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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "thread_list.h"
     18 
     19 #include <backtrace/BacktraceMap.h>
     20 #include <dirent.h>
     21 #include "nativehelper/ScopedLocalRef.h"
     22 #include "nativehelper/ScopedUtfChars.h"
     23 #include <sys/types.h>
     24 #include <unistd.h>
     25 
     26 #include <sstream>
     27 
     28 #include "android-base/stringprintf.h"
     29 
     30 #include "base/histogram-inl.h"
     31 #include "base/mutex-inl.h"
     32 #include "base/systrace.h"
     33 #include "base/time_utils.h"
     34 #include "base/timing_logger.h"
     35 #include "debugger.h"
     36 #include "gc/collector/concurrent_copying.h"
     37 #include "gc/gc_pause_listener.h"
     38 #include "gc/heap.h"
     39 #include "gc/reference_processor.h"
     40 #include "gc_root.h"
     41 #include "jni_internal.h"
     42 #include "lock_word.h"
     43 #include "monitor.h"
     44 #include "native_stack_dump.h"
     45 #include "scoped_thread_state_change-inl.h"
     46 #include "thread.h"
     47 #include "trace.h"
     48 #include "well_known_classes.h"
     49 
     50 #if ART_USE_FUTEXES
     51 #include "linux/futex.h"
     52 #include "sys/syscall.h"
     53 #ifndef SYS_futex
     54 #define SYS_futex __NR_futex
     55 #endif
     56 #endif  // ART_USE_FUTEXES
     57 
     58 namespace art {
     59 
     60 using android::base::StringPrintf;
     61 
     62 static constexpr uint64_t kLongThreadSuspendThreshold = MsToNs(5);
     63 // Use 0 since we want to yield to prevent blocking for an unpredictable amount of time.
     64 static constexpr useconds_t kThreadSuspendInitialSleepUs = 0;
     65 static constexpr useconds_t kThreadSuspendMaxYieldUs = 3000;
     66 static constexpr useconds_t kThreadSuspendMaxSleepUs = 5000;
     67 
     68 // Whether we should try to dump the native stack of unattached threads. See commit ed8b723 for
     69 // some history.
     70 // Turned off again. b/29248079
     71 static constexpr bool kDumpUnattachedThreadNativeStackForSigQuit = false;
     72 
     73 ThreadList::ThreadList(uint64_t thread_suspend_timeout_ns)
     74     : suspend_all_count_(0),
     75       debug_suspend_all_count_(0),
     76       unregistering_count_(0),
     77       suspend_all_historam_("suspend all histogram", 16, 64),
     78       long_suspend_(false),
     79       shut_down_(false),
     80       thread_suspend_timeout_ns_(thread_suspend_timeout_ns),
     81       empty_checkpoint_barrier_(new Barrier(0)) {
     82   CHECK(Monitor::IsValidLockWord(LockWord::FromThinLockId(kMaxThreadId, 1, 0U)));
     83 }
     84 
     85 ThreadList::~ThreadList() {
     86   CHECK(shut_down_);
     87 }
     88 
     89 void ThreadList::ShutDown() {
     90   ScopedTrace trace(__PRETTY_FUNCTION__);
     91   // Detach the current thread if necessary. If we failed to start, there might not be any threads.
     92   // We need to detach the current thread here in case there's another thread waiting to join with
     93   // us.
     94   bool contains = false;
     95   Thread* self = Thread::Current();
     96   {
     97     MutexLock mu(self, *Locks::thread_list_lock_);
     98     contains = Contains(self);
     99   }
    100   if (contains) {
    101     Runtime::Current()->DetachCurrentThread();
    102   }
    103   WaitForOtherNonDaemonThreadsToExit();
    104   // Disable GC and wait for GC to complete in case there are still daemon threads doing
    105   // allocations.
    106   gc::Heap* const heap = Runtime::Current()->GetHeap();
    107   heap->DisableGCForShutdown();
    108   // In case a GC is in progress, wait for it to finish.
    109   heap->WaitForGcToComplete(gc::kGcCauseBackground, Thread::Current());
    110   // TODO: there's an unaddressed race here where a thread may attach during shutdown, see
    111   //       Thread::Init.
    112   SuspendAllDaemonThreadsForShutdown();
    113 
    114   shut_down_ = true;
    115 }
    116 
    117 bool ThreadList::Contains(Thread* thread) {
    118   return find(list_.begin(), list_.end(), thread) != list_.end();
    119 }
    120 
    121 bool ThreadList::Contains(pid_t tid) {
    122   for (const auto& thread : list_) {
    123     if (thread->GetTid() == tid) {
    124       return true;
    125     }
    126   }
    127   return false;
    128 }
    129 
    130 pid_t ThreadList::GetLockOwner() {
    131   return Locks::thread_list_lock_->GetExclusiveOwnerTid();
    132 }
    133 
    134 void ThreadList::DumpNativeStacks(std::ostream& os) {
    135   MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
    136   std::unique_ptr<BacktraceMap> map(BacktraceMap::Create(getpid()));
    137   for (const auto& thread : list_) {
    138     os << "DUMPING THREAD " << thread->GetTid() << "\n";
    139     DumpNativeStack(os, thread->GetTid(), map.get(), "\t");
    140     os << "\n";
    141   }
    142 }
    143 
    144 void ThreadList::DumpForSigQuit(std::ostream& os) {
    145   {
    146     ScopedObjectAccess soa(Thread::Current());
    147     // Only print if we have samples.
    148     if (suspend_all_historam_.SampleSize() > 0) {
    149       Histogram<uint64_t>::CumulativeData data;
    150       suspend_all_historam_.CreateHistogram(&data);
    151       suspend_all_historam_.PrintConfidenceIntervals(os, 0.99, data);  // Dump time to suspend.
    152     }
    153   }
    154   bool dump_native_stack = Runtime::Current()->GetDumpNativeStackOnSigQuit();
    155   Dump(os, dump_native_stack);
    156   DumpUnattachedThreads(os, dump_native_stack && kDumpUnattachedThreadNativeStackForSigQuit);
    157 }
    158 
    159 static void DumpUnattachedThread(std::ostream& os, pid_t tid, bool dump_native_stack)
    160     NO_THREAD_SAFETY_ANALYSIS {
    161   // TODO: No thread safety analysis as DumpState with a null thread won't access fields, should
    162   // refactor DumpState to avoid skipping analysis.
    163   Thread::DumpState(os, nullptr, tid);
    164   DumpKernelStack(os, tid, "  kernel: ", false);
    165   if (dump_native_stack) {
    166     DumpNativeStack(os, tid, nullptr, "  native: ");
    167   }
    168   os << std::endl;
    169 }
    170 
    171 void ThreadList::DumpUnattachedThreads(std::ostream& os, bool dump_native_stack) {
    172   DIR* d = opendir("/proc/self/task");
    173   if (!d) {
    174     return;
    175   }
    176 
    177   Thread* self = Thread::Current();
    178   dirent* e;
    179   while ((e = readdir(d)) != nullptr) {
    180     char* end;
    181     pid_t tid = strtol(e->d_name, &end, 10);
    182     if (!*end) {
    183       bool contains;
    184       {
    185         MutexLock mu(self, *Locks::thread_list_lock_);
    186         contains = Contains(tid);
    187       }
    188       if (!contains) {
    189         DumpUnattachedThread(os, tid, dump_native_stack);
    190       }
    191     }
    192   }
    193   closedir(d);
    194 }
    195 
    196 // Dump checkpoint timeout in milliseconds. Larger amount on the target, since the device could be
    197 // overloaded with ANR dumps.
    198 static constexpr uint32_t kDumpWaitTimeout = kIsTargetBuild ? 100000 : 20000;
    199 
    200 // A closure used by Thread::Dump.
    201 class DumpCheckpoint FINAL : public Closure {
    202  public:
    203   DumpCheckpoint(std::ostream* os, bool dump_native_stack)
    204       : os_(os),
    205         barrier_(0),
    206         backtrace_map_(dump_native_stack ? BacktraceMap::Create(getpid()) : nullptr),
    207         dump_native_stack_(dump_native_stack) {}
    208 
    209   void Run(Thread* thread) OVERRIDE {
    210     // Note thread and self may not be equal if thread was already suspended at the point of the
    211     // request.
    212     Thread* self = Thread::Current();
    213     CHECK(self != nullptr);
    214     std::ostringstream local_os;
    215     {
    216       ScopedObjectAccess soa(self);
    217       thread->Dump(local_os, dump_native_stack_, backtrace_map_.get());
    218     }
    219     {
    220       // Use the logging lock to ensure serialization when writing to the common ostream.
    221       MutexLock mu(self, *Locks::logging_lock_);
    222       *os_ << local_os.str() << std::endl;
    223     }
    224     barrier_.Pass(self);
    225   }
    226 
    227   void WaitForThreadsToRunThroughCheckpoint(size_t threads_running_checkpoint) {
    228     Thread* self = Thread::Current();
    229     ScopedThreadStateChange tsc(self, kWaitingForCheckPointsToRun);
    230     bool timed_out = barrier_.Increment(self, threads_running_checkpoint, kDumpWaitTimeout);
    231     if (timed_out) {
    232       // Avoid a recursive abort.
    233       LOG((kIsDebugBuild && (gAborting == 0)) ? ::android::base::FATAL : ::android::base::ERROR)
    234           << "Unexpected time out during dump checkpoint.";
    235     }
    236   }
    237 
    238  private:
    239   // The common stream that will accumulate all the dumps.
    240   std::ostream* const os_;
    241   // The barrier to be passed through and for the requestor to wait upon.
    242   Barrier barrier_;
    243   // A backtrace map, so that all threads use a shared info and don't reacquire/parse separately.
    244   std::unique_ptr<BacktraceMap> backtrace_map_;
    245   // Whether we should dump the native stack.
    246   const bool dump_native_stack_;
    247 };
    248 
    249 void ThreadList::Dump(std::ostream& os, bool dump_native_stack) {
    250   Thread* self = Thread::Current();
    251   {
    252     MutexLock mu(self, *Locks::thread_list_lock_);
    253     os << "DALVIK THREADS (" << list_.size() << "):\n";
    254   }
    255   if (self != nullptr) {
    256     DumpCheckpoint checkpoint(&os, dump_native_stack);
    257     size_t threads_running_checkpoint;
    258     {
    259       // Use SOA to prevent deadlocks if multiple threads are calling Dump() at the same time.
    260       ScopedObjectAccess soa(self);
    261       threads_running_checkpoint = RunCheckpoint(&checkpoint);
    262     }
    263     if (threads_running_checkpoint != 0) {
    264       checkpoint.WaitForThreadsToRunThroughCheckpoint(threads_running_checkpoint);
    265     }
    266   } else {
    267     DumpUnattachedThreads(os, dump_native_stack);
    268   }
    269 }
    270 
    271 void ThreadList::AssertThreadsAreSuspended(Thread* self, Thread* ignore1, Thread* ignore2) {
    272   MutexLock mu(self, *Locks::thread_list_lock_);
    273   MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    274   for (const auto& thread : list_) {
    275     if (thread != ignore1 && thread != ignore2) {
    276       CHECK(thread->IsSuspended())
    277             << "\nUnsuspended thread: <<" << *thread << "\n"
    278             << "self: <<" << *Thread::Current();
    279     }
    280   }
    281 }
    282 
    283 #if HAVE_TIMED_RWLOCK
    284 // Attempt to rectify locks so that we dump thread list with required locks before exiting.
    285 NO_RETURN static void UnsafeLogFatalForThreadSuspendAllTimeout() {
    286   Runtime* runtime = Runtime::Current();
    287   std::ostringstream ss;
    288   ss << "Thread suspend timeout\n";
    289   Locks::mutator_lock_->Dump(ss);
    290   ss << "\n";
    291   runtime->GetThreadList()->Dump(ss);
    292   LOG(FATAL) << ss.str();
    293   exit(0);
    294 }
    295 #endif
    296 
    297 // Unlike suspending all threads where we can wait to acquire the mutator_lock_, suspending an
    298 // individual thread requires polling. delay_us is the requested sleep wait. If delay_us is 0 then
    299 // we use sched_yield instead of calling usleep.
    300 static void ThreadSuspendSleep(useconds_t delay_us) {
    301   if (delay_us == 0) {
    302     sched_yield();
    303   } else {
    304     usleep(delay_us);
    305   }
    306 }
    307 
    308 size_t ThreadList::RunCheckpoint(Closure* checkpoint_function, Closure* callback) {
    309   Thread* self = Thread::Current();
    310   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
    311   Locks::thread_list_lock_->AssertNotHeld(self);
    312   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
    313 
    314   std::vector<Thread*> suspended_count_modified_threads;
    315   size_t count = 0;
    316   {
    317     // Call a checkpoint function for each thread, threads which are suspend get their checkpoint
    318     // manually called.
    319     MutexLock mu(self, *Locks::thread_list_lock_);
    320     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    321     count = list_.size();
    322     for (const auto& thread : list_) {
    323       if (thread != self) {
    324         while (true) {
    325           if (thread->RequestCheckpoint(checkpoint_function)) {
    326             // This thread will run its checkpoint some time in the near future.
    327             break;
    328           } else {
    329             // We are probably suspended, try to make sure that we stay suspended.
    330             // The thread switched back to runnable.
    331             if (thread->GetState() == kRunnable) {
    332               // Spurious fail, try again.
    333               continue;
    334             }
    335             bool updated = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
    336             DCHECK(updated);
    337             suspended_count_modified_threads.push_back(thread);
    338             break;
    339           }
    340         }
    341       }
    342     }
    343     // Run the callback to be called inside this critical section.
    344     if (callback != nullptr) {
    345       callback->Run(self);
    346     }
    347   }
    348 
    349   // Run the checkpoint on ourself while we wait for threads to suspend.
    350   checkpoint_function->Run(self);
    351 
    352   // Run the checkpoint on the suspended threads.
    353   for (const auto& thread : suspended_count_modified_threads) {
    354     if (!thread->IsSuspended()) {
    355       if (ATRACE_ENABLED()) {
    356         std::ostringstream oss;
    357         thread->ShortDump(oss);
    358         ATRACE_BEGIN((std::string("Waiting for suspension of thread ") + oss.str()).c_str());
    359       }
    360       // Busy wait until the thread is suspended.
    361       const uint64_t start_time = NanoTime();
    362       do {
    363         ThreadSuspendSleep(kThreadSuspendInitialSleepUs);
    364       } while (!thread->IsSuspended());
    365       const uint64_t total_delay = NanoTime() - start_time;
    366       // Shouldn't need to wait for longer than 1000 microseconds.
    367       constexpr uint64_t kLongWaitThreshold = MsToNs(1);
    368       ATRACE_END();
    369       if (UNLIKELY(total_delay > kLongWaitThreshold)) {
    370         LOG(WARNING) << "Long wait of " << PrettyDuration(total_delay) << " for "
    371             << *thread << " suspension!";
    372       }
    373     }
    374     // We know for sure that the thread is suspended at this point.
    375     checkpoint_function->Run(thread);
    376     {
    377       MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    378       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
    379       DCHECK(updated);
    380     }
    381   }
    382 
    383   {
    384     // Imitate ResumeAll, threads may be waiting on Thread::resume_cond_ since we raised their
    385     // suspend count. Now the suspend_count_ is lowered so we must do the broadcast.
    386     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    387     Thread::resume_cond_->Broadcast(self);
    388   }
    389 
    390   return count;
    391 }
    392 
    393 void ThreadList::RunEmptyCheckpoint() {
    394   Thread* self = Thread::Current();
    395   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
    396   Locks::thread_list_lock_->AssertNotHeld(self);
    397   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
    398   std::vector<uint32_t> runnable_thread_ids;
    399   size_t count = 0;
    400   Barrier* barrier = empty_checkpoint_barrier_.get();
    401   barrier->Init(self, 0);
    402   {
    403     MutexLock mu(self, *Locks::thread_list_lock_);
    404     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    405     for (Thread* thread : list_) {
    406       if (thread != self) {
    407         while (true) {
    408           if (thread->RequestEmptyCheckpoint()) {
    409             // This thread will run an empty checkpoint (decrement the empty checkpoint barrier)
    410             // some time in the near future.
    411             ++count;
    412             if (kIsDebugBuild) {
    413               runnable_thread_ids.push_back(thread->GetThreadId());
    414             }
    415             break;
    416           }
    417           if (thread->GetState() != kRunnable) {
    418             // It's seen suspended, we are done because it must not be in the middle of a mutator
    419             // heap access.
    420             break;
    421           }
    422         }
    423       }
    424     }
    425   }
    426 
    427   // Wake up the threads blocking for weak ref access so that they will respond to the empty
    428   // checkpoint request. Otherwise we will hang as they are blocking in the kRunnable state.
    429   Runtime::Current()->GetHeap()->GetReferenceProcessor()->BroadcastForSlowPath(self);
    430   Runtime::Current()->BroadcastForNewSystemWeaks(/*broadcast_for_checkpoint*/true);
    431   {
    432     ScopedThreadStateChange tsc(self, kWaitingForCheckPointsToRun);
    433     uint64_t total_wait_time = 0;
    434     bool first_iter = true;
    435     while (true) {
    436       // Wake up the runnable threads blocked on the mutexes that another thread, which is blocked
    437       // on a weak ref access, holds (indirectly blocking for weak ref access through another thread
    438       // and a mutex.) This needs to be done periodically because the thread may be preempted
    439       // between the CheckEmptyCheckpointFromMutex call and the subsequent futex wait in
    440       // Mutex::ExclusiveLock, etc. when the wakeup via WakeupToRespondToEmptyCheckpoint
    441       // arrives. This could cause a *very rare* deadlock, if not repeated. Most of the cases are
    442       // handled in the first iteration.
    443       for (BaseMutex* mutex : Locks::expected_mutexes_on_weak_ref_access_) {
    444         mutex->WakeupToRespondToEmptyCheckpoint();
    445       }
    446       static constexpr uint64_t kEmptyCheckpointPeriodicTimeoutMs = 100;  // 100ms
    447       static constexpr uint64_t kEmptyCheckpointTotalTimeoutMs = 600 * 1000;  // 10 minutes.
    448       size_t barrier_count = first_iter ? count : 0;
    449       first_iter = false;  // Don't add to the barrier count from the second iteration on.
    450       bool timed_out = barrier->Increment(self, barrier_count, kEmptyCheckpointPeriodicTimeoutMs);
    451       if (!timed_out) {
    452         break;  // Success
    453       }
    454       // This is a very rare case.
    455       total_wait_time += kEmptyCheckpointPeriodicTimeoutMs;
    456       if (kIsDebugBuild && total_wait_time > kEmptyCheckpointTotalTimeoutMs) {
    457         std::ostringstream ss;
    458         ss << "Empty checkpoint timeout\n";
    459         ss << "Barrier count " << barrier->GetCount(self) << "\n";
    460         ss << "Runnable thread IDs";
    461         for (uint32_t tid : runnable_thread_ids) {
    462           ss << " " << tid;
    463         }
    464         ss << "\n";
    465         Locks::mutator_lock_->Dump(ss);
    466         ss << "\n";
    467         LOG(FATAL_WITHOUT_ABORT) << ss.str();
    468         // Some threads in 'runnable_thread_ids' are probably stuck. Try to dump their stacks.
    469         // Avoid using ThreadList::Dump() initially because it is likely to get stuck as well.
    470         {
    471           ScopedObjectAccess soa(self);
    472           MutexLock mu1(self, *Locks::thread_list_lock_);
    473           for (Thread* thread : GetList()) {
    474             uint32_t tid = thread->GetThreadId();
    475             bool is_in_runnable_thread_ids =
    476                 std::find(runnable_thread_ids.begin(), runnable_thread_ids.end(), tid) !=
    477                 runnable_thread_ids.end();
    478             if (is_in_runnable_thread_ids &&
    479                 thread->ReadFlag(kEmptyCheckpointRequest)) {
    480               // Found a runnable thread that hasn't responded to the empty checkpoint request.
    481               // Assume it's stuck and safe to dump its stack.
    482               thread->Dump(LOG_STREAM(FATAL_WITHOUT_ABORT),
    483                            /*dump_native_stack*/ true,
    484                            /*backtrace_map*/ nullptr,
    485                            /*force_dump_stack*/ true);
    486             }
    487           }
    488         }
    489         LOG(FATAL_WITHOUT_ABORT)
    490             << "Dumped runnable threads that haven't responded to empty checkpoint.";
    491         // Now use ThreadList::Dump() to dump more threads, noting it may get stuck.
    492         Dump(LOG_STREAM(FATAL_WITHOUT_ABORT));
    493         LOG(FATAL) << "Dumped all threads.";
    494       }
    495     }
    496   }
    497 }
    498 
    499 // Request that a checkpoint function be run on all active (non-suspended)
    500 // threads.  Returns the number of successful requests.
    501 size_t ThreadList::RunCheckpointOnRunnableThreads(Closure* checkpoint_function) {
    502   Thread* self = Thread::Current();
    503   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
    504   Locks::thread_list_lock_->AssertNotHeld(self);
    505   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
    506   CHECK_NE(self->GetState(), kRunnable);
    507 
    508   size_t count = 0;
    509   {
    510     // Call a checkpoint function for each non-suspended thread.
    511     MutexLock mu(self, *Locks::thread_list_lock_);
    512     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    513     for (const auto& thread : list_) {
    514       if (thread != self) {
    515         if (thread->RequestCheckpoint(checkpoint_function)) {
    516           // This thread will run its checkpoint some time in the near future.
    517           count++;
    518         }
    519       }
    520     }
    521   }
    522 
    523   // Return the number of threads that will run the checkpoint function.
    524   return count;
    525 }
    526 
    527 // A checkpoint/suspend-all hybrid to switch thread roots from
    528 // from-space to to-space refs. Used to synchronize threads at a point
    529 // to mark the initiation of marking while maintaining the to-space
    530 // invariant.
    531 size_t ThreadList::FlipThreadRoots(Closure* thread_flip_visitor,
    532                                    Closure* flip_callback,
    533                                    gc::collector::GarbageCollector* collector,
    534                                    gc::GcPauseListener* pause_listener) {
    535   TimingLogger::ScopedTiming split("ThreadListFlip", collector->GetTimings());
    536   Thread* self = Thread::Current();
    537   Locks::mutator_lock_->AssertNotHeld(self);
    538   Locks::thread_list_lock_->AssertNotHeld(self);
    539   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
    540   CHECK_NE(self->GetState(), kRunnable);
    541 
    542   collector->GetHeap()->ThreadFlipBegin(self);  // Sync with JNI critical calls.
    543 
    544   // ThreadFlipBegin happens before we suspend all the threads, so it does not count towards the
    545   // pause.
    546   const uint64_t suspend_start_time = NanoTime();
    547   SuspendAllInternal(self, self, nullptr);
    548   if (pause_listener != nullptr) {
    549     pause_listener->StartPause();
    550   }
    551 
    552   // Run the flip callback for the collector.
    553   Locks::mutator_lock_->ExclusiveLock(self);
    554   suspend_all_historam_.AdjustAndAddValue(NanoTime() - suspend_start_time);
    555   flip_callback->Run(self);
    556   Locks::mutator_lock_->ExclusiveUnlock(self);
    557   collector->RegisterPause(NanoTime() - suspend_start_time);
    558   if (pause_listener != nullptr) {
    559     pause_listener->EndPause();
    560   }
    561 
    562   // Resume runnable threads.
    563   size_t runnable_thread_count = 0;
    564   std::vector<Thread*> other_threads;
    565   {
    566     TimingLogger::ScopedTiming split2("ResumeRunnableThreads", collector->GetTimings());
    567     MutexLock mu(self, *Locks::thread_list_lock_);
    568     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    569     --suspend_all_count_;
    570     for (const auto& thread : list_) {
    571       // Set the flip function for all threads because Thread::DumpState/DumpJavaStack() (invoked by
    572       // a checkpoint) may cause the flip function to be run for a runnable/suspended thread before
    573       // a runnable thread runs it for itself or we run it for a suspended thread below.
    574       thread->SetFlipFunction(thread_flip_visitor);
    575       if (thread == self) {
    576         continue;
    577       }
    578       // Resume early the threads that were runnable but are suspended just for this thread flip or
    579       // about to transition from non-runnable (eg. kNative at the SOA entry in a JNI function) to
    580       // runnable (both cases waiting inside Thread::TransitionFromSuspendedToRunnable), or waiting
    581       // for the thread flip to end at the JNI critical section entry (kWaitingForGcThreadFlip),
    582       ThreadState state = thread->GetState();
    583       if ((state == kWaitingForGcThreadFlip || thread->IsTransitioningToRunnable()) &&
    584           thread->GetSuspendCount() == 1) {
    585         // The thread will resume right after the broadcast.
    586         bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
    587         DCHECK(updated);
    588         ++runnable_thread_count;
    589       } else {
    590         other_threads.push_back(thread);
    591       }
    592     }
    593     Thread::resume_cond_->Broadcast(self);
    594   }
    595 
    596   collector->GetHeap()->ThreadFlipEnd(self);
    597 
    598   // Run the closure on the other threads and let them resume.
    599   {
    600     TimingLogger::ScopedTiming split3("FlipOtherThreads", collector->GetTimings());
    601     ReaderMutexLock mu(self, *Locks::mutator_lock_);
    602     for (const auto& thread : other_threads) {
    603       Closure* flip_func = thread->GetFlipFunction();
    604       if (flip_func != nullptr) {
    605         flip_func->Run(thread);
    606       }
    607     }
    608     // Run it for self.
    609     Closure* flip_func = self->GetFlipFunction();
    610     if (flip_func != nullptr) {
    611       flip_func->Run(self);
    612     }
    613   }
    614 
    615   // Resume other threads.
    616   {
    617     TimingLogger::ScopedTiming split4("ResumeOtherThreads", collector->GetTimings());
    618     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    619     for (const auto& thread : other_threads) {
    620       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
    621       DCHECK(updated);
    622     }
    623     Thread::resume_cond_->Broadcast(self);
    624   }
    625 
    626   return runnable_thread_count + other_threads.size() + 1;  // +1 for self.
    627 }
    628 
    629 void ThreadList::SuspendAll(const char* cause, bool long_suspend) {
    630   Thread* self = Thread::Current();
    631 
    632   if (self != nullptr) {
    633     VLOG(threads) << *self << " SuspendAll for " << cause << " starting...";
    634   } else {
    635     VLOG(threads) << "Thread[null] SuspendAll for " << cause << " starting...";
    636   }
    637   {
    638     ScopedTrace trace("Suspending mutator threads");
    639     const uint64_t start_time = NanoTime();
    640 
    641     SuspendAllInternal(self, self);
    642     // All threads are known to have suspended (but a thread may still own the mutator lock)
    643     // Make sure this thread grabs exclusive access to the mutator lock and its protected data.
    644 #if HAVE_TIMED_RWLOCK
    645     while (true) {
    646       if (Locks::mutator_lock_->ExclusiveLockWithTimeout(self,
    647                                                          NsToMs(thread_suspend_timeout_ns_),
    648                                                          0)) {
    649         break;
    650       } else if (!long_suspend_) {
    651         // Reading long_suspend without the mutator lock is slightly racy, in some rare cases, this
    652         // could result in a thread suspend timeout.
    653         // Timeout if we wait more than thread_suspend_timeout_ns_ nanoseconds.
    654         UnsafeLogFatalForThreadSuspendAllTimeout();
    655       }
    656     }
    657 #else
    658     Locks::mutator_lock_->ExclusiveLock(self);
    659 #endif
    660 
    661     long_suspend_ = long_suspend;
    662 
    663     const uint64_t end_time = NanoTime();
    664     const uint64_t suspend_time = end_time - start_time;
    665     suspend_all_historam_.AdjustAndAddValue(suspend_time);
    666     if (suspend_time > kLongThreadSuspendThreshold) {
    667       LOG(WARNING) << "Suspending all threads took: " << PrettyDuration(suspend_time);
    668     }
    669 
    670     if (kDebugLocking) {
    671       // Debug check that all threads are suspended.
    672       AssertThreadsAreSuspended(self, self);
    673     }
    674   }
    675   ATRACE_BEGIN((std::string("Mutator threads suspended for ") + cause).c_str());
    676 
    677   if (self != nullptr) {
    678     VLOG(threads) << *self << " SuspendAll complete";
    679   } else {
    680     VLOG(threads) << "Thread[null] SuspendAll complete";
    681   }
    682 }
    683 
    684 // Ensures all threads running Java suspend and that those not running Java don't start.
    685 // Debugger thread might be set to kRunnable for a short period of time after the
    686 // SuspendAllInternal. This is safe because it will be set back to suspended state before
    687 // the SuspendAll returns.
    688 void ThreadList::SuspendAllInternal(Thread* self,
    689                                     Thread* ignore1,
    690                                     Thread* ignore2,
    691                                     SuspendReason reason) {
    692   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
    693   Locks::thread_list_lock_->AssertNotHeld(self);
    694   Locks::thread_suspend_count_lock_->AssertNotHeld(self);
    695   if (kDebugLocking && self != nullptr) {
    696     CHECK_NE(self->GetState(), kRunnable);
    697   }
    698 
    699   // First request that all threads suspend, then wait for them to suspend before
    700   // returning. This suspension scheme also relies on other behaviour:
    701   // 1. Threads cannot be deleted while they are suspended or have a suspend-
    702   //    request flag set - (see Unregister() below).
    703   // 2. When threads are created, they are created in a suspended state (actually
    704   //    kNative) and will never begin executing Java code without first checking
    705   //    the suspend-request flag.
    706 
    707   // The atomic counter for number of threads that need to pass the barrier.
    708   AtomicInteger pending_threads;
    709   uint32_t num_ignored = 0;
    710   if (ignore1 != nullptr) {
    711     ++num_ignored;
    712   }
    713   if (ignore2 != nullptr && ignore1 != ignore2) {
    714     ++num_ignored;
    715   }
    716   {
    717     MutexLock mu(self, *Locks::thread_list_lock_);
    718     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    719     // Update global suspend all state for attaching threads.
    720     ++suspend_all_count_;
    721     if (reason == SuspendReason::kForDebugger) {
    722       ++debug_suspend_all_count_;
    723     }
    724     pending_threads.StoreRelaxed(list_.size() - num_ignored);
    725     // Increment everybody's suspend count (except those that should be ignored).
    726     for (const auto& thread : list_) {
    727       if (thread == ignore1 || thread == ignore2) {
    728         continue;
    729       }
    730       VLOG(threads) << "requesting thread suspend: " << *thread;
    731       bool updated = thread->ModifySuspendCount(self, +1, &pending_threads, reason);
    732       DCHECK(updated);
    733 
    734       // Must install the pending_threads counter first, then check thread->IsSuspend() and clear
    735       // the counter. Otherwise there's a race with Thread::TransitionFromRunnableToSuspended()
    736       // that can lead a thread to miss a call to PassActiveSuspendBarriers().
    737       if (thread->IsSuspended()) {
    738         // Only clear the counter for the current thread.
    739         thread->ClearSuspendBarrier(&pending_threads);
    740         pending_threads.FetchAndSubSequentiallyConsistent(1);
    741       }
    742     }
    743   }
    744 
    745   // Wait for the barrier to be passed by all runnable threads. This wait
    746   // is done with a timeout so that we can detect problems.
    747 #if ART_USE_FUTEXES
    748   timespec wait_timeout;
    749   InitTimeSpec(false, CLOCK_MONOTONIC, NsToMs(thread_suspend_timeout_ns_), 0, &wait_timeout);
    750 #endif
    751   const uint64_t start_time = NanoTime();
    752   while (true) {
    753     int32_t cur_val = pending_threads.LoadRelaxed();
    754     if (LIKELY(cur_val > 0)) {
    755 #if ART_USE_FUTEXES
    756       if (futex(pending_threads.Address(), FUTEX_WAIT, cur_val, &wait_timeout, nullptr, 0) != 0) {
    757         // EAGAIN and EINTR both indicate a spurious failure, try again from the beginning.
    758         if ((errno != EAGAIN) && (errno != EINTR)) {
    759           if (errno == ETIMEDOUT) {
    760             LOG(kIsDebugBuild ? ::android::base::FATAL : ::android::base::ERROR)
    761                 << "Timed out waiting for threads to suspend, waited for "
    762                 << PrettyDuration(NanoTime() - start_time);
    763           } else {
    764             PLOG(FATAL) << "futex wait failed for SuspendAllInternal()";
    765           }
    766         }
    767       }  // else re-check pending_threads in the next iteration (this may be a spurious wake-up).
    768 #else
    769       // Spin wait. This is likely to be slow, but on most architecture ART_USE_FUTEXES is set.
    770       UNUSED(start_time);
    771 #endif
    772     } else {
    773       CHECK_EQ(cur_val, 0);
    774       break;
    775     }
    776   }
    777 }
    778 
    779 void ThreadList::ResumeAll() {
    780   Thread* self = Thread::Current();
    781 
    782   if (self != nullptr) {
    783     VLOG(threads) << *self << " ResumeAll starting";
    784   } else {
    785     VLOG(threads) << "Thread[null] ResumeAll starting";
    786   }
    787 
    788   ATRACE_END();
    789 
    790   ScopedTrace trace("Resuming mutator threads");
    791 
    792   if (kDebugLocking) {
    793     // Debug check that all threads are suspended.
    794     AssertThreadsAreSuspended(self, self);
    795   }
    796 
    797   long_suspend_ = false;
    798 
    799   Locks::mutator_lock_->ExclusiveUnlock(self);
    800   {
    801     MutexLock mu(self, *Locks::thread_list_lock_);
    802     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    803     // Update global suspend all state for attaching threads.
    804     --suspend_all_count_;
    805     // Decrement the suspend counts for all threads.
    806     for (const auto& thread : list_) {
    807       if (thread == self) {
    808         continue;
    809       }
    810       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
    811       DCHECK(updated);
    812     }
    813 
    814     // Broadcast a notification to all suspended threads, some or all of
    815     // which may choose to wake up.  No need to wait for them.
    816     if (self != nullptr) {
    817       VLOG(threads) << *self << " ResumeAll waking others";
    818     } else {
    819       VLOG(threads) << "Thread[null] ResumeAll waking others";
    820     }
    821     Thread::resume_cond_->Broadcast(self);
    822   }
    823 
    824   if (self != nullptr) {
    825     VLOG(threads) << *self << " ResumeAll complete";
    826   } else {
    827     VLOG(threads) << "Thread[null] ResumeAll complete";
    828   }
    829 }
    830 
    831 bool ThreadList::Resume(Thread* thread, SuspendReason reason) {
    832   // This assumes there was an ATRACE_BEGIN when we suspended the thread.
    833   ATRACE_END();
    834 
    835   Thread* self = Thread::Current();
    836   DCHECK_NE(thread, self);
    837   VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") starting..." << reason;
    838 
    839   {
    840     // To check Contains.
    841     MutexLock mu(self, *Locks::thread_list_lock_);
    842     // To check IsSuspended.
    843     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
    844     if (UNLIKELY(!thread->IsSuspended())) {
    845       LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
    846           << ") thread not suspended";
    847       return false;
    848     }
    849     if (!Contains(thread)) {
    850       // We only expect threads within the thread-list to have been suspended otherwise we can't
    851       // stop such threads from delete-ing themselves.
    852       LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
    853           << ") thread not within thread list";
    854       return false;
    855     }
    856     if (UNLIKELY(!thread->ModifySuspendCount(self, -1, nullptr, reason))) {
    857       LOG(ERROR) << "Resume(" << reinterpret_cast<void*>(thread)
    858                  << ") could not modify suspend count.";
    859       return false;
    860     }
    861   }
    862 
    863   {
    864     VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") waking others";
    865     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
    866     Thread::resume_cond_->Broadcast(self);
    867   }
    868 
    869   VLOG(threads) << "Resume(" << reinterpret_cast<void*>(thread) << ") complete";
    870   return true;
    871 }
    872 
    873 static void ThreadSuspendByPeerWarning(Thread* self,
    874                                        LogSeverity severity,
    875                                        const char* message,
    876                                        jobject peer) {
    877   JNIEnvExt* env = self->GetJniEnv();
    878   ScopedLocalRef<jstring>
    879       scoped_name_string(env, static_cast<jstring>(env->GetObjectField(
    880           peer, WellKnownClasses::java_lang_Thread_name)));
    881   ScopedUtfChars scoped_name_chars(env, scoped_name_string.get());
    882   if (scoped_name_chars.c_str() == nullptr) {
    883       LOG(severity) << message << ": " << peer;
    884       env->ExceptionClear();
    885   } else {
    886       LOG(severity) << message << ": " << peer << ":" << scoped_name_chars.c_str();
    887   }
    888 }
    889 
    890 Thread* ThreadList::SuspendThreadByPeer(jobject peer,
    891                                         bool request_suspension,
    892                                         SuspendReason reason,
    893                                         bool* timed_out) {
    894   const uint64_t start_time = NanoTime();
    895   useconds_t sleep_us = kThreadSuspendInitialSleepUs;
    896   *timed_out = false;
    897   Thread* const self = Thread::Current();
    898   Thread* suspended_thread = nullptr;
    899   VLOG(threads) << "SuspendThreadByPeer starting";
    900   while (true) {
    901     Thread* thread;
    902     {
    903       // Note: this will transition to runnable and potentially suspend. We ensure only one thread
    904       // is requesting another suspend, to avoid deadlock, by requiring this function be called
    905       // holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
    906       // than request thread suspension, to avoid potential cycles in threads requesting each other
    907       // suspend.
    908       ScopedObjectAccess soa(self);
    909       MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
    910       thread = Thread::FromManagedThread(soa, peer);
    911       if (thread == nullptr) {
    912         if (suspended_thread != nullptr) {
    913           MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
    914           // If we incremented the suspend count but the thread reset its peer, we need to
    915           // re-decrement it since it is shutting down and may deadlock the runtime in
    916           // ThreadList::WaitForOtherNonDaemonThreadsToExit.
    917           bool updated = suspended_thread->ModifySuspendCount(soa.Self(),
    918                                                               -1,
    919                                                               nullptr,
    920                                                               reason);
    921           DCHECK(updated);
    922         }
    923         ThreadSuspendByPeerWarning(self,
    924                                    ::android::base::WARNING,
    925                                     "No such thread for suspend",
    926                                     peer);
    927         return nullptr;
    928       }
    929       if (!Contains(thread)) {
    930         CHECK(suspended_thread == nullptr);
    931         VLOG(threads) << "SuspendThreadByPeer failed for unattached thread: "
    932             << reinterpret_cast<void*>(thread);
    933         return nullptr;
    934       }
    935       VLOG(threads) << "SuspendThreadByPeer found thread: " << *thread;
    936       {
    937         MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
    938         if (request_suspension) {
    939           if (self->GetSuspendCount() > 0) {
    940             // We hold the suspend count lock but another thread is trying to suspend us. Its not
    941             // safe to try to suspend another thread in case we get a cycle. Start the loop again
    942             // which will allow this thread to be suspended.
    943             continue;
    944           }
    945           CHECK(suspended_thread == nullptr);
    946           suspended_thread = thread;
    947           bool updated = suspended_thread->ModifySuspendCount(self, +1, nullptr, reason);
    948           DCHECK(updated);
    949           request_suspension = false;
    950         } else {
    951           // If the caller isn't requesting suspension, a suspension should have already occurred.
    952           CHECK_GT(thread->GetSuspendCount(), 0);
    953         }
    954         // IsSuspended on the current thread will fail as the current thread is changed into
    955         // Runnable above. As the suspend count is now raised if this is the current thread
    956         // it will self suspend on transition to Runnable, making it hard to work with. It's simpler
    957         // to just explicitly handle the current thread in the callers to this code.
    958         CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
    959         // If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
    960         // count, or else we've waited and it has self suspended) or is the current thread, we're
    961         // done.
    962         if (thread->IsSuspended()) {
    963           VLOG(threads) << "SuspendThreadByPeer thread suspended: " << *thread;
    964           if (ATRACE_ENABLED()) {
    965             std::string name;
    966             thread->GetThreadName(name);
    967             ATRACE_BEGIN(StringPrintf("SuspendThreadByPeer suspended %s for peer=%p", name.c_str(),
    968                                       peer).c_str());
    969           }
    970           return thread;
    971         }
    972         const uint64_t total_delay = NanoTime() - start_time;
    973         if (total_delay >= thread_suspend_timeout_ns_) {
    974           ThreadSuspendByPeerWarning(self,
    975                                      ::android::base::FATAL,
    976                                      "Thread suspension timed out",
    977                                      peer);
    978           if (suspended_thread != nullptr) {
    979             CHECK_EQ(suspended_thread, thread);
    980             bool updated = suspended_thread->ModifySuspendCount(soa.Self(),
    981                                                                 -1,
    982                                                                 nullptr,
    983                                                                 reason);
    984             DCHECK(updated);
    985           }
    986           *timed_out = true;
    987           return nullptr;
    988         } else if (sleep_us == 0 &&
    989             total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
    990           // We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
    991           // excessive CPU usage.
    992           sleep_us = kThreadSuspendMaxYieldUs / 2;
    993         }
    994       }
    995       // Release locks and come out of runnable state.
    996     }
    997     VLOG(threads) << "SuspendThreadByPeer waiting to allow thread chance to suspend";
    998     ThreadSuspendSleep(sleep_us);
    999     // This may stay at 0 if sleep_us == 0, but this is WAI since we want to avoid using usleep at
   1000     // all if possible. This shouldn't be an issue since time to suspend should always be small.
   1001     sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
   1002   }
   1003 }
   1004 
   1005 static void ThreadSuspendByThreadIdWarning(LogSeverity severity,
   1006                                            const char* message,
   1007                                            uint32_t thread_id) {
   1008   LOG(severity) << StringPrintf("%s: %d", message, thread_id);
   1009 }
   1010 
   1011 Thread* ThreadList::SuspendThreadByThreadId(uint32_t thread_id,
   1012                                             SuspendReason reason,
   1013                                             bool* timed_out) {
   1014   const uint64_t start_time = NanoTime();
   1015   useconds_t sleep_us = kThreadSuspendInitialSleepUs;
   1016   *timed_out = false;
   1017   Thread* suspended_thread = nullptr;
   1018   Thread* const self = Thread::Current();
   1019   CHECK_NE(thread_id, kInvalidThreadId);
   1020   VLOG(threads) << "SuspendThreadByThreadId starting";
   1021   while (true) {
   1022     {
   1023       // Note: this will transition to runnable and potentially suspend. We ensure only one thread
   1024       // is requesting another suspend, to avoid deadlock, by requiring this function be called
   1025       // holding Locks::thread_list_suspend_thread_lock_. Its important this thread suspend rather
   1026       // than request thread suspension, to avoid potential cycles in threads requesting each other
   1027       // suspend.
   1028       ScopedObjectAccess soa(self);
   1029       MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
   1030       Thread* thread = nullptr;
   1031       for (const auto& it : list_) {
   1032         if (it->GetThreadId() == thread_id) {
   1033           thread = it;
   1034           break;
   1035         }
   1036       }
   1037       if (thread == nullptr) {
   1038         CHECK(suspended_thread == nullptr) << "Suspended thread " << suspended_thread
   1039             << " no longer in thread list";
   1040         // There's a race in inflating a lock and the owner giving up ownership and then dying.
   1041         ThreadSuspendByThreadIdWarning(::android::base::WARNING,
   1042                                        "No such thread id for suspend",
   1043                                        thread_id);
   1044         return nullptr;
   1045       }
   1046       VLOG(threads) << "SuspendThreadByThreadId found thread: " << *thread;
   1047       DCHECK(Contains(thread));
   1048       {
   1049         MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
   1050         if (suspended_thread == nullptr) {
   1051           if (self->GetSuspendCount() > 0) {
   1052             // We hold the suspend count lock but another thread is trying to suspend us. Its not
   1053             // safe to try to suspend another thread in case we get a cycle. Start the loop again
   1054             // which will allow this thread to be suspended.
   1055             continue;
   1056           }
   1057           bool updated = thread->ModifySuspendCount(self, +1, nullptr, reason);
   1058           DCHECK(updated);
   1059           suspended_thread = thread;
   1060         } else {
   1061           CHECK_EQ(suspended_thread, thread);
   1062           // If the caller isn't requesting suspension, a suspension should have already occurred.
   1063           CHECK_GT(thread->GetSuspendCount(), 0);
   1064         }
   1065         // IsSuspended on the current thread will fail as the current thread is changed into
   1066         // Runnable above. As the suspend count is now raised if this is the current thread
   1067         // it will self suspend on transition to Runnable, making it hard to work with. It's simpler
   1068         // to just explicitly handle the current thread in the callers to this code.
   1069         CHECK_NE(thread, self) << "Attempt to suspend the current thread for the debugger";
   1070         // If thread is suspended (perhaps it was already not Runnable but didn't have a suspend
   1071         // count, or else we've waited and it has self suspended) or is the current thread, we're
   1072         // done.
   1073         if (thread->IsSuspended()) {
   1074           if (ATRACE_ENABLED()) {
   1075             std::string name;
   1076             thread->GetThreadName(name);
   1077             ATRACE_BEGIN(StringPrintf("SuspendThreadByThreadId suspended %s id=%d",
   1078                                       name.c_str(), thread_id).c_str());
   1079           }
   1080           VLOG(threads) << "SuspendThreadByThreadId thread suspended: " << *thread;
   1081           return thread;
   1082         }
   1083         const uint64_t total_delay = NanoTime() - start_time;
   1084         if (total_delay >= thread_suspend_timeout_ns_) {
   1085           ThreadSuspendByThreadIdWarning(::android::base::WARNING,
   1086                                          "Thread suspension timed out",
   1087                                          thread_id);
   1088           if (suspended_thread != nullptr) {
   1089             bool updated = thread->ModifySuspendCount(soa.Self(), -1, nullptr, reason);
   1090             DCHECK(updated);
   1091           }
   1092           *timed_out = true;
   1093           return nullptr;
   1094         } else if (sleep_us == 0 &&
   1095             total_delay > static_cast<uint64_t>(kThreadSuspendMaxYieldUs) * 1000) {
   1096           // We have spun for kThreadSuspendMaxYieldUs time, switch to sleeps to prevent
   1097           // excessive CPU usage.
   1098           sleep_us = kThreadSuspendMaxYieldUs / 2;
   1099         }
   1100       }
   1101       // Release locks and come out of runnable state.
   1102     }
   1103     VLOG(threads) << "SuspendThreadByThreadId waiting to allow thread chance to suspend";
   1104     ThreadSuspendSleep(sleep_us);
   1105     sleep_us = std::min(sleep_us * 2, kThreadSuspendMaxSleepUs);
   1106   }
   1107 }
   1108 
   1109 Thread* ThreadList::FindThreadByThreadId(uint32_t thread_id) {
   1110   for (const auto& thread : list_) {
   1111     if (thread->GetThreadId() == thread_id) {
   1112       return thread;
   1113     }
   1114   }
   1115   return nullptr;
   1116 }
   1117 
   1118 void ThreadList::SuspendAllForDebugger() {
   1119   Thread* self = Thread::Current();
   1120   Thread* debug_thread = Dbg::GetDebugThread();
   1121 
   1122   VLOG(threads) << *self << " SuspendAllForDebugger starting...";
   1123 
   1124   SuspendAllInternal(self, self, debug_thread, SuspendReason::kForDebugger);
   1125   // Block on the mutator lock until all Runnable threads release their share of access then
   1126   // immediately unlock again.
   1127 #if HAVE_TIMED_RWLOCK
   1128   // Timeout if we wait more than 30 seconds.
   1129   if (!Locks::mutator_lock_->ExclusiveLockWithTimeout(self, 30 * 1000, 0)) {
   1130     UnsafeLogFatalForThreadSuspendAllTimeout();
   1131   } else {
   1132     Locks::mutator_lock_->ExclusiveUnlock(self);
   1133   }
   1134 #else
   1135   Locks::mutator_lock_->ExclusiveLock(self);
   1136   Locks::mutator_lock_->ExclusiveUnlock(self);
   1137 #endif
   1138   // Disabled for the following race condition:
   1139   // Thread 1 calls SuspendAllForDebugger, gets preempted after pulsing the mutator lock.
   1140   // Thread 2 calls SuspendAll and SetStateUnsafe (perhaps from Dbg::Disconnected).
   1141   // Thread 1 fails assertion that all threads are suspended due to thread 2 being in a runnable
   1142   // state (from SetStateUnsafe).
   1143   // AssertThreadsAreSuspended(self, self, debug_thread);
   1144 
   1145   VLOG(threads) << *self << " SuspendAllForDebugger complete";
   1146 }
   1147 
   1148 void ThreadList::SuspendSelfForDebugger() {
   1149   Thread* const self = Thread::Current();
   1150   self->SetReadyForDebugInvoke(true);
   1151 
   1152   // The debugger thread must not suspend itself due to debugger activity!
   1153   Thread* debug_thread = Dbg::GetDebugThread();
   1154   CHECK(self != debug_thread);
   1155   CHECK_NE(self->GetState(), kRunnable);
   1156   Locks::mutator_lock_->AssertNotHeld(self);
   1157 
   1158   // The debugger may have detached while we were executing an invoke request. In that case, we
   1159   // must not suspend ourself.
   1160   DebugInvokeReq* pReq = self->GetInvokeReq();
   1161   const bool skip_thread_suspension = (pReq != nullptr && !Dbg::IsDebuggerActive());
   1162   if (!skip_thread_suspension) {
   1163     // Collisions with other suspends aren't really interesting. We want
   1164     // to ensure that we're the only one fiddling with the suspend count
   1165     // though.
   1166     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
   1167     bool updated = self->ModifySuspendCount(self, +1, nullptr, SuspendReason::kForDebugger);
   1168     DCHECK(updated);
   1169     CHECK_GT(self->GetSuspendCount(), 0);
   1170 
   1171     VLOG(threads) << *self << " self-suspending (debugger)";
   1172   } else {
   1173     // We must no longer be subject to debugger suspension.
   1174     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
   1175     CHECK_EQ(self->GetDebugSuspendCount(), 0) << "Debugger detached without resuming us";
   1176 
   1177     VLOG(threads) << *self << " not self-suspending because debugger detached during invoke";
   1178   }
   1179 
   1180   // If the debugger requested an invoke, we need to send the reply and clear the request.
   1181   if (pReq != nullptr) {
   1182     Dbg::FinishInvokeMethod(pReq);
   1183     self->ClearDebugInvokeReq();
   1184     pReq = nullptr;  // object has been deleted, clear it for safety.
   1185   }
   1186 
   1187   // Tell JDWP that we've completed suspension. The JDWP thread can't
   1188   // tell us to resume before we're fully asleep because we hold the
   1189   // suspend count lock.
   1190   Dbg::ClearWaitForEventThread();
   1191 
   1192   {
   1193     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
   1194     while (self->GetSuspendCount() != 0) {
   1195       Thread::resume_cond_->Wait(self);
   1196       if (self->GetSuspendCount() != 0) {
   1197         // The condition was signaled but we're still suspended. This
   1198         // can happen when we suspend then resume all threads to
   1199         // update instrumentation or compute monitor info. This can
   1200         // also happen if the debugger lets go while a SIGQUIT thread
   1201         // dump event is pending (assuming SignalCatcher was resumed for
   1202         // just long enough to try to grab the thread-suspend lock).
   1203         VLOG(jdwp) << *self << " still suspended after undo "
   1204                    << "(suspend count=" << self->GetSuspendCount() << ", "
   1205                    << "debug suspend count=" << self->GetDebugSuspendCount() << ")";
   1206       }
   1207     }
   1208     CHECK_EQ(self->GetSuspendCount(), 0);
   1209   }
   1210 
   1211   self->SetReadyForDebugInvoke(false);
   1212   VLOG(threads) << *self << " self-reviving (debugger)";
   1213 }
   1214 
   1215 void ThreadList::ResumeAllForDebugger() {
   1216   Thread* self = Thread::Current();
   1217   Thread* debug_thread = Dbg::GetDebugThread();
   1218 
   1219   VLOG(threads) << *self << " ResumeAllForDebugger starting...";
   1220 
   1221   // Threads can't resume if we exclusively hold the mutator lock.
   1222   Locks::mutator_lock_->AssertNotExclusiveHeld(self);
   1223 
   1224   {
   1225     MutexLock thread_list_mu(self, *Locks::thread_list_lock_);
   1226     {
   1227       MutexLock suspend_count_mu(self, *Locks::thread_suspend_count_lock_);
   1228       // Update global suspend all state for attaching threads.
   1229       DCHECK_GE(suspend_all_count_, debug_suspend_all_count_);
   1230       if (debug_suspend_all_count_ > 0) {
   1231         --suspend_all_count_;
   1232         --debug_suspend_all_count_;
   1233       } else {
   1234         // We've been asked to resume all threads without being asked to
   1235         // suspend them all before. That may happen if a debugger tries
   1236         // to resume some suspended threads (with suspend count == 1)
   1237         // at once with a VirtualMachine.Resume command. Let's print a
   1238         // warning.
   1239         LOG(WARNING) << "Debugger attempted to resume all threads without "
   1240                      << "having suspended them all before.";
   1241       }
   1242       // Decrement everybody's suspend count (except our own).
   1243       for (const auto& thread : list_) {
   1244         if (thread == self || thread == debug_thread) {
   1245           continue;
   1246         }
   1247         if (thread->GetDebugSuspendCount() == 0) {
   1248           // This thread may have been individually resumed with ThreadReference.Resume.
   1249           continue;
   1250         }
   1251         VLOG(threads) << "requesting thread resume: " << *thread;
   1252         bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kForDebugger);
   1253         DCHECK(updated);
   1254       }
   1255     }
   1256   }
   1257 
   1258   {
   1259     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
   1260     Thread::resume_cond_->Broadcast(self);
   1261   }
   1262 
   1263   VLOG(threads) << *self << " ResumeAllForDebugger complete";
   1264 }
   1265 
   1266 void ThreadList::UndoDebuggerSuspensions() {
   1267   Thread* self = Thread::Current();
   1268 
   1269   VLOG(threads) << *self << " UndoDebuggerSuspensions starting";
   1270 
   1271   {
   1272     MutexLock mu(self, *Locks::thread_list_lock_);
   1273     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
   1274     // Update global suspend all state for attaching threads.
   1275     suspend_all_count_ -= debug_suspend_all_count_;
   1276     debug_suspend_all_count_ = 0;
   1277     // Update running threads.
   1278     for (const auto& thread : list_) {
   1279       if (thread == self || thread->GetDebugSuspendCount() == 0) {
   1280         continue;
   1281       }
   1282       bool suspended = thread->ModifySuspendCount(self,
   1283                                                   -thread->GetDebugSuspendCount(),
   1284                                                   nullptr,
   1285                                                   SuspendReason::kForDebugger);
   1286       DCHECK(suspended);
   1287     }
   1288   }
   1289 
   1290   {
   1291     MutexLock mu(self, *Locks::thread_suspend_count_lock_);
   1292     Thread::resume_cond_->Broadcast(self);
   1293   }
   1294 
   1295   VLOG(threads) << "UndoDebuggerSuspensions(" << *self << ") complete";
   1296 }
   1297 
   1298 void ThreadList::WaitForOtherNonDaemonThreadsToExit() {
   1299   ScopedTrace trace(__PRETTY_FUNCTION__);
   1300   Thread* self = Thread::Current();
   1301   Locks::mutator_lock_->AssertNotHeld(self);
   1302   while (true) {
   1303     {
   1304       // No more threads can be born after we start to shutdown.
   1305       MutexLock mu(self, *Locks::runtime_shutdown_lock_);
   1306       CHECK(Runtime::Current()->IsShuttingDownLocked());
   1307       CHECK_EQ(Runtime::Current()->NumberOfThreadsBeingBorn(), 0U);
   1308     }
   1309     MutexLock mu(self, *Locks::thread_list_lock_);
   1310     // Also wait for any threads that are unregistering to finish. This is required so that no
   1311     // threads access the thread list after it is deleted. TODO: This may not work for user daemon
   1312     // threads since they could unregister at the wrong time.
   1313     bool done = unregistering_count_ == 0;
   1314     if (done) {
   1315       for (const auto& thread : list_) {
   1316         if (thread != self && !thread->IsDaemon()) {
   1317           done = false;
   1318           break;
   1319         }
   1320       }
   1321     }
   1322     if (done) {
   1323       break;
   1324     }
   1325     // Wait for another thread to exit before re-checking.
   1326     Locks::thread_exit_cond_->Wait(self);
   1327   }
   1328 }
   1329 
   1330 void ThreadList::SuspendAllDaemonThreadsForShutdown() {
   1331   ScopedTrace trace(__PRETTY_FUNCTION__);
   1332   Thread* self = Thread::Current();
   1333   size_t daemons_left = 0;
   1334   {
   1335     // Tell all the daemons it's time to suspend.
   1336     MutexLock mu(self, *Locks::thread_list_lock_);
   1337     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
   1338     for (const auto& thread : list_) {
   1339       // This is only run after all non-daemon threads have exited, so the remainder should all be
   1340       // daemons.
   1341       CHECK(thread->IsDaemon()) << *thread;
   1342       if (thread != self) {
   1343         bool updated = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
   1344         DCHECK(updated);
   1345         ++daemons_left;
   1346       }
   1347       // We are shutting down the runtime, set the JNI functions of all the JNIEnvs to be
   1348       // the sleep forever one.
   1349       thread->GetJniEnv()->SetFunctionsToRuntimeShutdownFunctions();
   1350     }
   1351   }
   1352   // If we have any daemons left, wait 200ms to ensure they are not stuck in a place where they
   1353   // are about to access runtime state and are not in a runnable state. Examples: Monitor code
   1354   // or waking up from a condition variable. TODO: Try and see if there is a better way to wait
   1355   // for daemon threads to be in a blocked state.
   1356   if (daemons_left > 0) {
   1357     static constexpr size_t kDaemonSleepTime = 200 * 1000;
   1358     usleep(kDaemonSleepTime);
   1359   }
   1360   // Give the threads a chance to suspend, complaining if they're slow.
   1361   bool have_complained = false;
   1362   static constexpr size_t kTimeoutMicroseconds = 2000 * 1000;
   1363   static constexpr size_t kSleepMicroseconds = 1000;
   1364   for (size_t i = 0; i < kTimeoutMicroseconds / kSleepMicroseconds; ++i) {
   1365     bool all_suspended = true;
   1366     {
   1367       MutexLock mu(self, *Locks::thread_list_lock_);
   1368       for (const auto& thread : list_) {
   1369         if (thread != self && thread->GetState() == kRunnable) {
   1370           if (!have_complained) {
   1371             LOG(WARNING) << "daemon thread not yet suspended: " << *thread;
   1372             have_complained = true;
   1373           }
   1374           all_suspended = false;
   1375         }
   1376       }
   1377     }
   1378     if (all_suspended) {
   1379       return;
   1380     }
   1381     usleep(kSleepMicroseconds);
   1382   }
   1383   LOG(WARNING) << "timed out suspending all daemon threads";
   1384 }
   1385 
   1386 void ThreadList::Register(Thread* self) {
   1387   DCHECK_EQ(self, Thread::Current());
   1388   CHECK(!shut_down_);
   1389 
   1390   if (VLOG_IS_ON(threads)) {
   1391     std::ostringstream oss;
   1392     self->ShortDump(oss);  // We don't hold the mutator_lock_ yet and so cannot call Dump.
   1393     LOG(INFO) << "ThreadList::Register() " << *self  << "\n" << oss.str();
   1394   }
   1395 
   1396   // Atomically add self to the thread list and make its thread_suspend_count_ reflect ongoing
   1397   // SuspendAll requests.
   1398   MutexLock mu(self, *Locks::thread_list_lock_);
   1399   MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
   1400   CHECK_GE(suspend_all_count_, debug_suspend_all_count_);
   1401   // Modify suspend count in increments of 1 to maintain invariants in ModifySuspendCount. While
   1402   // this isn't particularly efficient the suspend counts are most commonly 0 or 1.
   1403   for (int delta = debug_suspend_all_count_; delta > 0; delta--) {
   1404     bool updated = self->ModifySuspendCount(self, +1, nullptr, SuspendReason::kForDebugger);
   1405     DCHECK(updated);
   1406   }
   1407   for (int delta = suspend_all_count_ - debug_suspend_all_count_; delta > 0; delta--) {
   1408     bool updated = self->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
   1409     DCHECK(updated);
   1410   }
   1411   CHECK(!Contains(self));
   1412   list_.push_back(self);
   1413   if (kUseReadBarrier) {
   1414     gc::collector::ConcurrentCopying* const cc =
   1415         Runtime::Current()->GetHeap()->ConcurrentCopyingCollector();
   1416     // Initialize according to the state of the CC collector.
   1417     self->SetIsGcMarkingAndUpdateEntrypoints(cc->IsMarking());
   1418     if (cc->IsUsingReadBarrierEntrypoints()) {
   1419       self->SetReadBarrierEntrypoints();
   1420     }
   1421     self->SetWeakRefAccessEnabled(cc->IsWeakRefAccessEnabled());
   1422   }
   1423 }
   1424 
   1425 void ThreadList::Unregister(Thread* self) {
   1426   DCHECK_EQ(self, Thread::Current());
   1427   CHECK_NE(self->GetState(), kRunnable);
   1428   Locks::mutator_lock_->AssertNotHeld(self);
   1429 
   1430   VLOG(threads) << "ThreadList::Unregister() " << *self;
   1431 
   1432   {
   1433     MutexLock mu(self, *Locks::thread_list_lock_);
   1434     ++unregistering_count_;
   1435   }
   1436 
   1437   // Any time-consuming destruction, plus anything that can call back into managed code or
   1438   // suspend and so on, must happen at this point, and not in ~Thread. The self->Destroy is what
   1439   // causes the threads to join. It is important to do this after incrementing unregistering_count_
   1440   // since we want the runtime to wait for the daemon threads to exit before deleting the thread
   1441   // list.
   1442   self->Destroy();
   1443 
   1444   // If tracing, remember thread id and name before thread exits.
   1445   Trace::StoreExitingThreadInfo(self);
   1446 
   1447   uint32_t thin_lock_id = self->GetThreadId();
   1448   while (true) {
   1449     // Remove and delete the Thread* while holding the thread_list_lock_ and
   1450     // thread_suspend_count_lock_ so that the unregistering thread cannot be suspended.
   1451     // Note: deliberately not using MutexLock that could hold a stale self pointer.
   1452     MutexLock mu(self, *Locks::thread_list_lock_);
   1453     if (!Contains(self)) {
   1454       std::string thread_name;
   1455       self->GetThreadName(thread_name);
   1456       std::ostringstream os;
   1457       DumpNativeStack(os, GetTid(), nullptr, "  native: ", nullptr);
   1458       LOG(ERROR) << "Request to unregister unattached thread " << thread_name << "\n" << os.str();
   1459       break;
   1460     } else {
   1461       MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
   1462       if (!self->IsSuspended()) {
   1463         list_.remove(self);
   1464         break;
   1465       }
   1466     }
   1467     // We failed to remove the thread due to a suspend request, loop and try again.
   1468   }
   1469   delete self;
   1470 
   1471   // Release the thread ID after the thread is finished and deleted to avoid cases where we can
   1472   // temporarily have multiple threads with the same thread id. When this occurs, it causes
   1473   // problems in FindThreadByThreadId / SuspendThreadByThreadId.
   1474   ReleaseThreadId(nullptr, thin_lock_id);
   1475 
   1476   // Clear the TLS data, so that the underlying native thread is recognizably detached.
   1477   // (It may wish to reattach later.)
   1478 #ifdef ART_TARGET_ANDROID
   1479   __get_tls()[TLS_SLOT_ART_THREAD_SELF] = nullptr;
   1480 #else
   1481   CHECK_PTHREAD_CALL(pthread_setspecific, (Thread::pthread_key_self_, nullptr), "detach self");
   1482 #endif
   1483 
   1484   // Signal that a thread just detached.
   1485   MutexLock mu(nullptr, *Locks::thread_list_lock_);
   1486   --unregistering_count_;
   1487   Locks::thread_exit_cond_->Broadcast(nullptr);
   1488 }
   1489 
   1490 void ThreadList::ForEach(void (*callback)(Thread*, void*), void* context) {
   1491   for (const auto& thread : list_) {
   1492     callback(thread, context);
   1493   }
   1494 }
   1495 
   1496 void ThreadList::VisitRootsForSuspendedThreads(RootVisitor* visitor) {
   1497   Thread* const self = Thread::Current();
   1498   std::vector<Thread*> threads_to_visit;
   1499 
   1500   // Tell threads to suspend and copy them into list.
   1501   {
   1502     MutexLock mu(self, *Locks::thread_list_lock_);
   1503     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
   1504     for (Thread* thread : list_) {
   1505       bool suspended = thread->ModifySuspendCount(self, +1, nullptr, SuspendReason::kInternal);
   1506       DCHECK(suspended);
   1507       if (thread == self || thread->IsSuspended()) {
   1508         threads_to_visit.push_back(thread);
   1509       } else {
   1510         bool resumed = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
   1511         DCHECK(resumed);
   1512       }
   1513     }
   1514   }
   1515 
   1516   // Visit roots without holding thread_list_lock_ and thread_suspend_count_lock_ to prevent lock
   1517   // order violations.
   1518   for (Thread* thread : threads_to_visit) {
   1519     thread->VisitRoots(visitor, kVisitRootFlagAllRoots);
   1520   }
   1521 
   1522   // Restore suspend counts.
   1523   {
   1524     MutexLock mu2(self, *Locks::thread_suspend_count_lock_);
   1525     for (Thread* thread : threads_to_visit) {
   1526       bool updated = thread->ModifySuspendCount(self, -1, nullptr, SuspendReason::kInternal);
   1527       DCHECK(updated);
   1528     }
   1529   }
   1530 }
   1531 
   1532 void ThreadList::VisitRoots(RootVisitor* visitor, VisitRootFlags flags) const {
   1533   MutexLock mu(Thread::Current(), *Locks::thread_list_lock_);
   1534   for (const auto& thread : list_) {
   1535     thread->VisitRoots(visitor, flags);
   1536   }
   1537 }
   1538 
   1539 uint32_t ThreadList::AllocThreadId(Thread* self) {
   1540   MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
   1541   for (size_t i = 0; i < allocated_ids_.size(); ++i) {
   1542     if (!allocated_ids_[i]) {
   1543       allocated_ids_.set(i);
   1544       return i + 1;  // Zero is reserved to mean "invalid".
   1545     }
   1546   }
   1547   LOG(FATAL) << "Out of internal thread ids";
   1548   return 0;
   1549 }
   1550 
   1551 void ThreadList::ReleaseThreadId(Thread* self, uint32_t id) {
   1552   MutexLock mu(self, *Locks::allocated_thread_ids_lock_);
   1553   --id;  // Zero is reserved to mean "invalid".
   1554   DCHECK(allocated_ids_[id]) << id;
   1555   allocated_ids_.reset(id);
   1556 }
   1557 
   1558 ScopedSuspendAll::ScopedSuspendAll(const char* cause, bool long_suspend) {
   1559   Runtime::Current()->GetThreadList()->SuspendAll(cause, long_suspend);
   1560 }
   1561 
   1562 ScopedSuspendAll::~ScopedSuspendAll() {
   1563   Runtime::Current()->GetThreadList()->ResumeAll();
   1564 }
   1565 
   1566 }  // namespace art
   1567