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    Searched defs:MakeLinear (Results 1 - 12 of 12) sorted by null

  /external/skia/include/effects/
SkGradientShader.h 41 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2],
45 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2],
48 return MakeLinear(pts, colors, pos, count, mode, 0, NULL);
63 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2],
67 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2],
70 return MakeLinear(pts, colors, std::move(colorSpace), pos, count, mode, 0, NULL);
  /external/skia/gm/
gradientDirtyLaundry.cpp 38 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
39 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
56 MakeLinear, MakeRadial, MakeSweep,
shaderbounds.cpp 13 static sk_sp<SkShader> MakeLinear(SkScalar width, SkScalar height, bool alternate,
22 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode,
102 return new ShaderBoundsGM(MakeLinear, SkString("shaderbounds_linear"));
coloremoji.cpp 23 static sk_sp<SkShader> MakeLinear() {
27 return SkGradientShader::MakeLinear(kPts, kColors, kPos, SK_ARRAY_COUNT(kColors),
98 for (int makeLinear = 0; makeLinear < 2; makeLinear++) {
105 if (SkToBool(makeLinear)) {
106 shaderPaint.setShader(MakeLinear());
gradients_no_texture.cpp 30 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
31 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
76 MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical,
258 paint.setShader(SkGradientShader::MakeLinear(pts, rec.fColors, rec.fPos, rec.fCount,
shadertext.cpp 28 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, SK_ARRAY_COUNT(colors),
50 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
51 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
84 MakeLinear, MakeRadial, MakeSweep, Make2Conical
gradients.cpp 56 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data,
58 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm, 0,
65 return SkGradientShader::MakeLinear(pts, data.fColors4f, srgb, data.fPos, data.fCount, tm, 0,
162 MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical
714 fShader[index] = SkGradientShader::MakeLinear(pts, colors, pos,
783 paint.setShader(SkGradientShader::MakeLinear(configs[i].pts, colors, configs[i].pos,
814 return SkGradientShader::MakeLinear(pts, run.fColors, run.fPos, run.fCount, mode);
    [all...]
  /external/skia/samplecode/
SampleGradients.cpp 15 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
65 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
66 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
110 MakeLinear, MakeRadial, MakeSweep, Make2Conical, Make2ConicalConcentric
SampleShaderText.cpp 26 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos,
57 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
58 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
91 MakeLinear, MakeRadial, MakeSweep, Make2Conical
SampleSlides.cpp 180 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
181 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
212 MakeLinear, MakeRadial, MakeSweep, Make2Conical
326 return SkGradientShader::MakeLinear(pts, colors, nullptr,
  /external/skia/bench/
GradientBench.cpp 50 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data,
52 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm);
134 { MakeLinear, "linear" },
355 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr,
  /external/skia/src/shaders/gradients/
SkGradientShader.cpp     [all...]

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