1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26 /** 27 * \file context.h 28 * Mesa context and visual-related functions. 29 * 30 * There are three large Mesa data types/classes which are meant to be 31 * used by device drivers: 32 * - struct gl_context: this contains the Mesa rendering state 33 * - struct gl_config: this describes the color buffer (RGB vs. ci), whether 34 * or not there's a depth buffer, stencil buffer, etc. 35 * - struct gl_framebuffer: contains pointers to the depth buffer, stencil 36 * buffer, accum buffer and alpha buffers. 37 * 38 * These types should be encapsulated by corresponding device driver 39 * data types. See xmesa.h and xmesaP.h for an example. 40 * 41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer 42 * are base classes which the device driver must derive from. 43 * 44 * The following functions create and destroy these data types. 45 */ 46 47 48 #ifndef CONTEXT_H 49 #define CONTEXT_H 50 51 52 #include "imports.h" 53 #include "extensions.h" 54 #include "mtypes.h" 55 #include "vbo/vbo.h" 56 57 58 #ifdef __cplusplus 59 extern "C" { 60 #endif 61 62 63 struct _glapi_table; 64 65 66 /** \name Visual-related functions */ 67 /*@{*/ 68 69 extern struct gl_config * 70 _mesa_create_visual( GLboolean dbFlag, 71 GLboolean stereoFlag, 72 GLint redBits, 73 GLint greenBits, 74 GLint blueBits, 75 GLint alphaBits, 76 GLint depthBits, 77 GLint stencilBits, 78 GLint accumRedBits, 79 GLint accumGreenBits, 80 GLint accumBlueBits, 81 GLint accumAlphaBits, 82 GLint numSamples ); 83 84 extern GLboolean 85 _mesa_initialize_visual( struct gl_config *v, 86 GLboolean dbFlag, 87 GLboolean stereoFlag, 88 GLint redBits, 89 GLint greenBits, 90 GLint blueBits, 91 GLint alphaBits, 92 GLint depthBits, 93 GLint stencilBits, 94 GLint accumRedBits, 95 GLint accumGreenBits, 96 GLint accumBlueBits, 97 GLint accumAlphaBits, 98 GLint numSamples ); 99 100 extern void 101 _mesa_destroy_visual( struct gl_config *vis ); 102 103 /*@}*/ 104 105 106 /** \name Context-related functions */ 107 /*@{*/ 108 109 extern GLboolean 110 _mesa_initialize_context( struct gl_context *ctx, 111 gl_api api, 112 const struct gl_config *visual, 113 struct gl_context *share_list, 114 const struct dd_function_table *driverFunctions); 115 116 extern void 117 _mesa_free_context_data( struct gl_context *ctx ); 118 119 extern void 120 _mesa_destroy_context( struct gl_context *ctx ); 121 122 123 extern void 124 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); 125 126 127 extern void 128 _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height); 129 130 extern GLboolean 131 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, 132 struct gl_framebuffer *readBuffer ); 133 134 extern GLboolean 135 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare); 136 137 extern struct gl_context * 138 _mesa_get_current_context(void); 139 140 /*@}*/ 141 142 extern void 143 _mesa_init_constants(struct gl_constants *consts, gl_api api); 144 145 extern void 146 _mesa_notifySwapBuffers(struct gl_context *gc); 147 148 149 extern struct _glapi_table * 150 _mesa_get_dispatch(struct gl_context *ctx); 151 152 extern void 153 _mesa_set_context_lost_dispatch(struct gl_context *ctx); 154 155 156 157 /** \name Miscellaneous */ 158 /*@{*/ 159 160 extern void 161 _mesa_record_error( struct gl_context *ctx, GLenum error ); 162 163 164 extern void 165 _mesa_finish(struct gl_context *ctx); 166 167 extern void 168 _mesa_flush(struct gl_context *ctx); 169 170 extern void GLAPIENTRY 171 _mesa_Finish( void ); 172 173 extern void GLAPIENTRY 174 _mesa_Flush( void ); 175 176 /*@}*/ 177 178 179 /** 180 * Are we currently between glBegin and glEnd? 181 * During execution, not display list compilation. 182 */ 183 static inline GLboolean 184 _mesa_inside_begin_end(const struct gl_context *ctx) 185 { 186 return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END; 187 } 188 189 190 /** 191 * Are we currently between glBegin and glEnd in a display list? 192 */ 193 static inline GLboolean 194 _mesa_inside_dlist_begin_end(const struct gl_context *ctx) 195 { 196 return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX; 197 } 198 199 200 201 /** 202 * \name Macros for flushing buffered rendering commands before state changes, 203 * checking if inside glBegin/glEnd, etc. 204 */ 205 /*@{*/ 206 207 /** 208 * Flush vertices. 209 * 210 * \param ctx GL context. 211 * \param newstate new state. 212 * 213 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, 214 * and calls dd_function_table::FlushVertices if so. Marks 215 * __struct gl_contextRec::NewState with \p newstate. 216 */ 217 #define FLUSH_VERTICES(ctx, newstate) \ 218 do { \ 219 if (MESA_VERBOSE & VERBOSE_STATE) \ 220 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ 221 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ 222 vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \ 223 ctx->NewState |= newstate; \ 224 } while (0) 225 226 /** 227 * Flush current state. 228 * 229 * \param ctx GL context. 230 * \param newstate new state. 231 * 232 * Checks if dd_function_table::NeedFlush is marked to flush current state, 233 * and calls dd_function_table::FlushVertices if so. Marks 234 * __struct gl_contextRec::NewState with \p newstate. 235 */ 236 #define FLUSH_CURRENT(ctx, newstate) \ 237 do { \ 238 if (MESA_VERBOSE & VERBOSE_STATE) \ 239 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ 240 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ 241 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ 242 ctx->NewState |= newstate; \ 243 } while (0) 244 245 /** 246 * Macro to assert that the API call was made outside the 247 * glBegin()/glEnd() pair, with return value. 248 * 249 * \param ctx GL context. 250 * \param retval value to return in case the assertion fails. 251 */ 252 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ 253 do { \ 254 if (_mesa_inside_begin_end(ctx)) { \ 255 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 256 return retval; \ 257 } \ 258 } while (0) 259 260 /** 261 * Macro to assert that the API call was made outside the 262 * glBegin()/glEnd() pair. 263 * 264 * \param ctx GL context. 265 */ 266 #define ASSERT_OUTSIDE_BEGIN_END(ctx) \ 267 do { \ 268 if (_mesa_inside_begin_end(ctx)) { \ 269 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 270 return; \ 271 } \ 272 } while (0) 273 274 /*@}*/ 275 276 277 /** 278 * Checks if the context is for Desktop GL (Compatibility or Core) 279 */ 280 static inline bool 281 _mesa_is_desktop_gl(const struct gl_context *ctx) 282 { 283 return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE; 284 } 285 286 287 /** 288 * Checks if the context is for any GLES version 289 */ 290 static inline bool 291 _mesa_is_gles(const struct gl_context *ctx) 292 { 293 return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2; 294 } 295 296 297 /** 298 * Checks if the context is for GLES 3.0 or later 299 */ 300 static inline bool 301 _mesa_is_gles3(const struct gl_context *ctx) 302 { 303 return ctx->API == API_OPENGLES2 && ctx->Version >= 30; 304 } 305 306 307 /** 308 * Checks if the context is for GLES 3.1 or later 309 */ 310 static inline bool 311 _mesa_is_gles31(const struct gl_context *ctx) 312 { 313 return ctx->API == API_OPENGLES2 && ctx->Version >= 31; 314 } 315 316 317 /** 318 * Checks if the context is for GLES 3.2 or later 319 */ 320 static inline bool 321 _mesa_is_gles32(const struct gl_context *ctx) 322 { 323 return ctx->API == API_OPENGLES2 && ctx->Version >= 32; 324 } 325 326 327 /** 328 * Checks if the context supports geometry shaders. 329 */ 330 static inline bool 331 _mesa_has_geometry_shaders(const struct gl_context *ctx) 332 { 333 return _mesa_has_OES_geometry_shader(ctx) || 334 (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32); 335 } 336 337 338 /** 339 * Checks if the context supports compute shaders. 340 */ 341 static inline bool 342 _mesa_has_compute_shaders(const struct gl_context *ctx) 343 { 344 return _mesa_has_ARB_compute_shader(ctx) || 345 (ctx->API == API_OPENGLES2 && ctx->Version >= 31); 346 } 347 348 /** 349 * Checks if the context supports tessellation. 350 */ 351 static inline GLboolean 352 _mesa_has_tessellation(const struct gl_context *ctx) 353 { 354 /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES 355 * check, so don't bother calling it. 356 */ 357 return _mesa_has_OES_tessellation_shader(ctx) || 358 _mesa_has_ARB_tessellation_shader(ctx); 359 } 360 361 static inline bool 362 _mesa_has_texture_cube_map_array(const struct gl_context *ctx) 363 { 364 return _mesa_has_ARB_texture_cube_map_array(ctx) || 365 _mesa_has_OES_texture_cube_map_array(ctx); 366 } 367 368 #ifdef __cplusplus 369 } 370 #endif 371 372 373 #endif /* CONTEXT_H */ 374