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      1 ///////////////////////////////////////////////////////////////////////////////////
      2 /// OpenGL Mathematics (glm.g-truc.net)
      3 ///
      4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
      5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
      6 /// of this software and associated documentation files (the "Software"), to deal
      7 /// in the Software without restriction, including without limitation the rights
      8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
      9 /// copies of the Software, and to permit persons to whom the Software is
     10 /// furnished to do so, subject to the following conditions:
     11 ///
     12 /// The above copyright notice and this permission notice shall be included in
     13 /// all copies or substantial portions of the Software.
     14 ///
     15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
     18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     21 /// THE SOFTWARE.
     22 ///
     23 /// @ref core
     24 /// @file glm/core/intrinsic_common.hpp
     25 /// @date 2009-06-05 / 2011-06-15
     26 /// @author Christophe Riccio
     27 ///////////////////////////////////////////////////////////////////////////////////
     28 
     29 #ifndef glm_detail_intrinsic_matrix
     30 #define glm_detail_intrinsic_matrix
     31 
     32 #include "setup.hpp"
     33 
     34 #if(!(GLM_ARCH & GLM_ARCH_SSE2))
     35 #	error "SSE2 instructions not supported or enabled"
     36 #else
     37 
     38 #include "intrinsic_geometric.hpp"
     39 
     40 namespace glm{
     41 namespace detail
     42 {
     43 	void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
     44 
     45 	void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
     46 
     47 	__m128 sse_mul_ps(__m128 m[4], __m128 v);
     48 
     49 	__m128 sse_mul_ps(__m128 v, __m128 m[4]);
     50 
     51 	void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]);
     52 
     53 	void sse_transpose_ps(__m128 const in[4], __m128 out[4]);
     54 
     55 	void sse_inverse_ps(__m128 const in[4], __m128 out[4]);
     56 
     57 	void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]);
     58 
     59 	__m128 sse_det_ps(__m128 const m[4]);
     60 
     61 	__m128 sse_slow_det_ps(__m128 const m[4]);
     62 
     63 }//namespace detail
     64 }//namespace glm
     65 
     66 #include "intrinsic_matrix.inl"
     67 
     68 #endif//GLM_ARCH
     69 #endif//glm_detail_intrinsic_matrix
     70