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      1 /**
      2  * \file teximage.h
      3  * Texture images manipulation functions.
      4  */
      5 
      6 /*
      7  * Mesa 3-D graphics library
      8  *
      9  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
     10  *
     11  * Permission is hereby granted, free of charge, to any person obtaining a
     12  * copy of this software and associated documentation files (the "Software"),
     13  * to deal in the Software without restriction, including without limitation
     14  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     15  * and/or sell copies of the Software, and to permit persons to whom the
     16  * Software is furnished to do so, subject to the following conditions:
     17  *
     18  * The above copyright notice and this permission notice shall be included
     19  * in all copies or substantial portions of the Software.
     20  *
     21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     22  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     23  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     24  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     25  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     26  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     27  * OTHER DEALINGS IN THE SOFTWARE.
     28  */
     29 
     30 
     31 #ifndef TEXIMAGE_H
     32 #define TEXIMAGE_H
     33 
     34 
     35 #include "mtypes.h"
     36 #include "formats.h"
     37 
     38 #ifdef __cplusplus
     39 extern "C" {
     40 #endif
     41 
     42 /** Is the given value one of the 6 cube faces? */
     43 static inline GLboolean
     44 _mesa_is_cube_face(GLenum target)
     45 {
     46    return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
     47            target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
     48 }
     49 
     50 
     51 /**
     52  * Return number of faces for a texture target.  This will be 6 for
     53  * cube maps and 1 otherwise.
     54  * NOTE: this function is not used for cube map arrays which operate
     55  * more like 2D arrays than cube maps.
     56  */
     57 static inline GLuint
     58 _mesa_num_tex_faces(GLenum target)
     59 {
     60    switch (target) {
     61    case GL_TEXTURE_CUBE_MAP:
     62    case GL_PROXY_TEXTURE_CUBE_MAP:
     63       return 6;
     64    default:
     65       return 1;
     66    }
     67 }
     68 
     69 
     70 /**
     71  * If the target is GL_TEXTURE_CUBE_MAP, return one of the
     72  * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z targets corresponding to
     73  * the face parameter.
     74  * Else, return target as-is.
     75  */
     76 static inline GLenum
     77 _mesa_cube_face_target(GLenum target, unsigned face)
     78 {
     79    if (target == GL_TEXTURE_CUBE_MAP) {
     80       assert(face < 6);
     81       return GL_TEXTURE_CUBE_MAP_POSITIVE_X + face;
     82    }
     83    else {
     84       return target;
     85    }
     86 }
     87 
     88 
     89 /**
     90  * For cube map faces, return a face index in [0,5].
     91  * For other targets return 0;
     92  */
     93 static inline GLuint
     94 _mesa_tex_target_to_face(GLenum target)
     95 {
     96    if (_mesa_is_cube_face(target))
     97       return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
     98    else
     99       return 0;
    100 }
    101 
    102 
    103 /** Are any of the dimensions of given texture equal to zero? */
    104 static inline GLboolean
    105 _mesa_is_zero_size_texture(const struct gl_texture_image *texImage)
    106 {
    107    return (texImage->Width == 0 ||
    108            texImage->Height == 0 ||
    109            texImage->Depth == 0);
    110 }
    111 
    112 /** \name Internal functions */
    113 /*@{*/
    114 
    115 extern GLboolean
    116 _mesa_is_proxy_texture(GLenum target);
    117 
    118 extern bool
    119 _mesa_is_array_texture(GLenum target);
    120 
    121 extern struct gl_texture_image *
    122 _mesa_new_texture_image( struct gl_context *ctx );
    123 
    124 
    125 extern void
    126 _mesa_delete_texture_image( struct gl_context *ctx,
    127                             struct gl_texture_image *teximage );
    128 
    129 
    130 extern void
    131 _mesa_init_teximage_fields(struct gl_context *ctx,
    132                            struct gl_texture_image *img,
    133                            GLsizei width, GLsizei height, GLsizei depth,
    134                            GLint border, GLenum internalFormat,
    135                            mesa_format format);
    136 
    137 
    138 extern mesa_format
    139 _mesa_choose_texture_format(struct gl_context *ctx,
    140                             struct gl_texture_object *texObj,
    141                             GLenum target, GLint level,
    142                             GLenum internalFormat, GLenum format, GLenum type);
    143 
    144 extern void
    145 _mesa_update_fbo_texture(struct gl_context *ctx,
    146                          struct gl_texture_object *texObj,
    147                          GLuint face, GLuint level);
    148 
    149 extern void
    150 _mesa_clear_texture_image(struct gl_context *ctx,
    151                           struct gl_texture_image *texImage);
    152 
    153 
    154 extern struct gl_texture_image *
    155 _mesa_select_tex_image(const struct gl_texture_object *texObj,
    156                        GLenum target, GLint level);
    157 
    158 
    159 extern struct gl_texture_image *
    160 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
    161                     GLenum target, GLint level);
    162 
    163 
    164 /**
    165  * Return the base-level texture image for the given texture object.
    166  */
    167 static inline const struct gl_texture_image *
    168 _mesa_base_tex_image(const struct gl_texture_object *texObj)
    169 {
    170    return texObj->Image[0][texObj->BaseLevel];
    171 }
    172 
    173 
    174 extern GLint
    175 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
    176 
    177 
    178 extern GLboolean
    179 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target,
    180                           GLuint numLevels, GLint level,
    181                           mesa_format format, GLuint numSamples,
    182                           GLint width, GLint height, GLint depth);
    183 
    184 extern GLboolean
    185 _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
    186                                GLenum intFormat, GLenum *error);
    187 
    188 extern GLint
    189 _mesa_get_texture_dimensions(GLenum target);
    190 
    191 extern GLboolean
    192 _mesa_tex_target_is_layered(GLenum target);
    193 
    194 extern GLuint
    195 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
    196 
    197 extern GLsizei
    198 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
    199                              GLsizei depth);
    200 
    201 extern GLboolean
    202 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
    203                                GLint level, GLint width, GLint height,
    204                                GLint depth, GLint border);
    205 
    206 extern mesa_format
    207 _mesa_validate_texbuffer_format(const struct gl_context *ctx,
    208                                 GLenum internalFormat);
    209 
    210 
    211 bool
    212 _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
    213                                            GLenum target,
    214                                            GLenum internalFormat);
    215 
    216 bool
    217 _mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format);
    218 
    219 GLboolean
    220 _mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat);
    221 
    222 extern void
    223 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
    224                         struct gl_texture_object *texObj,
    225                         struct gl_texture_image *texImage,
    226                         GLenum target, GLint level,
    227                         GLint xoffset, GLint yoffset, GLint zoffset,
    228                         GLsizei width, GLsizei height, GLsizei depth,
    229                         GLenum format, GLenum type, const GLvoid *pixels,
    230                         bool dsa);
    231 
    232 extern void
    233 _mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
    234                                    struct gl_texture_object *texObj,
    235                                    struct gl_texture_image *texImage,
    236                                    GLenum target, GLint level,
    237                                    GLint xoffset, GLint yoffset,
    238                                    GLint zoffset,
    239                                    GLsizei width, GLsizei height,
    240                                    GLsizei depth,
    241                                    GLenum format, GLsizei imageSize,
    242                                    const GLvoid *data);
    243 
    244 extern void
    245 _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
    246                              struct gl_texture_object *texObj,
    247                              GLenum target, GLint level,
    248                              GLint xoffset, GLint yoffset, GLint zoffset,
    249                              GLint x, GLint y,
    250                              GLsizei width, GLsizei height,
    251                              const char *caller);
    252 
    253 bool
    254 _mesa_is_cube_map_texture(GLenum target);
    255 
    256 /*@}*/
    257 
    258 
    259 /** \name API entry point functions */
    260 /*@{*/
    261 
    262 extern void GLAPIENTRY
    263 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
    264                   GLsizei width, GLint border,
    265                   GLenum format, GLenum type, const GLvoid *pixels );
    266 
    267 
    268 extern void GLAPIENTRY
    269 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
    270                   GLsizei width, GLsizei height, GLint border,
    271                   GLenum format, GLenum type, const GLvoid *pixels );
    272 
    273 
    274 extern void GLAPIENTRY
    275 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
    276                   GLsizei width, GLsizei height, GLsizei depth, GLint border,
    277                   GLenum format, GLenum type, const GLvoid *pixels );
    278 
    279 
    280 extern void GLAPIENTRY
    281 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
    282                      GLsizei width, GLsizei height, GLsizei depth,
    283                      GLint border, GLenum format, GLenum type,
    284                      const GLvoid *pixels );
    285 
    286 extern void GLAPIENTRY
    287 _mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image );
    288 
    289 extern void GLAPIENTRY
    290 _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
    291                      GLsizei width,
    292                      GLenum format, GLenum type,
    293                      const GLvoid *pixels );
    294 
    295 
    296 extern void GLAPIENTRY
    297 _mesa_TexSubImage2D( GLenum target, GLint level,
    298                      GLint xoffset, GLint yoffset,
    299                      GLsizei width, GLsizei height,
    300                      GLenum format, GLenum type,
    301                      const GLvoid *pixels );
    302 
    303 
    304 extern void GLAPIENTRY
    305 _mesa_TexSubImage3D( GLenum target, GLint level,
    306                      GLint xoffset, GLint yoffset, GLint zoffset,
    307                      GLsizei width, GLsizei height, GLsizei depth,
    308                      GLenum format, GLenum type,
    309                      const GLvoid *pixels );
    310 
    311 extern void GLAPIENTRY
    312 _mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
    313                         GLsizei width,
    314                         GLenum format, GLenum type,
    315                         const GLvoid *pixels);
    316 
    317 
    318 extern void GLAPIENTRY
    319 _mesa_TextureSubImage2D(GLuint texture, GLint level,
    320                         GLint xoffset, GLint yoffset,
    321                         GLsizei width, GLsizei height,
    322                         GLenum format, GLenum type,
    323                         const GLvoid *pixels);
    324 
    325 extern void GLAPIENTRY
    326 _mesa_TextureSubImage3D(GLuint texture, GLint level,
    327                         GLint xoffset, GLint yoffset, GLint zoffset,
    328                         GLsizei width, GLsizei height, GLsizei depth,
    329                         GLenum format, GLenum type,
    330                         const GLvoid *pixels);
    331 
    332 
    333 extern void GLAPIENTRY
    334 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
    335                      GLint x, GLint y, GLsizei width, GLint border);
    336 
    337 
    338 extern void GLAPIENTRY
    339 _mesa_CopyTexImage2D( GLenum target, GLint level,
    340                       GLenum internalformat, GLint x, GLint y,
    341                       GLsizei width, GLsizei height, GLint border );
    342 
    343 
    344 extern void GLAPIENTRY
    345 _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
    346                          GLint x, GLint y, GLsizei width );
    347 
    348 
    349 extern void GLAPIENTRY
    350 _mesa_CopyTexSubImage2D( GLenum target, GLint level,
    351                          GLint xoffset, GLint yoffset,
    352                          GLint x, GLint y, GLsizei width, GLsizei height );
    353 
    354 
    355 extern void GLAPIENTRY
    356 _mesa_CopyTexSubImage3D( GLenum target, GLint level,
    357                          GLint xoffset, GLint yoffset, GLint zoffset,
    358                          GLint x, GLint y, GLsizei width, GLsizei height );
    359 
    360 extern void GLAPIENTRY
    361 _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
    362                             GLint xoffset, GLint x, GLint y, GLsizei width);
    363 
    364 extern void GLAPIENTRY
    365 _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
    366                             GLint xoffset, GLint yoffset,
    367                             GLint x, GLint y,
    368                             GLsizei width, GLsizei height);
    369 
    370 extern void GLAPIENTRY
    371 _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
    372                             GLint xoffset, GLint yoffset, GLint zoffset,
    373                             GLint x, GLint y,
    374                             GLsizei width, GLsizei height);
    375 
    376 extern void GLAPIENTRY
    377 _mesa_ClearTexSubImage( GLuint texture, GLint level,
    378                         GLint xoffset, GLint yoffset, GLint zoffset,
    379                         GLsizei width, GLsizei height, GLsizei depth,
    380                         GLenum format, GLenum type, const void *data );
    381 
    382 extern void GLAPIENTRY
    383 _mesa_ClearTexImage( GLuint texture, GLint level,
    384                      GLenum format, GLenum type, const void *data );
    385 
    386 extern void GLAPIENTRY
    387 _mesa_CompressedTexImage1D(GLenum target, GLint level,
    388                               GLenum internalformat, GLsizei width,
    389                               GLint border, GLsizei imageSize,
    390                               const GLvoid *data);
    391 
    392 extern void GLAPIENTRY
    393 _mesa_CompressedTexImage2D(GLenum target, GLint level,
    394                               GLenum internalformat, GLsizei width,
    395                               GLsizei height, GLint border, GLsizei imageSize,
    396                               const GLvoid *data);
    397 
    398 extern void GLAPIENTRY
    399 _mesa_CompressedTexImage3D(GLenum target, GLint level,
    400                               GLenum internalformat, GLsizei width,
    401                               GLsizei height, GLsizei depth, GLint border,
    402                               GLsizei imageSize, const GLvoid *data);
    403 
    404 extern void GLAPIENTRY
    405 _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
    406                                  GLsizei width, GLenum format,
    407                                  GLsizei imageSize, const GLvoid *data);
    408 
    409 extern void GLAPIENTRY
    410 _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
    411                                   GLsizei width, GLenum format,
    412                                   GLsizei imageSize, const GLvoid *data);
    413 
    414 extern void GLAPIENTRY
    415 _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
    416                                  GLint yoffset, GLsizei width, GLsizei height,
    417                                  GLenum format, GLsizei imageSize,
    418                                  const GLvoid *data);
    419 
    420 extern void GLAPIENTRY
    421 _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
    422                                   GLint yoffset,
    423                                   GLsizei width, GLsizei height,
    424                                   GLenum format, GLsizei imageSize,
    425                                   const GLvoid *data);
    426 
    427 extern void GLAPIENTRY
    428 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
    429                                  GLint yoffset, GLint zoffset, GLsizei width,
    430                                  GLsizei height, GLsizei depth, GLenum format,
    431                                  GLsizei imageSize, const GLvoid *data);
    432 
    433 extern void GLAPIENTRY
    434 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
    435                                   GLint yoffset, GLint zoffset,
    436                                   GLsizei width, GLsizei height,
    437                                   GLsizei depth,
    438                                   GLenum format, GLsizei imageSize,
    439                                   const GLvoid *data);
    440 
    441 extern void GLAPIENTRY
    442 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
    443 
    444 extern void GLAPIENTRY
    445 _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
    446                      GLintptr offset, GLsizeiptr size);
    447 
    448 extern void GLAPIENTRY
    449 _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
    450 
    451 extern void GLAPIENTRY
    452 _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
    453                          GLintptr offset, GLsizeiptr size);
    454 
    455 
    456 extern void GLAPIENTRY
    457 _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
    458                             GLenum internalformat, GLsizei width,
    459                             GLsizei height, GLboolean fixedsamplelocations);
    460 
    461 extern void GLAPIENTRY
    462 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
    463                             GLenum internalformat, GLsizei width,
    464                             GLsizei height, GLsizei depth,
    465                             GLboolean fixedsamplelocations);
    466 
    467 extern void GLAPIENTRY
    468 _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
    469                               GLenum internalformat, GLsizei width,
    470                               GLsizei height, GLboolean fixedsamplelocations);
    471 
    472 extern void GLAPIENTRY
    473 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
    474                               GLenum internalformat, GLsizei width,
    475                               GLsizei height, GLsizei depth,
    476                               GLboolean fixedsamplelocations);
    477 
    478 void GLAPIENTRY
    479 _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
    480                                   GLenum internalformat, GLsizei width,
    481                                   GLsizei height,
    482                                   GLboolean fixedsamplelocations);
    483 
    484 void GLAPIENTRY
    485 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
    486                                   GLenum internalformat, GLsizei width,
    487                                   GLsizei height, GLsizei depth,
    488                                   GLboolean fixedsamplelocations);
    489 /*@}*/
    490 
    491 #ifdef __cplusplus
    492 }
    493 #endif
    494 
    495 #endif
    496