1 ; RUN: llc < %s -march=c 2 3 ; reduced from DOOM. 4 %union._XEvent = type { i32 } 5 @.X_event_9 = global %union._XEvent zeroinitializer ; <%union._XEvent*> [#uses=1] 6 7 define void @I_InitGraphics() { 8 shortcirc_next.3: 9 %tmp.319 = load i32* getelementptr ({ i32, i32 }* bitcast (%union._XEvent* @.X_event_9 to { i32, i32 }*), i64 0, i32 1) ; <i32> [#uses=0] 10 ret void 11 } 12 13