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Lines Matching defs:roundEven

674 static float roundEven (float v)
689 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "roundEven", shaderType)
693 m_spec.source = "out0 = roundEven(in0);";
748 const float ref = roundEven(in0);
769 const int minRes = int(roundEven(in0-eps));
770 const int maxRes = int(roundEven(in0+eps));
1441 const float ref = roundEven(in0);
1462 const int minRes = int(roundEven(in0-eps));
1463 const int maxRes = int(roundEven(in0+eps));
2174 addFunctionCases<RoundEvenCase> (this, "roundeven", true, false, false, NEW_SHADERS);