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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkBitmapRegionDecoderPriv_DEFINED
      9 #define SkBitmapRegionDecoderPriv_DEFINED
     10 
     11 #include "SkRect.h"
     12 
     13 enum SubsetType {
     14     kFullyInside_SubsetType,
     15     kPartiallyInside_SubsetType,
     16     kOutside_SubsetType,
     17 };
     18 
     19 /*
     20  * Corrects image subset offsets and dimensions in order to perform a valid decode.
     21  * Also indicates if the image subset should be placed at an offset within the
     22  * output bitmap.
     23  *
     24  * Values of output variables are undefined if the SubsetType is kInvalid.
     25  *
     26  * @param imageDims Original image dimensions.
     27  * @param subset    As input, the subset that the client requested.
     28  *                  As output, the image subset that we will decode.
     29  * @param outX      The left offset of the image subset within the output bitmap.
     30  * @param outY      The top offset of the image subset within the output bitmap.
     31  *
     32  * @return An indication of how the subset is contained in the image.
     33  *         If the return value is kInvalid, values of output variables are undefined.
     34  */
     35 inline SubsetType adjust_subset_rect(const SkISize& imageDims, SkIRect* subset, int* outX,
     36         int* outY) {
     37     // These must be at least zero, we can't start decoding the image at a negative coordinate.
     38     int left = SkTMax(0, subset->fLeft);
     39     int top = SkTMax(0, subset->fTop);
     40 
     41     // If input offsets are less than zero, we decode to an offset location in the output bitmap.
     42     *outX = left - subset->fLeft;
     43     *outY = top - subset->fTop;
     44 
     45     // Make sure we don't decode pixels past the edge of the image or past the edge of the subset.
     46     int width = SkTMin(imageDims.width() - left, subset->width() - *outX);
     47     int height = SkTMin(imageDims.height() - top, subset->height() - *outY);
     48     if (width <= 0 || height <= 0) {
     49         return SubsetType::kOutside_SubsetType;
     50     }
     51 
     52     subset->setXYWH(left, top, width, height);
     53     if ((*outX != 0) || (*outY != 0) || (width != subset->width()) ||
     54             (height != subset->height())) {
     55         return SubsetType::kPartiallyInside_SubsetType;
     56     }
     57 
     58     return SubsetType::kFullyInside_SubsetType;
     59 }
     60 
     61 #endif // SkBitmapRegionDecoderPriv_DEFINED
     62