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      1 // Copyright 2016 PDFium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
      6 
      7 #include "core/fpdfapi/render/cpdf_progressiverenderer.h"
      8 
      9 #include "core/fpdfapi/page/cpdf_pageobject.h"
     10 #include "core/fpdfapi/page/cpdf_pageobjectholder.h"
     11 #include "core/fpdfapi/render/cpdf_pagerendercache.h"
     12 #include "core/fpdfapi/render/cpdf_renderoptions.h"
     13 #include "core/fpdfapi/render/cpdf_renderstatus.h"
     14 #include "core/fxge/cfx_renderdevice.h"
     15 #include "third_party/base/ptr_util.h"
     16 
     17 CPDF_ProgressiveRenderer::CPDF_ProgressiveRenderer(
     18     CPDF_RenderContext* pContext,
     19     CFX_RenderDevice* pDevice,
     20     const CPDF_RenderOptions* pOptions)
     21     : m_Status(Ready),
     22       m_pContext(pContext),
     23       m_pDevice(pDevice),
     24       m_pOptions(pOptions),
     25       m_LayerIndex(0),
     26       m_pCurrentLayer(nullptr) {}
     27 
     28 CPDF_ProgressiveRenderer::~CPDF_ProgressiveRenderer() {
     29   if (m_pRenderStatus)
     30     m_pDevice->RestoreState(false);
     31 }
     32 
     33 void CPDF_ProgressiveRenderer::Start(IFX_Pause* pPause) {
     34   if (!m_pContext || !m_pDevice || m_Status != Ready) {
     35     m_Status = Failed;
     36     return;
     37   }
     38   m_Status = ToBeContinued;
     39   Continue(pPause);
     40 }
     41 
     42 void CPDF_ProgressiveRenderer::Continue(IFX_Pause* pPause) {
     43   while (m_Status == ToBeContinued) {
     44     if (!m_pCurrentLayer) {
     45       if (m_LayerIndex >= m_pContext->CountLayers()) {
     46         m_Status = Done;
     47         return;
     48       }
     49       m_pCurrentLayer = m_pContext->GetLayer(m_LayerIndex);
     50       m_LastObjectRendered =
     51           m_pCurrentLayer->m_pObjectHolder->GetPageObjectList()->end();
     52       m_pRenderStatus = pdfium::MakeUnique<CPDF_RenderStatus>();
     53       m_pRenderStatus->Initialize(
     54           m_pContext, m_pDevice, nullptr, nullptr, nullptr, nullptr, m_pOptions,
     55           m_pCurrentLayer->m_pObjectHolder->m_Transparency, false, nullptr);
     56       m_pDevice->SaveState();
     57       m_ClipRect = CFX_FloatRect(m_pDevice->GetClipBox());
     58       CFX_Matrix device2object;
     59       device2object.SetReverse(m_pCurrentLayer->m_Matrix);
     60       device2object.TransformRect(m_ClipRect);
     61     }
     62     CPDF_PageObjectList::iterator iter;
     63     CPDF_PageObjectList::iterator iterEnd =
     64         m_pCurrentLayer->m_pObjectHolder->GetPageObjectList()->end();
     65     if (m_LastObjectRendered != iterEnd) {
     66       iter = m_LastObjectRendered;
     67       ++iter;
     68     } else {
     69       iter = m_pCurrentLayer->m_pObjectHolder->GetPageObjectList()->begin();
     70     }
     71     int nObjsToGo = kStepLimit;
     72     while (iter != iterEnd) {
     73       CPDF_PageObject* pCurObj = iter->get();
     74       if (pCurObj && pCurObj->m_Left <= m_ClipRect.right &&
     75           pCurObj->m_Right >= m_ClipRect.left &&
     76           pCurObj->m_Bottom <= m_ClipRect.top &&
     77           pCurObj->m_Top >= m_ClipRect.bottom) {
     78         if (m_pRenderStatus->ContinueSingleObject(
     79                 pCurObj, &m_pCurrentLayer->m_Matrix, pPause)) {
     80           return;
     81         }
     82         if (pCurObj->IsImage() &&
     83             m_pRenderStatus->m_Options.m_Flags & RENDER_LIMITEDIMAGECACHE) {
     84           m_pContext->GetPageCache()->CacheOptimization(
     85               m_pRenderStatus->m_Options.m_dwLimitCacheSize);
     86         }
     87         if (pCurObj->IsForm() || pCurObj->IsShading())
     88           nObjsToGo = 0;
     89         else
     90           --nObjsToGo;
     91       }
     92       m_LastObjectRendered = iter;
     93       if (nObjsToGo == 0) {
     94         if (pPause && pPause->NeedToPauseNow())
     95           return;
     96         nObjsToGo = kStepLimit;
     97       }
     98       ++iter;
     99     }
    100     if (m_pCurrentLayer->m_pObjectHolder->IsParsed()) {
    101       m_pRenderStatus.reset();
    102       m_pDevice->RestoreState(false);
    103       m_pCurrentLayer = nullptr;
    104       m_LayerIndex++;
    105       if (pPause && pPause->NeedToPauseNow()) {
    106         return;
    107       }
    108     } else {
    109       m_pCurrentLayer->m_pObjectHolder->ContinueParse(pPause);
    110       if (!m_pCurrentLayer->m_pObjectHolder->IsParsed())
    111         return;
    112     }
    113   }
    114 }
    115