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Lines Matching full:resume

562   // Resume runnable threads.
578 // Resume early the threads that were runnable but are suspended just for this thread flip or
585 // The thread will resume right after the broadcast.
598 // Run the closure on the other threads and let them resume.
615 // Resume other threads.
831 bool ThreadList::Resume(Thread* thread, SuspendReason reason) {
837 VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") starting..." << reason;
845 LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
852 LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
857 LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
864 VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") waking others";
869 VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") complete";
1188 // tell us to resume before we're fully asleep because we hold the
1198 // can happen when we suspend then resume all threads to
1221 // Threads can't resume if we exclusively hold the mutator lock.
1234 // We've been asked to resume all threads without being asked to
1236 // to resume some suspended threads (with suspend count == 1)
1237 // at once with a VirtualMachine.Resume command. Let's print a
1239 LOG(WARNING) << "Debugger attempted to resume all threads without "
1248 // This thread may have been individually resumed with ThreadReference.Resume.
1251 VLOG(threads) << "requesting thread resume: " << *thread;