1 ==================== 2 Writing an LLVM Pass 3 ==================== 4 5 .. contents:: 6 :local: 7 8 Introduction --- What is a pass? 9 ================================ 10 11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM 12 passes are where most of the interesting parts of the compiler exist. Passes 13 perform the transformations and optimizations that make up the compiler, they 14 build the analysis results that are used by these transformations, and they 15 are, above all, a structuring technique for compiler code. 16 17 All LLVM passes are subclasses of the `Pass 18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement 19 functionality by overriding virtual methods inherited from ``Pass``. Depending 20 on how your pass works, you should inherit from the :ref:`ModulePass 21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass 22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass 23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass 24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass 25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass 26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more 27 information about what your pass does, and how it can be combined with other 28 passes. One of the main features of the LLVM Pass Framework is that it 29 schedules passes to run in an efficient way based on the constraints that your 30 pass meets (which are indicated by which class they derive from). 31 32 We start by showing you how to construct a pass, everything from setting up the 33 code, to compiling, loading, and executing it. After the basics are down, more 34 advanced features are discussed. 35 36 Quick Start --- Writing hello world 37 =================================== 38 39 Here we describe how to write the "hello world" of passes. The "Hello" pass is 40 designed to simply print out the name of non-external functions that exist in 41 the program being compiled. It does not modify the program at all, it just 42 inspects it. The source code and files for this pass are available in the LLVM 43 source tree in the ``lib/Transforms/Hello`` directory. 44 45 .. _writing-an-llvm-pass-makefile: 46 47 Setting up the build environment 48 -------------------------------- 49 50 First, configure and build LLVM. Next, you need to create a new directory 51 somewhere in the LLVM source base. For this example, we'll assume that you 52 made ``lib/Transforms/Hello``. Finally, you must set up a build script 53 (``Makefile``) that will compile the source code for the new pass. To do this, 54 copy the following into ``Makefile``: 55 56 .. code-block:: make 57 58 # Makefile for hello pass 59 60 # Path to top level of LLVM hierarchy 61 LEVEL = ../../.. 62 63 # Name of the library to build 64 LIBRARYNAME = Hello 65 66 # Make the shared library become a loadable module so the tools can 67 # dlopen/dlsym on the resulting library. 68 LOADABLE_MODULE = 1 69 70 # Include the makefile implementation stuff 71 include $(LEVEL)/Makefile.common 72 73 This makefile specifies that all of the ``.cpp`` files in the current directory 74 are to be compiled and linked together into a shared object 75 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the 76 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options. 77 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac 78 OS X), the appropriate extension will be used. 79 80 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`. 81 82 Now that we have the build scripts set up, we just need to write the code for 83 the pass itself. 84 85 .. _writing-an-llvm-pass-basiccode: 86 87 Basic code required 88 ------------------- 89 90 Now that we have a way to compile our new pass, we just have to write it. 91 Start out with: 92 93 .. code-block:: c++ 94 95 #include "llvm/Pass.h" 96 #include "llvm/IR/Function.h" 97 #include "llvm/Support/raw_ostream.h" 98 99 Which are needed because we are writing a `Pass 100 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on 101 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will 102 be doing some printing. 103 104 Next we have: 105 106 .. code-block:: c++ 107 108 using namespace llvm; 109 110 ... which is required because the functions from the include files live in the 111 llvm namespace. 112 113 Next we have: 114 115 .. code-block:: c++ 116 117 namespace { 118 119 ... which starts out an anonymous namespace. Anonymous namespaces are to C++ 120 what the "``static``" keyword is to C (at global scope). It makes the things 121 declared inside of the anonymous namespace visible only to the current file. 122 If you're not familiar with them, consult a decent C++ book for more 123 information. 124 125 Next, we declare our pass itself: 126 127 .. code-block:: c++ 128 129 struct Hello : public FunctionPass { 130 131 This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass 132 <writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses 133 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but 134 for now, know that ``FunctionPass`` operates on a function at a time. 135 136 .. code-block:: c++ 137 138 static char ID; 139 Hello() : FunctionPass(ID) {} 140 141 This declares pass identifier used by LLVM to identify pass. This allows LLVM 142 to avoid using expensive C++ runtime information. 143 144 .. code-block:: c++ 145 146 bool runOnFunction(Function &F) override { 147 errs() << "Hello: "; 148 errs().write_escaped(F.getName()) << "\n"; 149 return false; 150 } 151 }; // end of struct Hello 152 } // end of anonymous namespace 153 154 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method, 155 which overrides an abstract virtual method inherited from :ref:`FunctionPass 156 <writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our 157 thing, so we just print out our message with the name of each function. 158 159 .. code-block:: c++ 160 161 char Hello::ID = 0; 162 163 We initialize pass ID here. LLVM uses ID's address to identify a pass, so 164 initialization value is not important. 165 166 .. code-block:: c++ 167 168 static RegisterPass<Hello> X("hello", "Hello World Pass", 169 false /* Only looks at CFG */, 170 false /* Analysis Pass */); 171 172 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>` 173 ``Hello``, giving it a command line argument "``hello``", and a name "Hello 174 World Pass". The last two arguments describe its behavior: if a pass walks CFG 175 without modifying it then the third argument is set to ``true``; if a pass is 176 an analysis pass, for example dominator tree pass, then ``true`` is supplied as 177 the fourth argument. 178 179 As a whole, the ``.cpp`` file looks like: 180 181 .. code-block:: c++ 182 183 #include "llvm/Pass.h" 184 #include "llvm/IR/Function.h" 185 #include "llvm/Support/raw_ostream.h" 186 187 using namespace llvm; 188 189 namespace { 190 struct Hello : public FunctionPass { 191 static char ID; 192 Hello() : FunctionPass(ID) {} 193 194 bool runOnFunction(Function &F) override { 195 errs() << "Hello: "; 196 errs().write_escaped(F.getName()) << '\n'; 197 return false; 198 } 199 }; 200 } 201 202 char Hello::ID = 0; 203 static RegisterPass<Hello> X("hello", "Hello World Pass", false, false); 204 205 Now that it's all together, compile the file with a simple "``gmake``" command 206 from the top level of your build directory and you should get a new file 207 "``Debug+Asserts/lib/Hello.so``". Note that everything in this file is 208 contained in an anonymous namespace --- this reflects the fact that passes 209 are self contained units that do not need external interfaces (although they 210 can have them) to be useful. 211 212 Running a pass with ``opt`` 213 --------------------------- 214 215 Now that you have a brand new shiny shared object file, we can use the 216 :program:`opt` command to run an LLVM program through your pass. Because you 217 registered your pass with ``RegisterPass``, you will be able to use the 218 :program:`opt` tool to access it, once loaded. 219 220 To test it, follow the example at the end of the :doc:`GettingStarted` to 221 compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for 222 the program through our transformation like this (or course, any bitcode file 223 will work): 224 225 .. code-block:: console 226 227 $ opt -load ../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null 228 Hello: __main 229 Hello: puts 230 Hello: main 231 232 The :option:`-load` option specifies that :program:`opt` should load your pass 233 as a shared object, which makes "``-hello``" a valid command line argument 234 (which is one reason you need to :ref:`register your pass 235 <writing-an-llvm-pass-registration>`). Because the Hello pass does not modify 236 the program in any interesting way, we just throw away the result of 237 :program:`opt` (sending it to ``/dev/null``). 238 239 To see what happened to the other string you registered, try running 240 :program:`opt` with the :option:`-help` option: 241 242 .. code-block:: console 243 244 $ opt -load ../../Debug+Asserts/lib/Hello.so -help 245 OVERVIEW: llvm .bc -> .bc modular optimizer 246 247 USAGE: opt [options] <input bitcode> 248 249 OPTIONS: 250 Optimizations available: 251 ... 252 -globalopt - Global Variable Optimizer 253 -globalsmodref-aa - Simple mod/ref analysis for globals 254 -gvn - Global Value Numbering 255 -hello - Hello World Pass 256 -indvars - Induction Variable Simplification 257 -inline - Function Integration/Inlining 258 ... 259 260 The pass name gets added as the information string for your pass, giving some 261 documentation to users of :program:`opt`. Now that you have a working pass, 262 you would go ahead and make it do the cool transformations you want. Once you 263 get it all working and tested, it may become useful to find out how fast your 264 pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a 265 nice command line option (:option:`--time-passes`) that allows you to get 266 information about the execution time of your pass along with the other passes 267 you queue up. For example: 268 269 .. code-block:: console 270 271 $ opt -load ../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null 272 Hello: __main 273 Hello: puts 274 Hello: main 275 =============================================================================== 276 ... Pass execution timing report ... 277 =============================================================================== 278 Total Execution Time: 0.02 seconds (0.0479059 wall clock) 279 280 ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name --- 281 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer 282 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction 283 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier 284 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass 285 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL 286 287 As you can see, our implementation above is pretty fast. The additional 288 passes listed are automatically inserted by the :program:`opt` tool to verify 289 that the LLVM emitted by your pass is still valid and well formed LLVM, which 290 hasn't been broken somehow. 291 292 Now that you have seen the basics of the mechanics behind passes, we can talk 293 about some more details of how they work and how to use them. 294 295 .. _writing-an-llvm-pass-pass-classes: 296 297 Pass classes and requirements 298 ============================= 299 300 One of the first things that you should do when designing a new pass is to 301 decide what class you should subclass for your pass. The :ref:`Hello World 302 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass 303 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did 304 not discuss why or when this should occur. Here we talk about the classes 305 available, from the most general to the most specific. 306 307 When choosing a superclass for your ``Pass``, you should choose the **most 308 specific** class possible, while still being able to meet the requirements 309 listed. This gives the LLVM Pass Infrastructure information necessary to 310 optimize how passes are run, so that the resultant compiler isn't unnecessarily 311 slow. 312 313 The ``ImmutablePass`` class 314 --------------------------- 315 316 The most plain and boring type of pass is the "`ImmutablePass 317 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass 318 type is used for passes that do not have to be run, do not change state, and 319 never need to be updated. This is not a normal type of transformation or 320 analysis, but can provide information about the current compiler configuration. 321 322 Although this pass class is very infrequently used, it is important for 323 providing information about the current target machine being compiled for, and 324 other static information that can affect the various transformations. 325 326 ``ImmutablePass``\ es never invalidate other transformations, are never 327 invalidated, and are never "run". 328 329 .. _writing-an-llvm-pass-ModulePass: 330 331 The ``ModulePass`` class 332 ------------------------ 333 334 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class 335 is the most general of all superclasses that you can use. Deriving from 336 ``ModulePass`` indicates that your pass uses the entire program as a unit, 337 referring to function bodies in no predictable order, or adding and removing 338 functions. Because nothing is known about the behavior of ``ModulePass`` 339 subclasses, no optimization can be done for their execution. 340 341 A module pass can use function level passes (e.g. dominators) using the 342 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to 343 provide the function to retrieve analysis result for, if the function pass does 344 not require any module or immutable passes. Note that this can only be done 345 for functions for which the analysis ran, e.g. in the case of dominators you 346 should only ask for the ``DominatorTree`` for function definitions, not 347 declarations. 348 349 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and 350 overload the ``runOnModule`` method with the following signature: 351 352 The ``runOnModule`` method 353 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 354 355 .. code-block:: c++ 356 357 virtual bool runOnModule(Module &M) = 0; 358 359 The ``runOnModule`` method performs the interesting work of the pass. It 360 should return ``true`` if the module was modified by the transformation and 361 ``false`` otherwise. 362 363 .. _writing-an-llvm-pass-CallGraphSCCPass: 364 365 The ``CallGraphSCCPass`` class 366 ------------------------------ 367 368 The `CallGraphSCCPass 369 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by 370 passes that need to traverse the program bottom-up on the call graph (callees 371 before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics 372 for building and traversing the ``CallGraph``, but also allows the system to 373 optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the 374 requirements outlined below, and doesn't meet the requirements of a 375 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass 376 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from 377 ``CallGraphSCCPass``. 378 379 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean. 380 381 To be explicit, CallGraphSCCPass subclasses are: 382 383 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those 384 in the current SCC and the direct callers and direct callees of the SCC. 385 #. ... *required* to preserve the current ``CallGraph`` object, updating it to 386 reflect any changes made to the program. 387 #. ... *not allowed* to add or remove SCC's from the current Module, though 388 they may change the contents of an SCC. 389 #. ... *allowed* to add or remove global variables from the current Module. 390 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC 391 <writing-an-llvm-pass-runOnSCC>` (including global data). 392 393 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it 394 has to handle SCCs with more than one node in it. All of the virtual methods 395 described below should return ``true`` if they modified the program, or 396 ``false`` if they didn't. 397 398 The ``doInitialization(CallGraph &)`` method 399 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 400 401 .. code-block:: c++ 402 403 virtual bool doInitialization(CallGraph &CG); 404 405 The ``doInitialization`` method is allowed to do most of the things that 406 ``CallGraphSCCPass``\ es are not allowed to do. They can add and remove 407 functions, get pointers to functions, etc. The ``doInitialization`` method is 408 designed to do simple initialization type of stuff that does not depend on the 409 SCCs being processed. The ``doInitialization`` method call is not scheduled to 410 overlap with any other pass executions (thus it should be very fast). 411 412 .. _writing-an-llvm-pass-runOnSCC: 413 414 The ``runOnSCC`` method 415 ^^^^^^^^^^^^^^^^^^^^^^^ 416 417 .. code-block:: c++ 418 419 virtual bool runOnSCC(CallGraphSCC &SCC) = 0; 420 421 The ``runOnSCC`` method performs the interesting work of the pass, and should 422 return ``true`` if the module was modified by the transformation, ``false`` 423 otherwise. 424 425 The ``doFinalization(CallGraph &)`` method 426 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 427 428 .. code-block:: c++ 429 430 virtual bool doFinalization(CallGraph &CG); 431 432 The ``doFinalization`` method is an infrequently used method that is called 433 when the pass framework has finished calling :ref:`runOnSCC 434 <writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled. 435 436 .. _writing-an-llvm-pass-FunctionPass: 437 438 The ``FunctionPass`` class 439 -------------------------- 440 441 In contrast to ``ModulePass`` subclasses, `FunctionPass 442 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a 443 predictable, local behavior that can be expected by the system. All 444 ``FunctionPass`` execute on each function in the program independent of all of 445 the other functions in the program. ``FunctionPass``\ es do not require that 446 they are executed in a particular order, and ``FunctionPass``\ es do not modify 447 external functions. 448 449 To be explicit, ``FunctionPass`` subclasses are not allowed to: 450 451 #. Inspect or modify a ``Function`` other than the one currently being processed. 452 #. Add or remove ``Function``\ s from the current ``Module``. 453 #. Add or remove global variables from the current ``Module``. 454 #. Maintain state across invocations of :ref:`runOnFunction 455 <writing-an-llvm-pass-runOnFunction>` (including global data). 456 457 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello 458 World <writing-an-llvm-pass-basiccode>` pass for example). 459 ``FunctionPass``\ es may overload three virtual methods to do their work. All 460 of these methods should return ``true`` if they modified the program, or 461 ``false`` if they didn't. 462 463 .. _writing-an-llvm-pass-doInitialization-mod: 464 465 The ``doInitialization(Module &)`` method 466 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 467 468 .. code-block:: c++ 469 470 virtual bool doInitialization(Module &M); 471 472 The ``doInitialization`` method is allowed to do most of the things that 473 ``FunctionPass``\ es are not allowed to do. They can add and remove functions, 474 get pointers to functions, etc. The ``doInitialization`` method is designed to 475 do simple initialization type of stuff that does not depend on the functions 476 being processed. The ``doInitialization`` method call is not scheduled to 477 overlap with any other pass executions (thus it should be very fast). 478 479 A good example of how this method should be used is the `LowerAllocations 480 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass 481 converts ``malloc`` and ``free`` instructions into platform dependent 482 ``malloc()`` and ``free()`` function calls. It uses the ``doInitialization`` 483 method to get a reference to the ``malloc`` and ``free`` functions that it 484 needs, adding prototypes to the module if necessary. 485 486 .. _writing-an-llvm-pass-runOnFunction: 487 488 The ``runOnFunction`` method 489 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 490 491 .. code-block:: c++ 492 493 virtual bool runOnFunction(Function &F) = 0; 494 495 The ``runOnFunction`` method must be implemented by your subclass to do the 496 transformation or analysis work of your pass. As usual, a ``true`` value 497 should be returned if the function is modified. 498 499 .. _writing-an-llvm-pass-doFinalization-mod: 500 501 The ``doFinalization(Module &)`` method 502 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 503 504 .. code-block:: c++ 505 506 virtual bool doFinalization(Module &M); 507 508 The ``doFinalization`` method is an infrequently used method that is called 509 when the pass framework has finished calling :ref:`runOnFunction 510 <writing-an-llvm-pass-runOnFunction>` for every function in the program being 511 compiled. 512 513 .. _writing-an-llvm-pass-LoopPass: 514 515 The ``LoopPass`` class 516 ---------------------- 517 518 All ``LoopPass`` execute on each loop in the function independent of all of the 519 other loops in the function. ``LoopPass`` processes loops in loop nest order 520 such that outer most loop is processed last. 521 522 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager`` 523 interface. Implementing a loop pass is usually straightforward. 524 ``LoopPass``\ es may overload three virtual methods to do their work. All 525 these methods should return ``true`` if they modified the program, or ``false`` 526 if they didn't. 527 528 A ``LoopPass`` subclass which is intended to run as part of the main loop pass 529 pipeline needs to preserve all of the same *function* analyses that the other 530 loop passes in its pipeline require. To make that easier, 531 a ``getLoopAnalysisUsage`` function is provided by ``LoopUtils.h``. It can be 532 called within the subclass's ``getAnalysisUsage`` override to get consistent 533 and correct behavior. Analogously, ``INITIALIZE_PASS_DEPENDENCY(LoopPass)`` 534 will initialize this set of function analyses. 535 536 The ``doInitialization(Loop *, LPPassManager &)`` method 537 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 538 539 .. code-block:: c++ 540 541 virtual bool doInitialization(Loop *, LPPassManager &LPM); 542 543 The ``doInitialization`` method is designed to do simple initialization type of 544 stuff that does not depend on the functions being processed. The 545 ``doInitialization`` method call is not scheduled to overlap with any other 546 pass executions (thus it should be very fast). ``LPPassManager`` interface 547 should be used to access ``Function`` or ``Module`` level analysis information. 548 549 .. _writing-an-llvm-pass-runOnLoop: 550 551 The ``runOnLoop`` method 552 ^^^^^^^^^^^^^^^^^^^^^^^^ 553 554 .. code-block:: c++ 555 556 virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0; 557 558 The ``runOnLoop`` method must be implemented by your subclass to do the 559 transformation or analysis work of your pass. As usual, a ``true`` value 560 should be returned if the function is modified. ``LPPassManager`` interface 561 should be used to update loop nest. 562 563 The ``doFinalization()`` method 564 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 565 566 .. code-block:: c++ 567 568 virtual bool doFinalization(); 569 570 The ``doFinalization`` method is an infrequently used method that is called 571 when the pass framework has finished calling :ref:`runOnLoop 572 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled. 573 574 .. _writing-an-llvm-pass-RegionPass: 575 576 The ``RegionPass`` class 577 ------------------------ 578 579 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`, 580 but executes on each single entry single exit region in the function. 581 ``RegionPass`` processes regions in nested order such that the outer most 582 region is processed last. 583 584 ``RegionPass`` subclasses are allowed to update the region tree by using the 585 ``RGPassManager`` interface. You may overload three virtual methods of 586 ``RegionPass`` to implement your own region pass. All these methods should 587 return ``true`` if they modified the program, or ``false`` if they did not. 588 589 The ``doInitialization(Region *, RGPassManager &)`` method 590 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 591 592 .. code-block:: c++ 593 594 virtual bool doInitialization(Region *, RGPassManager &RGM); 595 596 The ``doInitialization`` method is designed to do simple initialization type of 597 stuff that does not depend on the functions being processed. The 598 ``doInitialization`` method call is not scheduled to overlap with any other 599 pass executions (thus it should be very fast). ``RPPassManager`` interface 600 should be used to access ``Function`` or ``Module`` level analysis information. 601 602 .. _writing-an-llvm-pass-runOnRegion: 603 604 The ``runOnRegion`` method 605 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 606 607 .. code-block:: c++ 608 609 virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0; 610 611 The ``runOnRegion`` method must be implemented by your subclass to do the 612 transformation or analysis work of your pass. As usual, a true value should be 613 returned if the region is modified. ``RGPassManager`` interface should be used to 614 update region tree. 615 616 The ``doFinalization()`` method 617 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 618 619 .. code-block:: c++ 620 621 virtual bool doFinalization(); 622 623 The ``doFinalization`` method is an infrequently used method that is called 624 when the pass framework has finished calling :ref:`runOnRegion 625 <writing-an-llvm-pass-runOnRegion>` for every region in the program being 626 compiled. 627 628 .. _writing-an-llvm-pass-BasicBlockPass: 629 630 The ``BasicBlockPass`` class 631 ---------------------------- 632 633 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's 634 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope 635 of inspection and modification to a single basic block at a time. As such, 636 they are **not** allowed to do any of the following: 637 638 #. Modify or inspect any basic blocks outside of the current one. 639 #. Maintain state across invocations of :ref:`runOnBasicBlock 640 <writing-an-llvm-pass-runOnBasicBlock>`. 641 #. Modify the control flow graph (by altering terminator instructions) 642 #. Any of the things forbidden for :ref:`FunctionPasses 643 <writing-an-llvm-pass-FunctionPass>`. 644 645 ``BasicBlockPass``\ es are useful for traditional local and "peephole" 646 optimizations. They may override the same :ref:`doInitialization(Module &) 647 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &) 648 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's 649 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual 650 methods that may also be implemented: 651 652 The ``doInitialization(Function &)`` method 653 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 654 655 .. code-block:: c++ 656 657 virtual bool doInitialization(Function &F); 658 659 The ``doInitialization`` method is allowed to do most of the things that 660 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es 661 can. The ``doInitialization`` method is designed to do simple initialization 662 that does not depend on the ``BasicBlock``\ s being processed. The 663 ``doInitialization`` method call is not scheduled to overlap with any other 664 pass executions (thus it should be very fast). 665 666 .. _writing-an-llvm-pass-runOnBasicBlock: 667 668 The ``runOnBasicBlock`` method 669 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 670 671 .. code-block:: c++ 672 673 virtual bool runOnBasicBlock(BasicBlock &BB) = 0; 674 675 Override this function to do the work of the ``BasicBlockPass``. This function 676 is not allowed to inspect or modify basic blocks other than the parameter, and 677 are not allowed to modify the CFG. A ``true`` value must be returned if the 678 basic block is modified. 679 680 The ``doFinalization(Function &)`` method 681 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 682 683 .. code-block:: c++ 684 685 virtual bool doFinalization(Function &F); 686 687 The ``doFinalization`` method is an infrequently used method that is called 688 when the pass framework has finished calling :ref:`runOnBasicBlock 689 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program 690 being compiled. This can be used to perform per-function finalization. 691 692 The ``MachineFunctionPass`` class 693 --------------------------------- 694 695 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on 696 the machine-dependent representation of each LLVM function in the program. 697 698 Code generator passes are registered and initialized specially by 699 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot 700 generally be run from the :program:`opt` or :program:`bugpoint` commands. 701 702 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions 703 that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es 704 also have additional restrictions. In particular, ``MachineFunctionPass``\ es 705 are not allowed to do any of the following: 706 707 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s, 708 ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s, 709 ``GlobalAlias``\ es, or ``Module``\ s. 710 #. Modify a ``MachineFunction`` other than the one currently being processed. 711 #. Maintain state across invocations of :ref:`runOnMachineFunction 712 <writing-an-llvm-pass-runOnMachineFunction>` (including global data). 713 714 .. _writing-an-llvm-pass-runOnMachineFunction: 715 716 The ``runOnMachineFunction(MachineFunction &MF)`` method 717 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 718 719 .. code-block:: c++ 720 721 virtual bool runOnMachineFunction(MachineFunction &MF) = 0; 722 723 ``runOnMachineFunction`` can be considered the main entry point of a 724 ``MachineFunctionPass``; that is, you should override this method to do the 725 work of your ``MachineFunctionPass``. 726 727 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a 728 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on 729 the machine-dependent representation of the function. If you want to get at 730 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use 731 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you 732 may not modify the LLVM ``Function`` or its contents from a 733 ``MachineFunctionPass``. 734 735 .. _writing-an-llvm-pass-registration: 736 737 Pass registration 738 ----------------- 739 740 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we 741 illustrated how pass registration works, and discussed some of the reasons that 742 it is used and what it does. Here we discuss how and why passes are 743 registered. 744 745 As we saw above, passes are registered with the ``RegisterPass`` template. The 746 template parameter is the name of the pass that is to be used on the command 747 line to specify that the pass should be added to a program (for example, with 748 :program:`opt` or :program:`bugpoint`). The first argument is the name of the 749 pass, which is to be used for the :option:`-help` output of programs, as well 750 as for debug output generated by the :option:`--debug-pass` option. 751 752 If you want your pass to be easily dumpable, you should implement the virtual 753 print method: 754 755 The ``print`` method 756 ^^^^^^^^^^^^^^^^^^^^ 757 758 .. code-block:: c++ 759 760 virtual void print(llvm::raw_ostream &O, const Module *M) const; 761 762 The ``print`` method must be implemented by "analyses" in order to print a 763 human readable version of the analysis results. This is useful for debugging 764 an analysis itself, as well as for other people to figure out how an analysis 765 works. Use the opt ``-analyze`` argument to invoke this method. 766 767 The ``llvm::raw_ostream`` parameter specifies the stream to write the results 768 on, and the ``Module`` parameter gives a pointer to the top level module of the 769 program that has been analyzed. Note however that this pointer may be ``NULL`` 770 in certain circumstances (such as calling the ``Pass::dump()`` from a 771 debugger), so it should only be used to enhance debug output, it should not be 772 depended on. 773 774 .. _writing-an-llvm-pass-interaction: 775 776 Specifying interactions between passes 777 -------------------------------------- 778 779 One of the main responsibilities of the ``PassManager`` is to make sure that 780 passes interact with each other correctly. Because ``PassManager`` tries to 781 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it 782 must know how the passes interact with each other and what dependencies exist 783 between the various passes. To track this, each pass can declare the set of 784 passes that are required to be executed before the current pass, and the passes 785 which are invalidated by the current pass. 786 787 Typically this functionality is used to require that analysis results are 788 computed before your pass is run. Running arbitrary transformation passes can 789 invalidate the computed analysis results, which is what the invalidation set 790 specifies. If a pass does not implement the :ref:`getAnalysisUsage 791 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any 792 prerequisite passes, and invalidating **all** other passes. 793 794 .. _writing-an-llvm-pass-getAnalysisUsage: 795 796 The ``getAnalysisUsage`` method 797 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 798 799 .. code-block:: c++ 800 801 virtual void getAnalysisUsage(AnalysisUsage &Info) const; 802 803 By implementing the ``getAnalysisUsage`` method, the required and invalidated 804 sets may be specified for your transformation. The implementation should fill 805 in the `AnalysisUsage 806 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with 807 information about which passes are required and not invalidated. To do this, a 808 pass may call any of the following methods on the ``AnalysisUsage`` object: 809 810 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods 811 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 812 813 If your pass requires a previous pass to be executed (an analysis for example), 814 it can use one of these methods to arrange for it to be run before your pass. 815 LLVM has many different types of analyses and passes that can be required, 816 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring 817 ``BreakCriticalEdges``, for example, guarantees that there will be no critical 818 edges in the CFG when your pass has been run. 819 820 Some analyses chain to other analyses to do their job. For example, an 821 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain 822 <aliasanalysis-chaining>` to other alias analysis passes. In cases where 823 analyses chain, the ``addRequiredTransitive`` method should be used instead of 824 the ``addRequired`` method. This informs the ``PassManager`` that the 825 transitively required pass should be alive as long as the requiring pass is. 826 827 The ``AnalysisUsage::addPreserved<>`` method 828 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 829 830 One of the jobs of the ``PassManager`` is to optimize how and when analyses are 831 run. In particular, it attempts to avoid recomputing data unless it needs to. 832 For this reason, passes are allowed to declare that they preserve (i.e., they 833 don't invalidate) an existing analysis if it's available. For example, a 834 simple constant folding pass would not modify the CFG, so it can't possibly 835 affect the results of dominator analysis. By default, all passes are assumed 836 to invalidate all others. 837 838 The ``AnalysisUsage`` class provides several methods which are useful in 839 certain circumstances that are related to ``addPreserved``. In particular, the 840 ``setPreservesAll`` method can be called to indicate that the pass does not 841 modify the LLVM program at all (which is true for analyses), and the 842 ``setPreservesCFG`` method can be used by transformations that change 843 instructions in the program but do not modify the CFG or terminator 844 instructions (note that this property is implicitly set for 845 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es). 846 847 ``addPreserved`` is particularly useful for transformations like 848 ``BreakCriticalEdges``. This pass knows how to update a small set of loop and 849 dominator related analyses if they exist, so it can preserve them, despite the 850 fact that it hacks on the CFG. 851 852 Example implementations of ``getAnalysisUsage`` 853 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 854 855 .. code-block:: c++ 856 857 // This example modifies the program, but does not modify the CFG 858 void LICM::getAnalysisUsage(AnalysisUsage &AU) const { 859 AU.setPreservesCFG(); 860 AU.addRequired<LoopInfoWrapperPass>(); 861 } 862 863 .. _writing-an-llvm-pass-getAnalysis: 864 865 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods 866 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 867 868 The ``Pass::getAnalysis<>`` method is automatically inherited by your class, 869 providing you with access to the passes that you declared that you required 870 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 871 method. It takes a single template argument that specifies which pass class 872 you want, and returns a reference to that pass. For example: 873 874 .. code-block:: c++ 875 876 bool LICM::runOnFunction(Function &F) { 877 LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 878 //... 879 } 880 881 This method call returns a reference to the pass desired. You may get a 882 runtime assertion failure if you attempt to get an analysis that you did not 883 declare as required in your :ref:`getAnalysisUsage 884 <writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be 885 called by your ``run*`` method implementation, or by any other local method 886 invoked by your ``run*`` method. 887 888 A module level pass can use function level analysis info using this interface. 889 For example: 890 891 .. code-block:: c++ 892 893 bool ModuleLevelPass::runOnModule(Module &M) { 894 //... 895 DominatorTree &DT = getAnalysis<DominatorTree>(Func); 896 //... 897 } 898 899 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass 900 manager before returning a reference to the desired pass. 901 902 If your pass is capable of updating analyses if they exist (e.g., 903 ``BreakCriticalEdges``, as described above), you can use the 904 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if 905 it is active. For example: 906 907 .. code-block:: c++ 908 909 if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { 910 // A DominatorSet is active. This code will update it. 911 } 912 913 Implementing Analysis Groups 914 ---------------------------- 915 916 Now that we understand the basics of how passes are defined, how they are used, 917 and how they are required from other passes, it's time to get a little bit 918 fancier. All of the pass relationships that we have seen so far are very 919 simple: one pass depends on one other specific pass to be run before it can 920 run. For many applications, this is great, for others, more flexibility is 921 required. 922 923 In particular, some analyses are defined such that there is a single simple 924 interface to the analysis results, but multiple ways of calculating them. 925 Consider alias analysis for example. The most trivial alias analysis returns 926 "may alias" for any alias query. The most sophisticated analysis a 927 flow-sensitive, context-sensitive interprocedural analysis that can take a 928 significant amount of time to execute (and obviously, there is a lot of room 929 between these two extremes for other implementations). To cleanly support 930 situations like this, the LLVM Pass Infrastructure supports the notion of 931 Analysis Groups. 932 933 Analysis Group Concepts 934 ^^^^^^^^^^^^^^^^^^^^^^^ 935 936 An Analysis Group is a single simple interface that may be implemented by 937 multiple different passes. Analysis Groups can be given human readable names 938 just like passes, but unlike passes, they need not derive from the ``Pass`` 939 class. An analysis group may have one or more implementations, one of which is 940 the "default" implementation. 941 942 Analysis groups are used by client passes just like other passes are: the 943 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order 944 to resolve this requirement, the :ref:`PassManager 945 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any 946 implementations of the analysis group are available. If none is available, the 947 default implementation is created for the pass to use. All standard rules for 948 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still 949 apply. 950 951 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is 952 optional for normal passes, all analysis group implementations must be 953 registered, and must use the :ref:`INITIALIZE_AG_PASS 954 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the 955 implementation pool. Also, a default implementation of the interface **must** 956 be registered with :ref:`RegisterAnalysisGroup 957 <writing-an-llvm-pass-RegisterAnalysisGroup>`. 958 959 As a concrete example of an Analysis Group in action, consider the 960 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ 961 analysis group. The default implementation of the alias analysis interface 962 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass) 963 just does a few simple checks that don't require significant analysis to 964 compute (such as: two different globals can never alias each other, etc). 965 Passes that use the `AliasAnalysis 966 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for 967 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not 968 care which implementation of alias analysis is actually provided, they just use 969 the designated interface. 970 971 From the user's perspective, commands work just like normal. Issuing the 972 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated 973 and added to the pass sequence. Issuing the command ``opt -somefancyaa -gcse 974 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis 975 (which doesn't actually exist, it's just a hypothetical example) instead. 976 977 .. _writing-an-llvm-pass-RegisterAnalysisGroup: 978 979 Using ``RegisterAnalysisGroup`` 980 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 981 982 The ``RegisterAnalysisGroup`` template is used to register the analysis group 983 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to 984 the analysis group. First, an analysis group should be registered, with a 985 human readable name provided for it. Unlike registration of passes, there is 986 no command line argument to be specified for the Analysis Group Interface 987 itself, because it is "abstract": 988 989 .. code-block:: c++ 990 991 static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis"); 992 993 Once the analysis is registered, passes can declare that they are valid 994 implementations of the interface by using the following code: 995 996 .. code-block:: c++ 997 998 namespace { 999 // Declare that we implement the AliasAnalysis interface 1000 INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa", 1001 "A more complex alias analysis implementation", 1002 false, // Is CFG Only? 1003 true, // Is Analysis? 1004 false); // Is default Analysis Group implementation? 1005 } 1006 1007 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro 1008 both to register and to "join" the `AliasAnalysis 1009 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group. 1010 Every implementation of an analysis group should join using this macro. 1011 1012 .. code-block:: c++ 1013 1014 namespace { 1015 // Declare that we implement the AliasAnalysis interface 1016 INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa", 1017 "Basic Alias Analysis (default AA impl)", 1018 false, // Is CFG Only? 1019 true, // Is Analysis? 1020 true); // Is default Analysis Group implementation? 1021 } 1022 1023 Here we show how the default implementation is specified (using the final 1024 argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one 1025 default implementation available at all times for an Analysis Group to be used. 1026 Only default implementation can derive from ``ImmutablePass``. Here we declare 1027 that the `BasicAliasAnalysis 1028 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default 1029 implementation for the interface. 1030 1031 Pass Statistics 1032 =============== 1033 1034 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is 1035 designed to be an easy way to expose various success metrics from passes. 1036 These statistics are printed at the end of a run, when the :option:`-stats` 1037 command line option is enabled on the command line. See the :ref:`Statistics 1038 section <Statistic>` in the Programmer's Manual for details. 1039 1040 .. _writing-an-llvm-pass-passmanager: 1041 1042 What PassManager does 1043 --------------------- 1044 1045 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class 1046 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of 1047 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>` 1048 are set up correctly, and then schedules passes to run efficiently. All of the 1049 LLVM tools that run passes use the PassManager for execution of these passes. 1050 1051 The PassManager does two main things to try to reduce the execution time of a 1052 series of passes: 1053 1054 #. **Share analysis results.** The ``PassManager`` attempts to avoid 1055 recomputing analysis results as much as possible. This means keeping track 1056 of which analyses are available already, which analyses get invalidated, and 1057 which analyses are needed to be run for a pass. An important part of work 1058 is that the ``PassManager`` tracks the exact lifetime of all analysis 1059 results, allowing it to :ref:`free memory 1060 <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results 1061 as soon as they are no longer needed. 1062 1063 #. **Pipeline the execution of passes on the program.** The ``PassManager`` 1064 attempts to get better cache and memory usage behavior out of a series of 1065 passes by pipelining the passes together. This means that, given a series 1066 of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it 1067 will execute all of the :ref:`FunctionPass 1068 <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the 1069 :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second 1070 function, etc... until the entire program has been run through the passes. 1071 1072 This improves the cache behavior of the compiler, because it is only 1073 touching the LLVM program representation for a single function at a time, 1074 instead of traversing the entire program. It reduces the memory consumption 1075 of compiler, because, for example, only one `DominatorSet 1076 <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be 1077 calculated at a time. This also makes it possible to implement some 1078 :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future. 1079 1080 The effectiveness of the ``PassManager`` is influenced directly by how much 1081 information it has about the behaviors of the passes it is scheduling. For 1082 example, the "preserved" set is intentionally conservative in the face of an 1083 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 1084 method. Not implementing when it should be implemented will have the effect of 1085 not allowing any analysis results to live across the execution of your pass. 1086 1087 The ``PassManager`` class exposes a ``--debug-pass`` command line options that 1088 is useful for debugging pass execution, seeing how things work, and diagnosing 1089 when you should be preserving more analyses than you currently are. (To get 1090 information about all of the variants of the ``--debug-pass`` option, just type 1091 "``opt -help-hidden``"). 1092 1093 By using the --debug-pass=Structure option, for example, we can see how our 1094 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other 1095 passes. Lets try it out with the gcse and licm passes: 1096 1097 .. code-block:: console 1098 1099 $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null 1100 Module Pass Manager 1101 Function Pass Manager 1102 Dominator Set Construction 1103 Immediate Dominators Construction 1104 Global Common Subexpression Elimination 1105 -- Immediate Dominators Construction 1106 -- Global Common Subexpression Elimination 1107 Natural Loop Construction 1108 Loop Invariant Code Motion 1109 -- Natural Loop Construction 1110 -- Loop Invariant Code Motion 1111 Module Verifier 1112 -- Dominator Set Construction 1113 -- Module Verifier 1114 Bitcode Writer 1115 --Bitcode Writer 1116 1117 This output shows us when passes are constructed and when the analysis results 1118 are known to be dead (prefixed with "``--``"). Here we see that GCSE uses 1119 dominator and immediate dominator information to do its job. The LICM pass 1120 uses natural loop information, which uses dominator sets, but not immediate 1121 dominators. Because immediate dominators are no longer useful after the GCSE 1122 pass, it is immediately destroyed. The dominator sets are then reused to 1123 compute natural loop information, which is then used by the LICM pass. 1124 1125 After the LICM pass, the module verifier runs (which is automatically added by 1126 the :program:`opt` tool), which uses the dominator set to check that the 1127 resultant LLVM code is well formed. After it finishes, the dominator set 1128 information is destroyed, after being computed once, and shared by three 1129 passes. 1130 1131 Lets see how this changes when we run the :ref:`Hello World 1132 <writing-an-llvm-pass-basiccode>` pass in between the two passes: 1133 1134 .. code-block:: console 1135 1136 $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1137 Module Pass Manager 1138 Function Pass Manager 1139 Dominator Set Construction 1140 Immediate Dominators Construction 1141 Global Common Subexpression Elimination 1142 -- Dominator Set Construction 1143 -- Immediate Dominators Construction 1144 -- Global Common Subexpression Elimination 1145 Hello World Pass 1146 -- Hello World Pass 1147 Dominator Set Construction 1148 Natural Loop Construction 1149 Loop Invariant Code Motion 1150 -- Natural Loop Construction 1151 -- Loop Invariant Code Motion 1152 Module Verifier 1153 -- Dominator Set Construction 1154 -- Module Verifier 1155 Bitcode Writer 1156 --Bitcode Writer 1157 Hello: __main 1158 Hello: puts 1159 Hello: main 1160 1161 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass 1162 has killed the Dominator Set pass, even though it doesn't modify the code at 1163 all! To fix this, we need to add the following :ref:`getAnalysisUsage 1164 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass: 1165 1166 .. code-block:: c++ 1167 1168 // We don't modify the program, so we preserve all analyses 1169 void getAnalysisUsage(AnalysisUsage &AU) const override { 1170 AU.setPreservesAll(); 1171 } 1172 1173 Now when we run our pass, we get this output: 1174 1175 .. code-block:: console 1176 1177 $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1178 Pass Arguments: -gcse -hello -licm 1179 Module Pass Manager 1180 Function Pass Manager 1181 Dominator Set Construction 1182 Immediate Dominators Construction 1183 Global Common Subexpression Elimination 1184 -- Immediate Dominators Construction 1185 -- Global Common Subexpression Elimination 1186 Hello World Pass 1187 -- Hello World Pass 1188 Natural Loop Construction 1189 Loop Invariant Code Motion 1190 -- Loop Invariant Code Motion 1191 -- Natural Loop Construction 1192 Module Verifier 1193 -- Dominator Set Construction 1194 -- Module Verifier 1195 Bitcode Writer 1196 --Bitcode Writer 1197 Hello: __main 1198 Hello: puts 1199 Hello: main 1200 1201 Which shows that we don't accidentally invalidate dominator information 1202 anymore, and therefore do not have to compute it twice. 1203 1204 .. _writing-an-llvm-pass-releaseMemory: 1205 1206 The ``releaseMemory`` method 1207 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1208 1209 .. code-block:: c++ 1210 1211 virtual void releaseMemory(); 1212 1213 The ``PassManager`` automatically determines when to compute analysis results, 1214 and how long to keep them around for. Because the lifetime of the pass object 1215 itself is effectively the entire duration of the compilation process, we need 1216 some way to free analysis results when they are no longer useful. The 1217 ``releaseMemory`` virtual method is the way to do this. 1218 1219 If you are writing an analysis or any other pass that retains a significant 1220 amount of state (for use by another pass which "requires" your pass and uses 1221 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should 1222 implement ``releaseMemory`` to, well, release the memory allocated to maintain 1223 this internal state. This method is called after the ``run*`` method for the 1224 class, before the next call of ``run*`` in your pass. 1225 1226 Registering dynamically loaded passes 1227 ===================================== 1228 1229 *Size matters* when constructing production quality tools using LLVM, both for 1230 the purposes of distribution, and for regulating the resident code size when 1231 running on the target system. Therefore, it becomes desirable to selectively 1232 use some passes, while omitting others and maintain the flexibility to change 1233 configurations later on. You want to be able to do all this, and, provide 1234 feedback to the user. This is where pass registration comes into play. 1235 1236 The fundamental mechanisms for pass registration are the 1237 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``. 1238 1239 An instance of ``MachinePassRegistry`` is used to maintain a list of 1240 ``MachinePassRegistryNode`` objects. This instance maintains the list and 1241 communicates additions and deletions to the command line interface. 1242 1243 An instance of ``MachinePassRegistryNode`` subclass is used to maintain 1244 information provided about a particular pass. This information includes the 1245 command line name, the command help string and the address of the function used 1246 to create an instance of the pass. A global static constructor of one of these 1247 instances *registers* with a corresponding ``MachinePassRegistry``, the static 1248 destructor *unregisters*. Thus a pass that is statically linked in the tool 1249 will be registered at start up. A dynamically loaded pass will register on 1250 load and unregister at unload. 1251 1252 Using existing registries 1253 ------------------------- 1254 1255 There are predefined registries to track instruction scheduling 1256 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine 1257 passes. Here we will describe how to *register* a register allocator machine 1258 pass. 1259 1260 Implement your register allocator machine pass. In your register allocator 1261 ``.cpp`` file add the following include: 1262 1263 .. code-block:: c++ 1264 1265 #include "llvm/CodeGen/RegAllocRegistry.h" 1266 1267 Also in your register allocator ``.cpp`` file, define a creator function in the 1268 form: 1269 1270 .. code-block:: c++ 1271 1272 FunctionPass *createMyRegisterAllocator() { 1273 return new MyRegisterAllocator(); 1274 } 1275 1276 Note that the signature of this function should match the type of 1277 ``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing" 1278 declaration, in the form: 1279 1280 .. code-block:: c++ 1281 1282 static RegisterRegAlloc myRegAlloc("myregalloc", 1283 "my register allocator help string", 1284 createMyRegisterAllocator); 1285 1286 Note the two spaces prior to the help string produces a tidy result on the 1287 :option:`-help` query. 1288 1289 .. code-block:: console 1290 1291 $ llc -help 1292 ... 1293 -regalloc - Register allocator to use (default=linearscan) 1294 =linearscan - linear scan register allocator 1295 =local - local register allocator 1296 =simple - simple register allocator 1297 =myregalloc - my register allocator help string 1298 ... 1299 1300 And that's it. The user is now free to use ``-regalloc=myregalloc`` as an 1301 option. Registering instruction schedulers is similar except use the 1302 ``RegisterScheduler`` class. Note that the 1303 ``RegisterScheduler::FunctionPassCtor`` is significantly different from 1304 ``RegisterRegAlloc::FunctionPassCtor``. 1305 1306 To force the load/linking of your register allocator into the 1307 :program:`llc`/:program:`lli` tools, add your creator function's global 1308 declaration to ``Passes.h`` and add a "pseudo" call line to 1309 ``llvm/Codegen/LinkAllCodegenComponents.h``. 1310 1311 Creating new registries 1312 ----------------------- 1313 1314 The easiest way to get started is to clone one of the existing registries; we 1315 recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are 1316 the class name and the ``FunctionPassCtor`` type. 1317 1318 Then you need to declare the registry. Example: if your pass registry is 1319 ``RegisterMyPasses`` then define: 1320 1321 .. code-block:: c++ 1322 1323 MachinePassRegistry RegisterMyPasses::Registry; 1324 1325 And finally, declare the command line option for your passes. Example: 1326 1327 .. code-block:: c++ 1328 1329 cl::opt<RegisterMyPasses::FunctionPassCtor, false, 1330 RegisterPassParser<RegisterMyPasses> > 1331 MyPassOpt("mypass", 1332 cl::init(&createDefaultMyPass), 1333 cl::desc("my pass option help")); 1334 1335 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the 1336 default creator. 1337 1338 Using GDB with dynamically loaded passes 1339 ---------------------------------------- 1340 1341 Unfortunately, using GDB with dynamically loaded passes is not as easy as it 1342 should be. First of all, you can't set a breakpoint in a shared object that 1343 has not been loaded yet, and second of all there are problems with inlined 1344 functions in shared objects. Here are some suggestions to debugging your pass 1345 with GDB. 1346 1347 For sake of discussion, I'm going to assume that you are debugging a 1348 transformation invoked by :program:`opt`, although nothing described here 1349 depends on that. 1350 1351 Setting a breakpoint in your pass 1352 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1353 1354 First thing you do is start gdb on the opt process: 1355 1356 .. code-block:: console 1357 1358 $ gdb opt 1359 GNU gdb 5.0 1360 Copyright 2000 Free Software Foundation, Inc. 1361 GDB is free software, covered by the GNU General Public License, and you are 1362 welcome to change it and/or distribute copies of it under certain conditions. 1363 Type "show copying" to see the conditions. 1364 There is absolutely no warranty for GDB. Type "show warranty" for details. 1365 This GDB was configured as "sparc-sun-solaris2.6"... 1366 (gdb) 1367 1368 Note that :program:`opt` has a lot of debugging information in it, so it takes 1369 time to load. Be patient. Since we cannot set a breakpoint in our pass yet 1370 (the shared object isn't loaded until runtime), we must execute the process, 1371 and have it stop before it invokes our pass, but after it has loaded the shared 1372 object. The most foolproof way of doing this is to set a breakpoint in 1373 ``PassManager::run`` and then run the process with the arguments you want: 1374 1375 .. code-block:: console 1376 1377 $ (gdb) break llvm::PassManager::run 1378 Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. 1379 (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1380 Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1381 Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 1382 70 bool PassManager::run(Module &M) { return PM->run(M); } 1383 (gdb) 1384 1385 Once the :program:`opt` stops in the ``PassManager::run`` method you are now 1386 free to set breakpoints in your pass so that you can trace through execution or 1387 do other standard debugging stuff. 1388 1389 Miscellaneous Problems 1390 ^^^^^^^^^^^^^^^^^^^^^^ 1391 1392 Once you have the basics down, there are a couple of problems that GDB has, 1393 some with solutions, some without. 1394 1395 * Inline functions have bogus stack information. In general, GDB does a pretty 1396 good job getting stack traces and stepping through inline functions. When a 1397 pass is dynamically loaded however, it somehow completely loses this 1398 capability. The only solution I know of is to de-inline a function (move it 1399 from the body of a class to a ``.cpp`` file). 1400 1401 * Restarting the program breaks breakpoints. After following the information 1402 above, you have succeeded in getting some breakpoints planted in your pass. 1403 Next thing you know, you restart the program (i.e., you type "``run``" again), 1404 and you start getting errors about breakpoints being unsettable. The only 1405 way I have found to "fix" this problem is to delete the breakpoints that are 1406 already set in your pass, run the program, and re-set the breakpoints once 1407 execution stops in ``PassManager::run``. 1408 1409 Hopefully these tips will help with common case debugging situations. If you'd 1410 like to contribute some tips of your own, just contact `Chris 1411 <mailto:sabre (a] nondot.org>`_. 1412 1413 Future extensions planned 1414 ------------------------- 1415 1416 Although the LLVM Pass Infrastructure is very capable as it stands, and does 1417 some nifty stuff, there are things we'd like to add in the future. Here is 1418 where we are going: 1419 1420 .. _writing-an-llvm-pass-SMP: 1421 1422 Multithreaded LLVM 1423 ^^^^^^^^^^^^^^^^^^ 1424 1425 Multiple CPU machines are becoming more common and compilation can never be 1426 fast enough: obviously we should allow for a multithreaded compiler. Because 1427 of the semantics defined for passes above (specifically they cannot maintain 1428 state across invocations of their ``run*`` methods), a nice clean way to 1429 implement a multithreaded compiler would be for the ``PassManager`` class to 1430 create multiple instances of each pass object, and allow the separate instances 1431 to be hacking on different parts of the program at the same time. 1432 1433 This implementation would prevent each of the passes from having to implement 1434 multithreaded constructs, requiring only the LLVM core to have locking in a few 1435 places (for global resources). Although this is a simple extension, we simply 1436 haven't had time (or multiprocessor machines, thus a reason) to implement this. 1437 Despite that, we have kept the LLVM passes SMP ready, and you should too. 1438 1439