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    Searched defs:numLevels (Results 1 - 25 of 79) sorted by null

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  /external/mesa3d/src/mesa/state_tracker/
st_gen_mipmap.c 59 GLuint numLevels;
63 numLevels = texObj->BaseLevel + baseImage->MaxNumLevels;
64 numLevels = MIN2(numLevels, (GLuint) texObj->MaxLevel + 1);
66 numLevels = MIN2(numLevels, texObj->NumLevels);
67 assert(numLevels >= 1);
69 return numLevels;
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.h 72 GLuint numLevels; /** Number of mip levels stored in this mipmap tree */
104 GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels,
radeon_mipmap_tree.c 153 assert(mt->numLevels <= rmesa->glCtx.Const.MaxTextureLevels);
158 for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) {
179 GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels,
193 mt->numLevels = numLevels;
314 unsigned numLevels;
322 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels);
328 fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels);
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  /external/deqp/modules/gles2/performance/
es2pTextureCases.cpp 171 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1;
172 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
  /external/deqp/modules/gles3/performance/
es3pTextureCases.cpp 197 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1;
198 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
  /external/llvm/unittests/ExecutionEngine/MCJIT/
MCJITTest.cpp 162 unsigned int numLevels = 23;
169 for (unsigned int i = 0; i < numLevels; ++i) {
  /external/mesa3d/src/mesa/drivers/dri/i965/
intel_tex.c 274 const int numLevels = texObj->NumLevels;
280 for (level = 0; level < numLevels; level++) {
291 intel_tex->validated_last_level = numLevels - 1;
  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
BlurStack.java 252 int numLevels = MAX_DEPTH - MIN_DEPTH + 1;
253 diskRadiusArray = new float[numLevels];
  /external/deqp/modules/gles2/functional/
es2fTextureSizeTests.cpp 100 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
103 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
233 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
236 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
es2fTextureCompletenessTests.cpp 282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
284 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
353 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
406 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()));
512 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
524 glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y()))
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es2fTextureFilteringTests.cpp 175 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
181 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
193 deUint32 step = 0x00ffffff / numLevels;
438 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
455 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
465 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
467 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
794 const int numLevels = 7;
796 for (int level = 0; level < numLevels; level++
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es2fShaderTextureFunctionTests.cpp 131 int numLevels;
140 , numLevels (0)
156 , numLevels (numLevels_)
333 float cStep = 1.0f / (float)de::max(1, m_textureSpec.numLevels-1);
339 for (int level = 0; level < m_textureSpec.numLevels; level++)
363 float cStep = 1.0f / (float)de::max(1, m_textureSpec.numLevels-1);
370 for (int level = 0; level < m_textureSpec.numLevels; level++)
es2fTextureMipmapTests.cpp 163 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
166 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
168 deUint32 step = 0xff / (numLevels-1);
513 int numLevels = deLog2Floor32(m_size)+1;
518 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
520 deUint32 step = 0xff / (numLevels-1);
819 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
848 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
957 const int numLevels = deLog2Floor32(m_size)+1
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  /external/deqp/modules/gles3/functional/
es3fTextureSizeTests.cpp 101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
104 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
234 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
237 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
  /frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/
BlurStack.java 237 int numLevels = MAX_DEPTH - MIN_DEPTH + 1;
238 diskRadiusArray = new float[numLevels];
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageViewTests.cpp 341 const deUint32 numLevels = ImageViewTest::getNumLevels(viewType);
366 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } },
373 { "base_array_layer", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, arraySize - 1u } },
374 { "array_size", 0.0f, { imageAspectFlags, 0u, numLevels, 0u, 4u } },
375 { "array_base_and_size", 0.0f, { imageAspectFlags, 0u, numLevels, 2u, 3u } },
381 { "lod_base_mip_level_base_array_layer", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 1u, 5u } },
384 { "lod_base_mip_level_array_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, 4u } },
387 { "lod_base_mip_level_array_base_and_size", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 2u, 3u } },
395 { "base_array_layer_remaining_layers", 0.0f, { imageAspectFlags, 0u, numLevels, 1u, VK_REMAINING_ARRAY_LAYERS } },
409 { "lod_base_mip_level", 0.0f, { imageAspectFlags, 2u, numLevels - 2u, 0u, arraySize } }
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  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureFilteringTests.cpp 117 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1 : 1;
133 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
142 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
144 const deUint32 step = 0x00ffffff / numLevels;
312 const int numLevels = deLog2Floor32(m_testParameters.size)+1;
339 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
348 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
350 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
537 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height)) + 1;
558 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++
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vktTextureShadowTests.cpp 243 const int numLevels = m_textures[0]->getNumLevels();
246 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx)
252 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
254 const deUint32 step = 0x00ffffff / numLevels;
439 const int numLevels = deLog2Floor32(m_testParameters.size)+1;
464 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
473 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
475 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
657 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1;
670 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++
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vktTextureMipmapTests.cpp 176 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1;
179 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
181 const deUint32 step = 0xff / (numLevels-1);
437 const int numLevels = deLog2Floor32(m_testParameters.size)+1;
442 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
444 const deUint32 step = 0xff / (numLevels-1);
678 const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.height), testParameters.depth))+1;
683 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
685 const deUint32 step = 0xff / (numLevels-1);
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  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 145 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
163 deUint32 step = 0x00ffffff / numLevels;
406 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
423 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
433 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
435 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
es2aTextureMipmapTests.cpp 160 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
163 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
165 deUint32 step = 0xff / (numLevels-1);
457 int numLevels = deLog2Floor32(m_size)+1;
462 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
464 deUint32 step = 0xff / (numLevels-1);
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 135 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
141 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
151 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
153 deUint32 step = 0x00ffffff / numLevels;
392 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
409 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
419 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
421 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
440 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
es3aTextureMipmapTests.cpp 151 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
154 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
156 deUint32 step = 0xff / (numLevels-1);
444 int numLevels = deLog2Floor32(m_size)+1;
449 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
451 deUint32 step = 0xff / (numLevels-1);
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 209 const int numLevels = deLog2Floor32(m_size) + 1;
225 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
242 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
250 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1);
251 const deUint32 rgb = step * (levelNdx + layerFaceNdx*numLevels);
  /cts/tests/tests/net/src/android/net/wifi/cts/
WifiManagerTest.java 482 final int numLevels = 9;
484 assertEquals(expectLevel, WifiManager.calculateSignalLevel(MIN_RSSI, numLevels));
485 assertEquals(numLevels - 1, WifiManager.calculateSignalLevel(MAX_RSSI, numLevels));
488 numLevels));
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