1 /////////////////////////////////////////////////////////////////////////////////// 2 /// OpenGL Mathematics (glm.g-truc.net) 3 /// 4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) 5 /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 /// of this software and associated documentation files (the "Software"), to deal 7 /// in the Software without restriction, including without limitation the rights 8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 /// copies of the Software, and to permit persons to whom the Software is 10 /// furnished to do so, subject to the following conditions: 11 /// 12 /// The above copyright notice and this permission notice shall be included in 13 /// all copies or substantial portions of the Software. 14 /// 15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 /// THE SOFTWARE. 22 /// 23 /// @ref core 24 /// @file glm/core/intrinsic_common.hpp 25 /// @date 2009-06-05 / 2011-06-15 26 /// @author Christophe Riccio 27 /////////////////////////////////////////////////////////////////////////////////// 28 29 #ifndef glm_detail_intrinsic_matrix 30 #define glm_detail_intrinsic_matrix 31 32 #include "setup.hpp" 33 34 #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 35 # error "SSE2 instructions not supported or enabled" 36 #else 37 38 #include "intrinsic_geometric.hpp" 39 40 namespace glm{ 41 namespace detail 42 { 43 void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]); 44 45 void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]); 46 47 __m128 sse_mul_ps(__m128 m[4], __m128 v); 48 49 __m128 sse_mul_ps(__m128 v, __m128 m[4]); 50 51 void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]); 52 53 void sse_transpose_ps(__m128 const in[4], __m128 out[4]); 54 55 void sse_inverse_ps(__m128 const in[4], __m128 out[4]); 56 57 void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]); 58 59 __m128 sse_det_ps(__m128 const m[4]); 60 61 __m128 sse_slow_det_ps(__m128 const m[4]); 62 63 }//namespace detail 64 }//namespace glm 65 66 #include "intrinsic_matrix.inl" 67 68 #endif//GLM_ARCH 69 #endif//glm_detail_intrinsic_matrix 70