1 <html> 2 <body> 3 4 <p> 5 Provides classes for sending and receiving messages using the standard MIDI 6 event protocol over USB, Bluetooth LE, and virtual (inter-app) transports. 7 </p> 8 9 <h1 id=overview>Overview</h1> 10 11 <p>The Android MIDI package allows users to:</p> 12 13 <ul> 14 <li> Connect a MIDI keyboard to Android to play a synthesizer or drive music apps.</li> 15 <li> Connect alternative MIDI controllers to Android.</li> 16 <li> Drive external MIDI synths from Android.</li> 17 <li> Drive external peripherals, lights, show control, etc from Android.</li> 18 <li> Generate music dynamically from games or music creation apps.</li> 19 <li> Generate MIDI messages in one app and send them to a second app.</li> 20 <li> Use an Android device running in <em>peripheral mode</em> as a multitouch controller 21 connected to a laptop.</li> 22 </ul> 23 24 <h2 id=the_api_features_include>The API features include:</h2> 25 26 <ul> 27 <li> Enumeration of currently available devices. Information includes name, vendor, 28 capabilities, etc.</li> 29 <li> Provide notification when MIDI devices are plugged in or unplugged.</li> 30 <li> Support efficient transmission of single or multiple short 1-3 byte MIDI messages.</li> 31 <li> Support transmission of arbitrary length data for SysEx, etc.</li> 32 <li> Timestamps to avoid jitter.</li> 33 <li> Support creation of <em>virtual MIDI devices</em> that can be connected to other devices. 34 An example might be a synthesizer app that can be controlled by a composing app.</li> 35 <li> Support direct connection or “patching” of devices for lower latency.</li> 36 </ul> 37 38 <h2 id=transports_supported>Transports Supported</h2> 39 40 41 <p>The API is “transport agnostic”. But there are several transports currently 42 supported:</p> 43 44 <ul> 45 <li> USB 46 <li> software routing 47 <li> BTLE 48 </ul> 49 50 <h1 id=android_midi_terminology>Android MIDI Terminology</h1> 51 52 53 <h2 id=terminology>Terminology</h2> 54 55 56 <p>A <strong>Device</strong> is a MIDI capable object that has zero or more InputPorts and OutputPorts.</p> 57 58 <p>An <strong>InputPort</strong> has 16 channels and can <strong>receive</strong> MIDI messages from an OutputPort or an app.</p> 59 60 <p>An <strong>OutputPort</strong> has 16 channels and can <strong>send</strong> MIDI messages to an InputPort or an app.</p> 61 62 <p><strong>MidiService</strong> is a centralized process that keeps track of all devices and brokers 63 communication between them.</p> 64 65 <p><strong>MidiManager</strong> is a class that the application or a device manager calls to communicate with 66 the MidiService.</p> 67 68 <h1 id=writing_a_midi_application>Writing a MIDI Application</h1> 69 70 <h2 id=manifest_feature>Declare Feature in Manifest</h2> 71 72 <p>An app that requires the MIDI API should declare that in the AndroidManifest.xml file. 73 Then the app will not appear in the Play Store for old devices that do not support the MIDI API.</p> 74 75 <pre class=prettyprint> 76 <uses-feature android:name="android.software.midi" android:required="true"/> 77 </pre> 78 79 <h2 id=check_feature>Check for Feature Support</h2> 80 81 <p>An app can also check at run-time whether the MIDI feature is supported on a platform. 82 This is particularly useful during development when you install apps directly on a device. 83 </p> 84 85 <pre class=prettyprint> 86 if (context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_MIDI)) { 87 // do MIDI stuff 88 } 89 </pre> 90 91 <h2 id=the_midimanager>The MidiManager</h2> 92 93 94 <p>The primary class for accessing the MIDI package is through the MidiManager.</p> 95 96 <pre class=prettyprint> 97 MidiManager m = (MidiManager)context.getSystemService(Context.MIDI_SERVICE); 98 </pre> 99 100 101 <h2 id=get_list_of_already_plugged_in_entities>Get List of Already Plugged In Entities</h2> 102 103 104 <p>When an app starts, it can get a list of all the available MIDI devices. This 105 information can be presented to a user, allowing them to choose a device.</p> 106 107 <pre class=prettyprint> 108 MidiDeviceInfo[] infos = m.getDevices(); 109 </pre> 110 111 112 <h2 id=notification_of_midi_devices_hotplug_events>Notification of MIDI Devices HotPlug Events</h2> 113 114 115 <p>The application can request notification when, for example, keyboards are 116 plugged in or unplugged.</p> 117 118 <pre class=prettyprint> 119 m.registerDeviceCallback(new MidiManager.DeviceCallback() { 120 public void onDeviceAdded( MidiDeviceInfo info ) { 121 ... 122 } 123 public void onDeviceRemoved( MidiDeviceInfo info ) { 124 ... 125 } 126 }); 127 </pre> 128 129 130 <h2 id=device_and_port_information>Device and Port Information</h2> 131 132 133 <p>You can query the number of input and output ports.</p> 134 135 <pre class=prettyprint> 136 int numInputs = info.getInputPortCount(); 137 int numOutputs = info.getOutputPortCount(); 138 </pre> 139 140 141 <p>Note that “input” and “output” are from the standpoint of the device. So a 142 synthesizer will have an “input” port that receives messages. A keyboard will 143 have an “output” port that sends messages.</p> 144 145 <p>The MidiDeviceInfo has a bundle of properties.</p> 146 147 <pre class=prettyprint> 148 Bundle properties = info.getProperties(); 149 String manufacturer = properties 150 .getString(MidiDeviceInfo.PROPERTY_MANUFACTURER); 151 </pre> 152 153 154 <p>Other properties include PROPERTY_PRODUCT, PROPERTY_NAME, 155 PROPERTY_SERIAL_NUMBER</p> 156 157 <p>You can get the names and types of the ports from a PortInfo object. 158 The type will be either TYPE_INPUT or TYPE_OUTPUT.</p> 159 160 <pre class=prettyprint> 161 MidiDeviceInfo.PortInfo[] portInfos = info.getPorts(); 162 String portName = portInfos[0].getName(); 163 if (portInfos[0].getType() == MidiDeviceInfo.PortInfo.TYPE_INPUT) { 164 ... 165 } 166 </pre> 167 168 169 <h2 id=open_a_midi_device>Open a MIDI Device</h2> 170 171 172 <p>To access a MIDI device you need to open it first. The open is asynchronous so 173 you need to provide a callback for completion. You can specify an optional 174 Handler if you want the callback to occur on a specific Thread.</p> 175 176 <pre class=prettyprint> 177 m.openDevice(info, new MidiManager.OnDeviceOpenedListener() { 178 @Override 179 public void onDeviceOpened(MidiDevice device) { 180 if (device == null) { 181 Log.e(TAG, "could not open device " + info); 182 } else { 183 ... 184 } 185 }, new Handler(Looper.getMainLooper()) 186 ); 187 </pre> 188 189 190 <h2 id=open_a_midi_input_port>Open a MIDI Input Port</h2> 191 192 193 <p>If you want to send a message to a MIDI Device then you need to open an “input” 194 port with exclusive access.</p> 195 196 <pre class=prettyprint> 197 MidiInputPort inputPort = device.openInputPort(index); 198 </pre> 199 200 201 <h2 id=send_a_noteon>Send a NoteOn</h2> 202 203 204 <p>MIDI messages are sent as byte arrays. Here we encode a NoteOn message.</p> 205 206 <pre class=prettyprint> 207 byte[] buffer = new byte[32]; 208 int numBytes = 0; 209 int channel = 3; // MIDI channels 1-16 are encoded as 0-15. 210 buffer[numBytes++] = (byte)(0x90 + (channel - 1)); // note on 211 buffer[numBytes++] = (byte)60; // pitch is middle C 212 buffer[numBytes++] = (byte)127; // max velocity 213 int offset = 0; 214 // post is non-blocking 215 inputPort.send(buffer, offset, numBytes); 216 </pre> 217 218 219 <p>Sometimes it is convenient to send MIDI messages with a timestamp. By 220 scheduling events in the future we can mask scheduling jitter. Android MIDI 221 timestamps are based on the monotonic nanosecond system timer. This is 222 consistent with the other audio and input timers.</p> 223 224 <p>Here we send a message with a timestamp 2 seconds in the future.</p> 225 226 <pre class=prettyprint> 227 final long NANOS_PER_SECOND = 1000000000L; 228 long now = System.nanoTime(); 229 long future = now + (2 * NANOS_PER_SECOND); 230 inputPort.send(buffer, offset, numBytes, future); 231 </pre> 232 233 234 <p>If you want to cancel events that you have scheduled in the future then call 235 flush().</p> 236 237 <pre class=prettyprint> 238 inputPort.flush(); // discard events 239 </pre> 240 241 242 <p>If there were any MIDI NoteOff message left in the buffer then they will be 243 discarded and you may get stuck notes. So we recommend sending “all notes off” 244 after doing a flush.</p> 245 246 <h2 id=receive_a_note>Receive a Note</h2> 247 248 249 <p>To receive MIDI data from a device you need to extend MidiReceiver. Then 250 connect your receiver to an output port of the device.</p> 251 252 <pre class=prettyprint> 253 class MyReceiver extends MidiReceiver { 254 public void onSend(byte[] data, int offset, 255 int count, long timestamp) throws IOException { 256 // parse MIDI or whatever 257 } 258 } 259 MidiOutputPort outputPort = device.openOutputPort(index); 260 outputPort.connect(new MyReceiver()); 261 </pre> 262 263 264 <p>The data that arrives is not validated or aligned in any particular way. It is 265 raw MIDI data and can contain multiple messages or partial messages. It might 266 contain System Real-Time messages, which can be interleaved inside other 267 messages.</p> 268 269 <h1 id=creating_a_midi_virtual_device_service>Creating a MIDI Virtual Device Service</h1> 270 271 272 <p>An app can provide a MIDI Service that can be used by other apps. For example, 273 an app can provide a custom synthesizer that other apps can send messages to. 274 The service must be guarded with permission "android.permission.BIND_MIDI_DEVICE_SERVICE".</p> 275 276 <h2 id=manifest_files>Manifest Files</h2> 277 278 279 <p>An app declares that it will function as a MIDI server in the 280 AndroidManifest.xml file.</p> 281 282 <pre class=prettyprint> 283 <service android:name="<strong>MySynthDeviceService</strong>" 284 android:permission="android.permission.BIND_MIDI_DEVICE_SERVICE"> 285 <intent-filter> 286 <action android:name="android.media.midi.MidiDeviceService" /> 287 </intent-filter> 288 <meta-data android:name="android.media.midi.MidiDeviceService" 289 android:resource="@xml/<strong>synth_device_info</strong>" /> 290 </service> 291 </pre> 292 293 294 <p>The details of the resource in this example is stored in 295 “res/xml/synth_device_info.xml”. The port names that you 296 declare in this file will be available from PortInfo.getName().</p> 297 298 <pre class=prettyprint> 299 <devices> 300 <device manufacturer="MyCompany" product="MidiSynthBasic"> 301 <input-port name="input" /> 302 </device> 303 </devices> 304 </pre> 305 306 307 <h2 id=extend_midideviceservice>Extend MidiDeviceService</h2> 308 309 310 <p>You then define your server by extending android.media.midi.MidiDeviceService. 311 Let‘s assume you have a MySynthEngine class that extends MidiReceiver.</p> 312 313 <pre class=prettyprint> 314 import android.media.midi.MidiDeviceService; 315 import android.media.midi.MidiDeviceStatus; 316 import android.media.midi.MidiReceiver; 317 318 public class MidiSynthDeviceService extends MidiDeviceService { 319 private static final String TAG = "MidiSynthDeviceService"; 320 private MySynthEngine mSynthEngine = new MySynthEngine(); 321 private boolean synthStarted = false; 322 323 @Override 324 public void onCreate() { 325 super.onCreate(); 326 } 327 328 @Override 329 public void onDestroy() { 330 mSynthEngine.stop(); 331 super.onDestroy(); 332 } 333 334 @Override 335 // Declare the receivers associated with your input ports. 336 public MidiReceiver[] onGetInputPortReceivers() { 337 return new MidiReceiver[] { mSynthEngine }; 338 } 339 340 /** 341 * This will get called when clients connect or disconnect. 342 * You can use it to turn on your synth only when needed. 343 */ 344 @Override 345 public void onDeviceStatusChanged(MidiDeviceStatus status) { 346 if (status.isInputPortOpen(0) && !synthStarted) { 347 mSynthEngine.start(); 348 synthStarted = true; 349 } else if (!status.isInputPortOpen(0) && synthStarted){ 350 mSynthEngine.stop(); 351 synthStarted = false; 352 } 353 } 354 } 355 </pre> 356 357 <h1 id=using_midi_btle>Using MIDI Over Bluetooth LE</h1> 358 359 <p>MIDI devices can be connected to Android using Bluetooth LE.</p> 360 361 <p>Before using the device, the app must scan for available BTLE devices and then allow 362 the user to connect. An example program 363 will be provided so look for it on the Android developer website.</p> 364 365 <h2 id=btle_location_permissions>Request Location Permission for BTLE</h2> 366 367 <p>Applications that scan for Bluetooth devices must request permission in the 368 manifest file. This LOCATION permission is required because it may be possible to 369 guess the location of an Android device by seeing which BTLE devices are nearby.</p> 370 371 <pre class=prettyprint> 372 <uses-permission android:name="android.permission.BLUETOOTH"/> 373 <uses-permission android:name="android.permission.BLUETOOTH_ADMIN"/> 374 <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/> 375 </pre> 376 377 <p>Apps must also request location permission from the user at run-time. 378 See the documentation for <code>Activity.requestPermissions()</code> for details and an example. 379 </p> 380 381 <h2 id=btle_scan_devices>Scan for MIDI Devices</h2> 382 383 <p>The app will only want to see MIDI devices and not mice or other non-MIDI devices. 384 So construct a ScanFilter using the UUID for standard MIDI over BTLE.</p> 385 386 <pre class=prettyprint> 387 MIDI over BTLE UUID = "03B80E5A-EDE8-4B33-A751-6CE34EC4C700" 388 </pre> 389 390 <h2 id=btle_open_device>Open a MIDI Bluetooth Device</h2> 391 392 <p>See the documentation for <code>android.bluetooth.le.BluetoothLeScanner.startScan()</code> 393 method for details. When the user selects a MIDI/BTLE device then you can open it 394 using the MidiManager.</p> 395 396 <pre class=prettyprint> 397 m.openBluetoothDevice(bluetoothDevice, callback, handler); 398 </pre> 399 400 <p>Once the MIDI/BTLE device has been opened by one app then it will also become available to other 401 apps using the 402 <a href="#get_list_of_already_plugged_in_entities">MIDI device discovery calls described above</a>. 403 </p> 404 405 </body> 406 </html> 407