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      1 // Copyright 2016 PDFium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
      6 
      7 #ifndef CORE_FPDFAPI_PAGE_CPDF_PATH_H_
      8 #define CORE_FPDFAPI_PAGE_CPDF_PATH_H_
      9 
     10 #include <vector>
     11 
     12 #include "core/fxcrt/cfx_shared_copy_on_write.h"
     13 #include "core/fxcrt/fx_system.h"
     14 #include "core/fxge/cfx_fxgedevice.h"
     15 #include "core/fxge/cfx_pathdata.h"
     16 #include "core/fxge/cfx_renderdevice.h"
     17 
     18 class CPDF_Path {
     19  public:
     20   CPDF_Path();
     21   CPDF_Path(const CPDF_Path& that);
     22   ~CPDF_Path();
     23 
     24   void Emplace() { m_Ref.Emplace(); }
     25   explicit operator bool() const { return !!m_Ref; }
     26 
     27   const std::vector<FX_PATHPOINT>& GetPoints() const;
     28   void ClosePath();
     29 
     30   CFX_PointF GetPoint(int index) const;
     31   CFX_FloatRect GetBoundingBox() const;
     32   CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const;
     33 
     34   bool IsRect() const;
     35   void Transform(const CFX_Matrix* pMatrix);
     36 
     37   void Append(const CPDF_Path& other, const CFX_Matrix* pMatrix);
     38   void Append(const CFX_PathData* pData, const CFX_Matrix* pMatrix);
     39   void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top);
     40   void AppendPoint(const CFX_PointF& point, FXPT_TYPE type, bool close);
     41 
     42   // TODO(tsepez): Remove when all access thru this class.
     43   const CFX_PathData* GetObject() const { return m_Ref.GetObject(); }
     44 
     45  private:
     46   CFX_SharedCopyOnWrite<CFX_PathData> m_Ref;
     47 };
     48 
     49 #endif  // CORE_FPDFAPI_PAGE_CPDF_PATH_H_
     50