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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "rsDevice.h"
     18 #include "rsContext.h"
     19 #include "rsThreadIO.h"
     20 #include "rsgApiStructs.h"
     21 #include "rsgApiFuncDecl.h"
     22 #include "rsFifo.h"
     23 
     24 namespace android {
     25 namespace renderscript {
     26 
     27 extern "C" RsDevice rsDeviceCreate() {
     28     Device * d = new Device();
     29     return d;
     30 }
     31 
     32 extern "C" void rsDeviceDestroy(RsDevice dev) {
     33     // A Device should be destroyed in the destructor of the associated Context.
     34     // Keep this empty function here even after calls to nDeviceDestroy() in
     35     // RenderScript.helpDestroy() have been removed. This is necessary to keep
     36     // existing apps running.
     37 }
     38 
     39 extern "C" void rsDeviceSetConfig(RsDevice dev, RsDeviceParam p, int32_t value) {
     40     Device * d = static_cast<Device *>(dev);
     41     if (p == RS_DEVICE_PARAM_FORCE_SOFTWARE_GL) {
     42         d->mForceSW = value != 0;
     43         return;
     44     }
     45     rsAssert(0);
     46 }
     47 
     48 } // namespace renderscript
     49 } // namespace android
     50