Home | History | Annotate | Download | only in libGLESv2
      1 <?xml version="1.0" encoding="utf-8"?>
      2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3   <ItemGroup Label="ProjectConfigurations">
      4     <ProjectConfiguration Include="Debug|Win32">
      5       <Configuration>Debug</Configuration>
      6       <Platform>Win32</Platform>
      7     </ProjectConfiguration>
      8     <ProjectConfiguration Include="Debug|x64">
      9       <Configuration>Debug</Configuration>
     10       <Platform>x64</Platform>
     11     </ProjectConfiguration>
     12     <ProjectConfiguration Include="Profile|Win32">
     13       <Configuration>Profile</Configuration>
     14       <Platform>Win32</Platform>
     15     </ProjectConfiguration>
     16     <ProjectConfiguration Include="Profile|x64">
     17       <Configuration>Profile</Configuration>
     18       <Platform>x64</Platform>
     19     </ProjectConfiguration>
     20     <ProjectConfiguration Include="Release|Win32">
     21       <Configuration>Release</Configuration>
     22       <Platform>Win32</Platform>
     23     </ProjectConfiguration>
     24     <ProjectConfiguration Include="Release|x64">
     25       <Configuration>Release</Configuration>
     26       <Platform>x64</Platform>
     27     </ProjectConfiguration>
     28   </ItemGroup>
     29   <PropertyGroup Label="Globals">
     30     <ProjectGuid>{B5871A7A-968C-42E3-A33B-981E6F448E78}</ProjectGuid>
     31     <RootNamespace>libGLESv2</RootNamespace>
     32     <Keyword>Win32Proj</Keyword>
     33   </PropertyGroup>
     34   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
     35   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     36     <ConfigurationType>DynamicLibrary</ConfigurationType>
     37     <CharacterSet>NotSet</CharacterSet>
     38     <WholeProgramOptimization>true</WholeProgramOptimization>
     39     <PlatformToolset>v120</PlatformToolset>
     40   </PropertyGroup>
     41   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
     42     <ConfigurationType>DynamicLibrary</ConfigurationType>
     43     <CharacterSet>NotSet</CharacterSet>
     44     <WholeProgramOptimization>true</WholeProgramOptimization>
     45     <PlatformToolset>v120</PlatformToolset>
     46   </PropertyGroup>
     47   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
     48     <ConfigurationType>DynamicLibrary</ConfigurationType>
     49     <CharacterSet>NotSet</CharacterSet>
     50     <WholeProgramOptimization>true</WholeProgramOptimization>
     51     <PlatformToolset>v120</PlatformToolset>
     52   </PropertyGroup>
     53   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration">
     54     <ConfigurationType>DynamicLibrary</ConfigurationType>
     55     <CharacterSet>NotSet</CharacterSet>
     56     <WholeProgramOptimization>true</WholeProgramOptimization>
     57     <PlatformToolset>v120</PlatformToolset>
     58   </PropertyGroup>
     59   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     60     <ConfigurationType>DynamicLibrary</ConfigurationType>
     61     <CharacterSet>NotSet</CharacterSet>
     62     <PlatformToolset>v120</PlatformToolset>
     63   </PropertyGroup>
     64   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
     65     <ConfigurationType>DynamicLibrary</ConfigurationType>
     66     <CharacterSet>NotSet</CharacterSet>
     67     <PlatformToolset>v120</PlatformToolset>
     68   </PropertyGroup>
     69   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     70   <ImportGroup Label="ExtensionSettings">
     71   </ImportGroup>
     72   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     73     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     74   </ImportGroup>
     75   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
     76     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     77   </ImportGroup>
     78   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
     79     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     80   </ImportGroup>
     81   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
     82     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     83   </ImportGroup>
     84   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     85     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     86   </ImportGroup>
     87   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
     88     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     89   </ImportGroup>
     90   <PropertyGroup Label="UserMacros" />
     91   <PropertyGroup>
     92     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     93     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
     94     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
     95     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
     96     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
     97     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
     98     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
     99     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    100     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    101     <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    102     <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir>
    103     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    104     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    105     <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    106     <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir>
    107     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    108     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
    109     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</LinkIncremental>
    110     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">false</LinkIncremental>
    111     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\include;$(IncludePath)</IncludePath>
    112     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\include;$(IncludePath)</IncludePath>
    113     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)\include;$(IncludePath)</IncludePath>
    114     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)\include;$(IncludePath)</IncludePath>
    115     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\include;$(IncludePath)</IncludePath>
    116     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\include;$(IncludePath)</IncludePath>
    117     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>
    118     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)\Lib\x64;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>
    119     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>
    120     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(DXSDK_DIR)\Lib\x64;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>
    121     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>
    122     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)\Lib\x64;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>
    123   </PropertyGroup>
    124   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    125     <ClCompile>
    126       <Optimization>Disabled</Optimization>
    127       <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    128       <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    129       <MinimalRebuild>true</MinimalRebuild>
    130       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
    131       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    132       <PrecompiledHeader>
    133       </PrecompiledHeader>
    134       <WarningLevel>Level3</WarningLevel>
    135       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    136       <BrowseInformation>true</BrowseInformation>
    137     </ClCompile>
    138     <Link>
    139       <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    140       <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
    141       <GenerateDebugInformation>true</GenerateDebugInformation>
    142       <SubSystem>Windows</SubSystem>
    143       <TargetMachine>MachineX86</TargetMachine>
    144     </Link>
    145     <PostBuildEvent>
    146       <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    147 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    148 mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
    149 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
    150     </PostBuildEvent>
    151   </ItemDefinitionGroup>
    152   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    153     <ClCompile>
    154       <Optimization>Disabled</Optimization>
    155       <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    156       <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    157       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
    158       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    159       <PrecompiledHeader>
    160       </PrecompiledHeader>
    161       <WarningLevel>Level3</WarningLevel>
    162       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    163       <BrowseInformation>true</BrowseInformation>
    164     </ClCompile>
    165     <Link>
    166       <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    167       <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
    168       <GenerateDebugInformation>true</GenerateDebugInformation>
    169       <SubSystem>Windows</SubSystem>
    170     </Link>
    171     <PostBuildEvent>
    172       <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    173 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    174 mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
    175 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
    176     </PostBuildEvent>
    177     <ResourceCompile>
    178       <PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
    179     </ResourceCompile>
    180   </ItemDefinitionGroup>
    181   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    182     <ClCompile>
    183       <Optimization>Full</Optimization>
    184       <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
    185       <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    186       <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    187       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
    188       <PrecompiledHeader>
    189       </PrecompiledHeader>
    190       <WarningLevel>Level3</WarningLevel>
    191       <DebugInformationFormat>
    192       </DebugInformationFormat>
    193       <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
    194       <OmitFramePointers>true</OmitFramePointers>
    195       <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
    196       <WholeProgramOptimization>true</WholeProgramOptimization>
    197       <IntrinsicFunctions>false</IntrinsicFunctions>
    198     </ClCompile>
    199     <Link>
    200       <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    201       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
    202       <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
    203       <GenerateDebugInformation>true</GenerateDebugInformation>
    204       <SubSystem>Windows</SubSystem>
    205       <OptimizeReferences>true</OptimizeReferences>
    206       <EnableCOMDATFolding>true</EnableCOMDATFolding>
    207       <TargetMachine>MachineX86</TargetMachine>
    208     </Link>
    209     <PostBuildEvent>
    210       <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    211 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    212 mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
    213 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
    214     </PostBuildEvent>
    215   </ItemDefinitionGroup>
    216   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    217     <ClCompile>
    218       <Optimization>Full</Optimization>
    219       <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
    220       <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    221       <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    222       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
    223       <PrecompiledHeader>
    224       </PrecompiledHeader>
    225       <WarningLevel>Level3</WarningLevel>
    226       <DebugInformationFormat>
    227       </DebugInformationFormat>
    228       <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
    229       <OmitFramePointers>true</OmitFramePointers>
    230       <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
    231       <WholeProgramOptimization>true</WholeProgramOptimization>
    232       <IntrinsicFunctions>false</IntrinsicFunctions>
    233     </ClCompile>
    234     <Link>
    235       <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    236       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
    237       <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
    238       <GenerateDebugInformation>true</GenerateDebugInformation>
    239       <SubSystem>Windows</SubSystem>
    240       <OptimizeReferences>true</OptimizeReferences>
    241       <EnableCOMDATFolding>true</EnableCOMDATFolding>
    242     </Link>
    243     <PostBuildEvent>
    244       <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    245 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    246 mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
    247 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
    248     </PostBuildEvent>
    249     <ResourceCompile>
    250       <PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
    251     </ResourceCompile>
    252   </ItemDefinitionGroup>
    253   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
    254     <ClCompile>
    255       <Optimization>Full</Optimization>
    256       <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
    257       <AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    258       <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    259       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
    260       <PrecompiledHeader>
    261       </PrecompiledHeader>
    262       <WarningLevel>Level3</WarningLevel>
    263       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    264       <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
    265       <OmitFramePointers>false</OmitFramePointers>
    266       <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
    267       <WholeProgramOptimization>true</WholeProgramOptimization>
    268       <IntrinsicFunctions>false</IntrinsicFunctions>
    269     </ClCompile>
    270     <Link>
    271       <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    272       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
    273       <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
    274       <GenerateDebugInformation>true</GenerateDebugInformation>
    275       <SubSystem>Windows</SubSystem>
    276       <OptimizeReferences>true</OptimizeReferences>
    277       <EnableCOMDATFolding>true</EnableCOMDATFolding>
    278       <TargetMachine>MachineX86</TargetMachine>
    279     </Link>
    280     <PostBuildEvent>
    281       <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    282 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    283 mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
    284 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
    285     </PostBuildEvent>
    286   </ItemDefinitionGroup>
    287   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
    288     <ClCompile>
    289       <Optimization>Full</Optimization>
    290       <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
    291       <AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    292       <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    293       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
    294       <PrecompiledHeader>
    295       </PrecompiledHeader>
    296       <WarningLevel>Level3</WarningLevel>
    297       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    298       <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
    299       <OmitFramePointers>false</OmitFramePointers>
    300       <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
    301       <WholeProgramOptimization>true</WholeProgramOptimization>
    302       <IntrinsicFunctions>false</IntrinsicFunctions>
    303     </ClCompile>
    304     <Link>
    305       <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
    306       <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
    307       <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
    308       <GenerateDebugInformation>true</GenerateDebugInformation>
    309       <SubSystem>Windows</SubSystem>
    310       <OptimizeReferences>true</OptimizeReferences>
    311       <EnableCOMDATFolding>true</EnableCOMDATFolding>
    312     </Link>
    313     <PostBuildEvent>
    314       <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    315 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
    316 mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
    317 copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
    318     </PostBuildEvent>
    319     <ResourceCompile>
    320       <PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
    321     </ResourceCompile>
    322   </ItemDefinitionGroup>
    323   <ItemGroup>
    324     <ClCompile Include="..\common\Image.cpp" />
    325     <ClCompile Include="..\common\Object.cpp" />
    326     <ClCompile Include="Buffer.cpp" />
    327     <ClCompile Include="Context.cpp" />
    328     <ClCompile Include="..\common\debug.cpp" />
    329     <ClCompile Include="Device.cpp" />
    330     <ClCompile Include="Fence.cpp" />
    331     <ClCompile Include="Framebuffer.cpp" />
    332     <ClCompile Include="IndexDataManager.cpp" />
    333     <ClCompile Include="libGLESv2.cpp" />
    334     <ClCompile Include="libGLESv3.cpp" />
    335     <ClCompile Include="main.cpp" />
    336     <ClCompile Include="Program.cpp" />
    337     <ClCompile Include="Query.cpp" />
    338     <ClCompile Include="Renderbuffer.cpp" />
    339     <ClCompile Include="ResourceManager.cpp" />
    340     <ClCompile Include="Shader.cpp" />
    341     <ClCompile Include="Texture.cpp" />
    342     <ClCompile Include="TransformFeedback.cpp" />
    343     <ClCompile Include="utilities.cpp" />
    344     <ClCompile Include="VertexArray.cpp" />
    345     <ClCompile Include="VertexDataManager.cpp" />
    346   </ItemGroup>
    347   <ItemGroup>
    348     <ClInclude Include="..\common\debug.h" />
    349     <ClInclude Include="..\common\Image.hpp" />
    350     <ClInclude Include="..\common\NameSpace.hpp" />
    351     <ClInclude Include="..\common\Object.hpp" />
    352     <ClInclude Include="..\include\GLES2\gl2.h" />
    353     <ClInclude Include="..\include\GLES2\gl2ext.h" />
    354     <ClInclude Include="..\include\GLES2\gl2platform.h" />
    355     <ClInclude Include="Buffer.h" />
    356     <ClInclude Include="Context.h" />
    357     <ClInclude Include="Device.hpp" />
    358     <ClInclude Include="Fence.h" />
    359     <ClInclude Include="Framebuffer.h" />
    360     <ClInclude Include="IndexDataManager.h" />
    361     <ClInclude Include="libGLESv2.hpp" />
    362     <ClInclude Include="main.h" />
    363     <ClInclude Include="mathutil.h" />
    364     <ClInclude Include="Program.h" />
    365     <ClInclude Include="Query.h" />
    366     <ClInclude Include="Renderbuffer.h" />
    367     <ClInclude Include="resource.h" />
    368     <ClInclude Include="ResourceManager.h" />
    369     <ClInclude Include="Sampler.h" />
    370     <ClInclude Include="Shader.h" />
    371     <ClInclude Include="Texture.h" />
    372     <ClInclude Include="TransformFeedback.h" />
    373     <ClInclude Include="utilities.h" />
    374     <ClInclude Include="VertexArray.h" />
    375     <ClInclude Include="VertexDataManager.h" />
    376   </ItemGroup>
    377   <ItemGroup>
    378     <None Include="libGLESv2.def" />
    379   </ItemGroup>
    380   <ItemGroup>
    381     <ResourceCompile Include="libGLESv2.rc" />
    382   </ItemGroup>
    383   <ItemGroup>
    384     <ProjectReference Include="..\..\SwiftShader\SwiftShader.vcxproj">
    385       <Project>{7b02cb19-4cdf-4f79-bc9b-7f3f6164a003}</Project>
    386       <Private>true</Private>
    387       <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
    388       <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
    389       <LinkLibraryDependencies>true</LinkLibraryDependencies>
    390       <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
    391     </ProjectReference>
    392     <ProjectReference Include="..\compiler\Compiler.vcxproj">
    393       <Project>{5b3a6db8-1e7e-40d7-92b9-da8aae619fad}</Project>
    394     </ProjectReference>
    395   </ItemGroup>
    396   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    397   <ImportGroup Label="ExtensionTargets">
    398   </ImportGroup>
    399 </Project>