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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License
     15  */
     16 
     17 package com.android.incallui.ringtone;
     18 
     19 import android.content.ContentResolver;
     20 import android.net.Uri;
     21 import android.os.Build.VERSION;
     22 import android.os.Build.VERSION_CODES;
     23 import android.provider.Settings;
     24 import android.support.annotation.NonNull;
     25 import android.support.annotation.Nullable;
     26 import com.android.incallui.call.CallList;
     27 import com.android.incallui.call.DialerCall.State;
     28 import java.util.Objects;
     29 
     30 /**
     31  * Class that determines when ringtones should be played and can play the call waiting tone when
     32  * necessary.
     33  */
     34 public class DialerRingtoneManager {
     35 
     36   /*
     37    * Flag used to determine if the Dialer is responsible for playing ringtones for incoming calls.
     38    * Once we're ready to enable Dialer Ringing, these flags should be removed.
     39    */
     40   private static final boolean IS_DIALER_RINGING_ENABLED = false;
     41   private final InCallTonePlayer mInCallTonePlayer;
     42   private final CallList mCallList;
     43   private Boolean mIsDialerRingingEnabledForTesting;
     44 
     45   /**
     46    * Creates the DialerRingtoneManager with the given {@link InCallTonePlayer}.
     47    *
     48    * @param inCallTonePlayer the tone player used to play in-call tones.
     49    * @param callList the CallList used to check for {@link State#CALL_WAITING}
     50    * @throws NullPointerException if inCallTonePlayer or callList are null
     51    */
     52   public DialerRingtoneManager(
     53       @NonNull InCallTonePlayer inCallTonePlayer, @NonNull CallList callList) {
     54     mInCallTonePlayer = Objects.requireNonNull(inCallTonePlayer);
     55     mCallList = Objects.requireNonNull(callList);
     56   }
     57 
     58   /**
     59    * Determines if a ringtone should be played for the given call state (see {@link State}) and
     60    * {@link Uri}.
     61    *
     62    * @param callState the call state for the call being checked.
     63    * @param ringtoneUri the ringtone to potentially play.
     64    * @return {@code true} if the ringtone should be played, {@code false} otherwise.
     65    */
     66   public boolean shouldPlayRingtone(int callState, @Nullable Uri ringtoneUri) {
     67     return isDialerRingingEnabled()
     68         && translateCallStateForCallWaiting(callState) == State.INCOMING
     69         && ringtoneUri != null;
     70   }
     71 
     72   /**
     73    * Determines if an incoming call should vibrate as well as ring.
     74    *
     75    * @param resolver {@link ContentResolver} used to look up the {@link
     76    *     Settings.System#VIBRATE_WHEN_RINGING} setting.
     77    * @return {@code true} if the call should vibrate, {@code false} otherwise.
     78    */
     79   public boolean shouldVibrate(ContentResolver resolver) {
     80     return Settings.System.getInt(resolver, Settings.System.VIBRATE_WHEN_RINGING, 0) != 0;
     81   }
     82 
     83   /**
     84    * The incoming callState is never set as {@link State#CALL_WAITING} because {@link
     85    * DialerCall#translateState(int)} doesn't account for that case, check for it here
     86    */
     87   private int translateCallStateForCallWaiting(int callState) {
     88     if (callState != State.INCOMING) {
     89       return callState;
     90     }
     91     return mCallList.getActiveCall() == null ? State.INCOMING : State.CALL_WAITING;
     92   }
     93 
     94   private boolean isDialerRingingEnabled() {
     95     boolean enabledFlag =
     96         mIsDialerRingingEnabledForTesting != null
     97             ? mIsDialerRingingEnabledForTesting
     98             : IS_DIALER_RINGING_ENABLED;
     99     return VERSION.SDK_INT >= VERSION_CODES.N && enabledFlag;
    100   }
    101 
    102   /**
    103    * Determines if a call waiting tone should be played for the the given call state (see {@link
    104    * State}).
    105    *
    106    * @param callState the call state for the call being checked.
    107    * @return {@code true} if the call waiting tone should be played, {@code false} otherwise.
    108    */
    109   public boolean shouldPlayCallWaitingTone(int callState) {
    110     return isDialerRingingEnabled()
    111         && translateCallStateForCallWaiting(callState) == State.CALL_WAITING
    112         && !mInCallTonePlayer.isPlayingTone();
    113   }
    114 
    115   /** Plays the call waiting tone. */
    116   public void playCallWaitingTone() {
    117     if (!isDialerRingingEnabled()) {
    118       return;
    119     }
    120     mInCallTonePlayer.play(InCallTonePlayer.TONE_CALL_WAITING);
    121   }
    122 
    123   /** Stops playing the call waiting tone. */
    124   public void stopCallWaitingTone() {
    125     if (!isDialerRingingEnabled()) {
    126       return;
    127     }
    128     mInCallTonePlayer.stop();
    129   }
    130 
    131   void setDialerRingingEnabledForTesting(boolean status) {
    132     mIsDialerRingingEnabledForTesting = status;
    133   }
    134 }
    135