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      1 // This file was extracted from the TCG Published
      2 // Trusted Platform Module Library
      3 // Part 3: Commands
      4 // Family "2.0"
      5 // Level 00 Revision 01.16
      6 // October 30, 2014
      7 
      8 #include "InternalRoutines.h"
      9 #include "PP_Commands_fp.h"
     10 TPM_RC
     11 TPM2_PP_Commands(
     12    PP_Commands_In   *in           // IN: input parameter list
     13    )
     14 {
     15    UINT32           i;
     16 
     17    TPM_RC      result;
     18 
     19    // The command needs NV update. Check if NV is available.
     20    // A TPM_RC_NV_UNAVAILABLE or TPM_RC_NV_RATE error may be returned at
     21    // this point
     22    result = NvIsAvailable();
     23    if(result != TPM_RC_SUCCESS) return result;
     24 
     25 // Internal Data Update
     26 
     27    // Process set list
     28    for(i = 0; i < in->setList.count; i++)
     29        // If command is implemented, set it as PP required. If the input
     30        // command is not a PP command, it will be ignored at
     31        // PhysicalPresenceCommandSet().
     32        if(CommandIsImplemented(in->setList.commandCodes[i]))
     33            PhysicalPresenceCommandSet(in->setList.commandCodes[i]);
     34 
     35    // Process clear list
     36    for(i = 0; i < in->clearList.count; i++)
     37        // If command is implemented, clear it as PP required. If the input
     38        // command is not a PP command, it will be ignored at
     39        // PhysicalPresenceCommandClear(). If the input command is
     40        // TPM2_PP_Commands, it will be ignored as well
     41        if(CommandIsImplemented(in->clearList.commandCodes[i]))
     42            PhysicalPresenceCommandClear(in->clearList.commandCodes[i]);
     43 
     44    // Save the change of PP list
     45    NvWriteReserved(NV_PP_LIST, &gp.ppList);
     46 
     47    return TPM_RC_SUCCESS;
     48 }
     49