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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 #ifndef RENDERSTATE_PIXELBUFFERSTATE_H
     17 #define RENDERSTATE_PIXELBUFFERSTATE_H
     18 
     19 #include <GLES3/gl3.h>
     20 
     21 namespace android {
     22 namespace uirenderer {
     23 
     24 class PixelBufferState {
     25     friend class Caches; // TODO: move to RenderState
     26 public:
     27     bool bind(GLuint buffer);
     28     bool unbind();
     29 private:
     30     PixelBufferState();
     31     GLuint mCurrentPixelBuffer;
     32 };
     33 
     34 } /* namespace uirenderer */
     35 } /* namespace android */
     36 
     37 #endif // RENDERSTATE_PIXELBUFFERSTATE_H
     38