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      1 /*
      2  * Copyright 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
     18 #define ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
     19 
     20 #include <list>
     21 #include <algorithm>
     22 #include <ui/GraphicBuffer.h>
     23 #include <utils/RefBase.h>
     24 #include <utils/KeyedVector.h>
     25 #include "Camera3OutputStream.h"
     26 
     27 namespace android {
     28 
     29 namespace camera3 {
     30 
     31 struct StreamInfo;
     32 class Camera3OutputStream;
     33 
     34 /**
     35  * A class managing the graphic buffers that is used by camera output streams. It allocates and
     36  * hands out Gralloc buffers to the clients (e.g., Camera3OutputStream) based on the requests.
     37  * When clients request a buffer, buffer manager will pick a buffer if there are some already
     38  * allocated buffer available, will allocate a buffer otherwise. When there are too many allocated
     39  * buffer maintained by the buffer manager, it will dynamically deallocate some buffers that are
     40  * solely owned by this buffer manager.
     41  * In doing so, it reduces the memory footprint unless it is already minimal without impacting
     42  * performance.
     43  *
     44  */
     45 class Camera3BufferManager: public virtual RefBase {
     46 public:
     47     explicit Camera3BufferManager();
     48 
     49     virtual ~Camera3BufferManager();
     50 
     51     /**
     52      * This method registers an output stream to this buffer manager by using the provided stream
     53      * information.
     54      *
     55      * The stream info includes the necessary information such as stream size, format, buffer count,
     56      * usage flags, etc. for the buffer manager to allocate and hand out buffers for this stream.
     57      *
     58      * It's illegal to call this method if the stream is not CONFIGURED yet, as some critical
     59      * stream properties (e.g., combined usage flags) are only available in this state. It is also
     60      * illegal to call this method with an invalid stream set ID (CAMERA3_STREAM_SET_ID_INVALID),
     61      * as the invalid stream set ID indicates that this stream doesn't intend to use buffer manager.
     62      *
     63      *
     64      * Once a stream is successfully registered to this buffer manager, the buffer manager takes
     65      * over the buffer allocation role and provides buffers to this stream via getBufferForStream().
     66      * The returned buffer can be sent to the camera HAL for image output, and then queued to the
     67      * ANativeWindow (Surface) for downstream consumer to acquire. Once the image buffer is released
     68      * by the consumer end point, the BufferQueueProducer callback onBufferReleased will call
     69      * returnBufferForStream() to return the free buffer to this buffer manager. If the stream
     70      * uses buffer manager to manage the stream buffers, it should disable the BufferQueue
     71      * allocation via IGraphicBufferProducer::allowAllocation(false).
     72      *
     73      * Registering an already registered stream has no effect.
     74      *
     75      * Return values:
     76      *
     77      *  OK:                Registration of the new stream was successful.
     78      *  BAD_VALUE:         This stream is not at CONFIGURED state, or the stream ID or stream set
     79      *                     ID are invalid, or attempting to register the same stream to multiple
     80      *                     stream sets, or other stream properties are invalid.
     81      *  INVALID_OPERATION: This buffer manager doesn't support buffer sharing across this stream
     82      *                     and other streams that were already registered with the same stream set
     83      *                     ID.
     84      */
     85     status_t registerStream(wp<Camera3OutputStream>& stream, const StreamInfo &streamInfo);
     86 
     87     /**
     88      * This method unregisters a stream from this buffer manager.
     89      *
     90      * After a stream is unregistered, further getBufferForStream() calls will fail for this stream.
     91      * After all streams for a given stream set are unregistered, all the buffers solely owned (for
     92      * this stream set) by this buffer manager will be freed; all buffers subsequently returned to
     93      * this buffer manager for this stream set will be freed immediately.
     94      *
     95      * Return values:
     96      *
     97      *  OK:        Removal of the a stream from this buffer manager was successful.
     98      *  BAD_VALUE: stream ID or stream set ID are invalid, or stream ID and stream set ID
     99      *             combination doesn't match what was registered, or this stream wasn't registered
    100      *             to this buffer manager before.
    101      */
    102     status_t unregisterStream(int streamId, int streamSetId);
    103 
    104     /**
    105      * This method obtains a buffer for a stream from this buffer manager.
    106      *
    107      * This method returns the first free buffer from the free buffer list (associated with this
    108      * stream set) if there is any. Otherwise, it will allocate a buffer for this stream, return
    109      * it and increment its count of handed-out buffers. When the total number of allocated buffers
    110      * is too high, it may deallocate the unused buffers to save memory footprint of this stream
    111      * set.
    112      *
    113      * After this call, the client takes over the ownership of this buffer if it is not freed.
    114      *
    115      * Return values:
    116      *
    117      *  OK:        Getting buffer for this stream was successful.
    118      *  ALREADY_EXISTS: Enough free buffers are already attached to this output buffer queue,
    119      *             user should just dequeue from the buffer queue.
    120      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
    121      *             combination doesn't match what was registered, or this stream wasn't registered
    122      *             to this buffer manager before.
    123      *  NO_MEMORY: Unable to allocate a buffer for this stream at this time.
    124      */
    125     status_t getBufferForStream(int streamId, int streamSetId, sp<GraphicBuffer>* gb, int* fenceFd);
    126 
    127     /**
    128      * This method notifies the manager that a buffer has been released by the consumer.
    129      *
    130      * The buffer is not returned to the buffer manager, but is available for the stream the buffer
    131      * is attached to for dequeuing.
    132      *
    133      * The notification lets the manager know how many buffers are directly available to the stream.
    134      *
    135      * If onBufferReleased is called for a given released buffer,
    136      * returnBufferForStream may not be called for the same buffer, until the
    137      * buffer has been reused. The manager will call detachBuffer on the stream
    138      * if it needs the released buffer otherwise.
    139      *
    140      * When shouldFreeBuffer is set to true, caller must detach and free one buffer from the
    141      * buffer queue, and then call notifyBufferRemoved to update the manager.
    142      *
    143      * Return values:
    144      *
    145      *  OK:        Buffer release was processed succesfully
    146      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
    147      *             combination doesn't match what was registered, or this stream wasn't registered
    148      *             to this buffer manager before, or shouldFreeBuffer is null/
    149      */
    150     status_t onBufferReleased(int streamId, int streamSetId, /*out*/bool* shouldFreeBuffer);
    151 
    152     /**
    153      * This method notifies the manager that certain buffers has been removed from the
    154      * buffer queue by detachBuffer from the consumer.
    155      *
    156      * The notification lets the manager update its internal handout buffer count and
    157      * attached buffer counts accordingly. When buffers are detached from
    158      * consumer, both handout and attached counts are decremented.
    159      *
    160      * Return values:
    161      *
    162      *  OK:        Buffer removal was processed succesfully
    163      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
    164      *             combination doesn't match what was registered, or this stream wasn't registered
    165      *             to this buffer manager before, or the removed buffer count is larger than
    166      *             current total handoutCount or attachedCount.
    167      */
    168     status_t onBuffersRemoved(int streamId, int streamSetId, size_t count);
    169 
    170     /**
    171      * This method notifiers the manager that a buffer is freed from the buffer queue, usually
    172      * because onBufferReleased signals the caller to free a buffer via the shouldFreeBuffer flag.
    173      */
    174     void notifyBufferRemoved(int streamId, int streamSetId);
    175 
    176     /**
    177      * Dump the buffer manager statistics.
    178      */
    179     void     dump(int fd, const Vector<String16> &args) const;
    180 
    181 private:
    182     // allocatedBufferWaterMark will be decreased when:
    183     //   numAllocatedBuffersThisSet > numHandoutBuffersThisSet + BUFFER_WATERMARK_DEC_THRESHOLD
    184     // This allows the watermark go back down after a burst of buffer requests
    185     static const int BUFFER_WATERMARK_DEC_THRESHOLD = 3;
    186 
    187     // onBufferReleased will set shouldFreeBuffer to true when:
    188     //   numAllocatedBuffersThisSet > allocatedBufferWaterMark AND
    189     //   numAllocatedBuffersThisStream > numHandoutBuffersThisStream + BUFFER_FREE_THRESHOLD
    190     // So after a burst of buffer requests and back to steady state, the buffer queue should have
    191     // (BUFFER_FREE_THRESHOLD + steady state handout buffer count) buffers.
    192     static const int BUFFER_FREE_THRESHOLD = 3;
    193 
    194     /**
    195      * Lock to synchronize the access to the methods of this class.
    196      */
    197     mutable Mutex mLock;
    198 
    199     static const size_t kMaxBufferCount = BufferQueueDefs::NUM_BUFFER_SLOTS;
    200 
    201     struct GraphicBufferEntry {
    202         sp<GraphicBuffer> graphicBuffer;
    203         int fenceFd;
    204         explicit GraphicBufferEntry(const sp<GraphicBuffer>& gb = 0, int fd = -1) :
    205             graphicBuffer(gb),
    206             fenceFd(fd) {}
    207     };
    208 
    209     /**
    210      * A buffer entry (indexed by stream ID) represents a single physically allocated buffer. For
    211      * Gralloc V0, since each physical buffer is associated with one stream, this is
    212      * a single entry map. For Gralloc V1, one physical buffer can be shared between different
    213      * streams in one stream set, so this entry may include multiple entries, where the different
    214      * graphic buffers have the same common Gralloc backing store.
    215      */
    216     typedef int StreamId;
    217     typedef KeyedVector<StreamId, GraphicBufferEntry> BufferEntry;
    218 
    219     typedef std::list<BufferEntry> BufferList;
    220 
    221     /**
    222      * Stream info map (indexed by stream ID) tracks all the streams registered to a particular
    223      * stream set.
    224      */
    225     typedef KeyedVector<StreamId, StreamInfo> InfoMap;
    226 
    227     /**
    228      * Stream set buffer count map (indexed by stream ID) tracks all buffer counts of the streams
    229      * registered to a particular stream set.
    230      */
    231     typedef KeyedVector<StreamId, size_t> BufferCountMap;
    232 
    233     /**
    234      * StreamSet keeps track of the stream info, free buffer list and hand-out buffer counts for
    235      * each stream set.
    236      */
    237     struct StreamSet {
    238         /**
    239          * Stream set buffer count water mark representing the max number of allocated buffers
    240          * (hand-out buffers + free buffers) count for each stream set. For a given stream set, when
    241          * getBufferForStream() is called on this buffer manager, if the total allocated buffer
    242          * count exceeds this water mark, the buffer manager will attempt to reduce it as follows:
    243          *
    244          * In getBufferForStream(), find a buffer associated with other streams (inside the same
    245          * stream set) on the free buffer list and free it. For Gralloc V1, can just free the top
    246          * of the free buffer list if the physical buffer sharing in this stream is supported.
    247          *
    248          * For a particular stream set, a larger allocatedBufferWaterMark increases the memory
    249          * footprint of the stream set, but reduces the chance that getBufferForStream() will have
    250          * to allocate a new buffer. We assume that the streams in one stream set are not streaming
    251          * simultaneously, the max allocated buffer count water mark for a stream set will the max
    252          * of all streams' total buffer counts. This will avoid new buffer allocation in steady
    253          * streaming state.
    254          *
    255          * This water mark can be dynamically changed, and will grow when the hand-out buffer count
    256          * of each stream increases, until it reaches the maxAllowedBufferCount.
    257          */
    258         size_t allocatedBufferWaterMark;
    259 
    260         /**
    261          * The max allowed buffer count for this stream set. It is the max of total number of
    262          * buffers for each stream. This is the upper bound of the allocatedBufferWaterMark.
    263          */
    264         size_t maxAllowedBufferCount;
    265 
    266         /**
    267          * The stream info for all streams in this set
    268          */
    269         InfoMap streamInfoMap;
    270         /**
    271          * The count of the buffers that were handed out to the streams of this set.
    272          */
    273         BufferCountMap handoutBufferCountMap;
    274         /**
    275          * The count of the buffers that are attached to the streams of this set.
    276          * An attached buffer may be free or handed out
    277          */
    278         BufferCountMap attachedBufferCountMap;
    279 
    280         StreamSet() {
    281             allocatedBufferWaterMark = 0;
    282             maxAllowedBufferCount = 0;
    283         }
    284     };
    285 
    286     /**
    287      * Stream set map managed by this buffer manager.
    288      */
    289     typedef int StreamSetId;
    290     KeyedVector<StreamSetId, StreamSet> mStreamSetMap;
    291     KeyedVector<StreamId, wp<Camera3OutputStream>> mStreamMap;
    292 
    293     // TODO: There is no easy way to query the Gralloc version in this code yet, we have different
    294     // code paths for different Gralloc versions, hardcode something here for now.
    295     const uint32_t mGrallocVersion = GRALLOC_DEVICE_API_VERSION_0_1;
    296 
    297     /**
    298      * Check if this stream was successfully registered already. This method needs to be called with
    299      * mLock held.
    300      */
    301     bool checkIfStreamRegisteredLocked(int streamId, int streamSetId) const;
    302 
    303     /**
    304      * Check if other streams in the stream set has extra buffer available to be freed, and
    305      * free one if so.
    306      */
    307     status_t checkAndFreeBufferOnOtherStreamsLocked(int streamId, int streamSetId);
    308 };
    309 
    310 } // namespace camera3
    311 } // namespace android
    312 
    313 #endif // ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
    314