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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include "renderthread/RenderThread.h"
     20 #include "Rect.h"
     21 
     22 #include <SkBitmap.h>
     23 #include <gui/Surface.h>
     24 
     25 namespace android {
     26 class GraphicBuffer;
     27 namespace uirenderer {
     28 
     29 // Keep in sync with PixelCopy.java codes
     30 enum class CopyResult {
     31     Success = 0,
     32     UnknownError = 1,
     33     Timeout = 2,
     34     SourceEmpty = 3,
     35     SourceInvalid = 4,
     36     DestinationInvalid = 5,
     37 };
     38 
     39 class Readback {
     40 public:
     41     /**
     42      * Copies the surface's most recently queued buffer into the provided bitmap.
     43      */
     44     virtual CopyResult copySurfaceInto(Surface& surface, const Rect& srcRect,
     45             SkBitmap* bitmap) = 0;
     46     virtual CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer, SkBitmap* bitmap) = 0;
     47 
     48 protected:
     49     explicit Readback(renderthread::RenderThread& thread) : mRenderThread(thread) {}
     50     virtual ~Readback() {}
     51 
     52     renderthread::RenderThread& mRenderThread;
     53 };
     54 
     55 } // namespace uirenderer
     56 } // namespace android
     57