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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  * Copyright (c) 1994, 2012, Oracle and/or its affiliates. All rights reserved.
      4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
      5  *
      6  * This code is free software; you can redistribute it and/or modify it
      7  * under the terms of the GNU General Public License version 2 only, as
      8  * published by the Free Software Foundation.  Oracle designates this
      9  * particular file as subject to the "Classpath" exception as provided
     10  * by Oracle in the LICENSE file that accompanied this code.
     11  *
     12  * This code is distributed in the hope that it will be useful, but WITHOUT
     13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
     14  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
     15  * version 2 for more details (a copy is included in the LICENSE file that
     16  * accompanied this code).
     17  *
     18  * You should have received a copy of the GNU General Public License version
     19  * 2 along with this work; if not, write to the Free Software Foundation,
     20  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
     21  *
     22  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
     23  * or visit www.oracle.com if you need additional information or have any
     24  * questions.
     25  */
     26 
     27 package java.lang;
     28 
     29 import dalvik.annotation.optimization.FastNative;
     30 
     31 /**
     32  * Class {@code Object} is the root of the class hierarchy.
     33  * Every class has {@code Object} as a superclass. All objects,
     34  * including arrays, implement the methods of this class.
     35  *
     36  * @author  unascribed
     37  * @see     java.lang.Class
     38  * @since   JDK1.0
     39  */
     40 public class Object {
     41 
     42     private transient Class<?> shadow$_klass_;
     43     private transient int shadow$_monitor_;
     44 
     45     /**
     46      * Returns the runtime class of this {@code Object}. The returned
     47      * {@code Class} object is the object that is locked by {@code
     48      * static synchronized} methods of the represented class.
     49      *
     50      * <p><b>The actual result type is {@code Class<? extends |X|>}
     51      * where {@code |X|} is the erasure of the static type of the
     52      * expression on which {@code getClass} is called.</b> For
     53      * example, no cast is required in this code fragment:</p>
     54      *
     55      * <p>
     56      * {@code Number n = 0;                             }<br>
     57      * {@code Class<? extends Number> c = n.getClass(); }
     58      * </p>
     59      *
     60      * @return The {@code Class} object that represents the runtime
     61      *         class of this object.
     62      * @jls 15.8.2 Class Literals
     63      */
     64     public final Class<?> getClass() {
     65       return shadow$_klass_;
     66     }
     67 
     68     /**
     69      * Returns a hash code value for the object. This method is
     70      * supported for the benefit of hash tables such as those provided by
     71      * {@link java.util.HashMap}.
     72      * <p>
     73      * The general contract of {@code hashCode} is:
     74      * <ul>
     75      * <li>Whenever it is invoked on the same object more than once during
     76      *     an execution of a Java application, the {@code hashCode} method
     77      *     must consistently return the same integer, provided no information
     78      *     used in {@code equals} comparisons on the object is modified.
     79      *     This integer need not remain consistent from one execution of an
     80      *     application to another execution of the same application.
     81      * <li>If two objects are equal according to the {@code equals(Object)}
     82      *     method, then calling the {@code hashCode} method on each of
     83      *     the two objects must produce the same integer result.
     84      * <li>It is <em>not</em> required that if two objects are unequal
     85      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
     86      *     method, then calling the {@code hashCode} method on each of the
     87      *     two objects must produce distinct integer results.  However, the
     88      *     programmer should be aware that producing distinct integer results
     89      *     for unequal objects may improve the performance of hash tables.
     90      * </ul>
     91      * <p>
     92      * As much as is reasonably practical, the hashCode method defined by
     93      * class {@code Object} does return distinct integers for distinct
     94      * objects. (This is typically implemented by converting the internal
     95      * address of the object into an integer, but this implementation
     96      * technique is not required by the
     97      * Java&trade; programming language.)
     98      *
     99      * @return  a hash code value for this object.
    100      * @see     java.lang.Object#equals(java.lang.Object)
    101      * @see     java.lang.System#identityHashCode
    102      */
    103     public int hashCode() {
    104         return identityHashCode(this);
    105     }
    106 
    107     // Android-changed: add a local helper for identityHashCode.
    108     // Package-private to be used by j.l.System. We do the implementation here
    109     // to avoid Object.hashCode doing a clinit check on j.l.System, and also
    110     // to avoid leaking shadow$_monitor_ outside of this class.
    111     /* package-private */ static int identityHashCode(Object obj) {
    112         int lockWord = obj.shadow$_monitor_;
    113         final int lockWordStateMask = 0xC0000000;  // Top 2 bits.
    114         final int lockWordStateHash = 0x80000000;  // Top 2 bits are value 2 (kStateHash).
    115         final int lockWordHashMask = 0x0FFFFFFF;  // Low 28 bits.
    116         if ((lockWord & lockWordStateMask) == lockWordStateHash) {
    117             return lockWord & lockWordHashMask;
    118         }
    119         return identityHashCodeNative(obj);
    120     }
    121 
    122     @FastNative
    123     private static native int identityHashCodeNative(Object obj);
    124 
    125     /**
    126      * Indicates whether some other object is "equal to" this one.
    127      * <p>
    128      * The {@code equals} method implements an equivalence relation
    129      * on non-null object references:
    130      * <ul>
    131      * <li>It is <i>reflexive</i>: for any non-null reference value
    132      *     {@code x}, {@code x.equals(x)} should return
    133      *     {@code true}.
    134      * <li>It is <i>symmetric</i>: for any non-null reference values
    135      *     {@code x} and {@code y}, {@code x.equals(y)}
    136      *     should return {@code true} if and only if
    137      *     {@code y.equals(x)} returns {@code true}.
    138      * <li>It is <i>transitive</i>: for any non-null reference values
    139      *     {@code x}, {@code y}, and {@code z}, if
    140      *     {@code x.equals(y)} returns {@code true} and
    141      *     {@code y.equals(z)} returns {@code true}, then
    142      *     {@code x.equals(z)} should return {@code true}.
    143      * <li>It is <i>consistent</i>: for any non-null reference values
    144      *     {@code x} and {@code y}, multiple invocations of
    145      *     {@code x.equals(y)} consistently return {@code true}
    146      *     or consistently return {@code false}, provided no
    147      *     information used in {@code equals} comparisons on the
    148      *     objects is modified.
    149      * <li>For any non-null reference value {@code x},
    150      *     {@code x.equals(null)} should return {@code false}.
    151      * </ul>
    152      * <p>
    153      * The {@code equals} method for class {@code Object} implements
    154      * the most discriminating possible equivalence relation on objects;
    155      * that is, for any non-null reference values {@code x} and
    156      * {@code y}, this method returns {@code true} if and only
    157      * if {@code x} and {@code y} refer to the same object
    158      * ({@code x == y} has the value {@code true}).
    159      * <p>
    160      * Note that it is generally necessary to override the {@code hashCode}
    161      * method whenever this method is overridden, so as to maintain the
    162      * general contract for the {@code hashCode} method, which states
    163      * that equal objects must have equal hash codes.
    164      *
    165      * @param   obj   the reference object with which to compare.
    166      * @return  {@code true} if this object is the same as the obj
    167      *          argument; {@code false} otherwise.
    168      * @see     #hashCode()
    169      * @see     java.util.HashMap
    170      */
    171     public boolean equals(Object obj) {
    172         return (this == obj);
    173     }
    174 
    175     /**
    176      * Creates and returns a copy of this object.  The precise meaning
    177      * of "copy" may depend on the class of the object. The general
    178      * intent is that, for any object {@code x}, the expression:
    179      * <blockquote>
    180      * <pre>
    181      * x.clone() != x</pre></blockquote>
    182      * will be true, and that the expression:
    183      * <blockquote>
    184      * <pre>
    185      * x.clone().getClass() == x.getClass()</pre></blockquote>
    186      * will be {@code true}, but these are not absolute requirements.
    187      * While it is typically the case that:
    188      * <blockquote>
    189      * <pre>
    190      * x.clone().equals(x)</pre></blockquote>
    191      * will be {@code true}, this is not an absolute requirement.
    192      * <p>
    193      * By convention, the returned object should be obtained by calling
    194      * {@code super.clone}.  If a class and all of its superclasses (except
    195      * {@code Object}) obey this convention, it will be the case that
    196      * {@code x.clone().getClass() == x.getClass()}.
    197      * <p>
    198      * By convention, the object returned by this method should be independent
    199      * of this object (which is being cloned).  To achieve this independence,
    200      * it may be necessary to modify one or more fields of the object returned
    201      * by {@code super.clone} before returning it.  Typically, this means
    202      * copying any mutable objects that comprise the internal "deep structure"
    203      * of the object being cloned and replacing the references to these
    204      * objects with references to the copies.  If a class contains only
    205      * primitive fields or references to immutable objects, then it is usually
    206      * the case that no fields in the object returned by {@code super.clone}
    207      * need to be modified.
    208      * <p>
    209      * The method {@code clone} for class {@code Object} performs a
    210      * specific cloning operation. First, if the class of this object does
    211      * not implement the interface {@code Cloneable}, then a
    212      * {@code CloneNotSupportedException} is thrown. Note that all arrays
    213      * are considered to implement the interface {@code Cloneable} and that
    214      * the return type of the {@code clone} method of an array type {@code T[]}
    215      * is {@code T[]} where T is any reference or primitive type.
    216      * Otherwise, this method creates a new instance of the class of this
    217      * object and initializes all its fields with exactly the contents of
    218      * the corresponding fields of this object, as if by assignment; the
    219      * contents of the fields are not themselves cloned. Thus, this method
    220      * performs a "shallow copy" of this object, not a "deep copy" operation.
    221      * <p>
    222      * The class {@code Object} does not itself implement the interface
    223      * {@code Cloneable}, so calling the {@code clone} method on an object
    224      * whose class is {@code Object} will result in throwing an
    225      * exception at run time.
    226      *
    227      * @return     a clone of this instance.
    228      * @throws  CloneNotSupportedException  if the object's class does not
    229      *               support the {@code Cloneable} interface. Subclasses
    230      *               that override the {@code clone} method can also
    231      *               throw this exception to indicate that an instance cannot
    232      *               be cloned.
    233      * @see java.lang.Cloneable
    234      */
    235     protected Object clone() throws CloneNotSupportedException {
    236         if (!(this instanceof Cloneable)) {
    237             throw new CloneNotSupportedException("Class " + getClass().getName() +
    238                                                  " doesn't implement Cloneable");
    239         }
    240 
    241         return internalClone();
    242     }
    243 
    244     /*
    245      * Native helper method for cloning.
    246      */
    247     @FastNative
    248     private native Object internalClone();
    249 
    250 
    251     /**
    252      * Returns a string representation of the object. In general, the
    253      * {@code toString} method returns a string that
    254      * "textually represents" this object. The result should
    255      * be a concise but informative representation that is easy for a
    256      * person to read.
    257      * It is recommended that all subclasses override this method.
    258      * <p>
    259      * The {@code toString} method for class {@code Object}
    260      * returns a string consisting of the name of the class of which the
    261      * object is an instance, the at-sign character `{@code @}', and
    262      * the unsigned hexadecimal representation of the hash code of the
    263      * object. In other words, this method returns a string equal to the
    264      * value of:
    265      * <blockquote>
    266      * <pre>
    267      * getClass().getName() + '@' + Integer.toHexString(hashCode())
    268      * </pre></blockquote>
    269      *
    270      * @return  a string representation of the object.
    271      */
    272     public String toString() {
    273         return getClass().getName() + "@" + Integer.toHexString(hashCode());
    274     }
    275 
    276     /**
    277      * Wakes up a single thread that is waiting on this object's
    278      * monitor. If any threads are waiting on this object, one of them
    279      * is chosen to be awakened. The choice is arbitrary and occurs at
    280      * the discretion of the implementation. A thread waits on an object's
    281      * monitor by calling one of the {@code wait} methods.
    282      * <p>
    283      * The awakened thread will not be able to proceed until the current
    284      * thread relinquishes the lock on this object. The awakened thread will
    285      * compete in the usual manner with any other threads that might be
    286      * actively competing to synchronize on this object; for example, the
    287      * awakened thread enjoys no reliable privilege or disadvantage in being
    288      * the next thread to lock this object.
    289      * <p>
    290      * This method should only be called by a thread that is the owner
    291      * of this object's monitor. A thread becomes the owner of the
    292      * object's monitor in one of three ways:
    293      * <ul>
    294      * <li>By executing a synchronized instance method of that object.
    295      * <li>By executing the body of a {@code synchronized} statement
    296      *     that synchronizes on the object.
    297      * <li>For objects of type {@code Class,} by executing a
    298      *     synchronized static method of that class.
    299      * </ul>
    300      * <p>
    301      * Only one thread at a time can own an object's monitor.
    302      *
    303      * @throws  IllegalMonitorStateException  if the current thread is not
    304      *               the owner of this object's monitor.
    305      * @see        java.lang.Object#notifyAll()
    306      * @see        java.lang.Object#wait()
    307      */
    308     @FastNative
    309     public final native void notify();
    310 
    311     /**
    312      * Wakes up all threads that are waiting on this object's monitor. A
    313      * thread waits on an object's monitor by calling one of the
    314      * {@code wait} methods.
    315      * <p>
    316      * The awakened threads will not be able to proceed until the current
    317      * thread relinquishes the lock on this object. The awakened threads
    318      * will compete in the usual manner with any other threads that might
    319      * be actively competing to synchronize on this object; for example,
    320      * the awakened threads enjoy no reliable privilege or disadvantage in
    321      * being the next thread to lock this object.
    322      * <p>
    323      * This method should only be called by a thread that is the owner
    324      * of this object's monitor. See the {@code notify} method for a
    325      * description of the ways in which a thread can become the owner of
    326      * a monitor.
    327      *
    328      * @throws  IllegalMonitorStateException  if the current thread is not
    329      *               the owner of this object's monitor.
    330      * @see        java.lang.Object#notify()
    331      * @see        java.lang.Object#wait()
    332      */
    333     @FastNative
    334     public final native void notifyAll();
    335 
    336     /**
    337      * Causes the current thread to wait until either another thread invokes the
    338      * {@link java.lang.Object#notify()} method or the
    339      * {@link java.lang.Object#notifyAll()} method for this object, or a
    340      * specified amount of time has elapsed.
    341      * <p>
    342      * The current thread must own this object's monitor.
    343      * <p>
    344      * This method causes the current thread (call it <var>T</var>) to
    345      * place itself in the wait set for this object and then to relinquish
    346      * any and all synchronization claims on this object. Thread <var>T</var>
    347      * becomes disabled for thread scheduling purposes and lies dormant
    348      * until one of four things happens:
    349      * <ul>
    350      * <li>Some other thread invokes the {@code notify} method for this
    351      * object and thread <var>T</var> happens to be arbitrarily chosen as
    352      * the thread to be awakened.
    353      * <li>Some other thread invokes the {@code notifyAll} method for this
    354      * object.
    355      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
    356      * thread <var>T</var>.
    357      * <li>The specified amount of real time has elapsed, more or less.  If
    358      * {@code timeout} is zero, however, then real time is not taken into
    359      * consideration and the thread simply waits until notified.
    360      * </ul>
    361      * The thread <var>T</var> is then removed from the wait set for this
    362      * object and re-enabled for thread scheduling. It then competes in the
    363      * usual manner with other threads for the right to synchronize on the
    364      * object; once it has gained control of the object, all its
    365      * synchronization claims on the object are restored to the status quo
    366      * ante - that is, to the situation as of the time that the {@code wait}
    367      * method was invoked. Thread <var>T</var> then returns from the
    368      * invocation of the {@code wait} method. Thus, on return from the
    369      * {@code wait} method, the synchronization state of the object and of
    370      * thread {@code T} is exactly as it was when the {@code wait} method
    371      * was invoked.
    372      * <p>
    373      * A thread can also wake up without being notified, interrupted, or
    374      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
    375      * occur in practice, applications must guard against it by testing for
    376      * the condition that should have caused the thread to be awakened, and
    377      * continuing to wait if the condition is not satisfied.  In other words,
    378      * waits should always occur in loops, like this one:
    379      * <pre>
    380      *     synchronized (obj) {
    381      *         while (&lt;condition does not hold&gt;)
    382      *             obj.wait(timeout);
    383      *         ... // Perform action appropriate to condition
    384      *     }
    385      * </pre>
    386      * (For more information on this topic, see Section 3.2.3 in Doug Lea's
    387      * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
    388      * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
    389      * Language Guide" (Addison-Wesley, 2001).
    390      *
    391      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
    392      * interrupted} by any thread before or while it is waiting, then an
    393      * {@code InterruptedException} is thrown.  This exception is not
    394      * thrown until the lock status of this object has been restored as
    395      * described above.
    396      *
    397      * <p>
    398      * Note that the {@code wait} method, as it places the current thread
    399      * into the wait set for this object, unlocks only this object; any
    400      * other objects on which the current thread may be synchronized remain
    401      * locked while the thread waits.
    402      * <p>
    403      * This method should only be called by a thread that is the owner
    404      * of this object's monitor. See the {@code notify} method for a
    405      * description of the ways in which a thread can become the owner of
    406      * a monitor.
    407      *
    408      * @param      millis   the maximum time to wait in milliseconds.
    409      * @throws  IllegalArgumentException      if the value of timeout is
    410      *               negative.
    411      * @throws  IllegalMonitorStateException  if the current thread is not
    412      *               the owner of the object's monitor.
    413      * @throws  InterruptedException if any thread interrupted the
    414      *             current thread before or while the current thread
    415      *             was waiting for a notification.  The <i>interrupted
    416      *             status</i> of the current thread is cleared when
    417      *             this exception is thrown.
    418      * @see        java.lang.Object#notify()
    419      * @see        java.lang.Object#notifyAll()
    420      */
    421     public final void wait(long millis) throws InterruptedException {
    422         wait(millis, 0);
    423     }
    424 
    425     /**
    426      * Causes the current thread to wait until another thread invokes the
    427      * {@link java.lang.Object#notify()} method or the
    428      * {@link java.lang.Object#notifyAll()} method for this object, or
    429      * some other thread interrupts the current thread, or a certain
    430      * amount of real time has elapsed.
    431      * <p>
    432      * This method is similar to the {@code wait} method of one
    433      * argument, but it allows finer control over the amount of time to
    434      * wait for a notification before giving up. The amount of real time,
    435      * measured in nanoseconds, is given by:
    436      * <blockquote>
    437      * <pre>
    438      * 1000000*timeout+nanos</pre></blockquote>
    439      * <p>
    440      * In all other respects, this method does the same thing as the
    441      * method {@link #wait(long)} of one argument. In particular,
    442      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
    443      * <p>
    444      * The current thread must own this object's monitor. The thread
    445      * releases ownership of this monitor and waits until either of the
    446      * following two conditions has occurred:
    447      * <ul>
    448      * <li>Another thread notifies threads waiting on this object's monitor
    449      *     to wake up either through a call to the {@code notify} method
    450      *     or the {@code notifyAll} method.
    451      * <li>The timeout period, specified by {@code timeout}
    452      *     milliseconds plus {@code nanos} nanoseconds arguments, has
    453      *     elapsed.
    454      * </ul>
    455      * <p>
    456      * The thread then waits until it can re-obtain ownership of the
    457      * monitor and resumes execution.
    458      * <p>
    459      * As in the one argument version, interrupts and spurious wakeups are
    460      * possible, and this method should always be used in a loop:
    461      * <pre>
    462      *     synchronized (obj) {
    463      *         while (&lt;condition does not hold&gt;)
    464      *             obj.wait(timeout, nanos);
    465      *         ... // Perform action appropriate to condition
    466      *     }
    467      * </pre>
    468      * This method should only be called by a thread that is the owner
    469      * of this object's monitor. See the {@code notify} method for a
    470      * description of the ways in which a thread can become the owner of
    471      * a monitor.
    472      *
    473      * @param      millis   the maximum time to wait in milliseconds.
    474      * @param      nanos      additional time, in nanoseconds range
    475      *                       0-999999.
    476      * @throws  IllegalArgumentException      if the value of timeout is
    477      *                      negative or the value of nanos is
    478      *                      not in the range 0-999999.
    479      * @throws  IllegalMonitorStateException  if the current thread is not
    480      *               the owner of this object's monitor.
    481      * @throws  InterruptedException if any thread interrupted the
    482      *             current thread before or while the current thread
    483      *             was waiting for a notification.  The <i>interrupted
    484      *             status</i> of the current thread is cleared when
    485      *             this exception is thrown.
    486      */
    487     @FastNative
    488     public final native void wait(long millis, int nanos) throws InterruptedException;
    489 
    490     /**
    491      * Causes the current thread to wait until another thread invokes the
    492      * {@link java.lang.Object#notify()} method or the
    493      * {@link java.lang.Object#notifyAll()} method for this object.
    494      * In other words, this method behaves exactly as if it simply
    495      * performs the call {@code wait(0)}.
    496      * <p>
    497      * The current thread must own this object's monitor. The thread
    498      * releases ownership of this monitor and waits until another thread
    499      * notifies threads waiting on this object's monitor to wake up
    500      * either through a call to the {@code notify} method or the
    501      * {@code notifyAll} method. The thread then waits until it can
    502      * re-obtain ownership of the monitor and resumes execution.
    503      * <p>
    504      * As in the one argument version, interrupts and spurious wakeups are
    505      * possible, and this method should always be used in a loop:
    506      * <pre>
    507      *     synchronized (obj) {
    508      *         while (&lt;condition does not hold&gt;)
    509      *             obj.wait();
    510      *         ... // Perform action appropriate to condition
    511      *     }
    512      * </pre>
    513      * This method should only be called by a thread that is the owner
    514      * of this object's monitor. See the {@code notify} method for a
    515      * description of the ways in which a thread can become the owner of
    516      * a monitor.
    517      *
    518      * @throws  IllegalMonitorStateException  if the current thread is not
    519      *               the owner of the object's monitor.
    520      * @throws  InterruptedException if any thread interrupted the
    521      *             current thread before or while the current thread
    522      *             was waiting for a notification.  The <i>interrupted
    523      *             status</i> of the current thread is cleared when
    524      *             this exception is thrown.
    525      * @see        java.lang.Object#notify()
    526      * @see        java.lang.Object#notifyAll()
    527      */
    528     @FastNative
    529     public final native void wait() throws InterruptedException;
    530 
    531     /**
    532      * Called by the garbage collector on an object when garbage collection
    533      * determines that there are no more references to the object.
    534      * A subclass overrides the {@code finalize} method to dispose of
    535      * system resources or to perform other cleanup.
    536      * <p>
    537      * The general contract of {@code finalize} is that it is invoked
    538      * if and when the Java&trade; virtual
    539      * machine has determined that there is no longer any
    540      * means by which this object can be accessed by any thread that has
    541      * not yet died, except as a result of an action taken by the
    542      * finalization of some other object or class which is ready to be
    543      * finalized. The {@code finalize} method may take any action, including
    544      * making this object available again to other threads; the usual purpose
    545      * of {@code finalize}, however, is to perform cleanup actions before
    546      * the object is irrevocably discarded. For example, the finalize method
    547      * for an object that represents an input/output connection might perform
    548      * explicit I/O transactions to break the connection before the object is
    549      * permanently discarded.
    550      * <p>
    551      * The {@code finalize} method of class {@code Object} performs no
    552      * special action; it simply returns normally. Subclasses of
    553      * {@code Object} may override this definition.
    554      * <p>
    555      * The Java programming language does not guarantee which thread will
    556      * invoke the {@code finalize} method for any given object. It is
    557      * guaranteed, however, that the thread that invokes finalize will not
    558      * be holding any user-visible synchronization locks when finalize is
    559      * invoked. If an uncaught exception is thrown by the finalize method,
    560      * the exception is ignored and finalization of that object terminates.
    561      * <p>
    562      * After the {@code finalize} method has been invoked for an object, no
    563      * further action is taken until the Java virtual machine has again
    564      * determined that there is no longer any means by which this object can
    565      * be accessed by any thread that has not yet died, including possible
    566      * actions by other objects or classes which are ready to be finalized,
    567      * at which point the object may be discarded.
    568      * <p>
    569      * The {@code finalize} method is never invoked more than once by a Java
    570      * virtual machine for any given object.
    571      * <p>
    572      * Any exception thrown by the {@code finalize} method causes
    573      * the finalization of this object to be halted, but is otherwise
    574      * ignored.
    575      *
    576      * @throws Throwable the {@code Exception} raised by this method
    577      * @see java.lang.ref.WeakReference
    578      * @see java.lang.ref.PhantomReference
    579      * @jls 12.6 Finalization of Class Instances
    580      */
    581     protected void finalize() throws Throwable { }
    582 }
    583