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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrMemoryPool_DEFINED
      9 #define GrMemoryPool_DEFINED
     10 
     11 #include "GrTypes.h"
     12 
     13 /**
     14  * Allocates memory in blocks and parcels out space in the blocks for allocation
     15  * requests. It is optimized for allocate / release speed over memory
     16  * efficiency. The interface is designed to be used to implement operator new
     17  * and delete overrides. All allocations are expected to be released before the
     18  * pool's destructor is called. Allocations will be 8-byte aligned.
     19  */
     20 class GrMemoryPool {
     21 public:
     22     /**
     23      * Prealloc size is the amount of space to allocate at pool creation
     24      * time and keep around until pool destruction. The min alloc size is
     25      * the smallest allowed size of additional allocations. Both sizes are
     26      * adjusted to ensure that:
     27      *   1. they are are 8-byte aligned
     28      *   2. minAllocSize >= kSmallestMinAllocSize
     29      *   3. preallocSize >= minAllocSize
     30      *
     31      * Both sizes is what the pool will end up allocating from the system, and
     32      * portions of the allocated memory is used for internal bookkeeping.
     33      */
     34     GrMemoryPool(size_t preallocSize, size_t minAllocSize);
     35 
     36     ~GrMemoryPool();
     37 
     38     /**
     39      * Allocates memory. The memory must be freed with release().
     40      */
     41     void* allocate(size_t size);
     42 
     43     /**
     44      * p must have been returned by allocate()
     45      */
     46     void release(void* p);
     47 
     48     /**
     49      * Returns true if there are no unreleased allocations.
     50      */
     51     bool isEmpty() const { return fTail == fHead && !fHead->fLiveCount; }
     52 
     53     /**
     54      * Returns the total allocated size of the GrMemoryPool minus any preallocated amount
     55      */
     56     size_t size() const { return fSize; }
     57 
     58     /**
     59      * Returns the preallocated size of the GrMemoryPool
     60      */
     61     size_t preallocSize() const { return fHead->fSize; }
     62 
     63     /**
     64      * Minimum value of minAllocSize constructor argument.
     65      */
     66     constexpr static size_t kSmallestMinAllocSize = 1 << 10;
     67 
     68 private:
     69     struct BlockHeader;
     70 
     71     static BlockHeader* CreateBlock(size_t size);
     72 
     73     static void DeleteBlock(BlockHeader* block);
     74 
     75     void validate();
     76 
     77     struct BlockHeader {
     78 #ifdef SK_DEBUG
     79         uint32_t     fBlockSentinal;  ///< known value to check for bad back pointers to blocks
     80 #endif
     81         BlockHeader* fNext;      ///< doubly-linked list of blocks.
     82         BlockHeader* fPrev;
     83         int          fLiveCount; ///< number of outstanding allocations in the
     84                                  ///< block.
     85         intptr_t     fCurrPtr;   ///< ptr to the start of blocks free space.
     86         intptr_t     fPrevPtr;   ///< ptr to the last allocation made
     87         size_t       fFreeSize;  ///< amount of free space left in the block.
     88         size_t       fSize;      ///< total allocated size of the block
     89     };
     90 
     91     static const uint32_t kAssignedMarker = 0xCDCDCDCD;
     92     static const uint32_t kFreedMarker    = 0xEFEFEFEF;
     93 
     94     struct AllocHeader {
     95 #ifdef SK_DEBUG
     96         uint32_t fSentinal;      ///< known value to check for memory stomping (e.g., (CD)*)
     97 #endif
     98         BlockHeader* fHeader;    ///< pointer back to the block header in which an alloc resides
     99     };
    100 
    101     size_t                            fSize;
    102     size_t                            fMinAllocSize;
    103     BlockHeader*                      fHead;
    104     BlockHeader*                      fTail;
    105 #ifdef SK_DEBUG
    106     int                               fAllocationCnt;
    107     int                               fAllocBlockCnt;
    108 #endif
    109 
    110 protected:
    111     enum {
    112         // We assume this alignment is good enough for everybody.
    113         kAlignment    = 8,
    114         kHeaderSize   = GR_CT_ALIGN_UP(sizeof(BlockHeader), kAlignment),
    115         kPerAllocPad  = GR_CT_ALIGN_UP(sizeof(AllocHeader), kAlignment),
    116     };
    117 };
    118 
    119 /**
    120  * Variant of GrMemoryPool that can only allocate objects of a single type. It is
    121  * not as flexible as GrMemoryPool, but it has more convenient allocate() method,
    122  * and more importantly, it guarantees number of objects that are preallocated at
    123  * construction or when adding a new memory block. I.e.
    124  *
    125  * GrMemoryPool pool(3 * sizeof(T), 1000 * sizeof(T));
    126  * pool.allocate(sizeof(T));
    127  * pool.allocate(sizeof(T));
    128  * pool.allocate(sizeof(T));
    129  *
    130  * will preallocate 3 * sizeof(T) bytes and use some of those bytes for internal
    131  * structures. Because of that, last allocate() call will end up allocating a new
    132  * block of 1000 * sizeof(T) bytes. In contrast,
    133  *
    134  * GrObjectMemoryPool<T> pool(3, 1000);
    135  * pool.allocate();
    136  * pool.allocate();
    137  * pool.allocate();
    138  *
    139  * guarantees to preallocate enough memory for 3 objects of sizeof(T), so last
    140  * allocate() will use preallocated memory and won't cause allocation of a new block.
    141  *
    142  * Same thing is true for the second (minAlloc) ctor argument: this class guarantees
    143  * that a newly added block will have enough space for 1000 objects of sizeof(T), while
    144  * GrMemoryPool does not.
    145  */
    146 template <class T>
    147 class GrObjectMemoryPool: public GrMemoryPool {
    148 public:
    149     /**
    150      * Preallocates memory for preallocCount objects, and sets new block size to be
    151      * enough to hold minAllocCount objects.
    152      */
    153     GrObjectMemoryPool(size_t preallocCount, size_t minAllocCount)
    154         : GrMemoryPool(CountToSize(preallocCount),
    155                        CountToSize(SkTMax(minAllocCount, kSmallestMinAllocCount))) {
    156     }
    157 
    158     /**
    159      * Allocates memory for an object, but doesn't construct or otherwise initialize it.
    160      * The memory must be freed with release().
    161      */
    162     T* allocate() { return static_cast<T*>(GrMemoryPool::allocate(sizeof(T))); }
    163 
    164 private:
    165     constexpr static size_t kTotalObjectSize =
    166         kPerAllocPad + GR_CT_ALIGN_UP(sizeof(T), kAlignment);
    167 
    168     constexpr static size_t CountToSize(size_t count) {
    169         return kHeaderSize + count * kTotalObjectSize;
    170     }
    171 
    172 public:
    173     /**
    174      * Minimum value of minAllocCount constructor argument.
    175      */
    176     constexpr static size_t kSmallestMinAllocCount =
    177         (GrMemoryPool::kSmallestMinAllocSize - kHeaderSize + kTotalObjectSize - 1) /
    178             kTotalObjectSize;
    179 };
    180 
    181 template <class T>
    182 constexpr size_t GrObjectMemoryPool<T>::kSmallestMinAllocCount;
    183 
    184 #endif
    185