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      1 /**************************************************************************
      2  *
      3  * Copyright 2009 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef DRAW_GS_H
     29 #define DRAW_GS_H
     30 
     31 #include "draw_context.h"
     32 #include "draw_private.h"
     33 
     34 
     35 #define MAX_TGSI_PRIMITIVES 4
     36 
     37 struct draw_context;
     38 
     39 /**
     40  * Private version of the compiled geometry shader
     41  */
     42 struct draw_geometry_shader {
     43    struct draw_context *draw;
     44 
     45    struct tgsi_exec_machine *machine;
     46 
     47    /* This member will disappear shortly:*/
     48    struct pipe_shader_state state;
     49 
     50    struct tgsi_shader_info info;
     51    unsigned position_output;
     52 
     53    unsigned max_output_vertices;
     54    unsigned input_primitive;
     55    unsigned output_primitive;
     56 
     57    unsigned *primitive_lengths;
     58    unsigned emitted_vertices;
     59    unsigned emitted_primitives;
     60 
     61    float (*tmp_output)[4];
     62    unsigned vertex_size;
     63 
     64    unsigned in_prim_idx;
     65    unsigned input_vertex_stride;
     66    const float (*input)[4];
     67 };
     68 
     69 /*
     70  * Returns the number of vertices emitted.
     71  * The vertex shader can emit any number of vertices as long as it's
     72  * smaller than the GS_MAX_OUTPUT_VERTICES shader property.
     73  */
     74 int draw_geometry_shader_run(struct draw_geometry_shader *shader,
     75                              const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
     76                              const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS],
     77                              const struct draw_vertex_info *input_verts,
     78                              const struct draw_prim_info *input_prim,
     79                              struct draw_vertex_info *output_verts,
     80                              struct draw_prim_info *output_prims );
     81 
     82 void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
     83                                   struct draw_context *draw);
     84 
     85 void draw_geometry_shader_delete(struct draw_geometry_shader *shader);
     86 
     87 int draw_gs_max_output_vertices(struct draw_geometry_shader *shader,
     88                                 unsigned pipe_prim);
     89 
     90 #endif
     91