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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "AAudioService"
     18 //#define LOG_NDEBUG 0
     19 #include <utils/Log.h>
     20 
     21 #include <assert.h>
     22 #include <map>
     23 #include <mutex>
     24 
     25 #include "AAudioEndpointManager.h"
     26 
     27 using namespace android;
     28 using namespace aaudio;
     29 
     30 ANDROID_SINGLETON_STATIC_INSTANCE(AAudioEndpointManager);
     31 
     32 AAudioEndpointManager::AAudioEndpointManager()
     33         : Singleton<AAudioEndpointManager>()
     34         , mInputs()
     35         , mOutputs() {
     36 }
     37 
     38 AAudioServiceEndpoint *AAudioEndpointManager::openEndpoint(AAudioService &audioService, int32_t deviceId,
     39                                                            aaudio_direction_t direction) {
     40     AAudioServiceEndpoint *endpoint = nullptr;
     41     std::lock_guard<std::mutex> lock(mLock);
     42 
     43     // Try to find an existing endpoint.
     44     switch (direction) {
     45         case AAUDIO_DIRECTION_INPUT:
     46             endpoint = mInputs[deviceId];
     47             break;
     48         case AAUDIO_DIRECTION_OUTPUT:
     49             endpoint = mOutputs[deviceId];
     50             break;
     51         default:
     52             assert(false); // There are only two possible directions.
     53             break;
     54     }
     55     ALOGD("AAudioEndpointManager::openEndpoint(), found %p for device = %d, dir = %d",
     56           endpoint, deviceId, (int)direction);
     57 
     58     // If we can't find an existing one then open a new one.
     59     if (endpoint == nullptr) {
     60         if (direction == AAUDIO_DIRECTION_INPUT) {
     61             AAudioServiceEndpointCapture *capture = new AAudioServiceEndpointCapture(audioService);
     62             if (capture->open(deviceId) != AAUDIO_OK) {
     63                 ALOGE("AAudioEndpointManager::openEndpoint(), open failed");
     64                 delete capture;
     65             } else {
     66                 mInputs[deviceId] = capture;
     67                 endpoint = capture;
     68             }
     69         } else if (direction == AAUDIO_DIRECTION_OUTPUT) {
     70             AAudioServiceEndpointPlay *player = new AAudioServiceEndpointPlay(audioService);
     71             if (player->open(deviceId) != AAUDIO_OK) {
     72                 ALOGE("AAudioEndpointManager::openEndpoint(), open failed");
     73                 delete player;
     74             } else {
     75                 mOutputs[deviceId] = player;
     76                 endpoint = player;
     77             }
     78         }
     79 
     80     }
     81 
     82     if (endpoint != nullptr) {
     83         // Increment the reference count under this lock.
     84         endpoint->setReferenceCount(endpoint->getReferenceCount() + 1);
     85     }
     86     return endpoint;
     87 }
     88 
     89 void AAudioEndpointManager::closeEndpoint(AAudioServiceEndpoint *serviceEndpoint) {
     90     std::lock_guard<std::mutex> lock(mLock);
     91     if (serviceEndpoint == nullptr) {
     92         return;
     93     }
     94 
     95     // Decrement the reference count under this lock.
     96     int32_t newRefCount = serviceEndpoint->getReferenceCount() - 1;
     97     serviceEndpoint->setReferenceCount(newRefCount);
     98     if (newRefCount <= 0) {
     99         aaudio_direction_t direction = serviceEndpoint->getDirection();
    100         int32_t deviceId = serviceEndpoint->getDeviceId();
    101 
    102         switch (direction) {
    103             case AAUDIO_DIRECTION_INPUT:
    104                 mInputs.erase(deviceId);
    105                 break;
    106             case AAUDIO_DIRECTION_OUTPUT:
    107                 mOutputs.erase(deviceId);
    108                 break;
    109         }
    110 
    111         serviceEndpoint->close();
    112         delete serviceEndpoint;
    113     }
    114 }
    115