1 /* 2 * libjingle 3 * Copyright 2012 Google Inc. and Robin Seggelmann 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #ifndef TALK_MEDIA_SCTP_SCTPDATAENGINE_H_ 29 #define TALK_MEDIA_SCTP_SCTPDATAENGINE_H_ 30 31 #include <errno.h> 32 #include <string> 33 #include <vector> 34 35 namespace cricket { 36 // Some ERRNO values get re-#defined to WSA* equivalents in some talk/ 37 // headers. We save the original ones in an enum. 38 enum PreservedErrno { 39 SCTP_EINPROGRESS = EINPROGRESS, 40 SCTP_EWOULDBLOCK = EWOULDBLOCK 41 }; 42 } // namespace cricket 43 44 #include "talk/media/base/codec.h" 45 #include "talk/media/base/mediachannel.h" 46 #include "talk/media/base/mediaengine.h" 47 #include "webrtc/base/buffer.h" 48 #include "webrtc/base/scoped_ptr.h" 49 50 // Defined by "usrsctplib/usrsctp.h" 51 struct sockaddr_conn; 52 struct sctp_assoc_change; 53 struct sctp_stream_reset_event; 54 // Defined by <sys/socket.h> 55 struct socket; 56 namespace cricket { 57 // The highest stream ID (Sid) that SCTP allows, and the number of streams we 58 // tell SCTP we're going to use. 59 const uint32_t kMaxSctpSid = 1023; 60 61 // This is the default SCTP port to use. It is passed along the wire and the 62 // connectee and connector must be using the same port. It is not related to the 63 // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in 64 // usrsctp.h) 65 const int kSctpDefaultPort = 5000; 66 67 class SctpDataMediaChannel; 68 69 // A DataEngine that interacts with usrsctp. 70 // 71 // From channel calls, data flows like this: 72 // [worker thread (although it can in princple be another thread)] 73 // 1. SctpDataMediaChannel::SendData(data) 74 // 2. usrsctp_sendv(data) 75 // [worker thread returns; sctp thread then calls the following] 76 // 3. OnSctpOutboundPacket(wrapped_data) 77 // [sctp thread returns having posted a message for the worker thread] 78 // 4. SctpDataMediaChannel::OnMessage(wrapped_data) 79 // 5. SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data) 80 // 6. NetworkInterface::SendPacket(wrapped_data) 81 // 7. ... across network ... a packet is sent back ... 82 // 8. SctpDataMediaChannel::OnPacketReceived(wrapped_data) 83 // 9. usrsctp_conninput(wrapped_data) 84 // [worker thread returns; sctp thread then calls the following] 85 // 10. OnSctpInboundData(data) 86 // [sctp thread returns having posted a message fot the worker thread] 87 // 11. SctpDataMediaChannel::OnMessage(inboundpacket) 88 // 12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket) 89 // 13. SctpDataMediaChannel::OnDataFromSctpToChannel(data) 90 // 14. SctpDataMediaChannel::SignalDataReceived(data) 91 // [from the same thread, methods registered/connected to 92 // SctpDataMediaChannel are called with the recieved data] 93 class SctpDataEngine : public DataEngineInterface, public sigslot::has_slots<> { 94 public: 95 SctpDataEngine(); 96 virtual ~SctpDataEngine(); 97 98 virtual DataMediaChannel* CreateChannel(DataChannelType data_channel_type); 99 100 virtual const std::vector<DataCodec>& data_codecs() { return codecs_; } 101 102 static int SendThresholdCallback(struct socket* sock, uint32_t sb_free); 103 104 private: 105 static int usrsctp_engines_count; 106 std::vector<DataCodec> codecs_; 107 108 static SctpDataMediaChannel* GetChannelFromSocket(struct socket* sock); 109 }; 110 111 // TODO(ldixon): Make into a special type of TypedMessageData. 112 // Holds data to be passed on to a channel. 113 struct SctpInboundPacket; 114 115 class SctpDataMediaChannel : public DataMediaChannel, 116 public rtc::MessageHandler { 117 public: 118 // DataMessageType is used for the SCTP "Payload Protocol Identifier", as 119 // defined in http://tools.ietf.org/html/rfc4960#section-14.4 120 // 121 // For the list of IANA approved values see: 122 // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml 123 // The value is not used by SCTP itself. It indicates the protocol running 124 // on top of SCTP. 125 enum PayloadProtocolIdentifier { 126 PPID_NONE = 0, // No protocol is specified. 127 // Matches the PPIDs in mozilla source and 128 // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9 129 // They're not yet assigned by IANA. 130 PPID_CONTROL = 50, 131 PPID_BINARY_PARTIAL = 52, 132 PPID_BINARY_LAST = 53, 133 PPID_TEXT_PARTIAL = 54, 134 PPID_TEXT_LAST = 51 135 }; 136 137 typedef std::set<uint32_t> StreamSet; 138 139 // Given a thread which will be used to post messages (received data) to this 140 // SctpDataMediaChannel instance. 141 explicit SctpDataMediaChannel(rtc::Thread* thread); 142 virtual ~SctpDataMediaChannel(); 143 144 // When SetSend is set to true, connects. When set to false, disconnects. 145 // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect, 146 // disconnect, and reconnect. 147 virtual bool SetSend(bool send); 148 // Unless SetReceive(true) is called, received packets will be discarded. 149 virtual bool SetReceive(bool receive); 150 151 virtual bool SetSendParameters(const DataSendParameters& params); 152 virtual bool SetRecvParameters(const DataRecvParameters& params); 153 virtual bool AddSendStream(const StreamParams& sp); 154 virtual bool RemoveSendStream(uint32_t ssrc); 155 virtual bool AddRecvStream(const StreamParams& sp); 156 virtual bool RemoveRecvStream(uint32_t ssrc); 157 158 // Called when Sctp gets data. The data may be a notification or data for 159 // OnSctpInboundData. Called from the worker thread. 160 virtual void OnMessage(rtc::Message* msg); 161 // Send data down this channel (will be wrapped as SCTP packets then given to 162 // sctp that will then post the network interface by OnMessage). 163 // Returns true iff successful data somewhere on the send-queue/network. 164 virtual bool SendData(const SendDataParams& params, 165 const rtc::Buffer& payload, 166 SendDataResult* result = NULL); 167 // A packet is received from the network interface. Posted to OnMessage. 168 virtual void OnPacketReceived(rtc::Buffer* packet, 169 const rtc::PacketTime& packet_time); 170 171 // Exposed to allow Post call from c-callbacks. 172 rtc::Thread* worker_thread() const { return worker_thread_; } 173 174 // Many of these things are unused by SCTP, but are needed to fulfill 175 // the MediaChannel interface. 176 virtual void OnRtcpReceived(rtc::Buffer* packet, 177 const rtc::PacketTime& packet_time) {} 178 virtual void OnReadyToSend(bool ready) {} 179 180 void OnSendThresholdCallback(); 181 // Helper for debugging. 182 void set_debug_name(const std::string& debug_name) { 183 debug_name_ = debug_name; 184 } 185 const std::string& debug_name() const { return debug_name_; } 186 const struct socket* socket() const { return sock_; } 187 private: 188 sockaddr_conn GetSctpSockAddr(int port); 189 190 bool SetSendCodecs(const std::vector<DataCodec>& codecs); 191 bool SetRecvCodecs(const std::vector<DataCodec>& codecs); 192 193 // Creates the socket and connects. Sets sending_ to true. 194 bool Connect(); 195 // Closes the socket. Sets sending_ to false. 196 void Disconnect(); 197 198 // Returns false when openning the socket failed; when successfull sets 199 // sending_ to true 200 bool OpenSctpSocket(); 201 // Sets sending_ to false and sock_ to NULL. 202 void CloseSctpSocket(); 203 204 // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_. 205 bool SendQueuedStreamResets(); 206 207 // Adds a stream. 208 bool AddStream(const StreamParams &sp); 209 // Queues a stream for reset. 210 bool ResetStream(uint32_t ssrc); 211 212 // Called by OnMessage to send packet on the network. 213 void OnPacketFromSctpToNetwork(rtc::Buffer* buffer); 214 // Called by OnMessage to decide what to do with the packet. 215 void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet); 216 void OnDataFromSctpToChannel(const ReceiveDataParams& params, 217 rtc::Buffer* buffer); 218 void OnNotificationFromSctp(rtc::Buffer* buffer); 219 void OnNotificationAssocChange(const sctp_assoc_change& change); 220 221 void OnStreamResetEvent(const struct sctp_stream_reset_event* evt); 222 223 // Responsible for marshalling incoming data to the channels listeners, and 224 // outgoing data to the network interface. 225 rtc::Thread* worker_thread_; 226 // The local and remote SCTP port to use. These are passed along the wire 227 // and the listener and connector must be using the same port. It is not 228 // related to the ports at the IP level. If set to -1, we default to 229 // kSctpDefaultPort. 230 int local_port_; 231 int remote_port_; 232 struct socket* sock_; // The socket created by usrsctp_socket(...). 233 234 // sending_ is true iff there is a connected socket. 235 bool sending_; 236 // receiving_ controls whether inbound packets are thrown away. 237 bool receiving_; 238 239 // When a data channel opens a stream, it goes into open_streams_. When we 240 // want to close it, the stream's ID goes into queued_reset_streams_. When 241 // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes 242 // into sent_reset_streams_. When we get a response RE-CONFIG chunk back 243 // acknowledging the reset, we remove the stream ID from 244 // sent_reset_streams_. We use sent_reset_streams_ to differentiate 245 // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs. 246 StreamSet open_streams_; 247 StreamSet queued_reset_streams_; 248 StreamSet sent_reset_streams_; 249 250 // A human-readable name for debugging messages. 251 std::string debug_name_; 252 }; 253 254 } // namespace cricket 255 256 #endif // TALK_MEDIA_SCTP_SCTPDATAENGINE_H_ 257