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      1 ; RUN: llc < %s -march=c
      2 
      3 ; reduced from DOOM.
      4         %union._XEvent = type { i32 }
      5 @.X_event_9 = global %union._XEvent zeroinitializer             ; <%union._XEvent*> [#uses=1]
      6 
      7 define void @I_InitGraphics() {
      8 shortcirc_next.3:
      9         %tmp.319 = load i32* getelementptr ({ i32, i32 }* bitcast (%union._XEvent* @.X_event_9 to { i32, i32 }*), i64 0, i32 1)               ; <i32> [#uses=0]
     10         ret void
     11 }
     12 
     13