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      1 // Copyright 2011 The Go Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 /*
      6 	Package builtin provides documentation for Go's predeclared identifiers.
      7 	The items documented here are not actually in package builtin
      8 	but their descriptions here allow godoc to present documentation
      9 	for the language's special identifiers.
     10 */
     11 package builtin
     12 
     13 // bool is the set of boolean values, true and false.
     14 type bool bool
     15 
     16 // true and false are the two untyped boolean values.
     17 const (
     18 	true  = 0 == 0 // Untyped bool.
     19 	false = 0 != 0 // Untyped bool.
     20 )
     21 
     22 // uint8 is the set of all unsigned 8-bit integers.
     23 // Range: 0 through 255.
     24 type uint8 uint8
     25 
     26 // uint16 is the set of all unsigned 16-bit integers.
     27 // Range: 0 through 65535.
     28 type uint16 uint16
     29 
     30 // uint32 is the set of all unsigned 32-bit integers.
     31 // Range: 0 through 4294967295.
     32 type uint32 uint32
     33 
     34 // uint64 is the set of all unsigned 64-bit integers.
     35 // Range: 0 through 18446744073709551615.
     36 type uint64 uint64
     37 
     38 // int8 is the set of all signed 8-bit integers.
     39 // Range: -128 through 127.
     40 type int8 int8
     41 
     42 // int16 is the set of all signed 16-bit integers.
     43 // Range: -32768 through 32767.
     44 type int16 int16
     45 
     46 // int32 is the set of all signed 32-bit integers.
     47 // Range: -2147483648 through 2147483647.
     48 type int32 int32
     49 
     50 // int64 is the set of all signed 64-bit integers.
     51 // Range: -9223372036854775808 through 9223372036854775807.
     52 type int64 int64
     53 
     54 // float32 is the set of all IEEE-754 32-bit floating-point numbers.
     55 type float32 float32
     56 
     57 // float64 is the set of all IEEE-754 64-bit floating-point numbers.
     58 type float64 float64
     59 
     60 // complex64 is the set of all complex numbers with float32 real and
     61 // imaginary parts.
     62 type complex64 complex64
     63 
     64 // complex128 is the set of all complex numbers with float64 real and
     65 // imaginary parts.
     66 type complex128 complex128
     67 
     68 // string is the set of all strings of 8-bit bytes, conventionally but not
     69 // necessarily representing UTF-8-encoded text. A string may be empty, but
     70 // not nil. Values of string type are immutable.
     71 type string string
     72 
     73 // int is a signed integer type that is at least 32 bits in size. It is a
     74 // distinct type, however, and not an alias for, say, int32.
     75 type int int
     76 
     77 // uint is an unsigned integer type that is at least 32 bits in size. It is a
     78 // distinct type, however, and not an alias for, say, uint32.
     79 type uint uint
     80 
     81 // uintptr is an integer type that is large enough to hold the bit pattern of
     82 // any pointer.
     83 type uintptr uintptr
     84 
     85 // byte is an alias for uint8 and is equivalent to uint8 in all ways. It is
     86 // used, by convention, to distinguish byte values from 8-bit unsigned
     87 // integer values.
     88 type byte byte
     89 
     90 // rune is an alias for int32 and is equivalent to int32 in all ways. It is
     91 // used, by convention, to distinguish character values from integer values.
     92 type rune rune
     93 
     94 // iota is a predeclared identifier representing the untyped integer ordinal
     95 // number of the current const specification in a (usually parenthesized)
     96 // const declaration. It is zero-indexed.
     97 const iota = 0 // Untyped int.
     98 
     99 // nil is a predeclared identifier representing the zero value for a
    100 // pointer, channel, func, interface, map, or slice type.
    101 var nil Type // Type must be a pointer, channel, func, interface, map, or slice type
    102 
    103 // Type is here for the purposes of documentation only. It is a stand-in
    104 // for any Go type, but represents the same type for any given function
    105 // invocation.
    106 type Type int
    107 
    108 // Type1 is here for the purposes of documentation only. It is a stand-in
    109 // for any Go type, but represents the same type for any given function
    110 // invocation.
    111 type Type1 int
    112 
    113 // IntegerType is here for the purposes of documentation only. It is a stand-in
    114 // for any integer type: int, uint, int8 etc.
    115 type IntegerType int
    116 
    117 // FloatType is here for the purposes of documentation only. It is a stand-in
    118 // for either float type: float32 or float64.
    119 type FloatType float32
    120 
    121 // ComplexType is here for the purposes of documentation only. It is a
    122 // stand-in for either complex type: complex64 or complex128.
    123 type ComplexType complex64
    124 
    125 // The append built-in function appends elements to the end of a slice. If
    126 // it has sufficient capacity, the destination is resliced to accommodate the
    127 // new elements. If it does not, a new underlying array will be allocated.
    128 // Append returns the updated slice. It is therefore necessary to store the
    129 // result of append, often in the variable holding the slice itself:
    130 //	slice = append(slice, elem1, elem2)
    131 //	slice = append(slice, anotherSlice...)
    132 // As a special case, it is legal to append a string to a byte slice, like this:
    133 //	slice = append([]byte("hello "), "world"...)
    134 func append(slice []Type, elems ...Type) []Type
    135 
    136 // The copy built-in function copies elements from a source slice into a
    137 // destination slice. (As a special case, it also will copy bytes from a
    138 // string to a slice of bytes.) The source and destination may overlap. Copy
    139 // returns the number of elements copied, which will be the minimum of
    140 // len(src) and len(dst).
    141 func copy(dst, src []Type) int
    142 
    143 // The delete built-in function deletes the element with the specified key
    144 // (m[key]) from the map. If m is nil or there is no such element, delete
    145 // is a no-op.
    146 func delete(m map[Type]Type1, key Type)
    147 
    148 // The len built-in function returns the length of v, according to its type:
    149 //	Array: the number of elements in v.
    150 //	Pointer to array: the number of elements in *v (even if v is nil).
    151 //	Slice, or map: the number of elements in v; if v is nil, len(v) is zero.
    152 //	String: the number of bytes in v.
    153 //	Channel: the number of elements queued (unread) in the channel buffer;
    154 //	if v is nil, len(v) is zero.
    155 func len(v Type) int
    156 
    157 // The cap built-in function returns the capacity of v, according to its type:
    158 //	Array: the number of elements in v (same as len(v)).
    159 //	Pointer to array: the number of elements in *v (same as len(v)).
    160 //	Slice: the maximum length the slice can reach when resliced;
    161 //	if v is nil, cap(v) is zero.
    162 //	Channel: the channel buffer capacity, in units of elements;
    163 //	if v is nil, cap(v) is zero.
    164 func cap(v Type) int
    165 
    166 // The make built-in function allocates and initializes an object of type
    167 // slice, map, or chan (only). Like new, the first argument is a type, not a
    168 // value. Unlike new, make's return type is the same as the type of its
    169 // argument, not a pointer to it. The specification of the result depends on
    170 // the type:
    171 //	Slice: The size specifies the length. The capacity of the slice is
    172 //	equal to its length. A second integer argument may be provided to
    173 //	specify a different capacity; it must be no smaller than the
    174 //	length, so make([]int, 0, 10) allocates a slice of length 0 and
    175 //	capacity 10.
    176 //	Map: An empty map is allocated with enough space to hold the
    177 //	specified number of elements. The size may be omitted, in which case
    178 //	a small starting size is allocated.
    179 //	Channel: The channel's buffer is initialized with the specified
    180 //	buffer capacity. If zero, or the size is omitted, the channel is
    181 //	unbuffered.
    182 func make(Type, size IntegerType) Type
    183 
    184 // The new built-in function allocates memory. The first argument is a type,
    185 // not a value, and the value returned is a pointer to a newly
    186 // allocated zero value of that type.
    187 func new(Type) *Type
    188 
    189 // The complex built-in function constructs a complex value from two
    190 // floating-point values. The real and imaginary parts must be of the same
    191 // size, either float32 or float64 (or assignable to them), and the return
    192 // value will be the corresponding complex type (complex64 for float32,
    193 // complex128 for float64).
    194 func complex(r, i FloatType) ComplexType
    195 
    196 // The real built-in function returns the real part of the complex number c.
    197 // The return value will be floating point type corresponding to the type of c.
    198 func real(c ComplexType) FloatType
    199 
    200 // The imag built-in function returns the imaginary part of the complex
    201 // number c. The return value will be floating point type corresponding to
    202 // the type of c.
    203 func imag(c ComplexType) FloatType
    204 
    205 // The close built-in function closes a channel, which must be either
    206 // bidirectional or send-only. It should be executed only by the sender,
    207 // never the receiver, and has the effect of shutting down the channel after
    208 // the last sent value is received. After the last value has been received
    209 // from a closed channel c, any receive from c will succeed without
    210 // blocking, returning the zero value for the channel element. The form
    211 //	x, ok := <-c
    212 // will also set ok to false for a closed channel.
    213 func close(c chan<- Type)
    214 
    215 // The panic built-in function stops normal execution of the current
    216 // goroutine. When a function F calls panic, normal execution of F stops
    217 // immediately. Any functions whose execution was deferred by F are run in
    218 // the usual way, and then F returns to its caller. To the caller G, the
    219 // invocation of F then behaves like a call to panic, terminating G's
    220 // execution and running any deferred functions. This continues until all
    221 // functions in the executing goroutine have stopped, in reverse order. At
    222 // that point, the program is terminated and the error condition is reported,
    223 // including the value of the argument to panic. This termination sequence
    224 // is called panicking and can be controlled by the built-in function
    225 // recover.
    226 func panic(v interface{})
    227 
    228 // The recover built-in function allows a program to manage behavior of a
    229 // panicking goroutine. Executing a call to recover inside a deferred
    230 // function (but not any function called by it) stops the panicking sequence
    231 // by restoring normal execution and retrieves the error value passed to the
    232 // call of panic. If recover is called outside the deferred function it will
    233 // not stop a panicking sequence. In this case, or when the goroutine is not
    234 // panicking, or if the argument supplied to panic was nil, recover returns
    235 // nil. Thus the return value from recover reports whether the goroutine is
    236 // panicking.
    237 func recover() interface{}
    238 
    239 // The print built-in function formats its arguments in an
    240 // implementation-specific way and writes the result to standard error.
    241 // Print is useful for bootstrapping and debugging; it is not guaranteed
    242 // to stay in the language.
    243 func print(args ...Type)
    244 
    245 // The println built-in function formats its arguments in an
    246 // implementation-specific way and writes the result to standard error.
    247 // Spaces are always added between arguments and a newline is appended.
    248 // Println is useful for bootstrapping and debugging; it is not guaranteed
    249 // to stay in the language.
    250 func println(args ...Type)
    251 
    252 // The error built-in interface type is the conventional interface for
    253 // representing an error condition, with the nil value representing no error.
    254 type error interface {
    255 	Error() string
    256 }
    257