don't confuse with ``replaceAllUsesWith``): 721 722 2.1. ``Inside removeUsers(Value* 723 V)`` we go through the all values that use value *V* (or *F* in our context). 724 If value is instruction, we go to function that holds this instruction and 725 mark it as to-be-analyzed-again (put to ``Deferred`` set), we also remove 726 caller from ``FnTree``. 727 728 2.2. Now we can do the replacement: call ``F->replaceAllUsesWith(H)``. 729 730 3. *H* (that now "officially" plays *F*'s role) is replaced with alias to *F*. 731 Do the same with *G*: replace it with alias to *F*. So finally everywhere *F* 732 was used, we use *H* and it is alias to *F*, and everywhere *G* was used we 733 also have alias to *F*. 734 735 4. Set *F* linkage to private. Make it strong :-) 736 737 No global aliases, replaceDirectCallers 738 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 739 If global aliases are not supported. We call ``replaceDirectCallers`` then. Just 740 go through all calls of *G* and replace it with calls of *F*. If you look into 741 method you will see that it scans all uses of *G* too, and if use is callee (if 742 user is call instruction and *G* is used as what to be called), we replace it 743 with use of *F*. 744 745 If F could not be overridden, fix it! 746 """"""""""""""""""""""""""""""""""""""" 747 748 We call ``writeThunkOrAlias(Function *F, Function *G)``. Here we try to replace 749 *G* with alias to *F* first. Next conditions are essential: 750 751 * target should support global aliases, 752 * the address itself of *G* should be not significant, not named and not 753 referenced anywhere, 754 * function should come with external, local or weak linkage. 755 756 Otherwise we write thunk: some wrapper that has *G's* interface and calls *F*, 757 so *G* could be replaced with this wrapper. 758 759 *writeAlias* 760 761 As follows from *llvm* reference: 762 763 Aliases act as *second name* for the aliasee value. So we just want to create 764 second name for *F* and use it instead of *G*: 765 766 1. create global alias itself (*GA*), 767 768 2. adjust alignment of *F* so it must be maximum of current and *G's* alignment; 769 770 3. replace uses of *G*: 771 772 3.1. first mark all callers of *G* as to-be-analyzed-again, using 773 ``removeUsers`` method (see chapter above), 774 775 3.2. call ``G->replaceAllUsesWith(GA)``. 776 777 4. Get rid of *G*. 778 779 *writeThunk* 780 781 As it written in method comments: 782 783 Replace G with a simple tail call to bitcast(F). Also replace direct uses of G 784 with bitcast(F). Deletes G. 785 786 In general it does the same as usual when we want to replace callee, except the 787 first point: 788 789 1. We generate tail call wrapper around *F*, but with interface that allows use 790 it instead of *G*. 791 792 2. As-usual: ``removeUsers`` and ``replaceAllUsesWith`` then. 793 794 3. Get rid of *G*. 795 796 That's it. 797 ========== 798 We have described how to detect equal functions, and how to merge them, and in 799 first chapter we have described how it works all-together. Author hopes, reader 800 have some picture from now, and it helps him improve and debug this pass. 801 802 Reader is welcomed to send us any questions and proposals ;-) 803