1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #define LOG_TAG "EffectFactoryHAL" 18 #include <media/EffectsFactoryApi.h> 19 #include <system/audio_effects/effect_aec.h> 20 #include <system/audio_effects/effect_agc.h> 21 #include <system/audio_effects/effect_bassboost.h> 22 #include <system/audio_effects/effect_downmix.h> 23 #include <system/audio_effects/effect_environmentalreverb.h> 24 #include <system/audio_effects/effect_equalizer.h> 25 #include <system/audio_effects/effect_loudnessenhancer.h> 26 #include <system/audio_effects/effect_ns.h> 27 #include <system/audio_effects/effect_presetreverb.h> 28 #include <system/audio_effects/effect_virtualizer.h> 29 #include <system/audio_effects/effect_visualizer.h> 30 #include <android/log.h> 31 32 #include "AcousticEchoCancelerEffect.h" 33 #include "AutomaticGainControlEffect.h" 34 #include "BassBoostEffect.h" 35 #include "Conversions.h" 36 #include "DownmixEffect.h" 37 #include "EffectsFactory.h" 38 #include "HidlUtils.h" 39 #include "Effect.h" 40 #include "EffectMap.h" 41 #include "EnvironmentalReverbEffect.h" 42 #include "EqualizerEffect.h" 43 #include "LoudnessEnhancerEffect.h" 44 #include "NoiseSuppressionEffect.h" 45 #include "PresetReverbEffect.h" 46 #include "VirtualizerEffect.h" 47 #include "VisualizerEffect.h" 48 49 namespace android { 50 namespace hardware { 51 namespace audio { 52 namespace effect { 53 namespace V2_0 { 54 namespace implementation { 55 56 // static 57 sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation( 58 const effect_descriptor_t& halDescriptor, effect_handle_t handle) { 59 const effect_uuid_t *halUuid = &halDescriptor.type; 60 if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) { 61 return new AcousticEchoCancelerEffect(handle); 62 } else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) { 63 return new AutomaticGainControlEffect(handle); 64 } else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) { 65 return new BassBoostEffect(handle); 66 } else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) { 67 return new DownmixEffect(handle); 68 } else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) { 69 return new EnvironmentalReverbEffect(handle); 70 } else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) { 71 return new EqualizerEffect(handle); 72 } else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) { 73 return new LoudnessEnhancerEffect(handle); 74 } else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) { 75 return new NoiseSuppressionEffect(handle); 76 } else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) { 77 return new PresetReverbEffect(handle); 78 } else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) { 79 return new VirtualizerEffect(handle); 80 } else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) { 81 return new VisualizerEffect(handle); 82 } 83 return new Effect(handle); 84 } 85 86 // Methods from ::android::hardware::audio::effect::V2_0::IEffectsFactory follow. 87 Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) { 88 Result retval(Result::OK); 89 hidl_vec<EffectDescriptor> result; 90 uint32_t numEffects; 91 status_t status; 92 93 restart: 94 numEffects = 0; 95 status = EffectQueryNumberEffects(&numEffects); 96 if (status != OK) { 97 retval = Result::NOT_INITIALIZED; 98 ALOGE("Error querying number of effects: %s", strerror(-status)); 99 goto exit; 100 } 101 result.resize(numEffects); 102 for (uint32_t i = 0; i < numEffects; ++i) { 103 effect_descriptor_t halDescriptor; 104 status = EffectQueryEffect(i, &halDescriptor); 105 if (status == OK) { 106 effectDescriptorFromHal(halDescriptor, &result[i]); 107 } else { 108 ALOGE("Error querying effect at position %d / %d: %s", 109 i, numEffects, strerror(-status)); 110 switch (status) { 111 case -ENOSYS: { 112 // Effect list has changed. 113 goto restart; 114 } 115 case -ENOENT: { 116 // No more effects available. 117 result.resize(i); 118 } 119 default: { 120 result.resize(0); 121 retval = Result::NOT_INITIALIZED; 122 } 123 } 124 break; 125 } 126 } 127 128 exit: 129 _hidl_cb(retval, result); 130 return Void(); 131 } 132 133 Return<void> EffectsFactory::getDescriptor(const Uuid& uid, getDescriptor_cb _hidl_cb) { 134 effect_uuid_t halUuid; 135 HidlUtils::uuidToHal(uid, &halUuid); 136 effect_descriptor_t halDescriptor; 137 status_t status = EffectGetDescriptor(&halUuid, &halDescriptor); 138 EffectDescriptor descriptor; 139 effectDescriptorFromHal(halDescriptor, &descriptor); 140 Result retval(Result::OK); 141 if (status != OK) { 142 ALOGE("Error querying effect descriptor for %s: %s", 143 uuidToString(halUuid).c_str(), strerror(-status)); 144 if (status == -ENOENT) { 145 retval = Result::INVALID_ARGUMENTS; 146 } else { 147 retval = Result::NOT_INITIALIZED; 148 } 149 } 150 _hidl_cb(retval, descriptor); 151 return Void(); 152 } 153 154 Return<void> EffectsFactory::createEffect( 155 const Uuid& uid, int32_t session, int32_t ioHandle, createEffect_cb _hidl_cb) { 156 effect_uuid_t halUuid; 157 HidlUtils::uuidToHal(uid, &halUuid); 158 effect_handle_t handle; 159 Result retval(Result::OK); 160 status_t status = EffectCreate(&halUuid, session, ioHandle, &handle); 161 sp<IEffect> effect; 162 uint64_t effectId = EffectMap::INVALID_ID; 163 if (status == OK) { 164 effect_descriptor_t halDescriptor; 165 memset(&halDescriptor, 0, sizeof(effect_descriptor_t)); 166 status = (*handle)->get_descriptor(handle, &halDescriptor); 167 if (status == OK) { 168 effect = dispatchEffectInstanceCreation(halDescriptor, handle); 169 effectId = EffectMap::getInstance().add(handle); 170 } else { 171 ALOGE("Error querying effect descriptor for %s: %s", 172 uuidToString(halUuid).c_str(), strerror(-status)); 173 EffectRelease(handle); 174 } 175 } 176 if (status != OK) { 177 ALOGE("Error creating effect %s: %s", uuidToString(halUuid).c_str(), strerror(-status)); 178 if (status == -ENOENT) { 179 retval = Result::INVALID_ARGUMENTS; 180 } else { 181 retval = Result::NOT_INITIALIZED; 182 } 183 } 184 _hidl_cb(retval, effect, effectId); 185 return Void(); 186 } 187 188 Return<void> EffectsFactory::debugDump(const hidl_handle& fd) { 189 if (fd.getNativeHandle() != nullptr && fd->numFds == 1) { 190 EffectDumpEffects(fd->data[0]); 191 } 192 return Void(); 193 } 194 195 196 IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* /* name */) { 197 return new EffectsFactory(); 198 } 199 200 } // namespace implementation 201 } // namespace V2_0 202 } // namespace effect 203 } // namespace audio 204 } // namespace hardware 205 } // namespace android 206