Home | History | Annotate | Download | only in jniinfiniteloop
      1 /*
      2 * Copyright (C) 2016 The Android Open Source Project
      3 *
      4 * Licensed under the Apache License, Version 2.0 (the "License");
      5 * you may not use this file except in compliance with the License.
      6 * You may obtain a copy of the License at
      7 *
      8 *      http://www.apache.org/licenses/LICENSE-2.0
      9 *
     10 * Unless required by applicable law or agreed to in writing, software
     11 * distributed under the License is distributed on an "AS IS" BASIS,
     12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13 * See the License for the specific language governing permissions and
     14 * limitations under the License.
     15 */
     16 
     17 /*
     18  * Copyright (C) 2014 The Android Open Source Project
     19  *
     20  * Licensed under the Apache License, Version 2.0 (the "License");
     21  * you may not use this file except in compliance with the License.
     22  * You may obtain a copy of the License at
     23  *
     24  *      http://www.apache.org/licenses/LICENSE-2.0
     25  *
     26  * Unless required by applicable law or agreed to in writing, software
     27  * distributed under the License is distributed on an "AS IS" BASIS,
     28  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     29  * See the License for the specific language governing permissions and
     30  * limitations under the License.
     31  */
     32 
     33 #pragma version(1)
     34 #pragma rs java_package_name(com.android.rs.jniinfiniteloop)
     35 #pragma rs_fp_relaxed
     36 
     37 float4 gColour = {0.299f, 0.587f, 0.114f, 1.f};
     38 
     39 /* RenderScript kernel that just sets the colour of the screen and does some
     40  * simple operations so it is not completely empty
     41  * (and can therefore be debugged).
     42  */
     43 uchar4 __attribute__((kernel)) simple_kernel(uchar4 in)
     44 {
     45     float4 temp = rsUnpackColor8888(in);
     46     temp = gColour;
     47     uchar4 result = rsPackColorTo8888(temp);
     48     return result;
     49 }
     50