Lines Matching defs:in
6 * to deal in the Software without restriction, including without limitation
12 * paragraph) shall be included in all copies or substantial portions of the
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
91 /* The VS location of the PrimitiveID input is the same in the epilog,
489 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
511 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
631 * in a primitive), calculate the base address of the vertex. */
997 * \param dw_addr address in dwords
1037 * \param dw_addr address in dwords
1362 * @param input_index index of the input in hardware
1366 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
2089 /* Convert to a signed integer in [-32767, 32767]. */
2697 /* Determine the layout of one tess factor element in the buffer. */
2734 /* For isolines, the hardware expects tess factors in the
2928 * This uses a state constant loaded in a user data SGPR and
2944 /* The state is in the first bit of the user SGPR. */
3049 /* Stencil should be in X[23:16]. */
3057 /* SampleMask should be in Y[15:0]. */
3187 * Return PS outputs in this order:
3282 * buffer in number of elements and return it as an i32.
3296 /* On VI, the descriptor contains the size in bytes,
3297 * but TXQ must return the size in elements.
3358 * point in the program by emitting empty inline assembly that is marked as
3458 * program termination) in this case, but it doesn't cost much to be a bit
3459 * nicer: disabling DCC in the shader still leads to undefined results but
3884 * The only way to get unaligned stores in radeonsi is through
4359 /* The buffer is in [4:7]. */
4400 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4718 * in FMASK), otherwise return physical sample 1.
5057 * All writes to the LDS happen in all executing threads at
5060 * the thread's position in the wavefront.
5180 /* offset is in second src, first two channels */
6074 /* WAVESIZE is in units of 256 dwords. */
6256 * We can get anything in between and it varies between waves.
6537 /* Fill in output information. */
6907 /* Remove holes in export memory due to removed PARAM exports.
7078 * build the PS prolog function, and set related bits in shader->config.
7301 * runs them in sequence to form a monolithic shader.
7316 MAYBE_UNUSED unsigned num_out_sgpr; /* used in debug checks */
7327 * first part in terms of SGPRs and VGPRs, but we use the types of the
7409 LLVMValueRef in[48];
7459 in[param_idx] = arg;
7463 ret = LLVMBuildCall(builder, parts[part], in, num_params, "");
7504 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
8569 * Make sure we have at least 4k of LDS in use to avoid the bug.