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      1 // Copyright 2013 The Go Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 package sync
      6 
      7 import (
      8 	"internal/race"
      9 	"runtime"
     10 	"sync/atomic"
     11 	"unsafe"
     12 )
     13 
     14 // A Pool is a set of temporary objects that may be individually saved and
     15 // retrieved.
     16 //
     17 // Any item stored in the Pool may be removed automatically at any time without
     18 // notification. If the Pool holds the only reference when this happens, the
     19 // item might be deallocated.
     20 //
     21 // A Pool is safe for use by multiple goroutines simultaneously.
     22 //
     23 // Pool's purpose is to cache allocated but unused items for later reuse,
     24 // relieving pressure on the garbage collector. That is, it makes it easy to
     25 // build efficient, thread-safe free lists. However, it is not suitable for all
     26 // free lists.
     27 //
     28 // An appropriate use of a Pool is to manage a group of temporary items
     29 // silently shared among and potentially reused by concurrent independent
     30 // clients of a package. Pool provides a way to amortize allocation overhead
     31 // across many clients.
     32 //
     33 // An example of good use of a Pool is in the fmt package, which maintains a
     34 // dynamically-sized store of temporary output buffers. The store scales under
     35 // load (when many goroutines are actively printing) and shrinks when
     36 // quiescent.
     37 //
     38 // On the other hand, a free list maintained as part of a short-lived object is
     39 // not a suitable use for a Pool, since the overhead does not amortize well in
     40 // that scenario. It is more efficient to have such objects implement their own
     41 // free list.
     42 //
     43 // A Pool must not be copied after first use.
     44 type Pool struct {
     45 	noCopy noCopy
     46 
     47 	local     unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal
     48 	localSize uintptr        // size of the local array
     49 
     50 	// New optionally specifies a function to generate
     51 	// a value when Get would otherwise return nil.
     52 	// It may not be changed concurrently with calls to Get.
     53 	New func() interface{}
     54 }
     55 
     56 // Local per-P Pool appendix.
     57 type poolLocal struct {
     58 	private interface{}   // Can be used only by the respective P.
     59 	shared  []interface{} // Can be used by any P.
     60 	Mutex                 // Protects shared.
     61 	pad     [128]byte     // Prevents false sharing.
     62 }
     63 
     64 // from runtime
     65 func fastrand() uint32
     66 
     67 var poolRaceHash [128]uint64
     68 
     69 // poolRaceAddr returns an address to use as the synchronization point
     70 // for race detector logic. We don't use the actual pointer stored in x
     71 // directly, for fear of conflicting with other synchronization on that address.
     72 // Instead, we hash the pointer to get an index into poolRaceHash.
     73 // See discussion on golang.org/cl/31589.
     74 func poolRaceAddr(x interface{}) unsafe.Pointer {
     75 	ptr := uintptr((*[2]unsafe.Pointer)(unsafe.Pointer(&x))[1])
     76 	h := uint32((uint64(uint32(ptr)) * 0x85ebca6b) >> 16)
     77 	return unsafe.Pointer(&poolRaceHash[h%uint32(len(poolRaceHash))])
     78 }
     79 
     80 // Put adds x to the pool.
     81 func (p *Pool) Put(x interface{}) {
     82 	if x == nil {
     83 		return
     84 	}
     85 	if race.Enabled {
     86 		if fastrand()%4 == 0 {
     87 			// Randomly drop x on floor.
     88 			return
     89 		}
     90 		race.ReleaseMerge(poolRaceAddr(x))
     91 		race.Disable()
     92 	}
     93 	l := p.pin()
     94 	if l.private == nil {
     95 		l.private = x
     96 		x = nil
     97 	}
     98 	runtime_procUnpin()
     99 	if x != nil {
    100 		l.Lock()
    101 		l.shared = append(l.shared, x)
    102 		l.Unlock()
    103 	}
    104 	if race.Enabled {
    105 		race.Enable()
    106 	}
    107 }
    108 
    109 // Get selects an arbitrary item from the Pool, removes it from the
    110 // Pool, and returns it to the caller.
    111 // Get may choose to ignore the pool and treat it as empty.
    112 // Callers should not assume any relation between values passed to Put and
    113 // the values returned by Get.
    114 //
    115 // If Get would otherwise return nil and p.New is non-nil, Get returns
    116 // the result of calling p.New.
    117 func (p *Pool) Get() interface{} {
    118 	if race.Enabled {
    119 		race.Disable()
    120 	}
    121 	l := p.pin()
    122 	x := l.private
    123 	l.private = nil
    124 	runtime_procUnpin()
    125 	if x == nil {
    126 		l.Lock()
    127 		last := len(l.shared) - 1
    128 		if last >= 0 {
    129 			x = l.shared[last]
    130 			l.shared = l.shared[:last]
    131 		}
    132 		l.Unlock()
    133 		if x == nil {
    134 			x = p.getSlow()
    135 		}
    136 	}
    137 	if race.Enabled {
    138 		race.Enable()
    139 		if x != nil {
    140 			race.Acquire(poolRaceAddr(x))
    141 		}
    142 	}
    143 	if x == nil && p.New != nil {
    144 		x = p.New()
    145 	}
    146 	return x
    147 }
    148 
    149 func (p *Pool) getSlow() (x interface{}) {
    150 	// See the comment in pin regarding ordering of the loads.
    151 	size := atomic.LoadUintptr(&p.localSize) // load-acquire
    152 	local := p.local                         // load-consume
    153 	// Try to steal one element from other procs.
    154 	pid := runtime_procPin()
    155 	runtime_procUnpin()
    156 	for i := 0; i < int(size); i++ {
    157 		l := indexLocal(local, (pid+i+1)%int(size))
    158 		l.Lock()
    159 		last := len(l.shared) - 1
    160 		if last >= 0 {
    161 			x = l.shared[last]
    162 			l.shared = l.shared[:last]
    163 			l.Unlock()
    164 			break
    165 		}
    166 		l.Unlock()
    167 	}
    168 	return x
    169 }
    170 
    171 // pin pins the current goroutine to P, disables preemption and returns poolLocal pool for the P.
    172 // Caller must call runtime_procUnpin() when done with the pool.
    173 func (p *Pool) pin() *poolLocal {
    174 	pid := runtime_procPin()
    175 	// In pinSlow we store to localSize and then to local, here we load in opposite order.
    176 	// Since we've disabled preemption, GC cannot happen in between.
    177 	// Thus here we must observe local at least as large localSize.
    178 	// We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness).
    179 	s := atomic.LoadUintptr(&p.localSize) // load-acquire
    180 	l := p.local                          // load-consume
    181 	if uintptr(pid) < s {
    182 		return indexLocal(l, pid)
    183 	}
    184 	return p.pinSlow()
    185 }
    186 
    187 func (p *Pool) pinSlow() *poolLocal {
    188 	// Retry under the mutex.
    189 	// Can not lock the mutex while pinned.
    190 	runtime_procUnpin()
    191 	allPoolsMu.Lock()
    192 	defer allPoolsMu.Unlock()
    193 	pid := runtime_procPin()
    194 	// poolCleanup won't be called while we are pinned.
    195 	s := p.localSize
    196 	l := p.local
    197 	if uintptr(pid) < s {
    198 		return indexLocal(l, pid)
    199 	}
    200 	if p.local == nil {
    201 		allPools = append(allPools, p)
    202 	}
    203 	// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one.
    204 	size := runtime.GOMAXPROCS(0)
    205 	local := make([]poolLocal, size)
    206 	atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release
    207 	atomic.StoreUintptr(&p.localSize, uintptr(size))         // store-release
    208 	return &local[pid]
    209 }
    210 
    211 func poolCleanup() {
    212 	// This function is called with the world stopped, at the beginning of a garbage collection.
    213 	// It must not allocate and probably should not call any runtime functions.
    214 	// Defensively zero out everything, 2 reasons:
    215 	// 1. To prevent false retention of whole Pools.
    216 	// 2. If GC happens while a goroutine works with l.shared in Put/Get,
    217 	//    it will retain whole Pool. So next cycle memory consumption would be doubled.
    218 	for i, p := range allPools {
    219 		allPools[i] = nil
    220 		for i := 0; i < int(p.localSize); i++ {
    221 			l := indexLocal(p.local, i)
    222 			l.private = nil
    223 			for j := range l.shared {
    224 				l.shared[j] = nil
    225 			}
    226 			l.shared = nil
    227 		}
    228 		p.local = nil
    229 		p.localSize = 0
    230 	}
    231 	allPools = []*Pool{}
    232 }
    233 
    234 var (
    235 	allPoolsMu Mutex
    236 	allPools   []*Pool
    237 )
    238 
    239 func init() {
    240 	runtime_registerPoolCleanup(poolCleanup)
    241 }
    242 
    243 func indexLocal(l unsafe.Pointer, i int) *poolLocal {
    244 	return &(*[1000000]poolLocal)(l)[i]
    245 }
    246 
    247 // Implemented in runtime.
    248 func runtime_registerPoolCleanup(cleanup func())
    249 func runtime_procPin() int
    250 func runtime_procUnpin()
    251