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Lines Matching refs:mantissaBits

228 													float32Representation.mantissaBits() & representableMantissaMask));
542 const int mantissaBits = getMinMantissaBits(precision);
543 const deUint32 maxUlpDiff = (1u<<(23-mantissaBits))-1u;
761 const int mantissaBits = getMinMantissaBits(precision);
762 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
763 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
832 const int mantissaBits = getMinMantissaBits(precision);
844 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(mantissaBits - bitsLost, 0));
884 const int mantissaBits = getMinMantissaBits(precision);
885 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u);
967 const int mantissaBits = getMinMantissaBits(precision);
968 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u);
1067 const int mantissaBits = getMinMantissaBits(precision);
1068 const int maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits);
1218 const int mantissaBits = getMinMantissaBits(precision);
1219 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1220 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1326 const int mantissaBits = getMinMantissaBits(precision);
1327 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1328 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1454 const int mantissaBits = getMinMantissaBits(precision);
1455 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1456 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1552 const int mantissaBits = getMinMantissaBits(precision);
1553 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer value.
1554 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1670 const int mantissaBits = getMinMantissaBits(precision);
1671 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1682 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(0, mantissaBits-bitsLost)); // ULP diff for rounded integer value.
1800 const int mantissaBits = getMinMantissaBits(precision);
1801 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits);
1939 const int mantissaBits = getMinMantissaBits(precision);
1940 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits);