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      1 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
      2 ; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx  | FileCheck %s --check-prefix=AVX --check-prefix=AVX1
      3 ; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx2 | FileCheck %s --check-prefix=AVX --check-prefix=AVX2
      4 
      5 ; Prefer a blend instruction to a vinsert128 instruction because blends
      6 ; are simpler (no lane changes) and therefore will have equal or better
      7 ; performance.
      8 
      9 define <8 x float> @castA(<4 x float> %m) nounwind uwtable readnone ssp {
     10 ; AVX-LABEL: castA:
     11 ; AVX:       ## BB#0:
     12 ; AVX-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %YMM0<def>
     13 ; AVX-NEXT:    vxorps %ymm1, %ymm1, %ymm1
     14 ; AVX-NEXT:    vblendps {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
     15 ; AVX-NEXT:    retq
     16   %shuffle.i = shufflevector <4 x float> %m, <4 x float> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
     17   ret <8 x float> %shuffle.i
     18 }
     19 
     20 define <4 x double> @castB(<2 x double> %m) nounwind uwtable readnone ssp {
     21 ; AVX-LABEL: castB:
     22 ; AVX:       ## BB#0:
     23 ; AVX-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %YMM0<def>
     24 ; AVX-NEXT:    vxorpd %ymm1, %ymm1, %ymm1
     25 ; AVX-NEXT:    vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
     26 ; AVX-NEXT:    retq
     27   %shuffle.i = shufflevector <2 x double> %m, <2 x double> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
     28   ret <4 x double> %shuffle.i
     29 }
     30 
     31 ; AVX2 is needed for integer types.
     32 
     33 define <4 x i64> @castC(<2 x i64> %m) nounwind uwtable readnone ssp {
     34 ; AVX1-LABEL: castC:
     35 ; AVX1:       ## BB#0:
     36 ; AVX1-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %YMM0<def>
     37 ; AVX1-NEXT:    vxorpd %ymm1, %ymm1, %ymm1
     38 ; AVX1-NEXT:    vblendpd {{.*#+}} ymm0 = ymm0[0,1],ymm1[2,3]
     39 ; AVX1-NEXT:    retq
     40 ;
     41 ; AVX2-LABEL: castC:
     42 ; AVX2:       ## BB#0:
     43 ; AVX2-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %YMM0<def>
     44 ; AVX2-NEXT:    vpxor %ymm1, %ymm1, %ymm1
     45 ; AVX2-NEXT:    vpblendd {{.*#+}} ymm0 = ymm0[0,1,2,3],ymm1[4,5,6,7]
     46 ; AVX2-NEXT:    retq
     47   %shuffle.i = shufflevector <2 x i64> %m, <2 x i64> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
     48   ret <4 x i64> %shuffle.i
     49 }
     50 
     51 ; The next three tests don't need any shuffling. There may or may not be a
     52 ; vzeroupper before the return, so just check for the absence of shuffles.
     53 
     54 define <4 x float> @castD(<8 x float> %m) nounwind uwtable readnone ssp {
     55 ; AVX-LABEL: castD:
     56 ; AVX:       ## BB#0:
     57 ; AVX-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %YMM0<kill>
     58 ; AVX-NEXT:    vzeroupper
     59 ; AVX-NEXT:    retq
     60   %shuffle.i = shufflevector <8 x float> %m, <8 x float> %m, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
     61   ret <4 x float> %shuffle.i
     62 }
     63 
     64 define <2 x i64> @castE(<4 x i64> %m) nounwind uwtable readnone ssp {
     65 ; AVX-LABEL: castE:
     66 ; AVX:       ## BB#0:
     67 ; AVX-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %YMM0<kill>
     68 ; AVX-NEXT:    vzeroupper
     69 ; AVX-NEXT:    retq
     70   %shuffle.i = shufflevector <4 x i64> %m, <4 x i64> %m, <2 x i32> <i32 0, i32 1>
     71   ret <2 x i64> %shuffle.i
     72 }
     73 
     74 define <2 x double> @castF(<4 x double> %m) nounwind uwtable readnone ssp {
     75 ; AVX-LABEL: castF:
     76 ; AVX:       ## BB#0:
     77 ; AVX-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %YMM0<kill>
     78 ; AVX-NEXT:    vzeroupper
     79 ; AVX-NEXT:    retq
     80   %shuffle.i = shufflevector <4 x double> %m, <4 x double> %m, <2 x i32> <i32 0, i32 1>
     81   ret <2 x double> %shuffle.i
     82 }
     83 
     84