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Lines Matching refs:scanout

43     * Create a renderonly_scanout object for scanout resource.
51 * struct renderonly_scanout *scanout;
56 * - Do any special treatment for a scanout resource like importing the GPU
57 * resource into the scanout hw.
80 renderonly_scanout_destroy(struct renderonly_scanout *scanout);
83 renderonly_get_handle(struct renderonly_scanout *scanout,
86 if (!scanout)
89 handle->handle = scanout->handle;
90 handle->stride = scanout->stride;
96 * Create a dumb buffer object for a resource at scanout hw.
103 * Import GPU resource into scanout hw.