1 # RUN: llvm-mc -triple mips-unknown-linux < %s -show-encoding -target-abi=o32 \ 2 # RUN: | FileCheck -check-prefix=ASM %s 3 # RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n32 \ 4 # RUN: | FileCheck -check-prefix=ASM %s 5 # RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n64 \ 6 # RUN: | FileCheck -check-prefix=ASM %s 7 # RUN: llvm-mc -triple mips-unknown-linux < %s -show-encoding -target-abi=o32 \ 8 # RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \ 9 # RUN: FileCheck -check-prefix=OBJ-O32 %s 10 # RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n32 \ 11 # RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \ 12 # RUN: FileCheck -check-prefix=OBJ-N32 %s 13 # RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n64 \ 14 # RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \ 15 # RUN: FileCheck -check-prefix=OBJ-N64 %s 16 .text 17 foo: 18 .reloc 4, R_MIPS_NONE, foo # ASM: .reloc 4, R_MIPS_NONE, foo 19 .reloc 0, R_MIPS_NONE, foo+4 # ASM: .reloc 0, R_MIPS_NONE, foo+4 20 .reloc 8, R_MIPS_32, foo+8 # ASM: .reloc 8, R_MIPS_32, foo+8 21 nop 22 nop 23 nop 24 .reloc 12, R_MIPS_NONE # ASM: .reloc 12, R_MIPS_NONE{{$}} 25 nop 26 27 # OBJ-O32-LABEL: Name: .text 28 # OBJ-O32: 0000: 00000000 00000000 00000008 29 # OBJ-O32-LABEL: } 30 # OBJ-O32-LABEL: Relocations [ 31 # OBJ-O32: 0x0 R_MIPS_NONE .text 0x0 32 # OBJ-O32: 0x4 R_MIPS_NONE .text 0x0 33 # OBJ-O32: 0x8 R_MIPS_32 .text 0x0 34 # OBJ-O32: 0xC R_MIPS_NONE - 0x0 35 36 # FIXME: We can't get N32 correct at the moment. If we use a mips-* triple then 37 # we incorrectly drop the addend. If we use a mips64-* triple then we 38 # incorrectly use the 3-reloc encoding (and ELF64). mips64-* triples 39 # are closest to being correct so we use them for now. 40 # This should be corrected once the triple bugfixes allow us to be ABI 41 # dependent rather than triple dependent. 42 # OBJ-N32-LABEL: Name: .text 43 # OBJ-N32: 0000: 00000000 00000000 00000000 44 # OBJ-N32-LABEL: } 45 # OBJ-N32-LABEL: Relocations [ 46 # OBJ-N32: 0x0 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE .text 0x4 47 # OBJ-N32: 0x4 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE .text 0x0 48 # OBJ-N32: 0x8 R_MIPS_32/R_MIPS_NONE/R_MIPS_NONE .text 0x8 49 # OBJ-N32: 0xC R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE - 0x0 50 51 # OBJ-N64-LABEL: Name: .text 52 # OBJ-N64: 0000: 00000000 00000000 00000000 53 # OBJ-N64-LABEL: } 54 # OBJ-N64-LABEL: Relocations [ 55 # OBJ-N64: 0x0 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE .text 0x4 56 # OBJ-N64: 0x4 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE .text 0x0 57 # OBJ-N64: 0x8 R_MIPS_32/R_MIPS_NONE/R_MIPS_NONE .text 0x8 58 # OBJ-N64: 0xC R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE - 0x0 59