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      1 ; RUN: llc < %s -march=x86 -mcpu=core2 | FileCheck %s
      2 
      3 ; test vector shifts converted to proper SSE2 vector shifts when the shift
      4 ; amounts are the same when using a shuffle splat.
      5 
      6 define void @shift1a(<2 x i64> %val, <2 x i64>* %dst, <2 x i64> %sh) nounwind {
      7 entry:
      8 ; CHECK-LABEL: shift1a:
      9 ; CHECK: psllq
     10   %shamt = shufflevector <2 x i64> %sh, <2 x i64> undef, <2 x i32> <i32 0, i32 0>
     11   %shl = shl <2 x i64> %val, %shamt
     12   store <2 x i64> %shl, <2 x i64>* %dst
     13   ret void
     14 }
     15 
     16 ; shift1b can't use a packed shift but can shift lanes separately and shuffle back together
     17 define void @shift1b(<2 x i64> %val, <2 x i64>* %dst, <2 x i64> %sh) nounwind {
     18 entry:
     19 ; CHECK-LABEL: shift1b:
     20 ; CHECK:       pshufd {{.*#+}} xmm2 = xmm1[2,3,0,1]
     21 ; CHECK-NEXT:  movdqa %xmm0, %xmm3
     22 ; CHECK-NEXT:  psllq  %xmm2, %xmm3
     23 ; CHECK-NEXT:  movq   {{.*#+}} xmm1 = xmm1[0],zero
     24 ; CHECK-NEXT:  psllq  %xmm1, %xmm0
     25 ; CHECK-NEXT:  movsd  {{.*#+}} xmm3 = xmm0[0],xmm3[1]
     26   %shamt = shufflevector <2 x i64> %sh, <2 x i64> undef, <2 x i32> <i32 0, i32 1>
     27   %shl = shl <2 x i64> %val, %shamt
     28   store <2 x i64> %shl, <2 x i64>* %dst
     29   ret void
     30 }
     31 
     32 define void @shift2a(<4 x i32> %val, <4 x i32>* %dst, <2 x i32> %amt) nounwind {
     33 entry:
     34 ; CHECK-LABEL: shift2a:
     35 ; CHECK: pslld
     36   %shamt = shufflevector <2 x i32> %amt, <2 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
     37   %shl = shl <4 x i32> %val, %shamt
     38   store <4 x i32> %shl, <4 x i32>* %dst
     39   ret void
     40 }
     41 
     42 define void @shift2b(<4 x i32> %val, <4 x i32>* %dst, <2 x i32> %amt) nounwind {
     43 entry:
     44 ; CHECK-LABEL: shift2b:
     45 ; CHECK: pslld
     46   %shamt = shufflevector <2 x i32> %amt, <2 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 1, i32 1>
     47   %shl = shl <4 x i32> %val, %shamt
     48   store <4 x i32> %shl, <4 x i32>* %dst
     49   ret void
     50 }
     51 
     52 define void @shift2c(<4 x i32> %val, <4 x i32>* %dst, <2 x i32> %amt) nounwind {
     53 entry:
     54 ; CHECK-LABEL: shift2c:
     55 ; CHECK: pslld
     56   %shamt = shufflevector <2 x i32> %amt, <2 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
     57   %shl = shl <4 x i32> %val, %shamt
     58   store <4 x i32> %shl, <4 x i32>* %dst
     59   ret void
     60 }
     61 
     62 define void @shift3a(<8 x i16> %val, <8 x i16>* %dst, <8 x i16> %amt) nounwind {
     63 entry:
     64 ; CHECK-LABEL: shift3a:
     65 ; CHECK: pextrw $6
     66 ; CHECK: psllw
     67   %shamt = shufflevector <8 x i16> %amt, <8 x i16> undef, <8 x i32> <i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6, i32 6>
     68   %shl = shl <8 x i16> %val, %shamt
     69   store <8 x i16> %shl, <8 x i16>* %dst
     70   ret void
     71 }
     72 
     73 define void @shift3b(<8 x i16> %val, <8 x i16>* %dst, i16 %amt) nounwind {
     74 entry:
     75 ; CHECK-LABEL: shift3b:
     76 ; CHECK: movzwl
     77 ; CHECK: psllw
     78   %0 = insertelement <8 x i16> undef, i16 %amt, i32 0
     79   %1 = insertelement <8 x i16> %0, i16 %amt, i32 1
     80   %2 = insertelement <8 x i16> %1, i16 %amt, i32 2
     81   %3 = insertelement <8 x i16> %2, i16 %amt, i32 3
     82   %4 = insertelement <8 x i16> %3, i16 %amt, i32 4
     83   %5 = insertelement <8 x i16> %4, i16 %amt, i32 5
     84   %6 = insertelement <8 x i16> %5, i16 %amt, i32 6
     85   %7 = insertelement <8 x i16> %6, i16 %amt, i32 7
     86   %shl = shl <8 x i16> %val, %7
     87   store <8 x i16> %shl, <8 x i16>* %dst
     88   ret void
     89 }
     90 
     91