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      1 ; RUN: opt < %s -separate-const-offset-from-gep -slsr -gvn -S | FileCheck %s
      2 ; RUN: llc < %s -march=nvptx64 -mcpu=sm_35 | FileCheck %s --check-prefix=PTX
      3 
      4 target datalayout = "e-i64:64-v16:16-v32:32-n16:32:64"
      5 target triple = "nvptx64-unknown-unknown"
      6 
      7 ; arr[i + 5]
      8 ; arr[i * 2 + 5]
      9 ; arr[i * 3 + 5]
     10 ; arr[i * 4 + 5]
     11 ;
     12 ;   => reassociate-geps
     13 ;
     14 ; *(&arr[i] + 5)
     15 ; *(&arr[i * 2] + 5)
     16 ; *(&arr[i * 3] + 5)
     17 ; *(&arr[i * 4] + 5)
     18 ;
     19 ;   => slsr
     20 ;
     21 ; p1 = &arr[i]
     22 ; *(p1 + 5)
     23 ; p2 = p1 + i
     24 ; *(p2 + 5)
     25 ; p3 = p2 + i
     26 ; *(p3 + 5)
     27 ; p4 = p3 + i
     28 ; *(p4 + 5)
     29 define void @slsr_after_reassociate_geps(float* %arr, i32 %i) {
     30 ; CHECK-LABEL: @slsr_after_reassociate_geps(
     31 ; PTX-LABEL: .visible .func slsr_after_reassociate_geps(
     32 ; PTX: ld.param.u64 [[arr:%rd[0-9]+]], [slsr_after_reassociate_geps_param_0];
     33 ; PTX: ld.param.u32 [[i:%r[0-9]+]], [slsr_after_reassociate_geps_param_1];
     34   %i2 = shl nsw i32 %i, 1
     35   %i3 = mul nsw i32 %i, 3
     36   %i4 = shl nsw i32 %i, 2
     37 
     38   %j1 = add nsw i32 %i, 5
     39   %p1 = getelementptr inbounds float, float* %arr, i32 %j1
     40 ; CHECK: [[b1:%[0-9]+]] = getelementptr float, float* %arr, i64 [[bump:%[0-9]+]]
     41 ; PTX: mul.wide.s32 [[i4:%rd[0-9]+]], [[i]], 4;
     42 ; PTX: add.s64 [[base1:%rd[0-9]+]], [[arr]], [[i4]];
     43   %v1 = load float, float* %p1, align 4
     44 ; PTX: ld.f32 {{%f[0-9]+}}, {{\[}}[[base1]]+20];
     45   call void @foo(float %v1)
     46 
     47   %j2 = add nsw i32 %i2, 5
     48   %p2 = getelementptr inbounds float, float* %arr, i32 %j2
     49 ; CHECK: [[b2:%[0-9]+]] = getelementptr float, float* [[b1]], i64 [[bump]]
     50 ; PTX: add.s64 [[base2:%rd[0-9]+]], [[base1]], [[i4]];
     51   %v2 = load float, float* %p2, align 4
     52 ; PTX: ld.f32 {{%f[0-9]+}}, {{\[}}[[base2]]+20];
     53   call void @foo(float %v2)
     54 
     55   %j3 = add nsw i32 %i3, 5
     56   %p3 = getelementptr inbounds float, float* %arr, i32 %j3
     57 ; CHECK: [[b3:%[0-9]+]] = getelementptr float, float* [[b2]], i64 [[bump]]
     58 ; PTX: add.s64 [[base3:%rd[0-9]+]], [[base2]], [[i4]];
     59   %v3 = load float, float* %p3, align 4
     60 ; PTX: ld.f32 {{%f[0-9]+}}, {{\[}}[[base3]]+20];
     61   call void @foo(float %v3)
     62 
     63   %j4 = add nsw i32 %i4, 5
     64   %p4 = getelementptr inbounds float, float* %arr, i32 %j4
     65 ; CHECK: [[b4:%[0-9]+]] = getelementptr float, float* [[b3]], i64 [[bump]]
     66 ; PTX: add.s64 [[base4:%rd[0-9]+]], [[base3]], [[i4]];
     67   %v4 = load float, float* %p4, align 4
     68 ; PTX: ld.f32 {{%f[0-9]+}}, {{\[}}[[base4]]+20];
     69   call void @foo(float %v4)
     70 
     71   ret void
     72 }
     73 
     74 declare void @foo(float)
     75