1 #include <_mingw_unicode.h> 2 /* 3 * Copyright 2010 Christian Costa 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Lesser General Public 7 * License as published by the Free Software Foundation; either 8 * version 2.1 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public 16 * License along with this library; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 18 */ 19 20 #include "d3dx9.h" 21 22 #ifndef __D3DX9SHAPE_H__ 23 #define __D3DX9SHAPE_H__ 24 25 #ifdef __cplusplus 26 extern "C" { 27 #endif 28 29 HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, 30 float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 31 HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, 32 float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 33 HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, 34 ID3DXBuffer **adjacency); 35 HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, 36 UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 37 HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, 38 struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); 39 HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, 40 float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); 41 HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, 42 FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); 43 HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, 44 float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); 45 #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText) 46 47 #ifdef __cplusplus 48 } 49 #endif 50 51 #endif /* __D3DX9SHAPE_H__ */ 52