/external/deqp/modules/gles31/functional/ |
es31fProgramInterfaceDefinition.hpp | 66 glu::ShaderType getType (void) const { return m_shaderType; } 80 const glu::ShaderType m_shaderType;
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es31fShaderStateQueryTests.cpp | 371 const glu::ShaderType m_shaderType; 376 , m_shaderType (shaderType) 384 switch (m_shaderType) 423 shader = gl.glCreateShader(glu::getGLShaderType(m_shaderType));
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es31fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; 90 , m_shaderType (shaderType) 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); [all...] |
es31fOpaqueTypeIndexingTests.cpp | 347 const glu::ShaderType m_shaderType; 354 , m_shaderType (shaderType) 368 if (m_shaderType == SHADERTYPE_GEOMETRY) 373 if (m_shaderType == SHADERTYPE_TESSELLATION_CONTROL || m_shaderType == SHADERTYPE_TESSELLATION_EVALUATION) 501 de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexExprType)); 528 ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpec)); 719 const ShaderType m_shaderType; 728 , m_shaderType (shaderType) 741 if (m_shaderType == SHADERTYPE_GEOMETRY [all...] |
es31fShaderCommonFunctionTests.cpp | 254 glu::ShaderType m_shaderType; 266 , m_shaderType (shaderType) 283 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); [all...] |
es31fShaderIntegerFunctionTests.cpp | 179 glu::ShaderType m_shaderType; 191 , m_shaderType (shaderType) 207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); 374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 419 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 420 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 513 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 514 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases)) [all...] |
es31fLayoutBindingTests.cpp | 331 const ShaderType m_shaderType; 365 , m_shaderType (shaderType) 410 switch (m_shaderType) 454 if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_ALL)) && (maxVertexUnits < m_numBindings) ) 456 if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_ALL)) && (maxFragmentUnits < m_numBindings) ) 458 if ( (m_shaderType == SHADERTYPE_ALL) && (maxCombinedUnits < m_numBindings*2) ) 704 const ShaderType m_shaderType; 740 , m_shaderType (shaderType [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; 90 , m_shaderType (shaderType) 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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es3fShaderBuiltinVarTests.cpp | 99 const glu::ShaderType m_shaderType; 106 , m_shaderType (shaderType) 131 const de::UniquePtr<ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderType, m_varName)); [all...] |
es3fShaderCommonFunctionTests.cpp | 181 glu::ShaderType m_shaderType; 193 , m_shaderType (shaderType) 209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); [all...] |
es3fShaderApiTests.cpp | 384 , m_shaderType (shaderType) 390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 398 const glu::ShaderType m_shaderType; 408 , m_shaderType (shaderType) 423 const char* shaderSource = getSimpleShaderSource(m_shaderType); 424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 437 const glu::ShaderType m_shaderType; 586 , m_shaderType (shaderType) 592 return getSimpleShaderSource(m_shaderType); 602 if (m_shaderType == glu::SHADERTYPE_FRAGMENT [all...] |
es3fShaderOperatorTests.cpp | 572 , m_shaderType (shaderType) 594 m_evaluatedScale = m_scale.getValue(m_gl, m_shaderType); 595 m_evaluatedBias = m_bias.getValue(m_gl, m_shaderType); 606 ShaderType m_shaderType; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderPackingFunctionTests.cpp | 107 generateSources(m_shaderType, m_spec, programCollection); 111 const glu::ShaderType m_shaderType; 121 , m_shaderType (shaderType) 137 , m_shaderType (shaderType) 140 , m_executor (createExecutor(context, m_shaderType, m_spec)) 146 const glu::ShaderType m_shaderType; 269 return new PackSnorm2x16CaseInstance(ctx, m_shaderType, m_spec, m_precision, getName()); 373 return new UnpackSnorm2x16CaseInstance(ctx, m_shaderType, m_spec, getName()); 492 return new PackUnorm2x16CaseInstance(ctx, m_shaderType, m_spec, m_precision, getName()); 597 return new UnpackUnorm2x16CaseInstance(ctx, m_shaderType, m_spec, getName()) [all...] |
vktShaderIntegerFunctionTests.cpp | 324 generateSources(m_shaderType, m_spec, programCollection); 333 const glu::ShaderType m_shaderType; 342 , m_shaderType (shaderType) 358 , m_shaderType (shaderType) 362 , m_executor (createExecutor(context, m_shaderType, m_spec)) 371 const glu::ShaderType m_shaderType; 465 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 510 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 511 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 519 const int integerLength = getShaderUintBitCount(m_shaderType, precision) [all...] |
vktOpaqueTypeIndexingTests.cpp | 183 generateSources(m_shaderType, m_shaderSpec, programCollection); 188 const glu::ShaderType m_shaderType; 200 , m_shaderType (shaderType) 226 const glu::ShaderType m_shaderType; 239 , m_shaderType (shaderType) 775 de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexExprType)); 958 UniquePtr<ShaderExecutor> executor (createExecutor(m_context, m_shaderType, m_shaderSpec, *extraResourcesLayout)); [all...] |
vktShaderCommonFunctionTests.cpp | 450 generateSources(m_shaderType, m_spec, programCollection); 459 const glu::ShaderType m_shaderType; 466 , m_shaderType (shaderType) 482 , m_shaderType (shaderType) 495 const glu::ShaderType m_shaderType; 667 return new AbsCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); 776 return new SignCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); 912 return new RoundEvenCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); 992 return new ModfCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); [all...] |
vktShaderExecutor.cpp | 452 const glu::ShaderType m_shaderType; 497 , m_shaderType (shaderType) 744 const bool useGeometryShader = m_shaderType == glu::SHADERTYPE_GEOMETRY; [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharingTests.cpp | 788 GLenum m_shaderType; 799 , m_shaderType (shaderType) 823 m_shader = m_gl.createShader(m_shaderType); 826 switch (m_shaderType) 852 switch (m_shaderType) 903 switch (m_shaderType) 933 switch (m_shaderType) [all...] |
teglRobustnessTests.cpp | 235 const ShaderType& getShaderType (void) const { return m_shaderType; } 246 ShaderType m_shaderType; 293 , m_shaderType (shaderType) 308 , m_shaderType (shaderType) 595 ShaderType m_shaderType; 618 , m_shaderType (shaderType) 627 , m_shaderType (shaderType) 729 if (m_shaderType == SHADERTYPE_COMPUTE) 753 const bool isVertCase = m_shaderType == SHADERTYPE_VERT; 754 const bool isFragCase = m_shaderType == SHADERTYPE_FRAG [all...] |
/external/deqp/modules/glshared/ |
glsLifetimeTests.hpp | 368 ShaderType m_shaderType;
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/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 330 , m_shaderType (shaderType) 336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 344 const glu::ShaderType m_shaderType; 354 , m_shaderType (shaderType) 369 const char* shaderSource = getSimpleShaderSource(m_shaderType); 370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 383 const glu::ShaderType m_shaderType; 532 , m_shaderType (shaderType) 538 return getSimpleShaderSource(m_shaderType); 552 if (m_shaderType == glu::SHADERTYPE_VERTEX) str += " gl_Position = vec4(variable);\n" [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringExplicitLodTests.cpp | 662 const glu::ShaderType m_shaderType; 694 , m_shaderType (testCaseData.shaderType) 1018 m_executor = de::MovePtr<ShaderExecutor>(createExecutor(m_context, m_shaderType, m_shaderSpec, *m_extraResourcesLayout)); [all...] |